Same name in this game
Sandslash is the name this game gives to more than one species. Sandslash #028. The number after each name is the game's own regional dex entry.
Sandslash #028in Pokémon Crystal Advance Redux
Pokédex Entry
Mouse Pokémon
It is adept at attacking with the spines on its back and its sharp claws while quickly scurrying about.
Sandslash #028 in Pokémon Crystal Advance Redux
Sandslash #028 is #28 in Crystal Advance Redux's regional Pokédex. This page covers its ground typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 18 encounter locations.
How to Obtain
Wild Encounters (18)
Evolution Moves (1)
Moves learned upon evolving into Sandslash.
Level Up Moves (21)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Crush GripLevel: 1Crush Grip | normal | PWR0 | ACC100 | PP5 | ||
| Inflict more damage when the opponent's HP is higher. | ||||||
| ScratchLevel: 1Scratch | normal | PWR40 | ACC100 | PP35 | ||
| Hard, pointed, and sharp claws rake the foe. | ||||||
| Defense CurlLevel: 3Defense Curl | normal | PWR0 | ACC0 | PP40 | ||
| The user curls up to conceal weak spots and raise its Defense stat. | ||||||
| RolloutLevel: 3Rollout | rock | PWR30 | ACC90 | PP20 | ||
| A 5-turn rolling attack that becomes stronger each time it hits. | ||||||
| Sand-AttackLevel: 5Sand-Attack | ground | PWR0 | ACC100 | PP15 | ||
| A lot of sand is hurled in the foe's face, reducing its accuracy. | ||||||
| Poison StingLevel: 8Poison Sting | poison | PWR15 | ACC100 | PP35 | ||
| The foe is stabbed with a toxic barb, etc. It may poison the foe. | ||||||
| Mud-SlapLevel: 11Mud-Slap | ground | PWR20 | ACC100 | PP10 | ||
| Mud is hurled in the foe's face to inflict damage and lower its accuracy. | ||||||
| Rapid SpinLevel: 14Rapid Spin | normal | PWR50 | ACC100 | PP40 | ||
| An attack that frees the user from Bind, Wrap, Leech Seed and Entry hazards. | ||||||
| SwiftLevel: 17Swift | normal | PWR60 | ACC0 | PP20 | ||
| Star-shaped rays that never miss are fired at all foes in battle. | ||||||
| Fury SwipesLevel: 20Fury Swipes | normal | PWR18 | ACC80 | PP15 | ||
| The foe is raked with sharp claws or scythes two to five times. | ||||||
| BulldozeLevel: 24Bulldoze | ground | PWR60 | ACC100 | PP20 | ||
| The user hits all Pokémon in battle by stomping. Lowers Speed of those hit. | ||||||
| Fury CutterLevel: 28Fury Cutter | bug | PWR20 | ACC95 | PP20 | ||
| An attack that grows stronger on each successive hit. | ||||||
| Sand TombLevel: 31Sand Tomb | ground | PWR35 | ACC85 | PP15 | ||
| The foe is trapped inside a painful sandstorm for two to five turns. | ||||||
| SlashLevel: 34Slash | normal | PWR70 | ACC100 | PP20 | ||
| The foe is slashed with claws, etc. It has a high critical-hit ratio. | ||||||
| Metal ClawLevel: 37Metal Claw | steel | PWR50 | ACC95 | PP35 | ||
| The foe is attacked with steel claws. It may also raise the user's Attack. | ||||||
| SandstormLevel: 40Sandstorm | rock | PWR0 | ACC0 | PP10 | ||
| A 5-turn sandstorm that damages all types except Rock, Ground, and Steel. | ||||||
| Swords DanceLevel: 44Swords Dance | normal | PWR0 | ACC0 | PP30 | ||
| A frenetic dance of fighting. It sharply raises the Attack stat. | ||||||
