Accent Image to accompany hero

DisguiseFin Pokémon Ghost Grey

water

DisguiseF in Pokémon Ghost Grey

DisguiseF is #328 in the Pokédex for Pokémon Ghost Grey. This page covers its water typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it.

Type
Water
Dex
#328 Regional Dex
Abilities
Swift Swim(Primary)

Raises Speed in rain.

Adaptability(Secondary)

Boosts same type attacks.

Growth Rate
erratic
Gender Ratio
50% Male, 50% Female
Egg Groups
water1, dragon
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
255
pokeball
Poké Ball19.4%
greatball
Great Ball26.7%
ultraball
Ultra Ball33.0%
Base Exp
61
EV Yield
1 Speed
Wild Held Items
None
Weak To
electric ×2grass ×2
Resists
fire ×0.5water ×0.5ice ×0.5steel ×0.5

Evolution Chain

How to Obtain

DisguiseF isn't found in the wild. You'll need to evolve, trade, or breed to get one.

Level Up Moves (3)

CelebrateLevel: 1normal
0040
The user just flops and splashes around without having any effect.
StartleLevel: 15ghost
409535
A physical attack in which the user scares the foe and charges into them.
PanicLevel: 30ghost
110015
A desperate attack that becomes more powerful the less HP the user has.

TM/HM Moves (20)

Toxicpoison
09010TM06
A move that badly poisons the foe. Its poison damage worsens every turn.
X-Scissorbug
8010015TM10
The user slashes the foe with crossed claws as if they were scissors.
Ice Beamice
9010010TM13
The foe is struck with an icy beam. It may freeze the foe solid.
Blizzardice
110705TM14
The foe is blasted with a blizzard. It may freeze the foe solid.
Protectnormal
0010TM17
Enables the user to evade all attacks. It may fail if used in succession.
Flash Cannonsteel
8010010TM18
Light energy is shot at the foe. It may also lower the foe's Sp. Def.
Dazzlefairy
8010010TM21
The user damages opposing Pokémon by emitting a powerful flash.
Shadow Ballghost
8010010TM30
A shadowy blob is hurled at the foe. May also lower the foe's Sp. Def.
Hone Clawsdark
0015TM32
The user sharpens its claws to raise its Attack and Accuracy.
Dream Eaterpsychic
10010015TM41
Absorbs half the damage it inflicted on a sleeping foe to restore HP.
Sleep Talknormal
0010TM42
While asleep, the user randomly uses one of the moves it knows.
Poison Jabpoison
12010020TM43
The foe is stabbed by an arm steeped in poison. It may also poison the foe.
Restpsychic
0010TM44
The user sleeps for two turns to fully restore HP and heal any status problem.
Will-O-Wispfire
08515TM45
A sinister, bluish white flame is shot at the foe to inflict a burn.
Hypnosispsychic
06020TM48
Hypnotic suggestion is used to make the foe fall into a deep sleep.
Soul Shiftpsychic
1010035HM02
Swaps the user with another Ally. Use it to warp to any known town.
Surfwater
9010015HM03
A big wave crashes down on the foe. Can also be used for crossing water.
Flashnormal
07020HM05
A blast of light that cuts the foe's accuracy. It also illuminates caves.
Waterfallwater
8010015HM07
A powerful charge attack. It can also be used to climb a waterfall.
Divewater
6010010HM08
The user dives underwater on the first turn and strikes next turn.

Move Tutor Moves (2)

Refreshnormal
010020Tutor
A self-healing move that cures the user of a poisoning, burn, or paralysis.
Foresightnormal
010040Tutor
Completely negates the foe's efforts to heighten its ability to evade.

Type Summary

2
Weaknesses
4
Resistances
0
Immunities
12
Neutral

Weaknesses

Types that deal increased damage to DisguiseF. Use these types to counter it effectively.

Resistances & Immunities

Types that DisguiseF resists or is immune to. Avoid using these types against it.

Base Stats

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