Accent Image to accompany hero

Giblein Pokémon Crystal Advance Redux

dragonground

Pokédex Entry

Land Shark Pokémon

It nests in horizontal holes warmed by geothermal heat. Foes who get too close can expect to be pounced on and bitten.

Gible in Pokémon Crystal Advance Redux

Gible is #443 in the Pokédex for Pokémon Crystal Advance Redux. This page covers its dragon/ground typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 2 encounter locations.

Type
DragonGround
Dex
#443
Abilities
Sand Veil(Primary)

Ups evasion by 1 stage in a sandstorm.

Rough Skin(Secondary)

Hurts to touch.

Growth Rate
slow
Gender Ratio
50% Male, 50% Female
Egg Groups
monster, dragon
Hatch Rate
Slowest (40 cycles)
Catch Rate
45
pokeball
Poké Ball5.3%
greatball
Great Ball7.5%
ultraball
Ultra Ball8.9%
Base Exp
67
EV Yield
1 Attack
Wild Held Items
Weak To
ice ×4dragon ×2fairy ×2
Resists
fire ×0.5poison ×0.5rock ×0.5
Immune To
electric

Evolution Chain

Base form
Level up Gible to Lv. 24
Level up Gabite to Lv. 48

How to Obtain

You can catch Gible in Dragons Den (very rare), and in Mt. Moon (very rare). Wild ones range from level 30 to 39.

Wild Encounters (2)

Level Up Moves (14)

TackleLevel: 1normal
PWR40ACC100PP35
A physical attack in which the user charges, full body, into the foe.
Sand-AttackLevel: 3ground
PWR0ACC100PP15
A lot of sand is hurled in the foe's face, reducing its accuracy.
Dragon RageLevel: 5dragon
PWR1ACC100PP10
The foe is hit with a wave that always does 40HP damage.
SandstormLevel: 7rock
PWR0ACC0PP10
A 5-turn sandstorm that damages all types except Rock, Ground, and Steel.
Sand TombLevel: 10ground
PWR35ACC85PP15
The foe is trapped inside a painful sandstorm for two to five turns.
DragonbreathLevel: 13dragon
PWR60ACC100PP20
The foe is hit with an incredible blast of breath that may also paralyze.
Scary FaceLevel: 17normal
PWR0ACC90PP10
Frightens the foe with a scary face to sharply reduce its Speed.
Metal ClawLevel: 21steel
PWR50ACC95PP35
The foe is attacked with steel claws. It may also raise the user's Attack.
SlashLevel: 25normal
PWR70ACC100PP20
The foe is slashed with claws, etc. It has a high critical-hit ratio.
Dragon ClawLevel: 29dragon
PWR80ACC100PP15
Sharp, huge claws hook and slash the foe quickly and with great power.
DigLevel: 33ground
PWR80ACC100PP10
An attack that hits on the 2nd turn. Can also be used to exit dungeons.
SwaggerLevel: 37normal
PWR0ACC90PP15
A move that makes the foe confused, but also sharply raises its Attack.
Iron HeadLevel: 41steel
PWR80ACC100PP15
The foe is slammed with its hard head. It may also make the foe flinch.
Dragon RushLevel: 45dragon
PWR100ACC75PP10
A tackle exhibiting devastating menace. This may also make the target flinch.

Egg Moves (11)

Body Slamnormal
PWR85ACC100PP15
The user drops its full body on the foe. It may leave the foe paralyzed.
Double-Edgenormal
PWR120ACC100PP15
A reckless, life- risking tackle that also hurts the user a little.
Dragonbreathdragon
PWR60ACC100PP20
The foe is hit with an incredible blast of breath that may also paralyze.
Iron Headsteel
PWR80ACC100PP15
The foe is slammed with its hard head. It may also make the foe flinch.
Metal Clawsteel
PWR50ACC95PP35
The foe is attacked with steel claws. It may also raise the user's Attack.
Mud Shotground
PWR55ACC95PP15
The user attacks by hurling mud. It also reduces the foe's Speed.
Outragedragon
PWR120ACC100PP15
The user thrashes about for two to three turns, then becomes confused.
Sand Tombground
PWR35ACC85PP15
The foe is trapped inside a painful sandstorm for two to five turns.
Scary Facenormal
PWR0ACC90PP10
Frightens the foe with a scary face to sharply reduce its Speed.
Thrashnormal
PWR120ACC100PP20
The user rampages about for two to three turns, then becomes confused.
Twisterdragon
PWR40ACC100PP20
A vicious twister attacks the foe. It may make the foe flinch.

TM/HM Moves (25)