| Night SlashLevel: 48Night Slash | dark | PWR70 | ACC100 | PP15 | ||
| The user slashes the foe when it can. It has a high critical-hit ratio. | ||||||
| EarthquakeLevel: 52Earthquake | ground | PWR100 | ACC100 | PP10 | ||
| An earthquake that strikes all Pokémon in battle excluding the user. | ||||||
| Iron TailLevel: 56Iron Tail | steel | PWR100 | ACC75 | PP15 | ||
| An attack with a steel-hard tail. It may lower the foe's Defense stat. | ||||||
| Skull BashLevel: 61Skull Bash | normal | PWR100 | ACC100 | PP15 | ||
| The user raises its Defense in the 1st turn, then attacks in the 2nd turn. | ||||||
TM/HM Moves (26)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| DynamicpunchDynamicpunch | fighting | PWR100 | ACC50 | PP5 | TM01TM01 | |
| The foe is punched with the user's full power. It confuses the foe if it hits. | ||||||
| HeadbuttHeadbutt | normal | PWR70 | ACC100 | PP15 | TM02TM02 | |
| The user sticks its head out and rams. It may make the foe flinch. | ||||||
| CurseCurse | ghost | PWR0 | ACC0 | PP10 | TM03TM03 | |
| A move that works differently for the Ghost type and all the other types. | ||||||
| RolloutRollout | rock | PWR30 | ACC90 | PP20 | TM04TM04 | |
| A 5-turn rolling attack that becomes stronger each time it hits. | ||||||
| ToxicToxic | poison | PWR0 | ACC85 | PP10 | TM06TM06 | |
| A move that badly poisons the foe. Its poison damage worsens every turn. | ||||||
| Rock SlideRock Slide | rock | PWR75 | ACC90 | PP10 | TM08TM08 | |
| Large boulders are hurled at the foe. It may make the foe flinch. | ||||||
| An attack that varies in type and intensity depending on the user. | ||||||
| Sunny DaySunny Day | fire | PWR0 | ACC0 | PP5 | TM11TM11 | |
| The sun blazes for five turns, powering up Fire-type moves. | ||||||
| Hyper BeamHyper Beam | normal | PWR150 | ACC90 | PP5 | TM15TM15 | |
| A severely damaging attack that makes the user rest on the next turn. | ||||||
| ProtectProtect | normal | PWR0 | ACC0 | PP10 | TM17TM17 | |
| Enables the user to evade all attacks. It may fail if used in succession. | ||||||
| Iron TailIron Tail | steel | PWR100 | ACC75 | PP15 | TM23TM23 | |
| An attack with a steel-hard tail. It may lower the foe's Defense stat. | ||||||
| EarthquakeEarthquake | ground | PWR100 | ACC100 | PP10 | TM26TM26 | |
| An earthquake that strikes all Pokémon in battle excluding the user. | ||||||
| ReturnReturn | normal | PWR1 | ACC100 | PP20 | TM27TM27 | |
| This attack move grows more powerful the more the user likes its Trainer. | ||||||
| DigDig | ground | PWR80 | ACC100 | PP10 | TM28TM28 | |
| An attack that hits on the 2nd turn. Can also be used to exit dungeons. | ||||||
| Double TeamDouble Team | normal | PWR0 | ACC0 | PP15 | TM32TM32 | |
| The user creates illusory copies of itself to raise its evasiveness. | ||||||
| SwaggerSwagger | normal | PWR0 | ACC90 | PP15 | TM34TM34 | |
| A move that makes the foe confused, but also sharply raises its Attack. | ||||||
| SandstormSandstorm | rock | PWR0 | ACC0 | PP10 | TM37TM37 | |
| A 5-turn sandstorm that damages all types except Rock, Ground, and Steel. | ||||||
| SwiftSwift | normal | PWR60 | ACC0 | PP20 | TM39TM39 | |
| Star-shaped rays that never miss are fired at all foes in battle. | ||||||
