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Yanmegain Pokémon Heart & Soul

bugflying
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Pokédex Entry

Ogre Darner Pokémon

This six-legged Pokémon is easily capable of transporting an adult in flight. It is adept at biting apart foes while flying by at high speed.

Yanmega in Pokémon Heart & Soul

Yanmega is #469 in the Pokédex for Pokémon Heart & Soul. This page covers its bug/flying typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.

Type
BugFlying
Dex
#104 Johto Dex · #469 National
Abilities
Speed Boost(Primary)

Gradually boosts Speed.

Tinted Lens(Secondary)

Ups “not very effective”.

Frisk(Hidden)

Checks a foe's item.

Growth Rate
mediumfast
Gender Ratio
50% Male, 50% Female
Egg Groups
bug
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
30
pokeball
Poké Ball3.7%
greatball
Great Ball5.3%
ultraball
Ultra Ball6.9%
Base Exp
180
EV Yield
2 Attack
Wild Held Items
Weak To
fire ×2electric ×2ice ×2flying ×2rock ×4
Resists
grass ×0.25fighting ×0.25bug ×0.5
Immune To
ground

How to Obtain

Yanmega has no wild encounters recorded in this game. Evolve yanma to get one.

Gen 7 Moves

The movepool a new game starts with.

Level Up (22)

Bug BuzzLevel: 1bug
PWR90ACC100PP10
A damaging sound wave that may lower Sp. Def.
Air SlashLevel: 1flying
PWR75ACC95PP0
Attacks with a blade of air. May cause flinching.
Night SlashLevel: 1dark
PWR70ACC100PP15
Hits as soon as possible. High critical-hit ratio.
Bug BiteLevel: 1bug
PWR60ACC100PP20
Eats the foe's held Berry gaining its effect.
TackleLevel: 1normal
PWR35ACC0PP35
Charges the foe with a full- body tackle.
ForesightLevel: 1normal
PWR0ACC0PP40
Negates the foe's efforts to heighten evasiveness.
Quick AttackLevel: 1normal
PWR40ACC100PP30
An extremely fast attack that always strikes first.
Double TeamLevel: 1normal
PWR0ACC0PP15
Creates illusory copies to raise evasiveness.
Quick AttackLevel: 6normal
PWR40ACC100PP30
An extremely fast attack that always strikes first.
Double TeamLevel: 11normal
PWR0ACC0PP15
Creates illusory copies to raise evasiveness.
Sonic BoomLevel: 14normal
PWR1ACC90PP20
Launches shock waves that always inflict 20 HP damage.
DetectLevel: 17fighting
PWR0ACC0PP5
Evades attack, but may fail if used in succession.
SupersonicLevel: 22normal
PWR0ACC55PP20
Emits bizarre sound waves that may confuse the foe.
UproarLevel: 27normal
PWR0ACC100PP10
Causes an uproar for 3 Causes an uproar for 2 to 5 turns and prevents sleep.
PursuitLevel: 30dark
PWR40ACC100PP20
Inflicts bad damage if used on a foe switching out.
Ancient PowerLevel: 33rock
PWR60ACC100PP5
Attack that may raise all stats.
FeintLevel: 38normal
PWR0ACC100PP10
Attack that hits foes using moves like Protect.
SlashLevel: 43normal
PWR70ACC100PP20
Slashes with claws, etc. Has a high critical-hit ratio.
ScreechLevel: 46normal
PWR0ACC85PP40
Emits a screech to sharply reduce the foe's Defense.
U TurnLevel: 49bug
PWR70ACC100PP20
Does damage then switches out the user.
Air SlashLevel: 54flying
PWR75ACC95PP0
Attacks with a blade of air. May cause flinching.
Bug BuzzLevel: 57bug
PWR90ACC100PP10
A damaging sound wave that may lower Sp. Def.

