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Rayquazain Pokémon Emerald Legacy
dragon
Front
Normal
Shiny
Animated
Shiny Animated
Back
Normal
Shiny
Type
Dragon
Dex
#406
Abilities
Negates weather effects.
Growth Rate
slow
Gender Ratio
Genderless
Egg Groups
undiscovered
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
3
Base Exp
220
EV Yield
2 Attack1 SpecialAttack
Wild Held Items
None
Weak To
ice ×4rock ×2dragon ×2fairy ×2
Resists
fire ×0.5water ×0.5grass ×0.25fighting ×0.5bug ×0.5
Immune To
ground
Evolution Chain
This Pokémon does not evolve.
How to Obtain
There's a one-time encounter in Sky Pillar Top at level 70.
| Location | Level | Method | Form | Held Item | Prerequisite |
|---|---|---|---|---|---|
| Sky Pillar Top | Lv. 70 | legendary | - | - | - |
Level Up Moves (11)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| TwisterLevel: 1Twister | dragon | 50 | 100 | 20 | ||
| Whips up a vicious twister to tear at the foe. | ||||||
| Scary FaceLevel: 5Scary Face | normal | 0 | 90 | 10 | ||
| Frightens with a scary face to sharply reduce SPEED. | ||||||
| RestLevel: 15Rest | psychic | 0 | 0 | 10 | ||
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| Ancient PowerLevel: 20Ancient Power | rock | 60 | 100 | 10 | ||
| An attack that may raise all stats. | ||||||
| Dragon ClawLevel: 25Dragon Claw | dragon | 90 | 100 | 15 | ||
| Slashes the foe with sharp claws. | ||||||
| Dragon DanceLevel: 30Dragon Dance | dragon | 0 | 0 | 20 | ||
| A mystical dance that ups ATTACK and SPEED. | ||||||
| CrunchLevel: 35Crunch | dark | 80 | 100 | 15 | ||
| Crunches with sharp fangs. May lower DEFENSE. | ||||||
| FlyLevel: 45Fly | 70 | 100 | 15 | |||
| Flies up on the first turn, then strikes the next turn. | ||||||
| Extreme SpeedLevel: 60Extreme Speed | normal | 80 | 100 | 15 | ||
| An extremely fast and powerful attack. | ||||||
| OutrageLevel: 65Outrage | dragon | 110 | 100 | 15 | ||
| A rampage of 2 to 3 turns that confuses the user. | ||||||
| Hyper BeamLevel: 75Hyper Beam | normal | 150 | 90 | 5 | ||
| Powerful, but leaves the user immobile the next turn. |
Related Guides
TM/HM Moves (36)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Dragon ClawDragon Claw | dragon | 90 | 100 | 15 | TM02TM02 | |
| Slashes the foe with sharp claws. | ||||||
| Water PulseWater Pulse | water | 60 | 100 | 20 | TM03TM03 | |
| Attacks with ultrasonic waves. May confuse the foe. | ||||||
| RoarRoar | normal | 0 | 100 | 20 | TM05TM05 | |
| Makes the foe flee to end the battle. | ||||||
| ToxicToxic | poison | 0 | 85 | 10 | TM06TM06 | |
| Poisons the foe with an intensifying toxin. | ||||||
| Bulk UpBulk Up | fighting | 0 | 0 | 20 | TM08TM08 | |
| Bulks up the body to boost both ATTACK and DEFENSE. | ||||||
| The effectiveness varies with the user. | ||||||
| Sunny DaySunny Day | fire | 0 | 0 | 10 | TM11TM11 | |
| Boosts the power of FIRE- type moves for 5 turns. | ||||||
| Ice BeamIce Beam | ice | 95 | 100 | 15 | TM13TM13 | |
| Blasts the foe with an icy beam that may freeze it. | ||||||
| BlizzardBlizzard | ice | 120 | 70 | 5 | TM14TM14 | |
| Hits the foe with an icy storm that may freeze it. | ||||||
| Hyper BeamHyper Beam | normal | 150 | 90 | 5 | TM15TM15 | |
| Powerful, but leaves the user immobile the next turn. | ||||||
