Clawitzerin Pokémon Heart & Soul
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Pokédex Entry
Howitzer Pokémon
By expelling water from the nozzle in the back of its enormous claw, it can move at a speed of 60 knots. They launch cannonballs made of water.
Clawitzer in Pokémon Heart & Soul
Clawitzer is #693 in the Pokédex for Pokémon Heart & Soul. This page covers its water typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.
Boosts pulse moves.
Evolution Chain
How to Obtain
Gen 7 Moves
The movepool a new game starts with.
Level Up (20)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Aura SphereLevel: 0Aura Sphere | fighting | PWR0 | ACC0 | PP20 | ||
| Attacks with an aura blast that cannot be evaded. | ||||||
| Aura SphereLevel: 1Aura Sphere | fighting | PWR0 | ACC0 | PP20 | ||
| Attacks with an aura blast that cannot be evaded. | ||||||
| Dark PulseLevel: 1Dark Pulse | dark | PWR80 | ACC100 | PP15 | ||
| Attacks with a horrible aura. May cause flinching. | ||||||
| Dragon PulseLevel: 1Dragon Pulse | dragon | PWR0 | ACC100 | PP10 | ||
| Generates a shock wave to damage the foe. | ||||||
| Heal PulseLevel: 1Heal Pulse | psychic | PWR0 | ACC0 | PP10 | ||
| Recovers up to half the target's maximum HP. | ||||||
| SplashLevel: 1Splash | normal | PWR0 | ACC0 | PP40 | ||
| It's just a splash... Has no effect whatsoever. | ||||||
| Water GunLevel: 1Water Gun | water | PWR40 | ACC100 | PP25 | ||
| Squirts water to attack the foe. | ||||||
| Water SportLevel: 1Water Sport | water | PWR0 | ACC0 | PP15 | ||
| The user becomes soaked to weaken all Fire moves. | ||||||
| Vise GripLevel: 1Vise Grip | normal | PWR55 | ACC100 | PP30 | ||
| Grips the foe with large and powerful pincers. | ||||||
| Water SportLevel: 7Water Sport | water | PWR0 | ACC0 | PP15 | ||
| The user becomes soaked to weaken all Fire moves. | ||||||
| Vise GripLevel: 9Vise Grip | normal | PWR55 | ACC100 | PP30 | ||
| Grips the foe with large and powerful pincers. | ||||||
| BubbleLevel: 12Bubble | water | PWR0 | ACC100 | PP30 | ||
| Attack using bubbles. May lower the foe's Speed. | ||||||
| FlailLevel: 16Flail | normal | PWR1 | ACC100 | PP15 | ||
| Inflicts more damage when the user's HP is down. | ||||||
| Bubble BeamLevel: 20Bubble Beam | water | PWR65 | ACC100 | PP20 | ||
| Forcefully sprays bubbles that may lower Speed. | ||||||
| Swords DanceLevel: 25Swords Dance | normal | PWR0 | ACC0 | PP0 | ||
| A fighting dance that sharply raises Attack. | ||||||
| CrabhammerLevel: 30Crabhammer | water | PWR0 | ACC0 | PP10 | ||
| Hammers with a pincer. Has a high critical-hit ratio. | ||||||
| Water PulseLevel: 34Water Pulse | water | PWR60 | ACC100 | PP20 | ||
| Attacks with ultrasonic waves. May confuse the foe. | ||||||
| Smack DownLevel: 42Smack Down | rock | PWR50 | ACC100 | PP15 | ||
| Throws a rock to knock the foe down to the ground. | ||||||
| Aqua JetLevel: 49Aqua Jet | water | PWR40 | ACC100 | PP20 | ||
| Strikes first by dashing at the foe at a high speed. | ||||||
| Muddy WaterLevel: 57Muddy Water | water | PWR0 | ACC85 | PP10 | ||
| Attacks with muddy water. May lower accuracy. | ||||||
Egg Moves (5)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| Aqua JetAqua Jet | water | PWR40 | ACC100 | PP20 | |
| Strikes first by dashing at the foe at a high speed. | |||||
| EntrainmentEntrainment | normal | PWR0 | ACC100 | PP15 | |
| Makes the foe mimic the user, gaining its Ability. | |||||
| EndureEndure | normal | PWR0 | ACC0 | PP10 | |
| Endures any attack for 1 turn, leaving at least 1HP. | |||||
| CrabhammerCrabhammer | water | PWR0 | ACC0 | PP10 | |
| Hammers with a pincer. Has a high critical-hit ratio. | |||||
| Helping HandHelping Hand | normal | PWR0 | ACC0 | PP20 | |
| Boosts the power of ally recipient's moves. | |||||
Gen 3 Moves
Used when the “Pokémon Movepool” challenge setting is set to Gen 3.
