Dragapultin Pokémon Ghost Grey
Pokédex Entry
Cannibal Pokémon
O how I prosper! I shall never starve! For my children will always nourish my belly. How plentiful they are!
Dragapult in Pokémon Ghost Grey
Dragapult is #887 in the Pokédex for Pokémon Ghost Grey. This page covers its dragon/ghost typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 1 encounter location.
Prevents ability reduction.
May disable a foe's move.
Evolution Chain
How to Obtain
Wild Encounters (2)
Level Up Moves (17)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| LeerLevel: 1Leer | normal | PWR0 | ACC100 | PP30 | ||
| The foe is given an intimidating look that lowers its Defense stat. | ||||||
| Speedy ScareLevel: 1Speedy Scare | ghost | PWR17 | ACC100 | PP30 | ||
| An almost invisibly fast attack that is certain to scare first. | ||||||
| Leech LifeLevel: 1Leech Life | bug | PWR65 | ACC100 | PP15 | ||
| An attack that absorbs half the damage it inflicted to restore HP. | ||||||
| AstonishLevel: 1Astonish | ghost | PWR30 | ACC100 | PP15 | ||
| An attack using a startling shout. It also may make the foe flinch. | ||||||
| Lock-OnLevel: 6Lock-On | normal | PWR0 | ACC100 | PP5 | ||
| The user locks on to the foe, making the next move sure to hit. | ||||||
| Bug BiteLevel: 12Bug Bite | bug | PWR60 | ACC100 | PP20 | ||
| The user bites the foe, eating its berry if it is holding one. | ||||||
| HexLevel: 18Hex | ghost | PWR50 | ACC100 | PP10 | ||
| This attack does double damage to a target affected by a status problem. | ||||||
| AgilityLevel: 24Agility | psychic | PWR0 | ACC0 | PP30 | ||
| The user relaxes and lightens its body to sharply boost its Speed. | ||||||
| Cursed RamLevel: 30Cursed Ram | ghost | PWR60 | ACC100 | PP10 | ||
| The user sticks its head out and rams. It may make the foe flinch. | ||||||
| U-turnLevel: 36U-turn | bug | PWR70 | ACC100 | PP20 | ||
| After attacking, the user switches places with a party Pokémon. | ||||||
| Dragon DanceLevel: 42Dragon Dance | dragon | PWR0 | ACC0 | PP20 | ||
| A mystic, powerful dance that boosts the user's Attack and Speed stats. | ||||||
| Shadow ClawLevel: 48Shadow Claw | ghost | PWR70 | ACC100 | PP10 | ||
| Claws made of shadows rake the foe. It has a high critical-hit ratio. | ||||||
| Double TeamLevel: 54Double Team | normal | PWR0 | ACC0 | PP15 | ||
| The user creates illusory copies of itself to raise its evasiveness. | ||||||
| Dual ChopLevel: 60Dual Chop | dragon | PWR40 | ACC90 | PP15 | ||
| The user hits the foe with two brutal strikes in one turn. | ||||||
| Dragon TailLevel: 63Dragon Tail | dragon | PWR60 | ACC90 | PP10 | ||
| The foe is made to switch out with an ally. In the wild, the battle ends. | ||||||
| TeleportLevel: 70Teleport | psychic | PWR0 | ACC0 | PP20 | ||
| Use it to flee from any wild Pokémon. Also warps to the last Poké Center. | ||||||
| Draco MeteorLevel: 73Draco Meteor | dragon | PWR130 | ACC90 | PP5 | ||
| An intense attack that also sharply reduces the user's Sp. Atk stat. | ||||||
Pre-evolution-only Moves (2)
These moves must be learned before evolving; Dragapult cannot learn them through its own level-up, TM/HM, tutor, egg, wild, or evolution moves.