| Defense CurlDefense Curl | normal | PWR0 | ACC0 | PP40 | TM40TM40 | |
| The user curls up to conceal weak spots and raise its Defense stat. | ||||||
| DetectDetect | fighting | PWR0 | ACC0 | PP5 | TM43TM43 | |
| Enables the user to evade all attacks. It may fail if used in succession. | ||||||
| RestRest | psychic | PWR0 | ACC0 | PP10 | TM44TM44 | |
| The user sleeps for two turns to fully restore HP and heal any status problem. | ||||||
| ThiefThief | dark | PWR60 | ACC100 | PP25 | TM46TM46 | |
| An attack that may take the foe's held item if the user isn't holding one. | ||||||
| Fury CutterFury Cutter | bug | PWR20 | ACC95 | PP20 | TM49TM49 | |
| An attack that grows stronger on each successive hit. | ||||||
| CutCut | grass | PWR60 | ACC95 | PP30 | HM01HM01 | |
| A basic attack used to cut trees and grass. Chance to raise Attack stat. | ||||||
| StrengthStrength | rock | PWR95 | ACC100 | PP15 | HM04HM04 | |
| The user throws a large boulder at the foe. Chance to cause flinch. | ||||||
| Rock SmashRock Smash | fighting | PWR55 | ACC100 | PP15 | HM06HM06 | |
| An attack that may also cut Defense. It can also smash cracked boulders. | ||||||
Move Tutor Moves (26)
| Move | Type | Cat. | Power | Acc. | PP | Location | |
|---|---|---|---|---|---|---|---|
| Earth Power(Route 3)Earth Power | ground | PWR90 | ACC100 | PP10 | TutorTutor | ||
| Makes the ground under the foe erupt with power. Lower the foe's Sp. Def. | |||||||
| Aerial Ace(Pallet Town)Aerial Ace | flying | PWR60 | ACC0 | PP20 | TutorTutor | ||
| An extremely fast attack against one target. It can't be evaded. | |||||||
| Focus Blast(Route 13)Focus Blast | fighting | PWR120 | ACC70 | PP5 | TutorTutor | ||
| The user unleashes its power. It may also lower the foe's Sp. Def. | |||||||
| X-Scissor(Route 2)X-Scissor | bug | PWR80 | ACC100 | PP15 | TutorTutor | ||
| The user slashes the foe with crossed claws as if they were scissors. | |||||||
| Stone Edge(Route 5)Stone Edge | rock | PWR100 | ACC80 | PP5 | TutorTutor | ||
| The foe is stabbed by sharpened stones. It has a high critical-hit ratio. | |||||||
| Poison Jab(Safari Zone)Poison Jab | poison | PWR80 | ACC100 | PP20 | TutorTutor | ||
| The foe is stabbed by an arm steeped in poison. It may also poison the foe. | |||||||
| False Swipe(Ruins Of Alph)False Swipe | normal | PWR40 | ACC100 | PP40 | TutorTutor | ||
| A restrained attack that always leaves the foe with at least 1 HP. | |||||||
| Mud-Slap(Violet City)Mud-Slap | ground | PWR20 | ACC100 | PP10 | TutorTutor | ||
| Mud is hurled in the foe's face to inflict damage and lower its accuracy. | |||||||
| Attract(Goldenrod City)Attract | normal | PWR0 | ACC100 | PP15 | TutorTutor | ||
| If it is the other gender, the foe is made infatuated and unlikely to attack. | |||||||
| Sleep Talk(Ecruteak City)Sleep Talk | normal | PWR0 | ACC0 | PP10 | TutorTutor | ||
| While asleep, the user randomly uses one of the moves it knows. | |||||||
| Gyro Ball(Olivine City, Underwater Sevii)Gyro Ball | steel | PWR1 | ACC100 | PP5 | TutorTutor | ||
| A high-speed spin. The slower the user is than the foe, the greater the damage. | |||||||
