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Ursalunabloodmoonin Pokémon Heart & Soul

groundnormal

Pokédex Entry

Peat Pokémon

It crossed the sea and drifted ashore in a new land. Surviving in this place led it to take on a unique appearance and gain special powers.

Ursalunabloodmoon in Pokémon Heart & Soul

Ursalunabloodmoon is #1424 in the Pokédex for Pokémon ursalunabloodmoon. This page covers its ground/normal typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it.

Type
GroundNormal
Dex
#1424
Abilities

Keen Eye and Scrappy.

Growth Rate
mediumfast
Gender Ratio
100% Male
Egg Groups
field
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
5
pokeball
Poké Ball1.6%
greatball
Great Ball1.6%
ultraball
Ultra Ball2.7%
Base Exp
278
EV Yield
3 SpecialAttack
Wild Held Items
None
Weak To
water ×2grass ×2ice ×2fighting ×2
Resists
poison ×0.5rock ×0.5
Immune To
electricghost

How to Obtain

Ursalunabloodmoon isn't found in the wild. You'll need to evolve, trade, or breed to get one.

Level Up Moves (16)

ScratchLevel: 1normal
4010035
Scratches the foe with sharp claws.
LeerLevel: 1normal
010030
Frightens the foes with a leer to lower Defense.
LickLevel: 1ghost
010030
Licks with a long tongue to injure. May also paralyze.
Headlong RushLevel: 1ground
01005
Hits with a full-body tackle. Lowers the users's defenses.
Fury SwipesLevel: 8normal
188015
Rakes the foe with sharp claws, etc., 2 to 5 times.
PaybackLevel: 13dark
5010010
Attack that gains power if the user moves last.
HardenLevel: 17normal
0030
Stiffens the body's muscles to raise Defense.
SlashLevel: 22normal
7010020
Slashes with claws, etc. Has a high critical-hit ratio.
Play NiceLevel: 25normal
0020
Befriend the foe, lowering its Attack without fail.
Scary FaceLevel: 35normal
0010
Frightens with a scary face to sharply reduce Speed.
RestLevel: 41psychic
000
The user sleeps for 2 turns, restoring HP and status.
SnoreLevel: 41normal
010015
A loud attack that can only be used asleep. May flinch.
Earth PowerLevel: 48ground
9010010
Makes the ground erupt with power. May lower Sp. Def.
MoonblastLevel: 56fairy
9510015
Attacks with the power of the moon. May lower Sp. Atk.
Hammer ArmLevel: 64fighting
1009010
A swinging fist attack that also lowers Speed.
Blood MoonLevel: 70normal
1401005
Unleashes the blood moon. Can't be used twice in a row.

TM/HM Moves (32)

Avalancheice
6010010TM72
Attack that moves last and gains power if hit.
Brick Breakfighting
7510015TM31
Destroys barriers such as REFLECT and causes damage.
Calm Mindpsychic
0020TM04
Raises Sp. Atk and Sp. Def by focusing the mind.
Digground
10010010TM28
Digs underground the first turn and strikes next turn.
Earthquakeground
10010010TM26
A powerful quake that hits all other POKéMON.
Endurenormal
0010TM58
Endures any attack for 1 turn, leaving at least 1HP.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Flingdark
110010TM56
The effectiveness varies with the held item.
Focus Blastfighting
120705TM52
Attacks at full power. May lower Sp. Def.
Focus Punchfighting
15010020TM01
Powerful attack, moves last. The user flinches if hit.
Giga Impactnormal
150905TM68
Leaves the user immobile if target is not KO'd.
Hyper Beamnormal
150905TM15
Leaves the user immobile if target is not KO'd.
Paybackdark
5010010TM66
Attack that gains power if the user moves last.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
005TM18
Boosts the power of Water- type moves for 5 turns.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Roarnormal
0020TM05
Switches the foe out or ends wild battle.
Rock Sliderock
759010TM80
Hits the foe with an avalanche of rocks.
Rock Tombrock
000TM39
Stops the foe from moving with rocks and cuts Speed.
Shadow Clawghost
7010015TM65
Strikes with a shadow claw. High critical-hit ratio.
Sleep Talknormal
0010TM82
Uses an available move randomly while asleep.
Stone Edgerock
100805TM71
Stabs the foe with stones. High critical-hit ratio.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Sunny Dayfire
005TM11
Boosts the power of Fire- type moves for 5 turns.
Swords Dancenormal
000TM75
A fighting dance that sharply raises Attack.
Tauntdark
010020TM12
Taunts the foe into only using attack moves.
Thiefdark
01000TM46
While attacking, it may steal the foe's held item.
Frustrationnormal
110020TM21
Attack that is stronger if the Trainer is disliked.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Natural Giftnormal
110015TM83
The effectiveness varies with the held Berry.
Returnnormal
110020TM27
Attack that increases in power with friendship.
Secret Powernormal
7010020TM43
Attack with effects that vary by location.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

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