| Level | Move | Type | Cat. | Power | Acc. | PP | Learned from |
|---|---|---|---|---|---|---|---|
| No RegardLevel: 54(Drakloak · Level 54)No Regard | ghost | PWR95 | ACC85 | PP20 | |||
| A reckless, full- power attack that the user launches, pushing past the pain. | |||||||
| OutrageLevel: 66(Drakloak · Level 66)Outrage | dragon | PWR100 | ACC100 | PP10 | |||
| The user thrashes about for two to three turns, then becomes confused. | |||||||
Egg Moves (13)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| ConfusionConfusion | psychic | PWR50 | ACC100 | PP25 | |
| A weak telekinetic attack that may also leave the foe confused. | |||||
| EncoreEncore | normal | PWR0 | ACC100 | PP5 | |
| Makes the foe use the move it last used repeatedly for two to six turns. | |||||
| Double-EdgeDouble-Edge | normal | PWR120 | ACC100 | PP15 | |
| A reckless, life- risking tackle that also hurts the user a little. | |||||
| ReflectReflect | psychic | PWR0 | ACC0 | PP20 | |
| A wall of light cuts damage from physical attacks for five turns. | |||||
| AmnesiaAmnesia | psychic | PWR0 | ACC0 | PP20 | |
| Forgets about something and sharply raises Sp. Def. | |||||
| 7-Up Beam7-Up Beam | ice | PWR120 | ACC90 | PP21 | |
| A move that boosts the power of the ally's attack in a battle. | |||||
| Psych UpPsych Up | normal | PWR0 | ACC0 | PP10 | |
| The user hypnotizes itself into copying any stat change made by the foe. | |||||
| Worry SeedWorry Seed | grass | PWR0 | ACC100 | PP10 | |
| A worrying seed is planted on the foe, making its ability Insomnia. | |||||
| AromatherapyAromatherapy | grass | PWR0 | ACC0 | PP5 | |
| A soothing scent is released to heal all status problems in the user's party. | |||||
| Cotton GuardCotton Guard | grass | PWR0 | ACC0 | PP20 | |
| The user protects itself with soft cotton. Sharply raising its Defense. | |||||
| EndureEndure | normal | PWR0 | ACC0 | PP10 | |
| The user endures any hit with 1 HP left. It may fail if used in succession. | |||||
| Seed BombSeed Bomb | grass | PWR80 | ACC100 | PP15 | |
| The user shoots a barrage of hard seeds at the foe. | |||||
| BounceBounce | flying | PWR85 | ACC85 | PP5 | |
| The user bounces on the foe on the 2nd turn. It may paralyze the foe. | |||||
TM/HM Moves (36)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Night ShadeNight Shade | ghost | PWR1 | ACC100 | PP15 | TM02TM02 | |
| An attack with a mirage that inflicts damage matching the user's level. | ||||||
| MetronomeMetronome | normal | PWR0 | ACC0 | PP10 | TM03TM03 | |
| Waggles a finger and stimulates the brain into using any move at random. | ||||||
| RoarRoar | normal | PWR0 | ACC100 | PP20 | TM05TM05 | |
| The foe is made to switch out with an ally. In the wild, the battle ends. | ||||||
| ToxicToxic | poison | PWR0 | ACC90 | PP10 | TM06TM06 | |
| A move that badly poisons the foe. Its poison damage worsens every turn. | ||||||
| Hyper BeamHyper Beam | normal | PWR150 | ACC90 | PP5 | TM15TM15 | |
| A severely damaging attack that makes the user rest on the next turn. | ||||||
| Light ScreenLight Screen | psychic | PWR0 | ACC0 | PP30 | TM16TM16 | |
| A wall of light cuts damage from Sp. Atk attacks for five turns. | ||||||
| ProtectProtect | normal | PWR0 | ACC0 | PP10 | TM17TM17 | |
| Enables the user to evade all attacks. It may fail if used in succession. | ||||||
| Flash CannonFlash Cannon | steel | PWR80 | ACC100 | PP10 | TM18TM18 | |
| Light energy is shot at the foe. It may also lower the foe's Sp. Def. | ||||||
| Iron HeadIron Head | steel | PWR80 | ACC100 | PP15 | TM23TM23 | |
| The foe is slammed with its hard head. It may also make the foe flinch. | ||||||
| ThunderboltThunderbolt | electric | PWR90 | ACC100 | PP15 | TM24TM24 | |
| A strong electrical attack that may also leave the foe paralyzed. | ||||||