| Shadow Claw(Soul House)Shadow Claw | ghost | PWR70 | ACC100 | PP15 | TutorTutor | ||
| Claws made of shadows rake the foe. It has a high critical-hit ratio. | |||||||
| Work Up(Underwater Sevii, Viridian City)Work Up | normal | PWR0 | ACC0 | PP30 | TutorTutor | ||
| The user rouses itself to raise its Attack and Sp. Atk stats. | |||||||
| Gunk Shot(Fuchsia City)Gunk Shot | poison | PWR120 | ACC70 | PP5 | TutorTutor | ||
| Filthy garbage is shot at the foe. It may also poison the target. | |||||||
| Amnesia(Goldenrod Dept., Underwater Johto)Amnesia | psychic | PWR0 | ACC0 | PP20 | TutorTutor | ||
| Forgets about something and sharply raises Sp. Def. | |||||||
| Facade(Goldenrod Dept., Ice Path)Facade | normal | PWR70 | ACC100 | PP20 | TutorTutor | ||
| An attack that is boosted if user is burned, poisoned, or paralyzed. | |||||||
| Mimic(Goldenrod Dept., Saffron City)Mimic | normal | PWR0 | ACC100 | PP10 | TutorTutor | ||
| The user copies the move last used by the foe for the rest of the battle. | |||||||
| Body Slam(Battle Tower, Route 25)Body Slam | normal | PWR85 | ACC100 | PP15 | TutorTutor | ||
| The user drops its full body on the foe. It may leave the foe paralyzed. | |||||||
| Bulldoze(Goldenrod Dept., Hollow Tunnel)Bulldoze | ground | PWR60 | ACC100 | PP20 | TutorTutor | ||
| The user hits all Pokémon in battle by stomping. Lowers Speed of those hit. | |||||||
| Leech Life(Celadon Dept., Viridian Forest)Leech Life | bug | PWR80 | ACC100 | PP15 | TutorTutor | ||
| An attack that absorbs half the damage it inflicted to restore HP. | |||||||
| Rock Climb(Battle Tower, Celadon Dept.)Rock Climb | normal | PWR90 | ACC85 | PP20 | TutorTutor | ||
| A charging attack that may confuse the foe. May use to reach new areas. | |||||||
| Swords Dance(Battle Tower)Swords Dance | normal | PWR0 | ACC0 | PP30 | TutorTutor | ||
| A frenetic dance of fighting. It sharply raises the Attack stat. | |||||||
| Agility(Blackthorn City)Agility | psychic | PWR0 | ACC0 | PP30 | TutorTutor | ||
| The user relaxes and lightens its body to sharply boost its Speed. | |||||||
| Rapid Spin(Goldenrod Dept.)Rapid Spin | normal | PWR50 | ACC100 | PP40 | TutorTutor | ||
| An attack that frees the user from Bind, Wrap, Leech Seed and Entry hazards. | |||||||
| Megahorn(Celadon Dept.)Megahorn | bug | PWR120 | ACC85 | PP10 | TutorTutor | ||
| A brutal ramming attack delivered with a tough and impressive horn. | |||||||
| Hone Claws(Battle Tower)Hone Claws | dark | PWR0 | ACC0 | PP15 | TutorTutor | ||
| The user sharpens its claws to raise its Attack and Accuracy. | |||||||
Type Summary
Weaknesses
Types that deal increased damage to Sandslash. Use these types to counter it effectively.
Resistances & Immunities
Types that Sandslash resists or is immune to. Avoid using these types against it.
Immunities (0×)
Best Counters
Pokémon that have type advantages against Sandslash, either offensively or defensively.
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.
See how Sandslash differs across the games we cover →
sandslash in 7 gamesgroundSame typing and stats as this game
sandslash in Johto LegendsgroundAttack 115 +15Sp. Def 75 +20Speed 80 +15
sandslash in Red++groundSp. Atk 55 +10