Accent Image to accompany hero

Snoruntin Pokémon SoulGold

ice

Pokédex Entry

Snow Hat Pokémon

They tend to move about in groups of around five Snorunt. In snowy regions, it is said that when they are seen late at night, snowfall will arrive by morning.

Snorunt in Pokémon SoulGold

Snorunt is #361 in the Pokédex for Pokémon SoulGold. This page covers its ice typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 22 encounter locations.

Type
Ice
Dex
#361
Abilities
Inner Focus(Primary)

Prevents flinching.

Ice Body(Secondary)

HP recovery in Hail or Snow.

Moody(Hidden)

Stats change gradually.

Growth Rate
mediumfast
Gender Ratio
50% Male, 50% Female
Egg Groups
fairy, mineral
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
190
pokeball
Poké Ball15.6%
greatball
Great Ball21.3%
ultraball
Ultra Ball26.1%
Base Exp
60
EV Yield
1 Hp
Wild Held Items
Weak To
fire ×2fighting ×2rock ×2steel ×2
Resists
ice ×0.5

How to Obtain

Snorunt appears in Ice Path 1F (uncommon), in Ice Path B1F (uncommon), and in Ice Path B2F (uncommon), among three other areas. Wild ones range from level 26 to 40.

Wild Encounters (6)

Level Up Moves (15)

HeadbuttLevel: 1normal
7010015
A ramming attack that may cause flinching.
Powder SnowLevel: 1ice
4010025
Blasts the foes with a snowy gust. May cause frostbite.gust. May cause freezing.
AstonishLevel: 1ghost
3010015
An attack that may shock the foe into flinching.
LeerLevel: 5normal
010030
Frightens the foes with a leer to lower Defense.
Double TeamLevel: 10normal
0015
Creates illusory copies to raise evasiveness.
Ice ShardLevel: 15ice
4010030
Hurls a chunk of ice that always strikes first.
ProtectLevel: 20normal
0010
Evades attack, but may fail if used in succession.
Icy WindLevel: 25ice
559515
A chilling attack that lowers the foe's Speed.
Frost BreathLevel: 30ice
09010
This attack always results in a critical hit.
BiteLevel: 35dark
6010025
Bites with vicious fangs. May cause flinching.
Ice FangLevel: 40ice
659515
May cause flinching or leave the foe with frostbite.leave the foe frozen.
SnowscapeLevel: 45ice
0010
Summons a snowstorm that lasts for five turns.
Weather BallLevel: 50normal
5010010
The move's type and power change with the weather.
CrunchLevel: 55dark
8010015
Crunches with sharp fangs. May lower Defense.May lower Sp. Def.
BlizzardLevel: 60ice
005
Hits the foes with an icy storm. May cause frostbite.storm that may freeze it.

Egg Moves (10)

Blocknormal
005
Blocks the foe's way and prevents escape.
Spikesground
0020
Sets spikes that hurt a foe switching in.
Rolloutrock
309020
An attack lasting 5 turns with rising intensity.
Disablenormal
05520
For 4 turns, prevents foe For 4-7 turns, prevents foe For 2-5 turns, prevents foe from using last used move.
Bidenormal
1010
Endures attack for 2 turns to retaliate double.
Weather Ballnormal
5010010
The move's type and power change with the weather.
Avalancheice
6010010
An attack that moves last and gains power if hit.
Hexghost
010010
Does double damage if the foe has a status problem.
Fake Tearsdark
010020
Feigns crying to sharply lower the foe's Sp. Def.
Switcheroodark
010010
Swaps items with the foe faster than the eye can see.

TM/HM Moves (24)

Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Blizzardice
005TM14
Hits the foes with an icy storm. May cause frostbite.storm that may freeze it.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Flashnormal
0020HM05
Looses a powerful blast of light that cuts accuracy.
Frost Breathice
09010TM79
This attack always results in a critical hit.
Frustrationnormal
110020TM21
An attack that is stronger if the Trainer is disliked.
Hailice
0010TM07
Summons a hailstorm that strikes every turn.
Hexghost
010010TM05
Does double damage if the foe has a status problem.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Ice Beamice
010010TM13
Blasts the foe with an icy beam. May cause frostbite.beam that may freeze it.
Ice Spinnerice
8010015TM94
Ice-covered feet hit a foe and destroy the terrain.
Light Screenpsychic
0030TM16
Wall of light cuts special damage for 5 turns.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
005TM18
Boosts the power of Water- type moves for 5 turns.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
110020TM27
An attack that increases in power with friendship.
Roundnormal
6010015TM48
A song that inflicts damage. Others can join in too.
Safeguardnormal
0025TM20
Protects allies from status problems for 5 turns.
Shadow Ballghost
8010015TM30
Hurls a black blob that may lower the foe's Sp. Def.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.
Trailblazegrass
5010020TM60
The user attacks suddenly, raising its Speed.
Water Pulsewater
6010020TM88
Attacks with ultrasonic waves. May confuse the foe.

Type Summary

4
Weaknesses
1
Resistances
0
Immunities
13
Neutral

Weaknesses

Types that deal increased damage to Snorunt. Use these types to counter it effectively.

Resistances & Immunities

Types that Snorunt resists or is immune to. Avoid using these types against it.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

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