| ThunderThunder | electric | PWR110 | ACC70 | PP10 | TM25TM25 | |
| A brutal lightning attack that may also leave the foe paralyzed. | ||||||
| Thunder WaveThunder Wave | electric | PWR0 | ACC100 | PP20 | TM27TM27 | |
| A weak electric shock that is sure to cause paralysis if it hits. | ||||||
| PsychicPsychic | psychic | PWR90 | ACC100 | PP10 | TM29TM29 | |
| A strong telekinetic attack. It may also lower the foe's Sp. Def stat. | ||||||
| Shadow BallShadow Ball | ghost | PWR80 | ACC100 | PP10 | TM30TM30 | |
| A shadowy blob is hurled at the foe. May also lower the foe's Sp. Def. | ||||||
| Shadow ClawShadow Claw | ghost | PWR70 | ACC100 | PP10 | TM31TM31 | |
| Claws made of shadows rake the foe. It has a high critical-hit ratio. | ||||||
| Hone ClawsHone Claws | dark | PWR0 | ACC0 | PP15 | TM32TM32 | |
| The user sharpens its claws to raise its Attack and Accuracy. | ||||||
| ReflectReflect | psychic | PWR0 | ACC0 | PP20 | TM33TM33 | |
| A wall of light cuts damage from physical attacks for five turns. | ||||||
| FlamethrowerFlamethrower | fire | PWR90 | ACC100 | PP15 | TM35TM35 | |
| The foe is scorched with intense flames. The foe may suffer a burn. | ||||||
| U-turnU-turn | bug | PWR70 | ACC100 | PP20 | TM37TM37 | |
| After attacking, the user switches places with a party Pokémon. | ||||||
| Fire BlastFire Blast | fire | PWR110 | ACC85 | PP5 | TM38TM38 | |
| The foe is hit with an intense flame. It may leave the target with a burn. | ||||||
| AcrobaticsAcrobatics | flying | PWR55 | ACC100 | PP15 | TM40TM40 | |
| A nimble attack that does double damage if the user has no held item. | ||||||
| Dream EaterDream Eater | psychic | PWR100 | ACC100 | PP15 | TM41TM41 | |
| Absorbs half the damage it inflicted on a sleeping foe to restore HP. | ||||||
| Sleep TalkSleep Talk | normal | PWR0 | ACC0 | PP10 | TM42TM42 | |
| While asleep, the user randomly uses one of the moves it knows. | ||||||
| Poison JabPoison Jab | poison | PWR120 | ACC100 | PP20 | TM43TM43 | |
| The foe is stabbed by an arm steeped in poison. It may also poison the foe. | ||||||
| RestRest | psychic | PWR0 | ACC0 | PP10 | TM44TM44 | |
| The user sleeps for two turns to fully restore HP and heal any status problem. | ||||||
| Will-O-WispWill-O-Wisp | fire | PWR0 | ACC85 | PP15 | TM45TM45 | |
| A sinister, bluish white flame is shot at the foe to inflict a burn. | ||||||
| HypnosisHypnosis | psychic | PWR0 | ACC60 | PP20 | TM48TM48 | |
| Hypnotic suggestion is used to make the foe fall into a deep sleep. | ||||||
| AgilityAgility | psychic | PWR0 | ACC0 | PP30 | TM49TM49 | |
| The user relaxes and lightens its body to sharply boost its Speed. | ||||||
| CutCut | steel | PWR50 | ACC95 | PP30 | HM01HM01 | |
| A basic attack. It can be used to cut down thin trees and grass. | ||||||
| Soul ShiftSoul Shift | psychic | PWR10 | ACC100 | PP35 | HM02HM02 | |
| Swaps the user with another Ally. Use it to warp to any known town. | ||||||
| SurfSurf | water | PWR90 | ACC100 | PP15 | HM03HM03 | |
| A big wave crashes down on the foe. Can also be used for crossing water. | ||||||
| StrengthStrength | normal | PWR100 | ACC100 | PP15 | HM04HM04 | |
| The foe is slugged at maximum power. Can also be used to move boulders. | ||||||
| FlashFlash | normal | PWR0 | ACC70 | PP20 | HM05HM05 | |
| A blast of light that cuts the foe's accuracy. It also illuminates caves. | ||||||
| ShatterpointShatterpoint | psychic | PWR80 | ACC100 | PP15 | HM06HM06 | |
| An attack that will use Psychic power to shatter invisible walls and barriers. | ||||||
| WaterfallWaterfall | water | PWR80 | ACC100 | PP15 | HM07HM07 | |
| A powerful charge attack. It can also be used to climb a waterfall. | ||||||
| DiveDive | water | PWR60 | ACC100 | PP10 | HM08HM08 | |
