Accent Image to accompany hero

Staryuin Pokémon Heart & Soul

water
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Pokédex Entry

Star Shape Pokémon

It gathers with others in the night and makes its red core glow on and off with the twinkling stars. It can regenerate limbs if they are severed from its body.

Staryu in Pokémon Heart & Soul

Staryu is #120 in the Pokédex for Pokémon Heart & Soul. This page covers its water typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 12 encounter locations.

Type
Water
Dex
#182 Johto Dex · #120 National
Abilities
Illuminate(Primary)

Encounter rate increases.

Natural Cure(Secondary)

Heals upon switching out.

Analytic(Hidden)

Moving last boosts power.

Growth Rate
slow
Gender Ratio
Genderless
Egg Groups
water3
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
225
pokeball
Poké Ball17.7%
greatball
Great Ball24.4%
ultraball
Ultra Ball29.7%
Base Exp
68
EV Yield
1 Speed
Weak To
electric ×2grass ×2
Resists
fire ×0.5water ×0.5ice ×0.5steel ×0.5

How to Obtain

Look for Staryu common in Melmele Sea while fishing with Good Rod or fishing with Super Rod, common in Cherrygrove City while fishing with Good Rod or fishing with Super Rod, and common in Cianwood City while fishing with Good Rod or fishing with Super Rod, among nine other areas. Wild ones range from level 15 to 45.

Wild Encounters (16)

Gen 7 Moves

The movepool a new game starts with.

Level Up (19)

TackleLevel: 1normal
PWR35ACC0PP35
Charges the foe with a full- body tackle.
HardenLevel: 1normal
PWR0ACC0PP30
Stiffens the body's muscles to raise Defense.
Water GunLevel: 4water
PWR40ACC100PP25
Squirts water to attack the foe.
Rapid SpinLevel: 7normal
PWR0ACC100PP40
User spins and removes some effects, while upping speed.effects.
RecoverLevel: 10normal
PWR0ACC0PP20
Recovers up to half the user's maximum HP.
PsywaveLevel: 13psychic
PWR1ACC0PP15
Attacks with a psychic wave of varying intensity.
SwiftLevel: 16normal
PWR60ACC0PP20
Sprays star-shaped rays that never miss.
Bubble BeamLevel: 18water
PWR65ACC100PP20
Forcefully sprays bubbles that may lower Speed.
CamouflageLevel: 22normal
PWR0ACC0PP20
Alters the Pokémon's type depending on the location.
Gyro BallLevel: 24steel
PWR1ACC100PP5
A high-speed spin that does more damage to faster foes.
BrineLevel: 28water
PWR65ACC100PP10
Does double damage to foes with half HP or less.
MinimizeLevel: 31normal
PWR0ACC0PP0
Minimizes the user's size to sharply raise evasiveness.raise evasiveness.
Reflect TypeLevel: 35normal
PWR0ACC0PP15
The user reflects the foe's type, copying it.
Power GemLevel: 37rock
PWR0ACC100PP20
Attacks with rays of light that sparkle like diamonds.
Confuse RayLevel: 40ghost
PWR0ACC100PP10
A sinister ray that confuses the foe.
PsychicLevel: 42psychic
PWR90ACC100PP10
A powerful psychic attack that may lower Sp. Def.
Light ScreenLevel: 46psychic
PWR0ACC0PP30
Wall of light cuts special damage for 5 turns.
Cosmic PowerLevel: 49psychic
PWR0ACC0PP20
Raises Defense and Sp. Def with a mystic power.
Hydro PumpLevel: 53water
PWR0ACC80PP5
Blasts water at high power to strike the foe.

Gen 3 Moves

Used when the “Pokémon Movepool” challenge setting is set to Gen 3.

Level Up (12)

TackleLevel: 1normal
PWR35ACC0PP35
Charges the foe with a full- body tackle.
HardenLevel: 1normal
PWR0ACC0PP30
Stiffens the body's muscles to raise Defense.
Water GunLevel: 6water
PWR40ACC100PP25
Squirts water to attack the foe.
Rapid SpinLevel: 10normal
PWR0ACC100PP40
User spins and removes some effects, while upping speed.effects.
RecoverLevel: 15normal
PWR0ACC0PP20
Recovers up to half the user's maximum HP.
CamouflageLevel: 19normal
PWR0ACC0PP20
Alters the Pokémon's type depending on the location.
SwiftLevel: 24normal
PWR60ACC0PP20
Sprays star-shaped rays that never miss.
Bubble BeamLevel: 28water
PWR65ACC100PP20
Forcefully sprays bubbles that may lower Speed.
MinimizeLevel: 33normal
PWR0ACC0PP0
Minimizes the user's size to sharply raise evasiveness.raise evasiveness.
Light ScreenLevel: 37psychic
PWR0ACC0PP30
Wall of light cuts special damage for 5 turns.
Cosmic PowerLevel: 42psychic
PWR0ACC0PP20
Raises Defense and Sp. Def with a mystic power.
Hydro PumpLevel: 46water
PWR0ACC80PP5
Blasts water at high power to strike the foe.

