Accent Image to accompany hero

Rayquazain Pokémon SoulGold

dragonflying

Pokédex Entry

Sky High Pokémon

A Pokémon that flies endlessly in the ozone layer. It is said it would descend to the ground if Kyogre and Groudon were to fight.

Rayquaza in Pokémon SoulGold

Rayquaza is #384 in the Pokédex for Pokémon SoulGold. This page covers its dragon/flying typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it.

Type
DragonFlying
Dex
#384
Abilities

Negates weather effects.

Growth Rate
slow
Gender Ratio
Genderless
Egg Groups
undiscovered
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
3
pokeball
Poké Ball1.6%
greatball
Great Ball1.6%
ultraball
Ultra Ball1.6%
Base Exp
340
EV Yield
2 Attack1 SpecialAttack
Wild Held Items
None
Weak To
ice ×4rock ×2dragon ×2fairy ×2
Resists
fire ×0.5water ×0.5grass ×0.25fighting ×0.5bug ×0.5
Immune To
ground

How to Obtain

There's a one-time encounter in Sky Pillar Top at level 70.

LocationLevelMethodFormHeld ItemPrerequisite
Sky Pillar TopLv. 70legendary---

Level Up Moves (15)

Scary FaceLevel: 1normal
0010
Frightens with a scary face to sharply reduce Speed.
TwisterLevel: 1dragon
4010020
Whips up a vicious twister to tear at foes. May flinch.
Ancient PowerLevel: 1rock
601005
An attack that may raise all stats.
Air SlashLevel: 1flying
75950
Attacks with a blade of air. May cause flinching.
Dragon AscentLevel: 1flying
1201005
A strong attack but lowers the defensive stats.
CrunchLevel: 9dark
8010015
Crunches with sharp fangs. May lower Defense.May lower Sp. Def.
Dragon DanceLevel: 18dragon
0020
A mystical dance that ups Attack and Speed.
Extreme SpeedLevel: 27normal
801005
An extremely fast and powerful attack.
Dragon PulseLevel: 36dragon
010010
Generates a shock wave to damage the foe.
Hyper VoiceLevel: 45normal
9010010
A loud attack that uses sound waves to injure.
RestLevel: 54psychic
000
The user sleeps for 2 turns, restoring HP and status.
FlyLevel: 63flying
09515
Flies up on the first turn, then strikes the next turn.
HurricaneLevel: 72flying
07010
Traps the foe in a fierce wind. May cause confusion.
OutrageLevel: 81dragon
01000
A rampage of 2 to 3 turns that confuses the user.
Hyper BeamLevel: 90normal
150905
Leaves the user immobile if target is not KO'd.

TM/HM Moves (54)

Aerial Aceflying
60020TM40
An extremely speedy and unavoidable attack.
Blizzardice
005TM14
Hits the foes with an icy storm. May cause frostbite.storm that may freeze it.
Brick Breakfighting
7510015TM31
Destroys barriers such as REFLECT and causes damage.
Brutal Swingdark
6010020TM59
Violently swings around to hurt everyone nearby.
Bulk Upfighting
0020TM08
Bulks up the body to boost both Attack and Defense.
Bulldozeground
6010020TM78
Stomps down on the ground. Hits all and lowers Speed.
Divewater
010010HM08
Dives underwater the first turn and strikes next turn.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Dragon Clawdragon
8010015TM02
Slashes the foe with sharp claws.
Dragon Taildragon
609010TM82
Knocks foe away to switch it out or end wild battle.
Earthquakeground
10010010TM26
A powerful quake that hits all other Pokémon.
Echoed Voicenormal
4010015TM49
Does more damage every turn it is used.
Energy Ballgrass
010010TM53
Draws power from nature to attack. May lower Sp. Def.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Fire Blastfire
0855TM38
Incinerates everything it strikes. May cause a burn.
Flamethrowerfire
010015TM35
A powerful fire attack that may inflict a burn.
Flingdark
110010TM56
The effectiveness varies with the held item.
Flyflying
09515HM02
Flies up on the first turn, then strikes the next turn.
Focus Blastfighting
120705TM52
Attacks at full power. May lower Sp. Def.
Frustrationnormal
110020TM21
An attack that is stronger if the Trainer is disliked.
Giga Impactnormal
150905TM68
Leaves the user immobile if target is not KO'd.
Gyro Ballsteel
11005TM74
A high-speed spin that does more damage to faster foes.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Hone Clawsdark
0015TM76
Sharpens its claws to raise Attack and Accuracy.
Hyper Beamnormal
150905TM15
Leaves the user immobile if target is not KO'd.
Ice Beamice
010010TM13
Blasts the foe with an icy beam. May cause frostbite.beam that may freeze it.
Overheatfire
0905TM50
Allows a full-power attack, but sharply lowers Sp. Atk.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
005TM18
Boosts the power of Water- type moves for 5 turns.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
110020TM27
An attack that increases in power with friendship.
Rock Sliderock
759010TM80
Hits the foe with an avalanche of rocks.
Rock Smashfighting
010015HM06
A rock-crushing attack that may lower Defense.
Rock Tombrock
000TM39
Stops the foe from moving with rocks and cuts Speed.
Roundnormal
6010015TM48
A song that inflicts damage. Others can join in too.
Sandstormrock
0010TM37
Causes a sandstorm that rages for several turns.
Shadow Clawghost
7010015TM65
Strikes with a shadow claw. High critical-hit ratio.
Sky Dropflying
6010010TM58
Takes the foe into the sky then drops it the next turn.
Solar Beamgrass
12010010TM22
Absorbs light in one turn, then attacks next turn.
Stone Edgerock
100805TM71
Stabs the foe with stones. High critical-hit ratio.
Strengthnormal
8010015HM04
Builds enormous power, then slams the foe.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Sunny Dayfire
005TM11
Boosts the power of Fire- type moves for 5 turns.
Surfwater
010015HM03
Creates a huge wave, then crashes it down on the field.crashes it down on the foes.
Swords Dancenormal
000TM75
A fighting dance that sharply raises Attack.
Thunderelectric
07010TM25
A lightning attack that may cause paralysis.
Thunderboltelectric
010015TM24
A strong electrical attack that may paralyze the foe.
Thunder Waveelectric
0020TM73
A weak jolt of electricity that paralyzes the foe.
Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.
U Turnbug
7010020TM89
Does damage then switches out the user.
Waterfallwater
8010015HM07
Charges with speed to climb waterfalls. May flinch.
Water Pulsewater
6010020TM88
Attacks with ultrasonic waves. May confuse the foe.
Whirlpoolwater
0015HM10
Traps and hurts the foe in a whirlpool for turns.
Wild Chargeelectric
9010015TM93
An electrical tackle that also hurts the user.

Type Summary

4
Weaknesses
5
Resistances
1
Immunities
8
Neutral

Weaknesses

Types that deal increased damage to Rayquaza. Use these types to counter it effectively.

Resistances & Immunities

Types that Rayquaza resists or is immune to. Avoid using these types against it.

Immunities (0×)

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

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