Clamperlin Pokémon Heart & Soul
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Pokédex Entry
Bivalve Pokémon
A Clamperl slams its shell closed on prey to prevent escape. The pearl it creates upon evolution is said to be infused with a mysterious energy.
Clamperl in Pokémon Heart & Soul
Clamperl is #366 in the Pokédex for Pokémon Heart & Soul. This page covers its water typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 4 encounter locations.
Blocks critical hits.
Raises Speed when scared.
Evolution Chain
How to Obtain
Wild Encounters (4)
Gen 7 Moves
The movepool a new game starts with.
Level Up (5)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| ClampLevel: 1Clamp | water | PWR35 | ACC0 | PP0 | ||
| Traps and squeezes the foe for turns. | ||||||
| Water GunLevel: 1Water Gun | water | PWR40 | ACC100 | PP25 | ||
| Squirts water to attack the foe. | ||||||
| WhirlpoolLevel: 1Whirlpool | water | PWR0 | ACC0 | PP15 | ||
| Traps and hurts the foe in a whirlpool for turns. | ||||||
| Iron DefenseLevel: 1Iron Defense | steel | PWR0 | ACC0 | PP15 | ||
| Hardens the body's surface to sharply raise Defense. | ||||||
| Shell SmashLevel: 50Shell Smash | normal | PWR0 | ACC0 | PP15 | ||
| Sharply raises Atk/Sp.Atk/ Speed, but drops Def/Sp.Def. | ||||||
Egg Moves (11)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| RefreshRefresh | normal | PWR0 | ACC0 | PP20 | |
| Heals poisoning, paralysis, or a burn. | |||||
| Mud SportMud Sport | ground | PWR0 | ACC0 | PP15 | |
| Covers the user in mud to weaken all Electric moves. | |||||
| Body SlamBody Slam | normal | PWR85 | ACC100 | PP15 | |
| A full-body slam that may cause paralysis. | |||||
| SupersonicSupersonic | normal | PWR0 | ACC55 | PP20 | |
| Emits bizarre sound waves that may confuse the foe. | |||||
| BarrierBarrier | psychic | PWR0 | ACC0 | PP0 | |
| Creates a barrier that sharply raises Defense. | |||||
| Confuse RayConfuse Ray | ghost | PWR0 | ACC100 | PP10 | |
| A sinister ray that confuses the foe. | |||||
| Aqua RingAqua Ring | water | PWR0 | ACC0 | PP20 | |
| Forms a veil of water that restores HP. | |||||
| Muddy WaterMuddy Water | water | PWR0 | ACC85 | PP10 | |
| Attacks with muddy water. May lower accuracy. | |||||
| Water PulseWater Pulse | water | PWR60 | ACC100 | PP20 | |
| Attacks with ultrasonic waves. May confuse the foe. | |||||
| BrineBrine | water | PWR65 | ACC100 | PP10 | |
| Does double damage to foes with half HP or less. | |||||
| EndureEndure | normal | PWR0 | ACC0 | PP10 | |
| Endures any attack for 1 turn, leaving at least 1HP. | |||||
Gen 3 Moves
Used when the “Pokémon Movepool” challenge setting is set to Gen 3.
