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Heatmorin Pokémon Heart & Soul

fire

Pokédex Entry

Anteater Pokémon

It draws in air through its tail, transforms it into fire, and uses it like a tongue. They burn through Durant's steel bodies and consume their insides.

Heatmor in Pokémon Heart & Soul

Heatmor is #631 in the Pokédex for Pokémon heatmor. This page covers its fire typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it.

Type
Fire
Dex
#631
Abilities
GLUTTONY(Primary)

Eats Berries early.

FLASH FIRE(Secondary)

Powers up if hit by fire.

WHITE SMOKE(Hidden)

Prevents ability reduction.

Growth Rate
mediumfast
Gender Ratio
50% Male, 50% Female
Egg Groups
field
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
90
pokeball
Poké Ball8.9%
greatball
Great Ball12.1%
ultraball
Ultra Ball14.9%
Base Exp
169
EV Yield
2 SpecialAttack
Wild Held Items
None
Weak To
water ×2ground ×2rock ×2
Resists
fire ×0.5grass ×0.5ice ×0.5bug ×0.5steel ×0.5fairy ×0.5

How to Obtain

Heatmor isn't found in the wild. You'll need to evolve, trade, or breed to get one.

Level Up Moves (16)

IncinerateLevel: 1fire
010015
Burns up Berries and Gems preventing their use.
LickLevel: 1ghost
010030
Licks with a long tongue to injure. May also paralyze.
Odor SleuthLevel: 6normal
0040
Negate evasiveness and Ghost type's immunities.
BindLevel: 11normal
15020
Binds and squeezes the foe for turns.
Fire SpinLevel: 16fire
0015
Traps the foe in a ring of fire for turns.
Fury SwipesLevel: 21normal
188015
Rakes the foe with sharp claws, etc., 2 to 5 times.
SnatchLevel: 26dark
0010
Steals the effects of the move the target uses next.
Flame BurstLevel: 31fire
7010015
A bursting flame that does damage to all foes.
Bug BiteLevel: 36bug
6010020
Eats the foe's held Berry gaining its effect.
SlashLevel: 41normal
7010020
Slashes with claws, etc. Has a high critical-hit ratio.
AmnesiaLevel: 46psychic
0020
Forgets about something and sharply raises Sp. Def.
FlamethrowerLevel: 51fire
010015
A powerful fire attack that may inflict a burn.
StockpileLevel: 56normal
000
Charges up power for up to 3 turns.
Spit UpLevel: 56normal
110010
Releases stockpiled power (the more the better).
SwallowLevel: 56normal
0010
Absorbs stockpiled power and restores HP.
InfernoLevel: 61fire
100505
Powerful and sure to inflict a burn, but inaccurate.

TM/HM Moves (38)

Aerial Aceflying
60020TM40
An extremely speedy and unavoidable attack.
Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Cutnormal
509530HM01
Cuts the foe with sharp scythes, claws, etc.
Digground
10010010TM28
Digs underground the first turn and strikes next turn.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Drain Punchfighting
01000TM60
Attack that absorbs half the damage inflicted.
Endurenormal
0010TM58
Endures any attack for 1 turn, leaving at least 1HP.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Fire Blastfire
0855TM38
Incinerates everything it strikes. May cause a burn.
Flamethrowerfire
010015TM35
A powerful fire attack that may inflict a burn.
Flingdark
110010TM56
The effectiveness varies with the held item.
Focus Blastfighting
120705TM52
Attacks at full power. May lower Sp. Def.
Focus Punchfighting
15010020TM01
Powerful attack, moves last. The user flinches if hit.
Frustrationnormal
110020TM21
Attack that is stronger if the Trainer is disliked.
Giga Draingrass
010025TM19
Attack that steals half the damage inflicted.
Giga Impactnormal
150905TM68
Leaves the user immobile if target is not KO'd.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Overheatfire
0905TM50
Allows a full-power attack, but sharply lowers Sp. Atk.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
005TM18
Boosts the power of Water- type moves for 5 turns.
Recyclenormal
0010TM67
Recycles a used item for one more use.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
110020TM27
Attack that increases in power with friendship.
Rock Smashfighting
010015HM06
A rock-crushing attack that may lower Defense.
Rock Tombrock
000TM39
Stops the foe from moving with rocks and cuts Speed.
Secret Powernormal
7010020TM43
Attack with effects that vary by location.
Shadow Clawghost
7010015TM65
Strikes with a shadow claw. High critical-hit ratio.
Sleep Talknormal
0010TM82
Uses an available move randomly while asleep.
Snatchdark
0010TM49
Steals the effects of the move the target uses next.
Solar Beamgrass
12010010TM22
Absorbs light in one turn, then attacks next turn.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Sunny Dayfire
005TM11
Boosts the power of Fire- type moves for 5 turns.
Swaggernormal
0015TM87
Confuses the foe, but also sharply raises its Attack.
Tauntdark
010020TM12
Taunts the foe into only using attack moves.
Thiefdark
01000TM46
While attacking, it may steal the foe's held item.
Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.
Will O Wispfire
0015TM61
Inflicts a burn on the foe with intense fire.
Natural Giftnormal
110015TM83
The effectiveness varies with the held Berry.
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