| The user dives underwater on the first turn and strikes next turn. | ||||||
Move Tutor Moves (19)
| Move | Type | Cat. | Power | Acc. | PP | Location | |
|---|---|---|---|---|---|---|---|
| Purify(Pewter City)Purify | dark | PWR10 | ACC100 | PP20 | TutorTutor | ||
| The user purges the foe's soul, making it lose its Ghost immunities. | |||||||
| Refresh(Pewter City)Refresh | normal | PWR0 | ACC100 | PP20 | TutorTutor | ||
| A self-healing move that cures the user of a poisoning, burn, or paralysis. | |||||||
| Foresight(Pewter City)Foresight | normal | PWR0 | ACC100 | PP40 | TutorTutor | ||
| Completely negates the foe's efforts to heighten its ability to evade. | |||||||
| Aqua Jet(Pewter City)Aqua Jet | water | PWR40 | ACC100 | PP30 | TutorTutor | ||
| An almost invisibly fast attack that is certain to scare first. | |||||||
| Mercy(Pewter City)Mercy | ghost | PWR40 | ACC100 | PP40 | TutorTutor | ||
| A restrained attack that always leaves the foe with at least 1 HP. | |||||||
| Double-Edge(Unknown)Double-Edge | normal | PWR120 | ACC100 | PP15 | TutorTutor | ||
| A reckless, life- risking tackle that also hurts the user a little. | |||||||
| Solarbeam(Pewter City)Solarbeam | grass | PWR120 | ACC100 | PP10 | TutorTutor | ||
| A 2-turn move that blasts the foe with absorbed energy in the 2nd turn. | |||||||
| Mirror Coat(Pewter City)Mirror Coat | psychic | PWR1 | ACC100 | PP20 | TutorTutor | ||
| A retaliation move that pays back the foe's special attack double. | |||||||
| Substitute(Fuchsia City, Pewter City)Substitute | normal | PWR0 | ACC0 | PP10 | TutorTutor | ||
| The user creates a decoy using one- quarter of its full HP. | |||||||
| Sandstorm(Pewter City)Sandstorm | rock | PWR0 | ACC0 | PP10 | TutorTutor | ||
| A 5-turn sandstorm that damages all types except Rock, Ground, and Steel. | |||||||
| Sunny Day(Pewter City)Sunny Day | fire | PWR0 | ACC0 | PP5 | TutorTutor | ||
| The sun blazes for five turns, powering up Fire-type moves. | |||||||
| Rain Dance(Pewter City)Rain Dance | water | PWR0 | ACC0 | PP5 | TutorTutor | ||
| A heavy rain falls for five turns, powering up Water- type moves. | |||||||
| Weather Ball(Pewter City)Weather Ball | normal | PWR50 | ACC100 | PP10 | TutorTutor | ||
| An attack that varies in power and type depending on the weather. | |||||||
| Grudge(Pewter City)Grudge | ghost | PWR0 | ACC100 | PP5 | TutorTutor | ||
| If the user faints, this move deletes the PP of the move that finished it. | |||||||
| Curse(Pewter City)Curse | typeless | PWR0 | ACC0 | PP10 | TutorTutor | ||
| A move that works differently for the Ghost-type and all the other types. | |||||||
| Fire Fang(Pewter City)Fire Fang | fire | PWR65 | ACC95 | PP15 | TutorTutor | ||
| The user bites the foe. It may also make the foe flinch, or leave it burned. | |||||||
| Ice Fang(Pewter City)Ice Fang | ice | PWR65 | ACC95 | PP15 | TutorTutor | ||
| The user bites the foe. It may also make the foe flinch, or leave it frozen. | |||||||
| Thunder Fang(Pewter City)Thunder Fang | electric | PWR65 | ACC95 | PP15 | TutorTutor | ||
| The user bites the foe. It may also make the foe flinch, or leave it paralyzed. | |||||||
| Draco Meteor(Pewter City)Draco Meteor | dragon | PWR130 | ACC90 | PP5 | TutorTutor | ||
| An intense attack that also sharply reduces the user's Sp. Atk stat. | |||||||
Type Summary
Weaknesses
Types that deal increased damage to Dragapult. Use these types to counter it effectively.
Resistances & Immunities
Types that Dragapult resists or is immune to. Avoid using these types against it.
Best Counters
Pokémon that have type advantages against Dragapult, either offensively or defensively.
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.
See how Dragapult differs across the games we cover →