| ProtectProtect | normal | 0 | 0 | 10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| Rain DanceRain Dance | water | 0 | 0 | 10 | TM18TM18 | |
| Boosts the power of WATER- type moves for 5 turns. | ||||||
| FrustrationFrustration | normal | 1 | 100 | 20 | TM21TM21 | |
| An attack that is stronger if the TRAINER is disliked. | ||||||
| Solar BeamSolar Beam | grass | 120 | 100 | 10 | TM22TM22 | |
| Absorbs light in one turn, then attacks next turn. | ||||||
| Iron TailIron Tail | steel | 100 | 90 | 15 | TM23TM23 | |
| Attacks with a rock-hard tail. May lower DEFENSE. | ||||||
| ThunderboltThunderbolt | electric | 95 | 100 | 15 | TM24TM24 | |
| A strong electrical attack that may paralyze the foe. | ||||||
| ThunderThunder | electric | 120 | 70 | 10 | TM25TM25 | |
| A lightning attack that may cause paralysis. | ||||||
| EarthquakeEarthquake | ground | 100 | 100 | 10 | TM26TM26 | |
| A powerful quake, but has no effect on flying foes. | ||||||
| ReturnReturn | normal | 1 | 100 | 20 | TM27TM27 | |
| An attack that increases in power with friendship. | ||||||
| Brick BreakBrick Break | fighting | 75 | 100 | 15 | TM31TM31 | |
| Destroys barriers such as REFLECT and causes damage. | ||||||
| Double TeamDouble Team | normal | 0 | 0 | 15 | TM32TM32 | |
| Creates illusory copies to raise evasiveness. | ||||||
| Shock WaveShock Wave | electric | 60 | 0 | 20 | TM34TM34 | |
| A fast and unavoidable electric attack. | ||||||
| FlamethrowerFlamethrower | fire | 95 | 100 | 15 | TM35TM35 | |
| A powerful fire attack that may inflict a burn. | ||||||
| SandstormSandstorm | rock | 0 | 0 | 10 | TM37TM37 | |
| Causes a sandstorm that rages for several turns. | ||||||
| Fire BlastFire Blast | fire | 120 | 85 | 5 | TM38TM38 | |
| Incinerates everything it strikes. May cause a burn. | ||||||
| Aerial AceAerial Ace | 60 | 0 | 20 | TM40TM40 | ||
| An extremely speedy and unavoidable attack. | ||||||
| FacadeFacade | normal | 70 | 100 | 20 | TM42TM42 | |
| Boosts ATTACK when burned, paralyzed, or poisoned. | ||||||
| Secret PowerSecret Power | normal | 70 | 100 | 20 | TM43TM43 | |
| An attack with effects that vary by location. | ||||||
| RestRest | psychic | 0 | 0 | 10 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| OverheatOverheat | fire | 140 | 90 | 5 | TM50TM50 | |
| Allows a full-power attack, but sharply lowers SP. ATK. | ||||||
| FlyFly | 70 | 100 | 15 | HM02HM02 | ||
| Flies up on the first turn, then strikes the next turn. | ||||||
| SurfSurf | water | 95 | 100 | 15 | HM03HM03 | |
| Creates a huge wave, then crashes it down on the foe. | ||||||
| StrengthStrength | normal | 80 | 100 | 15 | HM04HM04 | |
| Builds enormous power, then slams the foe. | ||||||
| Rock SmashRock Smash | fighting | 60 | 100 | 15 | HM06HM06 | |
| A rock-crushing attack that may lower DEFENSE. | ||||||
| WaterfallWaterfall | water | 70 | 100 | 15 | HM07HM07 | |
| Charges the foe with speed to climb waterfalls. | ||||||
| DiveDive | water | 80 | 100 | 15 | HM08HM08 | |
| Dives underwater the first turn and strikes next turn. |
Pokédex Entry
Sky High Pokémon
A Pokémon that flies endlessly in the ozone layer. It is said it would descend to the ground if Kyogre and Groudon were to fight.
Rayquaza in Pokémon Emerald Legacy
Rayquaza is #406 in the Pokédex for Pokémon rayquaza. This page covers its dragon/flying typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it.