Accent Image to accompany hero

Bastiodonin Pokémon Crystal Advance Redux

rocksteel

Pokédex Entry

Shield Pokémon

When attacked, they form a wall. Their rock-hard faces serve to protect them from the attacks.

Bastiodon in Pokémon Crystal Advance Redux

Bastiodon is #411 in the Pokédex for Pokémon Crystal Advance Redux. This page covers its rock/steel typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.

Type
RockSteel
Dex
#411
Abilities
Sturdy(Primary)

Cannot be KO'd from full HP.

Soundproof(Secondary)

Avoids sound-based moves.

Growth Rate
erratic
Gender Ratio
87.5% Male, 12.5% Female
Egg Groups
monster
Hatch Rate
Slowest (40 cycles)
Catch Rate
45
pokeball
Poké Ball5.3%
greatball
Great Ball7.5%
ultraball
Ultra Ball8.9%
Base Exp
173
EV Yield
2 Defense
Wild Held Items
None
Weak To
water ×2fighting ×4ground ×4
Resists
normal ×0.25ice ×0.5flying ×0.25psychic ×0.5bug ×0.5rock ×0.5dragon ×0.5fairy ×0.5
Immune To
poison

Evolution Chain

Base form
Level up Shieldon to Lv. 30

How to Obtain

Bastiodon has no wild encounters recorded in this game. Evolve Shieldon to get one.

Evolution Moves (1)

Moves learned upon evolving into Bastiodon.

Blocknormal
PWR0ACC0PP5
The user blocks the foe's way with arms spread wide to prevent escape.

Level Up Moves (20)

TackleLevel: 1normal
PWR40ACC100PP35
A physical attack in which the user charges, full body, into the foe.
ProtectLevel: 1normal
PWR0ACC0PP10
Enables the user to evade all attacks. It may fail if used in succession.
Mud-SlapLevel: 3ground
PWR20ACC100PP10
Mud is hurled in the foe's face to inflict damage and lower its accuracy.
HardenLevel: 5normal
PWR0ACC0PP30
The user stiffens all the muscles in its body to raise its Defense stat.
TauntLevel: 7dark
PWR0ACC100PP20
The foe is taunted into a rage that allows it to use only attack moves.
Metal SoundLevel: 10steel
PWR0ACC85PP40
A horrible metallic screech is used to sharply lower the foe's Sp. Def.
Metal ClawLevel: 13steel
PWR50ACC95PP35
The foe is attacked with steel claws. It may also raise the user's Attack.
Take DownLevel: 15normal
PWR90ACC85PP20
A reckless, full- body charge attack that also hurts the user a little.
Iron DefenseLevel: 18steel
PWR0ACC0PP15
The user hardens its body's surface to sharply raise its Defense stat.
AncientpowerLevel: 21rock
PWR60ACC100PP5
An ancient power is used to attack. It may also raise all the user's stats.
SwaggerLevel: 24normal
PWR0ACC90PP15
A move that makes the foe confused, but also sharply raises its Attack.
BulldozeLevel: 28ground
PWR60ACC100PP20
The user hits all Pokémon in battle by stomping. Lowers Speed of those hit.
EndureLevel: 33normal
PWR0ACC0PP10
The user endures any hit with 1 HP left. It may fail if used in succession.
Metal BurstLevel: 38steel
PWR1ACC100PP10
A retaliation move that counters any damaging move with 1.5x the damage.
Iron HeadLevel: 42steel
PWR80ACC100PP15
The foe is slammed with its hard head. It may also make the foe flinch.
Rock SlideLevel: 46rock
PWR75ACC90PP10
Large boulders are hurled at the foe. It may make the foe flinch.
Stealth RockLevel: 50rock
PWR0ACC0PP20
Levitating rocks are laid around the foe's party to hurt foes switching in.
Iron TailLevel: 54steel
PWR100ACC75PP15
An attack with a steel-hard tail. It may lower the foe's Defense stat.
Earth PowerLevel: 59ground
PWR90ACC100PP10
Makes the ground under the foe erupt with power. Lower the foe's Sp. Def.
FissureLevel: 65ground
PWR1ACC30PP5
The foe is dropped into a fissure. The foe faints if it hits.

TM/HM Moves (27)