TM/HM Moves (36)

Attractnormal
PWR0ACC100PP15TM45
Makes the opposite gender less likely to attack.
Blizzardice
PWR0ACC0PP5TM14
Hits the foes with an icy storm. May cause frostbite.storm that may freeze it.
Brinewater
PWR65ACC100PP10TM55
Does double damage to foes with half HP or less.
Double Teamnormal
PWR0ACC0PP15TM32
Creates illusory copies to raise evasiveness.
Endurenormal
PWR0ACC0PP10TM58
Endures any attack for 1 turn, leaving at least 1HP.
Facadenormal
PWR70ACC100PP20TM42
Boosts power when burned, paralyzed, or poisoned.
Flashnormal
PWR0ACC0PP20HM05
Looses a powerful blast of light that cuts accuracy.
Flash Cannonsteel
PWR80ACC100PP10TM91
Releases a blast of light that may lower Sp. Def.
Frustrationnormal
PWR1ACC100PP20TM21
Attack that is stronger if the Trainer is disliked.
Gyro Ballsteel
PWR1ACC100PP5TM74
A high-speed spin that does more damage to faster foes.
Hailice
PWR0ACC0PP10TM07
Summons a hailstorm that strikes every turn.
Hidden Powernormal
PWR0ACC100PP15TM10
The type varies with the user.The type and effectiveness vary with the user.
Ice Beamice
PWR0ACC100PP10TM13
Blasts the foe with an icy beam. May cause frostbite.beam that may freeze it.
Light Screenpsychic
PWR0ACC0PP30TM16
Wall of light cuts special damage for 5 turns.
Natural Giftnormal
PWR1ACC100PP15TM83
The effectiveness varies with the held Berry.
Protectnormal
PWR0ACC0PP10TM17
Evades attack, but may fail if used in succession.
Psychicpsychic
PWR90ACC100PP10TM29
A powerful psychic attack that may lower Sp. Def.
Psych Upnormal
PWR0ACC0PP10TM77
Copies foe's stat changes and gives to the user.
Rain Dancewater
PWR0ACC0PP5TM18
Boosts the power of Water- type moves for 5 turns.
Recyclenormal
PWR0ACC0PP10TM67
Recycles a used item for one more use.
Reflectpsychic
PWR0ACC0PP20TM33
Wall of light cuts physical damage for 5 turns.
Restpsychic
PWR0ACC0PP0TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
PWR1ACC100PP20TM27
Attack that increases in power with friendship.
Safeguardnormal
PWR0ACC0PP25TM20
Protects allies from status problems for 5 turns.
Secret Powernormal
PWR70ACC100PP20TM43
Attack with effects that vary by location.
Sleep Talknormal
PWR0ACC0PP10TM82
Uses an available move randomly while asleep.
Substitutenormal
PWR0ACC0PP10TM90
Creates a decoy using 1/4 of the user's maximum HP.
Surfwater
PWR0ACC100PP15HM03
Creates a huge wave, then crashes it down on the field.crashes it down on the foes.
Swaggernormal
PWR0ACC0PP15TM87
Confuses the foe, but also sharply raises its Attack.
Thunderelectric
PWR0ACC70PP10TM25
A lightning attack that may cause paralysis.
Thunderboltelectric
PWR0ACC100PP15TM24
A strong electrical attack that may paralyze the foe.
Thunder Waveelectric
PWR0ACC0PP20TM73
A weak jolt of electricity that paralyzes the foe.
Toxicpoison
PWR0ACC0PP10TM06
Poisons the foe with an intensifying toxin.
Waterfallwater
PWR80ACC100PP15HM07
Charges with speed to climb waterfalls. May flinch.
Water Pulsewater
PWR60ACC100PP20TM03
Attacks with ultrasonic waves. May confuse the foe.
Whirlpoolwater
PWR0ACC0PP15HM08
Traps and hurts the foe in a whirlpool for turns.

Type Summary

2
Weaknesses
4
Resistances
0
Immunities
12
Neutral

Weaknesses

Types that deal increased damage to Staryu. Use these types to counter it effectively.

Resistances & Immunities

Types that Staryu resists or is immune to. Avoid using these types against it.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Staryu differs across the games we cover →

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