Headbuttnormal
PWR70ACC100PP15TM02
The user sticks its head out and rams. It may make the foe flinch.
Curseghost
PWR0ACC0PP10TM03
A move that works differently for the Ghost type and all the other types.
Roarnormal
PWR0ACC100PP20TM05
The foe is made to switch out with an ally. In the wild, the battle ends.
Toxicpoison
PWR0ACC85PP10TM06
A move that badly poisons the foe. Its poison damage worsens every turn.
Rock Sliderock
PWR75ACC90PP10TM08
Large boulders are hurled at the foe. It may make the foe flinch.
Hidden Powertypeless
PWR60ACC100PP15TM10
An attack that varies in type and intensity depending on the user.
Sunny Dayfire
PWR0ACC0PP5TM11
The sun blazes for five turns, powering up Fire-type moves.
Protectnormal
PWR0ACC0PP10TM17
Enables the user to evade all attacks. It may fail if used in succession.
Rain Dancewater
PWR0ACC0PP5TM18
A heavy rain falls for five turns, powering up Water- type moves.
Iron Tailsteel
PWR100ACC75PP15TM23
An attack with a steel-hard tail. It may lower the foe's Defense stat.
Dragon Clawdragon
PWR80ACC100PP15TM24
Sharp, huge claws hook and slash the foe quickly and with great power.
Earthquakeground
PWR100ACC100PP10TM26
An earthquake that strikes all Pokémon in battle excluding the user.
Returnnormal
PWR1ACC100PP20TM27
This attack move grows more powerful the more the user likes its Trainer.
Digground
PWR80ACC100PP10TM28
An attack that hits on the 2nd turn. Can also be used to exit dungeons.
Double Teamnormal
PWR0ACC0PP15TM32
The user creates illusory copies of itself to raise its evasiveness.
Swaggernormal
PWR0ACC90PP15TM34
A move that makes the foe confused, but also sharply raises its Attack.
Sandstormrock
PWR0ACC0PP10TM37
A 5-turn sandstorm that damages all types except Rock, Ground, and Steel.
Fire Blastfire
PWR120ACC85PP5TM38
The foe is hit with an intense flame. It may leave the target with a burn.
Swiftnormal
PWR60ACC0PP20TM39
Star-shaped rays that never miss are fired at all foes in battle.
Detectfighting
PWR0ACC0PP5TM43
Enables the user to evade all attacks. It may fail if used in succession.
Restpsychic
PWR0ACC0PP10TM44
The user sleeps for two turns to fully restore HP and heal any status problem.
Fury Cutterbug
PWR20ACC95PP20TM49
An attack that grows stronger on each successive hit.
Cutgrass
PWR60ACC95PP30HM01
A basic attack used to cut trees and grass. Chance to raise Attack stat.
Strengthrock
PWR95ACC100PP15HM04
The user throws a large boulder at the foe. Chance to cause flinch.
Rock Smashfighting
PWR55ACC100PP15HM06
An attack that may also cut Defense. It can also smash cracked boulders.

Move Tutor Moves (22)

Earth Power(Route 3)ground
PWR90ACC100PP10Tutor
Makes the ground under the foe erupt with power. Lower the foe's Sp. Def.
Aerial Ace(Pallet Town)flying
PWR60ACC0PP20Tutor
An extremely fast attack against one target. It can't be evaded.
Stone Edge(Route 5)rock
PWR100ACC80PP5Tutor
The foe is stabbed by sharpened stones. It has a high critical-hit ratio.
Flamethrower(Celadon City)fire
PWR95ACC100PP15Tutor
The foe is scorched with intense flames. The foe may suffer a burn.
False Swipe(Ruins Of Alph)normal
PWR40ACC100PP40Tutor
A restrained attack that always leaves the foe with at least 1 HP.
Attract(Goldenrod City)normal
PWR0ACC100PP15Tutor
If it is the other gender, the foe is made infatuated and unlikely to attack.
Sleep Talk(Ecruteak City)normal
PWR0ACC0PP10Tutor
While asleep, the user randomly uses one of the moves it knows.
Dragon Pulse(Blackthorn City)dragon
PWR90ACC100PP10Tutor
The foe is attacked with a shock wave generated by the user's gaping mouth.
Shadow Claw(Soul House)ghost
PWR70ACC100PP15Tutor
Claws made of shadows rake the foe. It has a high critical-hit ratio.
Power Gem(Pewter City)rock
PWR80ACC100PP20Tutor
The user attacks with a ray of light that sparkles like gemstones.
Facade(Goldenrod Dept., Ice Path)normal
PWR70ACC100PP20Tutor
An attack that is boosted if user is burned, poisoned, or paralyzed.
Mimic(Goldenrod Dept., Saffron City)normal
PWR0ACC100PP10Tutor
The user copies the move last used by the foe for the rest of the battle.
Body Slam(Battle Tower, Route 25)normal
PWR85ACC100PP15Tutor
The user drops its full body on the foe. It may leave the foe paralyzed.
Bulldoze(Goldenrod Dept., Hollow Tunnel)ground
PWR60ACC100PP20Tutor
The user hits all Pokémon in battle by stomping. Lowers Speed of those hit.
Outrage(Celadon Dept.)dragon
PWR120ACC100PP15Tutor
The user thrashes about for two to three turns, then becomes confused.
Thunder Fang(Battle Tower, Ecruteak City)electric
PWR65ACC95PP15Tutor
The user bites the foe. It may also make the foe flinch, or paralyze it.
Fire Fang(Battle Tower, Ecruteak City)fire
PWR65ACC95PP15Tutor
The user bites the foe. It may also make the foe flinch, or leave it burned.
Rock Climb(Battle Tower, Celadon Dept.)normal
PWR90ACC85PP20Tutor
A charging attack that may confuse the foe. May use to reach new areas.
Swords Dance(Battle Tower)normal
PWR0ACC0PP30Tutor
A frenetic dance of fighting. It sharply raises the Attack stat.
Crunch(Blackthorn City)dark
PWR80ACC100PP15Tutor
The foe is crunched with sharp fangs. It may lower the foe's Defense.
Iron Head(Blackthorn City)steel
PWR80ACC100PP15Tutor
The foe is slammed with its hard head. It may also make the foe flinch.
Hone Claws(Battle Tower)dark
PWR0ACC0PP15Tutor
The user sharpens its claws to raise its Attack and Accuracy.

Type Summary

2
Weaknesses
3
Resistances
1
Immunities
12
Neutral

Weaknesses

Types that deal increased damage to Gible. Use these types to counter it effectively.

Resistances & Immunities

Types that Gible resists or is immune to. Avoid using these types against it.

Immunities (0×)

Base Stats

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Gible differs across the games we cover →

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