Level Up (4)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| ClampLevel: 1Clamp | water | PWR35 | ACC0 | PP0 | ||
| Traps and squeezes the foe for turns. | ||||||
| Iron DefenseLevel: 1Iron Defense | steel | PWR0 | ACC0 | PP15 | ||
| Hardens the body's surface to sharply raise Defense. | ||||||
| Water GunLevel: 1Water Gun | water | PWR40 | ACC100 | PP25 | ||
| Squirts water to attack the foe. | ||||||
| WhirlpoolLevel: 1Whirlpool | water | PWR0 | ACC0 | PP15 | ||
| Traps and hurts the foe in a whirlpool for turns. | ||||||
Egg Moves (6)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| RefreshRefresh | normal | PWR0 | ACC0 | PP20 | |
| Heals poisoning, paralysis, or a burn. | |||||
| Mud SportMud Sport | ground | PWR0 | ACC0 | PP15 | |
| Covers the user in mud to weaken all Electric moves. | |||||
| Body SlamBody Slam | normal | PWR85 | ACC100 | PP15 | |
| A full-body slam that may cause paralysis. | |||||
| SupersonicSupersonic | normal | PWR0 | ACC55 | PP20 | |
| Emits bizarre sound waves that may confuse the foe. | |||||
| BarrierBarrier | psychic | PWR0 | ACC0 | PP0 | |
| Creates a barrier that sharply raises Defense. | |||||
| Confuse RayConfuse Ray | ghost | PWR0 | ACC100 | PP10 | |
| A sinister ray that confuses the foe. | |||||
TM/HM Moves (25)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| AttractAttract | normal | PWR0 | ACC100 | PP15 | TM45TM45 | |
| Makes the opposite gender less likely to attack. | ||||||
| BlizzardBlizzard | ice | PWR0 | ACC0 | PP5 | TM14TM14 | |
| Hits the foes with an icy storm. May cause frostbite.storm that may freeze it. | ||||||
| BrineBrine | water | PWR65 | ACC100 | PP10 | TM55TM55 | |
| Does double damage to foes with half HP or less. | ||||||
| CaptivateCaptivate | normal | PWR0 | ACC100 | PP20 | TM78TM78 | |
| Makes the opposite gender sharply reduce its Sp. Atk. | ||||||
| Double TeamDouble Team | normal | PWR0 | ACC0 | PP15 | TM32TM32 | |
| Creates illusory copies to raise evasiveness. | ||||||
| EndureEndure | normal | PWR0 | ACC0 | PP10 | TM58TM58 | |
| Endures any attack for 1 turn, leaving at least 1HP. | ||||||
| FacadeFacade | normal | PWR70 | ACC100 | PP20 | TM42TM42 | |
| Boosts power when burned, paralyzed, or poisoned. | ||||||
| FrustrationFrustration | normal | PWR1 | ACC100 | PP20 | TM21TM21 | |
| Attack that is stronger if the Trainer is disliked. | ||||||
| HailHail | ice | PWR0 | ACC0 | PP10 | TM07TM07 | |
| Summons a hailstorm that strikes every turn. | ||||||
| The type varies with the user.The type and effectiveness vary with the user. | ||||||
| Ice BeamIce Beam | ice | PWR0 | ACC100 | PP10 | TM13TM13 | |
| Blasts the foe with an icy beam. May cause frostbite.beam that may freeze it. | ||||||
| Natural GiftNatural Gift | normal | PWR1 | ACC100 | PP15 | TM83TM83 | |
| The effectiveness varies with the held Berry. | ||||||
| ProtectProtect | normal | PWR0 | ACC0 | PP10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| Rain DanceRain Dance | water | PWR0 | ACC0 | PP5 | TM18TM18 | |
| Boosts the power of Water- type moves for 5 turns. | ||||||
| RestRest | psychic | PWR0 | ACC0 | PP0 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| ReturnReturn | normal | PWR1 | ACC100 | PP20 | TM27TM27 | |
| Attack that increases in power with friendship. | ||||||
| Secret PowerSecret Power | normal | PWR70 | ACC100 | PP20 | TM43TM43 | |
| Attack with effects that vary by location. | ||||||
| Sleep TalkSleep Talk | normal | PWR0 | ACC0 | PP10 | TM82TM82 | |
| Uses an available move randomly while asleep. | ||||||
| SubstituteSubstitute | normal | PWR0 | ACC0 | PP10 | TM90TM90 | |
| Creates a decoy using 1/4 of the user's maximum HP. | ||||||
| SurfSurf | water | PWR0 | ACC100 | PP15 | HM03HM03 | |
| Creates a huge wave, then crashes it down on the field.crashes it down on the foes. | ||||||
| SwaggerSwagger | normal | PWR0 | ACC0 | PP15 | TM87TM87 | |
| Confuses the foe, but also sharply raises its Attack. | ||||||
| ToxicToxic | poison | PWR0 | ACC0 | PP10 | TM06TM06 | |
| Poisons the foe with an intensifying toxin. | ||||||
| WaterfallWaterfall | water | PWR80 | ACC100 | PP15 | HM07HM07 | |
| Charges with speed to climb waterfalls. May flinch. | ||||||
| Water PulseWater Pulse | water | PWR60 | ACC100 | PP20 | TM03TM03 | |
| Attacks with ultrasonic waves. May confuse the foe. | ||||||
| WhirlpoolWhirlpool | water | PWR0 | ACC0 | PP15 | HM08HM08 | |
| Traps and hurts the foe in a whirlpool for turns. | ||||||
Type Summary
Weaknesses
Types that deal increased damage to Clamperl. Use these types to counter it effectively.
Resistances & Immunities
Types that Clamperl resists or is immune to. Avoid using these types against it.
Best Counters
Pokémon that have type advantages against Clamperl, either offensively or defensively.
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.
See how Clamperl differs across the games we cover →