Egg Moves (10)

Whirlwindnormal
PWR0ACC85PP20
Blows away the foe, switches it out or ends wild battle.
Reversalfighting
PWR1ACC100PP15
Inflicts more damage when the user's HP is down.
Leech Lifebug
PWR60ACC100PP10
Attack that steals half the damage inflicted.
Signal Beambug
PWR75ACC100PP15
A strange beam attack that may confuse the foe.
Silver Windbug
PWR60ACC100PP5
A powdery attack that may raise abilities.
Feintnormal
PWR0ACC100PP10
Attack that hits foes using moves like Protect.
Feint Attackdark
PWR60ACC0PP20
Draws the foe close, then strikes without fail.
Pursuitdark
PWR40ACC100PP20
Inflicts bad damage if used on a foe switching out.
Double Edgenormal
PWR0ACC100PP15
A life-risking tackle that also hurts the user.
Secret Powernormal
PWR70ACC100PP20
Attack with effects that vary by location.

Gen 3 Moves

Used when the “Pokémon Movepool” challenge setting is set to Gen 3.

Level Up (20)

Night SlashLevel: 1dark
PWR70ACC100PP15
Hits as soon as possible. High critical-hit ratio.
Bug BiteLevel: 1bug
PWR60ACC100PP20
Eats the foe's held Berry gaining its effect.
TackleLevel: 1normal
PWR35ACC0PP35
Charges the foe with a full- body tackle.
ForesightLevel: 1normal
PWR0ACC0PP40
Negates the foe's efforts to heighten evasiveness.
Quick AttackLevel: 1normal
PWR40ACC100PP30
An extremely fast attack that always strikes first.
Double TeamLevel: 1normal
PWR0ACC0PP15
Creates illusory copies to raise evasiveness.
Quick AttackLevel: 6normal
PWR40ACC100PP30
An extremely fast attack that always strikes first.
Double TeamLevel: 11normal
PWR0ACC0PP15
Creates illusory copies to raise evasiveness.
Sonic BoomLevel: 14normal
PWR1ACC90PP20
Launches shock waves that always inflict 20 HP damage.
DetectLevel: 17fighting
PWR0ACC0PP5
Evades attack, but may fail if used in succession.
SupersonicLevel: 22normal
PWR0ACC55PP20
Emits bizarre sound waves that may confuse the foe.
UproarLevel: 27normal
PWR0ACC100PP10
Causes an uproar for 3 Causes an uproar for 2 to 5 turns and prevents sleep.
PursuitLevel: 30dark
PWR40ACC100PP20
Inflicts bad damage if used on a foe switching out.
Ancient PowerLevel: 33rock
PWR60ACC100PP5
Attack that may raise all stats.
FeintLevel: 38normal
PWR0ACC100PP10
Attack that hits foes using moves like Protect.
SlashLevel: 43normal
PWR70ACC100PP20
Slashes with claws, etc. Has a high critical-hit ratio.
ScreechLevel: 46normal
PWR0ACC85PP40
Emits a screech to sharply reduce the foe's Defense.
U TurnLevel: 49bug
PWR70ACC100PP20
Does damage then switches out the user.
Air SlashLevel: 54flying
PWR75ACC95PP0
Attacks with a blade of air. May cause flinching.
Bug BuzzLevel: 57bug
PWR90ACC100PP10
A damaging sound wave that may lower Sp. Def.

Egg Moves (5)

Whirlwindnormal
PWR0ACC85PP20
Blows away the foe, switches it out or ends wild battle.
Reversalfighting
PWR1ACC100PP15
Inflicts more damage when the user's HP is down.
Leech Lifebug
PWR60ACC100PP10
Attack that steals half the damage inflicted.
Signal Beambug
PWR75ACC100PP15
A strange beam attack that may confuse the foe.
Silver Windbug
PWR60ACC100PP5
A powdery attack that may raise abilities.

Pre-evolution-only Moves (3)

These moves must be learned before evolving; Yanmega cannot learn them through its own level-up, TM/HM, tutor, egg, wild, or evolution moves.

GustLevel: 12(Yanma · Level 12)flying
PWR40ACC100PP35
Strikes the foe with a gust of wind whipped up by wings.
HypnosisLevel: 38(Yanma · Level 38)psychic
PWR0ACC60PP20
A hypnotizing move that may induce sleep.
Wing AttackLevel: 43(Yanma · Level 43)flying
PWR0ACC100PP35
Strikes the foe with wings spread wide.

