Accent Image to accompany hero

Rayquazain Pokémon Emerald Legacy

dragonflying

Pokédex Entry

Sky High Pokémon

A Pokémon that flies endlessly in the ozone layer. It is said it would descend to the ground if Kyogre and Groudon were to fight.

Rayquaza in Pokémon Emerald Legacy

Rayquaza is #384 in the Pokédex for Pokémon Emerald Legacy. This page covers its dragon/flying typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it.

Type
DragonFlying
Dex
#200 Hoenn Dex · #384 National
Abilities

Negates weather effects.

Growth Rate
slow
Gender Ratio
Genderless
Egg Groups
undiscovered
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
3
pokeball
Poké Ball1.6%
greatball
Great Ball1.6%
ultraball
Ultra Ball1.6%
Base Exp
220
EV Yield
2 Attack1 SpecialAttack
Wild Held Items
None
Weak To
ice ×4rock ×2dragon ×2fairy ×2
Resists
fire ×0.5water ×0.5grass ×0.25fighting ×0.5bug ×0.5
Immune To
ground

How to Obtain

There's a one-time encounter in Sky Pillar Top at level 70.

LocationLevelMethodFormHeld ItemPrerequisite
Sky Pillar TopLv. 70legendary---

Level Up Moves (11)

TwisterLevel: 1dragon
PWR50ACC100PP20
Whips up a vicious twister to tear at the foe.
Scary FaceLevel: 5normal
PWR0ACC90PP10
Frightens with a scary face to sharply reduce SPEED.
RestLevel: 15psychic
PWR0ACC0PP10
The user sleeps for 2 turns, restoring HP and status.
Ancient PowerLevel: 20rock
PWR60ACC100PP10
An attack that may raise all stats.
Dragon ClawLevel: 25dragon
PWR90ACC100PP15
Slashes the foe with sharp claws.
Dragon DanceLevel: 30dragon
PWR0ACC0PP20
A mystical dance that ups ATTACK and SPEED.
CrunchLevel: 35dark
PWR80ACC100PP15
Crunches with sharp fangs. May lower DEFENSE.
FlyLevel: 45flying
PWR70ACC100PP15
Flies up on the first turn, then strikes the next turn.
Extreme SpeedLevel: 60normal
PWR80ACC100PP15
An extremely fast and powerful attack.
OutrageLevel: 65dragon
PWR110ACC100PP15
A rampage of 2 to 3 turns that confuses the user.
Hyper BeamLevel: 75normal
PWR150ACC90PP5
Powerful, but leaves the user immobile the next turn.

TM/HM Moves (36)

Dragon Clawdragon
PWR90ACC100PP15TM02
Slashes the foe with sharp claws.
Water Pulsewater
PWR60ACC100PP20TM03
Attacks with ultrasonic waves. May confuse the foe.
Roarnormal
PWR0ACC100PP20TM05
Makes the foe flee to end the battle.
Toxicpoison
PWR0ACC85PP10TM06
Poisons the foe with an intensifying toxin.
Bulk Upfighting
PWR0ACC0PP20TM08
Bulks up the body to boost both ATTACK and DEFENSE.
Hidden Powernormal
PWR1ACC100PP15TM10
The effectiveness varies with the user.
Sunny Dayfire
PWR0ACC0PP10TM11
Boosts the power of FIRE- type moves for 5 turns.
Ice Beamice
PWR95ACC100PP15TM13
Blasts the foe with an icy beam that may freeze it.
Blizzardice
PWR120ACC70PP5TM14
Hits the foe with an icy storm that may freeze it.
Hyper Beamnormal
PWR150ACC90PP5TM15
Powerful, but leaves the user immobile the next turn.
Protectnormal
PWR0ACC0PP10TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
PWR0ACC0PP10TM18
Boosts the power of WATER- type moves for 5 turns.
Frustrationnormal
PWR1ACC100PP20TM21
An attack that is stronger if the TRAINER is disliked.
Solar Beamgrass
PWR120ACC100PP10TM22
Absorbs light in one turn, then attacks next turn.
Iron Tailsteel
PWR100ACC90PP15TM23
Attacks with a rock-hard tail. May lower DEFENSE.
Thunderboltelectric
PWR95ACC100PP15TM24
A strong electrical attack that may paralyze the foe.
Thunderelectric
PWR120ACC70PP10TM25
A lightning attack that may cause paralysis.
Earthquakeground
PWR100ACC100PP10TM26
A powerful quake, but has no effect on flying foes.
Returnnormal
PWR1ACC100PP20TM27
An attack that increases in power with friendship.
Brick Breakfighting
PWR75ACC100PP15TM31
Destroys barriers such as REFLECT and causes damage.
Double Teamnormal
PWR0ACC0PP15TM32
Creates illusory copies to raise evasiveness.
Shock Waveelectric
PWR60ACC0PP20TM34
A fast and unavoidable electric attack.
Flamethrowerfire
PWR95ACC100PP15TM35
A powerful fire attack that may inflict a burn.
Sandstormrock
PWR0ACC0PP10TM37
Causes a sandstorm that rages for several turns.
Fire Blastfire
PWR120ACC85PP5TM38
Incinerates everything it strikes. May cause a burn.
Aerial Aceflying
PWR60ACC0PP20TM40
An extremely speedy and unavoidable attack.
Facadenormal
PWR70ACC100PP20TM42
Boosts ATTACK when burned, paralyzed, or poisoned.
Secret Powernormal
PWR70ACC100PP20TM43
An attack with effects that vary by location.
Restpsychic
PWR0ACC0PP10TM44
The user sleeps for 2 turns, restoring HP and status.
Overheatfire
PWR140ACC90PP5TM50
Allows a full-power attack, but sharply lowers SP. ATK.
Flyflying
PWR70ACC100PP15HM02
Flies up on the first turn, then strikes the next turn.
Surfwater
PWR95ACC100PP15HM03
Creates a huge wave, then crashes it down on the foe.
Strengthnormal
PWR80ACC100PP15HM04
Builds enormous power, then slams the foe.
Rock Smashfighting
PWR60ACC100PP15HM06
A rock-crushing attack that may lower DEFENSE.
Waterfallwater
PWR70ACC100PP15HM07
Charges the foe with speed to climb waterfalls.
Divewater
PWR80ACC100PP15HM08
Dives underwater the first turn and strikes next turn.

