PolishedDex Logo

Search PolishedDex

Search for Pokémon, moves, items, locations, and abilities

Nature Chart & Stat Modifiers

Complete guide to Pokémon natures and their stat modifiers. Learn which natures boost and reduce stats, and how to choose the best nature for your strategy.

Introduction

Natures are a fundamental mechanic that affect a Pokémon's stat growth. Each nature increases one stat by 10% and decreases another by 10%, or provides no modifiers at all (neutral natures). Understanding natures is essential for optimizing your team's performance in competitive battles and challenging trainer fights.

Natures are randomly assigned when you encounter or receive a Pokémon. In Polished Crystal, you can change a nature later via the Mint Tea NPC in Celadon Mansion. If you prefer classic play, natures can also be disabled in the options (Faithful-style).

How Nature Modifiers Work

Each nature modifies two stats (or none for neutral natures):

  • Increased Stat: Receives a 1.1× (110%) multiplier
  • Decreased Stat: Receives a 0.9× (90%) multiplier
  • Neutral Stats: All other stats remain at 1.0× (100%)

Important: Natures only affect five stats—HP is never modified by natures.

Calculation Example

A level 100 Dragonite with Adamant nature:

  • Attack: 134 base stat → ~367 at level 100 (with max IVs/EVs)
  • With Adamant (+Atk): 367 × 1.1 = 403 (rounded down)
  • Sp. Atk: 100 base stat → ~299 at level 100
  • With Adamant (-SpA): 299 × 0.9 = 269 (rounded down)

This translates to +44 Attack and -30 Sp. Atk at level 100, which is significant for a physical attacker like Dragonite.

Complete Nature Chart

Attack-Boosting Natures

NatureIncreasedDecreasedBest For
LonelyAttackDefenseGlass cannon physical attackers
BraveAttackSpeedSlow physical attackers, Trick Room teams
AdamantAttackSp. AtkPhysical attackers (most common)
NaughtyAttackSp. DefMixed physical attackers (keeps Sp. Atk)

Defense-Boosting Natures

NatureIncreasedDecreasedBest For
BoldDefenseAttackPhysical walls (most common)
RelaxedDefenseSpeedSlow physical walls, Trick Room
ImpishDefenseSp. AtkPhysical walls that attack
LaxDefenseSp. DefRarely used (avoid this generally)

Recommended: Bold or Impish for defensive Pokémon that take physical hits.

Speed-Boosting Natures

NatureIncreasedDecreasedBest For
TimidSpeedAttackSpecial sweepers (most common)
HastySpeedDefenseFast mixed attackers (keeps Sp. Def)
JollySpeedSp. AtkPhysical sweepers (most common)
NaiveSpeedSp. DefFast mixed attackers (keeps Defense)

Recommended: Jolly for physical sweepers and Timid for special sweepers—essential for outspeeding opponents.

Special Attack-Boosting Natures

NatureIncreasedDecreasedBest For
ModestSp. AtkAttackSpecial attackers (most common)
MildSp. AtkDefenseSpecial attackers (keeps Sp. Def)
QuietSp. AtkSpeedSlow special attackers, Trick Room
RashSp. AtkSp. DefAll-out special offense (use caution)

Recommended: Modest is the go-to for special attackers that don't need speed as much.

Special Defense-Boosting Natures

NatureIncreasedDecreasedBest For
CalmSp. DefAttackSpecial walls (most common)
GentleSp. DefDefenseRarely used (usually prefer balanced)
SassySp. DefSpeedSlow special walls, Trick Room
CarefulSp. DefSp. AtkSpecial walls that need Attack

Recommended: Calm or Careful for Pokémon tanking special attacks.

Neutral Natures (No Modifiers)

NatureEffect
HardyNo stat changes
DocileNo stat changes
SeriousNo stat changes
BashfulNo stat changes
QuirkyNo stat changes

Note: Neutral natures are generally not recommended for competitive play, as you miss out on beneficial stat boosts. However, they can work in casual playthroughs where optimization isn't crucial.

Quick Reference Table: Stat Modifiers

This table shows which natures boost (+) and reduce (−) each stat:

StatBoosted By (+10%)Reduced By (−10%)
AttackLonely, Brave, Adamant, NaughtyBold, Timid, Modest, Calm
DefenseBold, Relaxed, Impish, LaxLonely, Hasty, Mild, Gentle
Sp. AtkModest, Mild, Quiet, RashAdamant, Impish, Jolly, Careful
Sp. DefCalm, Gentle, Sassy, CarefulNaughty, Lax, Naive, Rash
SpeedTimid, Hasty, Jolly, NaiveBrave, Relaxed, Quiet, Sassy

Choosing the Right Nature

For Physical Attackers

Priority: Attack and Speed

  • Adamant (+Atk, −SpA): Best for pure physical attackers
  • Jolly (+Spe, −SpA): Best when you need to outspeed opponents
  • Brave (+Atk, −Spe): For Trick Room or naturally slow attackers

