Accent Image to accompany hero

Snoruntin Pokémon SoulGold

ice

Pokédex Entry

Snow Hat Pokémon

They tend to move about in groups of around five Snorunt. In snowy regions, it is said that when they are seen late at night, snowfall will arrive by morning.

Snorunt in Pokémon SoulGold

Snorunt is #361 in the Pokédex for Pokémon SoulGold. This page covers its ice typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 6 encounter locations.

Type
Ice
Dex
#361
Abilities
Inner Focus(Primary)

Prevents flinching.

Ice Body(Secondary)

HP recovery in Hail or Snow.

Moody(Hidden)

Stats change gradually.

Growth Rate
mediumfast
Gender Ratio
50% Male, 50% Female
Egg Groups
fairy, mineral
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
190
pokeball
Poké Ball15.6%
greatball
Great Ball21.3%
ultraball
Ultra Ball26.1%
Base Exp
60
EV Yield
1 Hp
Wild Held Items
Weak To
fire ×2fighting ×2rock ×2steel ×2
Resists
ice ×0.5

How to Obtain

Snorunt appears in Ice Path 1F (uncommon), in Ice Path B1F (uncommon), and in Ice Path B2F (uncommon), among three other areas. Wild ones range from level 26 to 40.

Wild Encounters (6)

Level Up Moves (15)

HeadbuttLevel: 1normal
PWR70ACC100PP15
A ramming attack that may cause flinching.
Powder SnowLevel: 1ice
PWR40ACC100PP25
Blasts the foes with a snowy gust. May cause frostbite.gust. May cause freezing.
AstonishLevel: 1ghost
PWR30ACC100PP15
An attack that may shock the foe into flinching.
LeerLevel: 5normal
PWR0ACC100PP30
Frightens the foes with a leer to lower Defense.
Double TeamLevel: 10normal
PWR0ACC0PP15
Creates illusory copies to raise evasiveness.
Ice ShardLevel: 15ice
PWR40ACC100PP30
Hurls a chunk of ice that always strikes first.
ProtectLevel: 20normal
PWR0ACC0PP10
Evades attack, but may fail if used in succession.
Icy WindLevel: 25ice
PWR55ACC95PP15
A chilling attack that lowers the foe's Speed.
Frost BreathLevel: 30ice
PWR0ACC90PP10
This attack always results in a critical hit.
BiteLevel: 35dark
PWR60ACC100PP25
Bites with vicious fangs. May cause flinching.
Ice FangLevel: 40ice
PWR65ACC95PP15
May cause flinching or leave the foe with frostbite.leave the foe frozen.
SnowscapeLevel: 45ice
PWR0ACC0PP10
Summons a snowstorm that lasts for five turns.
Weather BallLevel: 50normal
PWR50ACC100PP10
The move's type and power change with the weather.
CrunchLevel: 55dark
PWR80ACC100PP15
Crunches with sharp fangs. May lower Defense.May lower Sp. Def.
BlizzardLevel: 60ice
PWR0ACC0PP5
Hits the foes with an icy storm. May cause frostbite.storm that may freeze it.

Egg Moves (10)

Blocknormal
PWR0ACC0PP5
Blocks the foe's way and prevents escape.
Spikesground
PWR0ACC0PP20
Sets spikes that hurt a foe switching in.
Rolloutrock
PWR30ACC90PP20
An attack lasting 5 turns with rising intensity.
Disablenormal
PWR0ACC55PP20
For 4 turns, prevents foe For 4-7 turns, prevents foe For 2-5 turns, prevents foe from using last used move.
Bidenormal
PWR1ACC0PP10
Endures attack for 2 turns to retaliate double.
Weather Ballnormal
PWR50ACC100PP10
The move's type and power change with the weather.
Avalancheice
PWR60ACC100PP10
An attack that moves last and gains power if hit.
Hexghost
PWR0ACC100PP10
Does double damage if the foe has a status problem.
Fake Tearsdark
PWR0ACC100PP20
Feigns crying to sharply lower the foe's Sp. Def.
Switcheroodark
PWR0ACC100PP10
Swaps items with the foe faster than the eye can see.

TM/HM Moves (24)

Attractnormal
PWR0ACC100PP15TM45
Makes the opposite gender less likely to attack.
Blizzardice
PWR0ACC0PP5TM14
Hits the foes with an icy storm. May cause frostbite.storm that may freeze it.
Double Teamnormal
PWR0ACC0PP15TM32
Creates illusory copies to raise evasiveness.
Facadenormal
PWR70ACC100PP20TM42
Boosts power when burned, paralyzed, or poisoned.
Flashnormal
PWR0ACC0PP20HM05
Looses a powerful blast of light that cuts accuracy.
Frost Breathice
PWR0ACC90PP10TM79
This attack always results in a critical hit.
Frustrationnormal
PWR1ACC100PP20TM21
An attack that is stronger if the Trainer is disliked.
Hailice
PWR0ACC0PP10TM07
Summons a hailstorm that strikes every turn.
Hexghost
PWR0ACC100PP10TM05
Does double damage if the foe has a status problem.
Hidden Powernormal
PWR0ACC100PP15TM10
The type varies with the user.The type and effectiveness vary with the user.
Ice Beamice
PWR0ACC100PP10TM13
Blasts the foe with an icy beam. May cause frostbite.beam that may freeze it.
Ice Spinnerice
PWR80ACC100PP15TM94
Ice-covered feet hit a foe and destroy the terrain.
Light Screenpsychic
PWR0ACC0PP30TM16
Wall of light cuts special damage for 5 turns.
Protectnormal
PWR0ACC0PP10TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
PWR0ACC0PP5TM18
Boosts the power of Water- type moves for 5 turns.
Restpsychic
PWR0ACC0PP0TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
PWR1ACC100PP20TM27
An attack that increases in power with friendship.
Roundnormal
PWR60ACC100PP15TM48
A song that inflicts damage. Others can join in too.
Safeguardnormal
PWR0ACC0PP25TM20
Protects allies from status problems for 5 turns.
Shadow Ballghost
PWR80ACC100PP15TM30
Hurls a black blob that may lower the foe's Sp. Def.
Substitutenormal
PWR0ACC0PP10TM90
Creates a decoy using 1/4 of the user's maximum HP.
Toxicpoison
PWR0ACC0PP10TM06
Poisons the foe with an intensifying toxin.
Trailblazegrass
PWR50ACC100PP20TM60
The user attacks suddenly, raising its Speed.
Water Pulsewater
PWR60ACC100PP20TM88
Attacks with ultrasonic waves. May confuse the foe.

Type Summary

4
Weaknesses
1
Resistances
0
Immunities
13
Neutral

Weaknesses

Types that deal increased damage to Snorunt. Use these types to counter it effectively.

Resistances & Immunities

Types that Snorunt resists or is immune to. Avoid using these types against it.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Snorunt differs across the games we cover →

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