TM/HM Moves (34)

Aerial Aceflying
PWR60ACC0PP20TM40
An extremely speedy and unavoidable attack.
Attractnormal
PWR0ACC100PP15TM45
Makes the opposite gender less likely to attack.
Captivatenormal
PWR0ACC100PP20TM78
Makes the opposite gender sharply reduce its Sp. Atk.
Double Teamnormal
PWR0ACC0PP15TM32
Creates illusory copies to raise evasiveness.
Dream Eaterpsychic
PWR100ACC100PP15TM85
Takes one half the damage inflicted on a sleeping foe.
Endurenormal
PWR0ACC0PP10TM58
Endures any attack for 1 turn, leaving at least 1HP.
Facadenormal
PWR70ACC100PP20TM42
Boosts power when burned, paralyzed, or poisoned.
Flashnormal
PWR0ACC0PP20HM05
Looses a powerful blast of light that cuts accuracy.
Flyflying
PWR0ACC95PP15HM02
Flies up on the first turn, then strikes the next turn.
Frustrationnormal
PWR1ACC100PP20TM21
Attack that is stronger if the Trainer is disliked.
Giga Draingrass
PWR0ACC100PP25TM19
Attack that steals half the damage inflicted.
Giga Impactnormal
PWR150ACC90PP5TM68
Leaves the user immobile if target is not KO'd.
Hidden Powernormal
PWR0ACC100PP15TM10
The type varies with the user.The type and effectiveness vary with the user.
Hyper Beamnormal
PWR150ACC90PP5TM15
Leaves the user immobile if target is not KO'd.
Natural Giftnormal
PWR1ACC100PP15TM83
The effectiveness varies with the held Berry.
Protectnormal
PWR0ACC0PP10TM17
Evades attack, but may fail if used in succession.
Psychicpsychic
PWR90ACC100PP10TM29
A powerful psychic attack that may lower Sp. Def.
Psych Upnormal
PWR0ACC0PP10TM77
Copies foe's stat changes and gives to the user.
Restpsychic
PWR0ACC0PP0TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
PWR1ACC100PP20TM27
Attack that increases in power with friendship.
Roostflying
PWR0ACC0PP0TM51
Restores the user's HP by half of its max HP.
Secret Powernormal
PWR70ACC100PP20TM43
Attack with effects that vary by location.
Shadow Ballghost
PWR80ACC100PP15TM30
Hurls a black blob that may lower the foe's Sp. Def.
Silver Windbug
PWR60ACC100PP5TM62
A powdery attack that may raise abilities.
Sleep Talknormal
PWR0ACC0PP10TM82
Uses an available move randomly while asleep.
Solar Beamgrass
PWR120ACC100PP10TM22
Absorbs light in one turn, then attacks next turn.
Steel Wingsteel
PWR70ACC90PP25TM47
Strikes the foe with hard wings spread wide.
Substitutenormal
PWR0ACC0PP10TM90
Creates a decoy using 1/4 of the user's maximum HP.
Sunny Dayfire
PWR0ACC0PP5TM11
Boosts the power of Fire- type moves for 5 turns.
Swaggernormal
PWR0ACC0PP15TM87
Confuses the foe, but also sharply raises its Attack.
Swords Dancenormal
PWR0ACC0PP0TM75
A fighting dance that sharply raises Attack.
Thiefdark
PWR0ACC100PP0TM46
While attacking, it may steal the foe's held item.
Toxicpoison
PWR0ACC0PP10TM06
Poisons the foe with an intensifying toxin.
U Turnbug
PWR70ACC100PP20TM89
Does damage then switches out the user.

Type Summary

5
Weaknesses
3
Resistances
1
Immunities
9
Neutral

Weaknesses

Types that deal increased damage to Yanmega. Use these types to counter it effectively.

Resistances & Immunities

Types that Yanmega resists or is immune to. Avoid using these types against it.

Immunities (0×)

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Yanmega differs across the games we cover →

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