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Snoruntin Pokémon Emerald Legacy

ice
Pokemon #346

Pokédex Entry

Snow Hat Pokémon

They tend to move about in groups of around five Snorunt. In snowy regions, it is said that when they are seen late at night, snowfall will arrive by morning.

Snorunt in Pokémon Emerald Legacy

Snorunt is #346 in the Pokédex for Pokémon snorunt. This page covers its ice typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 3 encounter locations.

Type
Ice
Dex
#346
Abilities
Inner Focus(Primary)

Prevents flinching.

Inner Focus(Secondary)

Prevents flinching.

Growth Rate
mediumfast
Gender Ratio
50% Male, 50% Female
Egg Groups
fairy, mineral
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
190
pokeball
Poké Ball15.6%
greatball
Great Ball21.3%
ultraball
Ultra Ball26.1%
Base Exp
74
EV Yield
1 Hp
Wild Held Items
None
Weak To
fire ×2fighting ×2rock ×2steel ×2
Resists
ice ×0.5

How to Obtain

Snorunt appears in Shoal Cave Low Tide Ice Room (uncommon), and in Shoal Cave Low Tide Stairs Room (uncommon). Wild ones range from level 30 to 34.

Wild Encounters (2)

Level Up Moves (11)

Powder SnowLevel: 1ice
4010025
Blasts the foe with a snowy gust. May cause freezing.
LeerLevel: 1normal
010030
Frightens the foe with a leer to lower DEFENSE.
Double TeamLevel: 7normal
0015
Creates illusory copies to raise evasiveness.
BiteLevel: 10dark
6010025
Bites with vicious fangs. May cause flinching.
HailLevel: 13ice
0010
Summons a hailstorm that strikes every turn.
Icy WindLevel: 16ice
559520
A chilling attack that lowers the foe's SPEED.
HeadbuttLevel: 19normal
7010015
A ramming attack that may cause flinching.
Icicle SpearLevel: 24ice
2510025
Attacks the foe by firing 2 to 5 icicles in a row.
CrunchLevel: 28dark
8010015
Crunches with sharp fangs. May lower DEFENSE.
Ice BeamLevel: 34ice
9510015
Blasts the foe with an icy beam that may freeze it.
BlizzardLevel: 43ice
120705
Hits the foe with an icy storm that may freeze it.

Egg Moves (3)

Blocknormal
01005
Blocks the foe's way to prevent escape.
Singnormal
05515
A soothing song lulls the foe into a deep slumber.
Spikesground
0020
Sets spikes that hurt a foe switching in.

TM/HM Moves (19)

Water Pulsewater
6010020TM03
Attacks with ultrasonic waves. May confuse the foe.
Toxicpoison
08510TM06
Poisons the foe with an intensifying toxin.
Hailice
0010TM07
Summons a hailstorm that strikes every turn.
Hidden Powernormal
110015TM10
The effectiveness varies with the user.
Ice Beamice
9510015TM13
Blasts the foe with an icy beam that may freeze it.
Blizzardice
120705TM14
Hits the foe with an icy storm that may freeze it.
Light Screenpsychic
0030TM16
Creates a wall of light that lowers SP. ATK damage.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
0010TM18
Boosts the power of WATER- type moves for 5 turns.
Safeguardnormal
0025TM20
A mystical force prevents all status problems.
Frustrationnormal
110020TM21
An attack that is stronger if the TRAINER is disliked.
Returnnormal
110020TM27
An attack that increases in power with friendship.
Shadow Ballghost
8010015TM30
Hurls a black blob that may lower the foe's SP. DEF.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Facadenormal
7010020TM42
Boosts ATTACK when burned, paralyzed, or poisoned.
Secret Powernormal
7010020TM43
An attack with effects that vary by location.
Restpsychic
0010TM44
The user sleeps for 2 turns, restoring HP and status.
Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Flashnormal
010020HM05
Looses a powerful blast of light that cuts accuracy.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

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