Level Up (20)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Heal PulseLevel: 1Heal Pulse | psychic | PWR0 | ACC0 | PP10 | ||
| Recovers up to half the target's maximum HP. | ||||||
| Dark PulseLevel: 1Dark Pulse | dark | PWR80 | ACC100 | PP15 | ||
| Attacks with a horrible aura. May cause flinching. | ||||||
| Dragon PulseLevel: 1Dragon Pulse | dragon | PWR0 | ACC100 | PP10 | ||
| Generates a shock wave to damage the foe. | ||||||
| Aura SphereLevel: 1Aura Sphere | fighting | PWR0 | ACC0 | PP20 | ||
| Attacks with an aura blast that cannot be evaded. | ||||||
| SplashLevel: 1Splash | normal | PWR0 | ACC0 | PP40 | ||
| It's just a splash... Has no effect whatsoever. | ||||||
| Water GunLevel: 1Water Gun | water | PWR40 | ACC100 | PP25 | ||
| Squirts water to attack the foe. | ||||||
| Water SportLevel: 7Water Sport | water | PWR0 | ACC0 | PP15 | ||
| The user becomes soaked to weaken all Fire moves. | ||||||
| Vise GripLevel: 9Vise Grip | normal | PWR55 | ACC100 | PP30 | ||
| Grips the foe with large and powerful pincers. | ||||||
| BubbleLevel: 12Bubble | water | PWR0 | ACC100 | PP30 | ||
| Attack using bubbles. May lower the foe's Speed. | ||||||
| FlailLevel: 16Flail | normal | PWR1 | ACC100 | PP15 | ||
| Inflicts more damage when the user's HP is down. | ||||||
| Bubble BeamLevel: 20Bubble Beam | water | PWR65 | ACC100 | PP20 | ||
| Forcefully sprays bubbles that may lower Speed. | ||||||
| Swords DanceLevel: 25Swords Dance | normal | PWR0 | ACC0 | PP0 | ||
| A fighting dance that sharply raises Attack. | ||||||
| CrabhammerLevel: 30Crabhammer | water | PWR0 | ACC0 | PP10 | ||
| Hammers with a pincer. Has a high critical-hit ratio. | ||||||
| Water PulseLevel: 34Water Pulse | water | PWR60 | ACC100 | PP20 | ||
| Attacks with ultrasonic waves. May confuse the foe. | ||||||
| Smack DownLevel: 42Smack Down | rock | PWR50 | ACC100 | PP15 | ||
| Throws a rock to knock the foe down to the ground. | ||||||
| Aqua JetLevel: 47Aqua Jet | water | PWR40 | ACC100 | PP20 | ||
| Strikes first by dashing at the foe at a high speed. | ||||||
| Muddy WaterLevel: 53Muddy Water | water | PWR0 | ACC85 | PP10 | ||
| Attacks with muddy water. May lower accuracy. | ||||||
| Dark PulseLevel: 57Dark Pulse | dark | PWR80 | ACC100 | PP15 | ||
| Attacks with a horrible aura. May cause flinching. | ||||||
| Dragon PulseLevel: 63Dragon Pulse | dragon | PWR0 | ACC100 | PP10 | ||
| Generates a shock wave to damage the foe. | ||||||
| Aura SphereLevel: 67Aura Sphere | fighting | PWR0 | ACC0 | PP20 | ||
| Attacks with an aura blast that cannot be evaded. | ||||||
TM/HM Moves (35)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| AttractAttract | normal | PWR0 | ACC100 | PP15 | TM45TM45 | |
| Makes the opposite gender less likely to attack. | ||||||
| BlizzardBlizzard | ice | PWR0 | ACC0 | PP5 | TM14TM14 | |
| Hits the foes with an icy storm. May cause frostbite.storm that may freeze it. | ||||||
| CutCut | normal | PWR50 | ACC95 | PP30 | HM01HM01 | |
| Cuts the foe with sharp scythes, claws, etc. | ||||||
| Dark PulseDark Pulse | dark | PWR80 | ACC100 | PP15 | TM79TM79 | |
| Attacks with a horrible aura. May cause flinching. | ||||||
| Double TeamDouble Team | normal | PWR0 | ACC0 | PP15 | TM32TM32 | |
| Creates illusory copies to raise evasiveness. | ||||||
| Dragon PulseDragon Pulse | dragon | PWR0 | ACC100 | PP10 | TM59TM59 | |
| Generates a shock wave to damage the foe. | ||||||
| EndureEndure | normal | PWR0 | ACC0 | PP10 | TM58TM58 | |
| Endures any attack for 1 turn, leaving at least 1HP. | ||||||
| FacadeFacade | normal | PWR70 | ACC100 | PP20 | TM42TM42 | |
| Boosts power when burned, paralyzed, or poisoned. | ||||||
| Flash CannonFlash Cannon | steel | PWR80 | ACC100 | PP10 | TM91TM91 | |
