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Accent Image to accompany hero

Hippowdonin Pokémon Heart & Soul

ground

Pokédex Entry

Heavyweight Pokémon

It is surprisingly quick to anger. It brandishes its gaping mouth in a display of fearsome strength and raises vast quantities of sand while attacking.

Hippowdon in Pokémon Heart & Soul

Hippowdon is #450 in the Pokédex for Pokémon hippowdon. This page covers its ground typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.

Type
Ground
Dex
#450
Abilities
SAND STREAM(Primary)

Summons a sandstorm.

SAND FORCE(Secondary)

Powers up in a sandstorm.

Growth Rate
slow
Gender Ratio
50% Male, 50% Female
Egg Groups
field
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
60
pokeball
Poké Ball6.9%
greatball
Great Ball8.9%
ultraball
Ultra Ball11.5%
Base Exp
EV Yield
2 Defense
Wild Held Items
None
Weak To
water ×2grass ×2ice ×2
Resists
poison ×0.5rock ×0.5
Immune To
electric

How to Obtain

Hippowdon isn't found in the wild. You'll need to evolve, trade, or breed to get one.

Level Up Moves (16)

Fire FangLevel: 1fire
659515
May cause flinching or leave the foe with a burn.
Thunder FangLevel: 1electric
659515
May cause flinching or leave the foe paralyzed.
Ice FangLevel: 1ice
659515
May cause flinching or leave the foe with frostbite.leave the foe frozen.
TackleLevel: 1normal
35035
Charges the foe with a full- body tackle.
Sand AttackLevel: 1normal
010015
Reduces the foe's accuracy by hurling sand in its face.
BiteLevel: 1normal
6010025
Bites with vicious fangs. May cause flinching.
YawnLevel: 1normal
0010
Lulls the foe into yawning, then sleeping next turn.
BiteLevel: 7normal
6010025
Bites with vicious fangs. May cause flinching.
YawnLevel: 13normal
0010
Lulls the foe into yawning, then sleeping next turn.
DigLevel: 19ground
10010010
Digs underground the first turn and strikes next turn.
Take DownLevel: 19normal
908520
A reckless charge attack that also hurts the user.
Sand TombLevel: 25ground
0015
Traps and hurts the foe in quicksand for turns.
CrunchLevel: 31dark
8010015
Crunches with sharp fangs. May lower Defense.May lower Sp. Def.
EarthquakeLevel: 40ground
10010010
A powerful quake that hits all other POKéMON.
Double EdgeLevel: 50normal
010015
A life-risking tackle that also hurts the user.
FissureLevel: 60ground
1305
A one-hit KO move that drops the foe in a fissure.

TM/HM Moves (31)

Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Captivatenormal
010020TM78
Makes the opposite gender sharply reduce its Sp. Atk.
Digground
10010010TM28
Digs underground the first turn and strikes next turn.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Earthquakeground
10010010TM26
A powerful quake that hits all other POKéMON.
Endurenormal
0010TM58
Endures any attack for 1 turn, leaving at least 1HP.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Frustrationnormal
110020TM21
Attack that is stronger if the Trainer is disliked.
Giga Impactnormal
150905TM68
Leaves the user immobile if target is not KO'd.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Hyper Beamnormal
150905TM15
Leaves the user immobile if target is not KO'd.
Iron Tailsteel
1007515TM23
Attacks with a rock-hard tail. May lower Defense.
Natural Giftnormal
110015TM83
The effectiveness varies with the held Berry.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
110020TM27
Attack that increases in power with friendship.
Roarnormal
0020TM05
Switches the foe out or ends wild battle.
Rock Sliderock
759010TM80
Hits the foe with an avalanche of rocks.
Rock Smashfighting
010015HM06
A rock-crushing attack that may lower Defense.
Rock Tombrock
000TM39
Stops the foe from moving with rocks and cuts Speed.
Sandstormrock
0010TM37
Causes a sandstorm that rages for several turns.
Secret Powernormal
7010020TM43
Attack with effects that vary by location.
Sleep Talknormal
0010TM82
Uses an available move randomly while asleep.
Stealth Rockrock
0020TM76
Sets floating stones that hurt a foe switching in.
Stone Edgerock
100805TM71
Stabs the foe with stones. High critical-hit ratio.
Strengthnormal
8010015HM04
Builds enormous power, then slams the foe.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Sunny Dayfire
005TM11
Boosts the power of Fire- type moves for 5 turns.
Swaggernormal
0015TM87
Confuses the foe, but also sharply raises its Attack.
Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.
Water Pulsewater
6010020TM03
Attacks with ultrasonic waves. May confuse the foe.
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