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Accent Image to accompany hero

DisguiseFin Pokémon Ghost Grey

water

DisguiseF in Pokémon Ghost Grey

DisguiseF is #328 in the Pokédex for Pokémon Ghost Grey. This page covers its water typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it.

Type
Water
Dex
#328 Regional Dex
Abilities
Swift Swim(Primary)

Raises Speed in rain.

Adaptability(Secondary)

Boosts same type attacks.

Growth Rate
erratic
Gender Ratio
50% Male, 50% Female
Egg Groups
water1, dragon
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
255
pokeball
Poké Ball19.4%
greatball
Great Ball26.7%
ultraball
Ultra Ball33.0%
Base Exp
61
EV Yield
1 Speed
Wild Held Items
None
Weak To
electric ×2grass ×2
Resists
fire ×0.5water ×0.5ice ×0.5steel ×0.5

How to Obtain

DisguiseF has no wild encounters recorded in this game, and no other in-game source is recorded yet.

Level Up Moves (3)

CelebrateLevel: 1normal
PWR0ACC0PP40
The user just flops and splashes around without having any effect.
StartleLevel: 15ghost
PWR40ACC95PP35
A physical attack in which the user scares the foe and charges into them.
PanicLevel: 30ghost
PWR1ACC100PP15
A desperate attack that becomes more powerful the less HP the user has.

Egg Moves (11)

Mirror Coatpsychic
PWR1ACC100PP20
A retaliation move that pays back the foe's special attack double.
Dragonbreathdragon
PWR60ACC100PP20
The foe is hit with an incredible blast of breath that may also paralyze.
Mud Sportground
PWR0ACC100PP15
Weakens Electric- type attacks while the user is in the battle.
Hypnosispsychic
PWR0ACC60PP20
Hypnotic suggestion is used to make the foe fall into a deep sleep.
Light Screenpsychic
PWR0ACC0PP30
A wall of light cuts damage from Sp. Atk attacks for five turns.
Confuse Rayghost
PWR0ACC100PP10
The foe is exposed to a sinister ray that triggers confusion.
Brinewater
PWR65ACC100PP10
If the foe's HP is down to half, this attack does double damage.
Dragon Pulsedragon
PWR90ACC100PP10
The foe is attacked with a shock wave generated by the user's gaping mouth.
Hazeice
PWR0ACC0PP30
Eliminates all stat changes among all Pokémon engaged in battle.
Iron Tailsteel
PWR100ACC75PP15
An attack with a steel-hard tail. It may lower the foe's Defense stat.
Ticklenormal
PWR0ACC100PP20
The foe is made to laugh, reducing its Attack and Defense stats.

TM/HM Moves (20)

Toxicpoison
PWR0ACC90PP10TM06
A move that badly poisons the foe. Its poison damage worsens every turn.
X-Scissorbug
PWR80ACC100PP15TM10
The user slashes the foe with crossed claws as if they were scissors.
Ice Beamice
PWR90ACC100PP10TM13
The foe is struck with an icy beam. It may freeze the foe solid.
Blizzardice
PWR110ACC70PP5TM14
The foe is blasted with a blizzard. It may freeze the foe solid.
Protectnormal
PWR0ACC0PP10TM17
Enables the user to evade all attacks. It may fail if used in succession.
Flash Cannonsteel
PWR80ACC100PP10TM18
Light energy is shot at the foe. It may also lower the foe's Sp. Def.
Dazzlefairy
PWR80ACC100PP10TM21
The user damages opposing Pokémon by emitting a powerful flash.
Shadow Ballghost
PWR80ACC100PP10TM30
A shadowy blob is hurled at the foe. May also lower the foe's Sp. Def.
Hone Clawsdark
PWR0ACC0PP15TM32
The user sharpens its claws to raise its Attack and Accuracy.
Dream Eaterpsychic
PWR100ACC100PP15TM41
Absorbs half the damage it inflicted on a sleeping foe to restore HP.
Sleep Talknormal
PWR0ACC0PP10TM42
While asleep, the user randomly uses one of the moves it knows.
Poison Jabpoison
PWR120ACC100PP20TM43
The foe is stabbed by an arm steeped in poison. It may also poison the foe.
Restpsychic
PWR0ACC0PP10TM44
The user sleeps for two turns to fully restore HP and heal any status problem.
Will-O-Wispfire
PWR0ACC85PP15TM45
A sinister, bluish white flame is shot at the foe to inflict a burn.
Hypnosispsychic
PWR0ACC60PP20TM48
Hypnotic suggestion is used to make the foe fall into a deep sleep.
Soul Shiftpsychic
PWR10ACC100PP35HM02
Swaps the user with another Ally. Use it to warp to any known town.
Surfwater
PWR90ACC100PP15HM03
A big wave crashes down on the foe. Can also be used for crossing water.
Flashnormal
PWR0ACC70PP20HM05
A blast of light that cuts the foe's accuracy. It also illuminates caves.
Waterfallwater
PWR80ACC100PP15HM07
A powerful charge attack. It can also be used to climb a waterfall.
Divewater
PWR60ACC100PP10HM08
The user dives underwater on the first turn and strikes next turn.

Move Tutor Moves (2)

Refresh(Pewter City)normal
PWR0ACC100PP20Tutor
A self-healing move that cures the user of a poisoning, burn, or paralysis.
Foresight(Pewter City)normal
PWR0ACC100PP40Tutor
Completely negates the foe's efforts to heighten its ability to evade.

Type Summary

2
Weaknesses
4
Resistances
0
Immunities
12
Neutral

Weaknesses

Types that deal increased damage to DisguiseF. Use these types to counter it effectively.

Resistances & Immunities

Types that DisguiseF resists or is immune to. Avoid using these types against it.

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