| Releases a blast of light that may lower Sp. Def. | ||||||
| Focus BlastFocus Blast | fighting | PWR120 | ACC70 | PP5 | TM52TM52 | |
| Attacks at full power. May lower Sp. Def. | ||||||
| FrustrationFrustration | normal | PWR1 | ACC100 | PP20 | TM21TM21 | |
| Attack that is stronger if the Trainer is disliked. | ||||||
| Giga ImpactGiga Impact | normal | PWR150 | ACC90 | PP5 | TM68TM68 | |
| Leaves the user immobile if target is not KO'd. | ||||||
| The type varies with the user.The type and effectiveness vary with the user. | ||||||
| Hyper BeamHyper Beam | normal | PWR150 | ACC90 | PP5 | TM15TM15 | |
| Leaves the user immobile if target is not KO'd. | ||||||
| Ice BeamIce Beam | ice | PWR0 | ACC100 | PP10 | TM13TM13 | |
| Blasts the foe with an icy beam. May cause frostbite.beam that may freeze it. | ||||||
| Iron TailIron Tail | steel | PWR100 | ACC75 | PP15 | TM23TM23 | |
| Attacks with a rock-hard tail. May lower Defense. | ||||||
| ProtectProtect | normal | PWR0 | ACC0 | PP10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| Rain DanceRain Dance | water | PWR0 | ACC0 | PP5 | TM18TM18 | |
| Boosts the power of Water- type moves for 5 turns. | ||||||
| RestRest | psychic | PWR0 | ACC0 | PP0 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| ReturnReturn | normal | PWR1 | ACC100 | PP20 | TM27TM27 | |
| Attack that increases in power with friendship. | ||||||
| Rock SlideRock Slide | rock | PWR75 | ACC90 | PP10 | TM80TM80 | |
| Hits the foe with an avalanche of rocks. | ||||||
| Secret PowerSecret Power | normal | PWR70 | ACC100 | PP20 | TM43TM43 | |
| Attack with effects that vary by location. | ||||||
| Shadow BallShadow Ball | ghost | PWR80 | ACC100 | PP15 | TM30TM30 | |
| Hurls a black blob that may lower the foe's Sp. Def. | ||||||
| Sleep TalkSleep Talk | normal | PWR0 | ACC0 | PP10 | TM82TM82 | |
| Uses an available move randomly while asleep. | ||||||
| Sludge BombSludge Bomb | poison | PWR90 | ACC100 | PP10 | TM36TM36 | |
| Sludge is hurled to inflict damage. May also poison. | ||||||
| SubstituteSubstitute | normal | PWR0 | ACC0 | PP10 | TM90TM90 | |
| Creates a decoy using 1/4 of the user's maximum HP. | ||||||
| SurfSurf | water | PWR0 | ACC100 | PP15 | HM03HM03 | |
| Creates a huge wave, then crashes it down on the field.crashes it down on the foes. | ||||||
| SwaggerSwagger | normal | PWR0 | ACC0 | PP15 | TM87TM87 | |
| Confuses the foe, but also sharply raises its Attack. | ||||||
| Swords DanceSwords Dance | normal | PWR0 | ACC0 | PP0 | TM75TM75 | |
| A fighting dance that sharply raises Attack. | ||||||
| ThiefThief | dark | PWR0 | ACC100 | PP0 | TM46TM46 | |
| While attacking, it may steal the foe's held item. | ||||||
| ToxicToxic | poison | PWR0 | ACC0 | PP10 | TM06TM06 | |
| Poisons the foe with an intensifying toxin. | ||||||
| U TurnU Turn | bug | PWR70 | ACC100 | PP20 | TM89TM89 | |
| Does damage then switches out the user. | ||||||
| WaterfallWaterfall | water | PWR80 | ACC100 | PP15 | HM07HM07 | |
| Charges with speed to climb waterfalls. May flinch. | ||||||
| Water PulseWater Pulse | water | PWR60 | ACC100 | PP20 | TM03TM03 | |
| Attacks with ultrasonic waves. May confuse the foe. | ||||||
| Natural GiftNatural Gift | normal | PWR1 | ACC100 | PP15 | TM83TM83 | |
| The effectiveness varies with the held Berry. | ||||||
Type Summary
Weaknesses
Types that deal increased damage to Clawitzer. Use these types to counter it effectively.
Resistances & Immunities
Types that Clawitzer resists or is immune to. Avoid using these types against it.
Best Counters
Pokémon that have type advantages against Clawitzer, either offensively or defensively.
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.