Snoruntin Pokémon SoulGold
Pokédex Entry
Snow Hat Pokémon
They tend to move about in groups of around five Snorunt. In snowy regions, it is said that when they are seen late at night, snowfall will arrive by morning.
Snorunt in Pokémon SoulGold
Snorunt is #361 in the Pokédex for Pokémon SoulGold. This page covers its ice typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 22 encounter locations.
Prevents flinching.
HP recovery in Hail or Snow.
Stats change gradually.
Evolution Chain
How to Obtain
Wild Encounters (6)
Level Up Moves (15)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| HeadbuttLevel: 1Headbutt | normal | 70 | 100 | 15 | ||
| A ramming attack that may cause flinching. | ||||||
| Powder SnowLevel: 1Powder Snow | ice | 40 | 100 | 25 | ||
| Blasts the foes with a snowy gust. May cause frostbite.gust. May cause freezing. | ||||||
| AstonishLevel: 1Astonish | ghost | 30 | 100 | 15 | ||
| An attack that may shock the foe into flinching. | ||||||
| LeerLevel: 5Leer | normal | 0 | 100 | 30 | ||
| Frightens the foes with a leer to lower Defense. | ||||||
| Double TeamLevel: 10Double Team | normal | 0 | 0 | 15 | ||
| Creates illusory copies to raise evasiveness. | ||||||
| Ice ShardLevel: 15Ice Shard | ice | 40 | 100 | 30 | ||
| Hurls a chunk of ice that always strikes first. | ||||||
| ProtectLevel: 20Protect | normal | 0 | 0 | 10 | ||
| Evades attack, but may fail if used in succession. | ||||||
| Icy WindLevel: 25Icy Wind | ice | 55 | 95 | 15 | ||
| A chilling attack that lowers the foe's Speed. | ||||||
| Frost BreathLevel: 30Frost Breath | ice | 0 | 90 | 10 | ||
| This attack always results in a critical hit. | ||||||
| BiteLevel: 35Bite | dark | 60 | 100 | 25 | ||
| Bites with vicious fangs. May cause flinching. | ||||||
| Ice FangLevel: 40Ice Fang | ice | 65 | 95 | 15 | ||
| May cause flinching or leave the foe with frostbite.leave the foe frozen. | ||||||
| SnowscapeLevel: 45Snowscape | ice | 0 | 0 | 10 | ||
| Summons a snowstorm that lasts for five turns. | ||||||
| Weather BallLevel: 50Weather Ball | normal | 50 | 100 | 10 | ||
| The move's type and power change with the weather. | ||||||
| CrunchLevel: 55Crunch | dark | 80 | 100 | 15 | ||
| Crunches with sharp fangs. May lower Defense.May lower Sp. Def. | ||||||
| BlizzardLevel: 60Blizzard | ice | 0 | 0 | 5 | ||
| Hits the foes with an icy storm. May cause frostbite.storm that may freeze it. |
Egg Moves (10)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| BlockBlock | normal | 0 | 0 | 5 | |
| Blocks the foe's way and prevents escape. | |||||
| SpikesSpikes | ground | 0 | 0 | 20 | |
| Sets spikes that hurt a foe switching in. | |||||
| RolloutRollout | rock | 30 | 90 | 20 | |
| An attack lasting 5 turns with rising intensity. | |||||
| DisableDisable | normal | 0 | 55 | 20 | |
| For 4 turns, prevents foe For 4-7 turns, prevents foe For 2-5 turns, prevents foe from using last used move. | |||||
| BideBide | normal | 1 | 0 | 10 | |
| Endures attack for 2 turns to retaliate double. | |||||
| Weather BallWeather Ball | normal | 50 | 100 | 10 | |
| The move's type and power change with the weather. | |||||
| AvalancheAvalanche | ice | 60 | 100 | 10 | |
| An attack that moves last and gains power if hit. | |||||
| HexHex | ghost | 0 | 100 | 10 | |
| Does double damage if the foe has a status problem. | |||||
| Fake TearsFake Tears | dark | 0 | 100 | 20 | |