Move Tutor Moves (15)

Body Slam(Battle Frontier Lounge 7)normal
PWR85ACC100PP15Tutor
A full-body slam that may cause paralysis.
Double Edge(Sootopolis City Pokemon Center 1F)normal
PWR120ACC100PP15Tutor
A life-risking tackle that also hurts the user.
Mimic(Lavaridge Town House)normal
PWR0ACC100PP10Tutor
Copies a move used by the foe during one battle.
Thunder Wave(Battle Frontier Lounge 7)electric
PWR0ACC100PP20Tutor
A weak jolt of electricity that paralyzes the foe.
Rock Slide(Battle Frontier Lounge 7)rock
PWR80ACC95PP15Tutor
Large boulders are hurled. May cause flinching.
Substitute(Lilycove City Department Store Rooftop)normal
PWR0ACC0PP10Tutor
Creates a decoy using 1/4 of the user's maximum HP.
Psych Up(Battle Frontier Lounge 7)normal
PWR0ACC0PP10Tutor
Copies the foe's effect(s) and gives to the user.
Snore(Battle Frontier Lounge 7)normal
PWR60ACC100PP20Tutor
A loud attack that can be used only while asleep.
Icy Wind(Battle Frontier Lounge 7)ice
PWR55ACC95PP20Tutor
A chilling attack that lowers the foe's SPEED.
Endure(Battle Frontier Lounge 7)normal
PWR0ACC0PP10Tutor
Endures any attack for 1 turn, leaving at least 1HP.
Mud Slap(Battle Frontier Lounge 7)ground
PWR30ACC100PP15Tutor
Hurls mud in the foe's face to reduce its accuracy.
Swagger(Slateport City Pokemon Fan Club)normal
PWR0ACC90PP15Tutor
Confuses the foe, but also sharply raises ATTACK.
Sleep Talk(Fortree City House 2)normal
PWR0ACC0PP10Tutor
Uses an available move randomly while asleep.
Swift(Battle Frontier Lounge 7)normal
PWR60ACC0PP20Tutor
Sprays star-shaped rays that never miss.
Fury Cutter(Verdanturf Town Pokemon Center 1F)bug
PWR10ACC95PP20Tutor
An attack that intensifies on each successive hit.

Type Summary

3
Weaknesses
5
Resistances
1
Immunities
9
Neutral

Weaknesses

Types that deal increased damage to Rayquaza. Use these types to counter it effectively.

Resistances & Immunities

Types that Rayquaza resists or is immune to. Avoid using these types against it.

Immunities (0×)

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Rayquaza differs across the games we cover →

Related tools
Use ← → arrow keys to navigate