Accent Image to accompany hero

Rapidashin Pokémon Emerald Legacy

fire

Pokédex Entry

Fire Horse Pokémon

It usually canters casually in the fields and plains. But once a Rapidash turns serious, its fiery manes flare and blaze as it gallops its way up to 150 mph.

Rapidash in Pokémon Emerald Legacy

Rapidash is #78 in the Pokédex for Pokémon Emerald Legacy. This page covers its fire typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 1 encounter location.

Type
Fire
Dex
#204 Hoenn Dex · #078 National
Abilities
Run Away(Primary)

Makes escaping easier.

Flash Fire(Secondary)

Powers up if hit by fire.

Growth Rate
mediumfast
Gender Ratio
50% Male, 50% Female
Egg Groups
field
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
60
pokeball
Poké Ball6.9%
greatball
Great Ball8.9%
ultraball
Ultra Ball11.5%
Base Exp
192
EV Yield
2 Speed
Wild Held Items
None
Weak To
water ×2ground ×2rock ×2
Resists
fire ×0.5grass ×0.5ice ×0.5bug ×0.5steel ×0.5fairy ×0.5

How to Obtain

Rapidash can be found in Victory Road 1F (rare). Wild ones range from level 42 to 43.

Wild Encounters (1)

Level Up Moves (17)

TackleLevel: 1normal
PWR35ACC100PP35
Charges the foe with a full- body tackle.
Fire SpinLevel: 1fire
PWR35ACC100PP15
Traps the foe in a ring of fire for 2 to 5 turns.
GrowlLevel: 1normal
PWR0ACC100PP40
Growls cutely to reduce the foe's ATTACK.
Tail WhipLevel: 1normal
PWR0ACC100PP30
Wags the tail to lower the foe's DEFENSE.
EmberLevel: 1fire
PWR40ACC100PP25
A weak fire attack that may inflict a burn.
GrowlLevel: 5normal
PWR0ACC100PP40
Growls cutely to reduce the foe's ATTACK.
Tail WhipLevel: 9normal
PWR0ACC100PP30
Wags the tail to lower the foe's DEFENSE.
EmberLevel: 14fire
PWR40ACC100PP25
A weak fire attack that may inflict a burn.
StompLevel: 19normal
PWR65ACC100PP20
Stomps the enemy with a big foot. May cause flinching.
Flame WheelLevel: 20fire
PWR65ACC100PP25
A fiery charge attack that may inflict a burn.
Double KickLevel: 25fighting
PWR30ACC100PP30
A double-kicking attack that strikes the foe twice.
FlamethrowerLevel: 33fire
PWR95ACC100PP15
A powerful fire attack that may inflict a burn.
Take DownLevel: 36normal
PWR95ACC100PP20
A reckless charge attack that also hurts the user.
Hi Jump KickLevel: 40fighting
PWR120ACC90PP20
A jumping knee kick. If it misses, the user is hurt.
AgilityLevel: 42psychic
PWR0ACC0PP30
Relaxes the body to sharply boost SPEED.
BounceLevel: 45flying
PWR85ACC90PP15
Bounces up, then down the next turn. May paralyze.
Fire BlastLevel: 48fire
PWR120ACC85PP5
Incinerates everything it strikes. May cause a burn.

Egg Moves (7)

Flame Wheelfire
PWR65ACC100PP25
A fiery charge attack that may inflict a burn.
Thrashnormal
PWR100ACC100PP20
A rampage of 2 to 3 turns that confuses the user.
Double Kickfighting
PWR30ACC100PP30
A double-kicking attack that strikes the foe twice.
Hypnosispsychic
PWR0ACC60PP20
A hypnotizing move that may induce sleep.
Charmnormal
PWR0ACC100PP20
Charms the foe and sharply reduces its ATTACK.
Double Edgenormal
PWR120ACC100PP15
A life-risking tackle that also hurts the user.
Baton Passnormal
PWR0ACC0PP40
Switches out the user while keeping effects in play.

TM/HM Moves (18)

Toxicpoison
PWR0ACC85PP10TM06
Poisons the foe with an intensifying toxin.
Hidden Powernormal
PWR1ACC100PP15TM10
The effectiveness varies with the user.
Sunny Dayfire
PWR0ACC0PP10TM11
Boosts the power of FIRE- type moves for 5 turns.
Hyper Beamnormal
PWR150ACC90PP5TM15
Powerful, but leaves the user immobile the next turn.
Protectnormal
PWR0ACC0PP10TM17
Evades attack, but may fail if used in succession.
Frustrationnormal
PWR1ACC100PP20TM21
An attack that is stronger if the TRAINER is disliked.
Solar Beamgrass
PWR120ACC100PP10TM22
Absorbs light in one turn, then attacks next turn.
Iron Tailsteel
PWR100ACC90PP15TM23
Attacks with a rock-hard tail. May lower DEFENSE.
Returnnormal
PWR1ACC100PP20TM27
An attack that increases in power with friendship.
Double Teamnormal
PWR0ACC0PP15TM32
Creates illusory copies to raise evasiveness.
Flamethrowerfire
PWR95ACC100PP15TM35
A powerful fire attack that may inflict a burn.
Fire Blastfire
PWR120ACC85PP5TM38
Incinerates everything it strikes. May cause a burn.
Facadenormal
PWR70ACC100PP20TM42
Boosts ATTACK when burned, paralyzed, or poisoned.
Secret Powernormal
PWR70ACC100PP20TM43
An attack with effects that vary by location.
Restpsychic
PWR0ACC0PP10TM44
The user sleeps for 2 turns, restoring HP and status.
Attractnormal
PWR0ACC100PP15TM45
Makes the opposite gender less likely to attack.
Overheatfire
PWR140ACC90PP5TM50
Allows a full-power attack, but sharply lowers SP. ATK.
Strengthnormal
PWR80ACC100PP15HM04
Builds enormous power, then slams the foe.

Move Tutor Moves (9)

Body Slam(Battle Frontier Lounge 7)normal
PWR85ACC100PP15Tutor
A full-body slam that may cause paralysis.
Double Edge(Sootopolis City Pokemon Center 1F)normal
PWR120ACC100PP15Tutor
A life-risking tackle that also hurts the user.
Mimic(Lavaridge Town House)normal
PWR0ACC100PP10Tutor
Copies a move used by the foe during one battle.
Substitute(Lilycove City Department Store Rooftop)normal
PWR0ACC0PP10Tutor
Creates a decoy using 1/4 of the user's maximum HP.
Snore(Battle Frontier Lounge 7)normal
PWR60ACC100PP20Tutor
A loud attack that can be used only while asleep.
Endure(Battle Frontier Lounge 7)normal
PWR0ACC0PP10Tutor
Endures any attack for 1 turn, leaving at least 1HP.
Swagger(Slateport City Pokemon Fan Club)normal
PWR0ACC90PP15Tutor
Confuses the foe, but also sharply raises ATTACK.
Sleep Talk(Fortree City House 2)normal
PWR0ACC0PP10Tutor
Uses an available move randomly while asleep.
Swift(Battle Frontier Lounge 7)normal
PWR60ACC0PP20Tutor
Sprays star-shaped rays that never miss.

Type Summary

3
Weaknesses
5
Resistances
0
Immunities
10
Neutral

Weaknesses

Types that deal increased damage to Rapidash. Use these types to counter it effectively.

Resistances & Immunities

Types that Rapidash resists or is immune to. Avoid using these types against it.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Rapidash differs across the games we cover →

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