| Feigns crying to sharply lower the foe's Sp. Def. | |||||
| SwitcherooSwitcheroo | dark | 0 | 100 | 10 | |
| Swaps items with the foe faster than the eye can see. |
TM/HM Moves (24)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| AttractAttract | normal | 0 | 100 | 15 | TM45TM45 | |
| Makes the opposite gender less likely to attack. | ||||||
| BlizzardBlizzard | ice | 0 | 0 | 5 | TM14TM14 | |
| Hits the foes with an icy storm. May cause frostbite.storm that may freeze it. | ||||||
| Double TeamDouble Team | normal | 0 | 0 | 15 | TM32TM32 | |
| Creates illusory copies to raise evasiveness. | ||||||
| FacadeFacade | normal | 70 | 100 | 20 | TM42TM42 | |
| Boosts power when burned, paralyzed, or poisoned. | ||||||
| FlashFlash | normal | 0 | 0 | 20 | HM05HM05 | |
| Looses a powerful blast of light that cuts accuracy. | ||||||
| Frost BreathFrost Breath | ice | 0 | 90 | 10 | TM79TM79 | |
| This attack always results in a critical hit. | ||||||
| FrustrationFrustration | normal | 1 | 100 | 20 | TM21TM21 | |
| An attack that is stronger if the Trainer is disliked. | ||||||
| HailHail | ice | 0 | 0 | 10 | TM07TM07 | |
| Summons a hailstorm that strikes every turn. | ||||||
| HexHex | ghost | 0 | 100 | 10 | TM05TM05 | |
| Does double damage if the foe has a status problem. | ||||||
| The type varies with the user.The type and effectiveness vary with the user. | ||||||
| Ice BeamIce Beam | ice | 0 | 100 | 10 | TM13TM13 | |
| Blasts the foe with an icy beam. May cause frostbite.beam that may freeze it. | ||||||
| Ice SpinnerIce Spinner | ice | 80 | 100 | 15 | TM94TM94 | |
| Ice-covered feet hit a foe and destroy the terrain. | ||||||
| Light ScreenLight Screen | psychic | 0 | 0 | 30 | TM16TM16 | |
| Wall of light cuts special damage for 5 turns. | ||||||
| ProtectProtect | normal | 0 | 0 | 10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| Rain DanceRain Dance | water | 0 | 0 | 5 | TM18TM18 | |
| Boosts the power of Water- type moves for 5 turns. | ||||||
| RestRest | psychic | 0 | 0 | 0 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| ReturnReturn | normal | 1 | 100 | 20 | TM27TM27 | |
| An attack that increases in power with friendship. | ||||||
| RoundRound | normal | 60 | 100 | 15 | TM48TM48 | |
| A song that inflicts damage. Others can join in too. | ||||||
| SafeguardSafeguard | normal | 0 | 0 | 25 | TM20TM20 | |
| Protects allies from status problems for 5 turns. | ||||||
| Shadow BallShadow Ball | ghost | 80 | 100 | 15 | TM30TM30 | |
| Hurls a black blob that may lower the foe's Sp. Def. | ||||||
| SubstituteSubstitute | normal | 0 | 0 | 10 | TM90TM90 | |
| Creates a decoy using 1/4 of the user's maximum HP. | ||||||
| ToxicToxic | poison | 0 | 0 | 10 | TM06TM06 | |
| Poisons the foe with an intensifying toxin. | ||||||
| TrailblazeTrailblaze | grass | 50 | 100 | 20 | TM60TM60 | |
| The user attacks suddenly, raising its Speed. | ||||||
| Water PulseWater Pulse | water | 60 | 100 | 20 | TM88TM88 | |
| Attacks with ultrasonic waves. May confuse the foe. |
Type Summary
Weaknesses
Types that deal increased damage to Snorunt. Use these types to counter it effectively.
Resistances & Immunities
Types that Snorunt resists or is immune to. Avoid using these types against it.
Best Counters
Pokémon that have type advantages against Snorunt, either offensively or defensively.
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.