Examples:

For Special Attackers

Priority: Sp. Atk and Speed

  • Modest (+SpA, −Atk): Best for pure special attackers
  • Timid (+Spe, −Atk): Best when speed is crucial
  • Quiet (+SpA, −Spe): For Trick Room or slow special attackers

Examples:

For Defensive Pokémon

Priority: Defense and/or Sp. Def, sometimes HP

  • Bold (+Def, −Atk): Physical walls
  • Calm (+SpD, −Atk): Special walls
  • Impish (+Def, −SpA): Physical walls that use physical attacks
  • Careful (+SpD, −SpA): Special walls that use physical attacks

Examples:

  • Skarmory: Impish (physical wall with physical attacks)
  • Blissey: Bold or Calm (special wall)

For Mixed Attackers

Mixed attackers use both physical and special moves effectively. Nature choice depends on which attacking stat is more important:

  • If primarily physical with some special coverage: Adamant or Jolly
  • If primarily special with some physical coverage: Modest or Timid
  • If truly balanced: Consider Hasty or Naive (boost Speed, drop a defense)

Examples:

  • Infernape: Naive or Hasty (fast mixed attacker)
  • Lucario: Depends on moveset—Jolly for physical, Timid for special

Strategy Tips

1. Match Nature to Role

Always choose a nature that complements your Pokémon's intended role:

  • Sweepers: Boost Attack/Sp. Atk or Speed
  • Walls/Tanks: Boost Defense or Sp. Def
  • Support: Often boost Speed or defenses

2. Don't Reduce What You Need

Avoid natures that reduce stats your Pokémon actually uses:

  • ❌ Don't use Modest on a physical attacker
  • ❌ Don't use Adamant on a special attacker
  • ❌ Don't reduce Speed on a sweeper (unless using Trick Room)

3. Breeding for Natures

When breeding Pokémon, you can pass down natures:

  • Give the parent with the desired nature an Everstone to hold
  • In Polished Crystal, the offspring always inherits that parent's nature (100%)
  • This is essential for competitive breeding

See also: Breeding Guide for more details on passing down natures.

4. Wild Pokémon Nature Manipulation

Some Polished Crystal features may help with nature selection:

  • Synchronize ability: If the lead Pokémon has Synchronize, wild encounters match its nature (100%)
  • Useful for catching legendary Pokémon with the right nature!

Synchronize Pokémon: Alakazam, Espeon, Umbreon

5. Speed Tiers Matter

In competitive play, specific Speed benchmarks determine turn order. A Jolly or Timid nature can mean the difference between moving first or getting knocked out before you attack.

Example: A Jolly Garchomp (394 Speed at Lv100) outspeeds Adamant Garchomp (358 Speed) every time.

Common Nature Abbreviations

In competitive discussions, natures are often abbreviated:

  • Adamant: Ada, +Atk
  • Jolly: Jol, +Spe (physical)
  • Modest: Mod, +SpA
  • Timid: Tim, +Spe (special)
  • Bold: Bol, +Def
  • Calm: Clm, +SpD
  • Impish: Imp, +Def (attacks physically)
  • Careful: Car, +SpD (attacks physically)

Frequently Asked Questions

Can I change a Pokémon's nature?

Yes. In Polished Crystal, you can change a Pokémon's nature via the Mint Tea NPC in Celadon Mansion. For catching, leading with Synchronize guarantees matching natures. For breeding, an Everstone guarantees the parent's nature passes down.

Do natures affect HP?

No. HP is the only stat that is never modified by natures.

What's the best neutral nature?

None. Neutral natures (Hardy, Docile, Serious, Bashful, Quirky) provide no benefits and are generally avoided in competitive play. Always prefer a nature that boosts a useful stat.

How much difference does nature make?

At level 100 with max IVs and EVs, a boosted stat gains roughly +30 to +50 points depending on the base stat, while a reduced stat loses −25 to −40 points. This is a significant difference in competitive battles.

Should I use a nature that reduces Defense or Sp. Def?

Sometimes. If you're building a fast, offensive Pokémon (a "glass cannon"), reducing a defense stat is acceptable since you plan to knock out opponents before they can hit you. However, this makes you more vulnerable to priority moves and faster opponents.

Conclusion

Natures are a cornerstone of Pokémon stat optimization. Choosing the right nature can dramatically improve your Pokémon's performance in battle. For casual playthroughs, natures are less critical, but for competitive battles, challenging gyms, and the Battle Tower, selecting optimal natures is essential.

Quick Tips:

  • Physical attackers: Adamant or Jolly
  • Special attackers: Modest or Timid
  • Walls: Bold, Calm, Impish, or Careful
  • Avoid neutral natures in competitive play
  • Use Synchronize to catch Pokémon with desired natures
Last updated: January 2, 2026