Accent Image to accompany hero

Clawitzerin Pokémon SoulGold

water

Pokédex Entry

Howitzer Pokémon

By expelling water from the nozzle in the back of its enormous claw, it can move at a speed of 60 knots. They launch cannonballs made of water.

Clawitzer in Pokémon SoulGold

Clawitzer is #693 in the Pokédex for Pokémon SoulGold. This page covers its water typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 4 encounter locations.

Type
Water
Dex
#693
Abilities

Boosts pulse moves.

Growth Rate
slow
Gender Ratio
50% Male, 50% Female
Egg Groups
water1, water3
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
55
pokeball
Poké Ball6.1%
greatball
Great Ball8.2%
ultraball
Ultra Ball10.3%
Base Exp
100
EV Yield
2 SpecialAttack
Wild Held Items
None
Weak To
electric ×2grass ×2
Resists
fire ×0.5water ×0.5ice ×0.5steel ×0.5

How to Obtain

You can catch Clawitzer common in Route 49 while fishing with Super Rod, and in Tohjo Falls Cavern while surfing (very rare). Wild ones range from level 30 to 40.

Wild Encounters (2)

Level Up Moves (17)

Vise GripLevel: 1normal
5510030
Grips the foe with large and powerful pincers.
Water GunLevel: 1water
4010025
Squirts water to attack the foe.
SplashLevel: 1normal
0040
It's just a splash... Has no effect whatsoever.
FlailLevel: 1normal
110015
Inflicts more damage when the user's HP is down.
Dark PulseLevel: 1dark
8010015
Attacks with a horrible aura. May cause flinching.
Dragon PulseLevel: 1dragon
010010
Generates a shock wave to damage the foe.
Heal PulseLevel: 1psychic
0010
Recovers up to half the target's maximum HP.
Aqua JetLevel: 15water
4010020
Strikes first by dashing at the foe at a high speed.
Smack DownLevel: 20rock
5010015
Throws a rock to knock the foe down to the ground.
Hone ClawsLevel: 25dark
0015
Sharpens its claws to raise Attack and Accuracy.
Water PulseLevel: 30water
6010020
Attacks with ultrasonic waves. May confuse the foe.
Swords DanceLevel: 35normal
000
A fighting dance that sharply raises Attack.
Aura SphereLevel: 42fighting
0020
Attacks with an aura blast that cannot be evaded.
BounceLevel: 49flying
85855
Bounces up, then down the next turn. May paralyze.
Muddy WaterLevel: 56water
08510
Attacks with muddy water. May lower accuracy.
CrabhammerLevel: 63water
0010
Hammers with a pincer. Has a high critical-hit ratio.
Origin PulseLevel: 70water
1108510
Beams of glowing blue light blast both foes.

Egg Moves (5)

Aqua Jetwater
4010020
Strikes first by dashing at the foe at a high speed.
Entrainmentnormal
010015
Makes the foe mimic the user, gaining its Ability.
Endurenormal
0010
Endures any attack for 1 turn, leaving at least 1HP.
Crabhammerwater
0010
Hammers with a pincer. Has a high critical-hit ratio.
Helping Handnormal
0020
Boosts the power of ally recipient's moves.

TM/HM Moves (35)

Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Blizzardice
005TM14
Hits the foes with an icy storm. May cause frostbite.storm that may freeze it.
Cutsteel
509530HM01
Cuts the foe with sharp scythes, claws, etc.
Dark Pulsedark
8010015TM97
Attacks with a horrible aura. May cause flinching.
Divewater
010010HM08
Dives underwater the first turn and strikes next turn.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Flash Cannonsteel
8010010TM91
Releases a blast of light that may lower Sp. Def.
Focus Blastfighting
120705TM52
Attacks at full power. May lower Sp. Def.
Frustrationnormal
110020TM21
An attack that is stronger if the Trainer is disliked.
Giga Impactnormal
150905TM68
Leaves the user immobile if target is not KO'd.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Hone Clawsdark
0015TM76
Sharpens its claws to raise Attack and Accuracy.
Hyper Beamnormal
150905TM15
Leaves the user immobile if target is not KO'd.
Ice Beamice
010010TM13
Blasts the foe with an icy beam. May cause frostbite.beam that may freeze it.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
005TM18
Boosts the power of Water- type moves for 5 turns.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
110020TM27
An attack that increases in power with friendship.
Rock Sliderock
759010TM80
Hits the foe with an avalanche of rocks.
Roundnormal
6010015TM48
A song that inflicts damage. Others can join in too.
Scaldwater
8010015TM55
Shoots boiling water at the foe. May inflict a burn.
Shadow Ballghost
8010015TM30
Hurls a black blob that may lower the foe's Sp. Def.
Sludge Bombpoison
9010010TM36
Sludge is hurled to inflict damage. May also poison.
Sludge Wavepoison
9510010TM34
Swamps all others with a wave of sludge. May also poison.
Smack Downrock
5010015TM23
Throws a rock to knock the foe down to the ground.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Surfwater
010015HM03
Creates a huge wave, then crashes it down on the field.crashes it down on the foes.
Swords Dancenormal
000TM75
A fighting dance that sharply raises Attack.
Thiefdark
01000TM46
While attacking, it may steal the foe's held item.
Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.
U Turnbug
7010020TM89
Does damage then switches out the user.
Venoshockpoison
6510010TM09
Does double damage if the foe is poisoned.
Waterfallwater
8010015HM07
Charges with speed to climb waterfalls. May flinch.
Water Pulsewater
6010020TM88
Attacks with ultrasonic waves. May confuse the foe.

Type Summary

2
Weaknesses
4
Resistances
0
Immunities
12
Neutral

Weaknesses

Types that deal increased damage to Clawitzer. Use these types to counter it effectively.

Resistances & Immunities

Types that Clawitzer resists or is immune to. Avoid using these types against it.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

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