Headbuttnormal
PWR70ACC100PP15TM02
The user sticks its head out and rams. It may make the foe flinch.
Curseghost
PWR0ACC0PP10TM03
A move that works differently for the Ghost type and all the other types.
Roarnormal
PWR0ACC100PP20TM05
The foe is made to switch out with an ally. In the wild, the battle ends.
Toxicpoison
PWR0ACC85PP10TM06
A move that badly poisons the foe. Its poison damage worsens every turn.
Zap Cannonelectric
PWR120ACC50PP5TM07
An electric blast is fired like a cannon to inflict damage and paralyze.
Rock Sliderock
PWR75ACC90PP10TM08
Large boulders are hurled at the foe. It may make the foe flinch.
Hidden Powertypeless
PWR60ACC100PP15TM10
An attack that varies in type and intensity depending on the user.
Sunny Dayfire
PWR0ACC0PP5TM11
The sun blazes for five turns, powering up Fire-type moves.
Avalancheice
PWR60ACC100PP10TM13
An attack move that gains in intensity if the target has hurt the user.
Blizzardice
PWR120ACC70PP5TM14
The foe is blasted with a blizzard. It may leave the foe frostbitten.
Hyper Beamnormal
PWR150ACC90PP5TM15
A severely damaging attack that makes the user rest on the next turn.
Protectnormal
PWR0ACC0PP10TM17
Enables the user to evade all attacks. It may fail if used in succession.
Rain Dancewater
PWR0ACC0PP5TM18
A heavy rain falls for five turns, powering up Water- type moves.
Iron Tailsteel
PWR100ACC75PP15TM23
An attack with a steel-hard tail. It may lower the foe's Defense stat.
Thunderelectric
PWR120ACC70PP10TM25
A brutal lightning attack that may also leave the foe paralyzed.
Earthquakeground
PWR100ACC100PP10TM26
An earthquake that strikes all Pokémon in battle excluding the user.
Returnnormal
PWR1ACC100PP20TM27
This attack move grows more powerful the more the user likes its Trainer.
Digground
PWR80ACC100PP10TM28
An attack that hits on the 2nd turn. Can also be used to exit dungeons.
Double Teamnormal
PWR0ACC0PP15TM32
The user creates illusory copies of itself to raise its evasiveness.
Swaggernormal
PWR0ACC90PP15TM34
A move that makes the foe confused, but also sharply raises its Attack.
Sandstormrock
PWR0ACC0PP10TM37
A 5-turn sandstorm that damages all types except Rock, Ground, and Steel.
Fire Blastfire
PWR120ACC85PP5TM38
The foe is hit with an intense flame. It may leave the target with a burn.
Shock Waveelectric
PWR60ACC0PP20TM41
A rapid jolt of electricity strikes the foe. It can't be evaded.
Detectfighting
PWR0ACC0PP5TM43
Enables the user to evade all attacks. It may fail if used in succession.
Restpsychic
PWR0ACC0PP10TM44
The user sleeps for two turns to fully restore HP and heal any status problem.
Strengthrock
PWR95ACC100PP15HM04
The user throws a large boulder at the foe. Chance to cause flinch.
Rock Smashfighting
PWR55ACC100PP15HM06
An attack that may also cut Defense. It can also smash cracked boulders.

Move Tutor Moves (18)

Earth Power(Route 3)ground
PWR90ACC100PP10Tutor
Makes the ground under the foe erupt with power. Lower the foe's Sp. Def.
Ice Beam(Celadon City)ice
PWR95ACC100PP10Tutor
The foe is struck with an icy beam. It may leave the foe frostbitten.
Thunderbolt(Celadon City)electric
PWR95ACC100PP15Tutor
A strong electrical attack that may also leave the foe paralyzed.
Stone Edge(Route 5)rock
PWR100ACC80PP5Tutor
The foe is stabbed by sharpened stones. It has a high critical-hit ratio.
Flamethrower(Celadon City)fire
PWR95ACC100PP15Tutor
The foe is scorched with intense flames. The foe may suffer a burn.
Mud-Slap(Violet City)ground
PWR20ACC100PP10Tutor
Mud is hurled in the foe's face to inflict damage and lower its accuracy.
Attract(Goldenrod City)normal
PWR0ACC100PP15Tutor
If it is the other gender, the foe is made infatuated and unlikely to attack.
Sleep Talk(Ecruteak City)normal
PWR0ACC0PP10Tutor
While asleep, the user randomly uses one of the moves it knows.
Flash Cannon(Vermilion City)steel
PWR80ACC100PP10Tutor
Light energy is shot at the foe. It may also lower the foe's Sp. Def.
Power Gem(Pewter City)rock
PWR80ACC100PP20Tutor
The user attacks with a ray of light that sparkles like gemstones.
Facade(Goldenrod Dept., Ice Path)normal
PWR70ACC100PP20Tutor
An attack that is boosted if user is burned, poisoned, or paralyzed.
Mimic(Goldenrod Dept., Saffron City)normal
PWR0ACC100PP10Tutor
The user copies the move last used by the foe for the rest of the battle.
Body Slam(Battle Tower, Route 25)normal
PWR85ACC100PP15Tutor
The user drops its full body on the foe. It may leave the foe paralyzed.
Bulldoze(Goldenrod Dept., Hollow Tunnel)ground
PWR60ACC100PP20Tutor
The user hits all Pokémon in battle by stomping. Lowers Speed of those hit.
Outrage(Celadon Dept.)dragon
PWR120ACC100PP15Tutor
The user thrashes about for two to three turns, then becomes confused.
Ancientpower(Goldenrod Dept., Ruins Of Alph)rock
PWR60ACC100PP5Tutor
An ancient power is used to attack. It may also raise all the user's stats.
Iron Head(Blackthorn City)steel
PWR80ACC100PP15Tutor
The foe is slammed with its hard head. It may also make the foe flinch.
Taunt(Battle Tower, Three Island, Underwater Sevii)dark
PWR0ACC100PP20Tutor
The foe is taunted into a rage that allows it to use only attack moves.

Type Summary

3
Weaknesses
7
Resistances
1
Immunities
7
Neutral

Weaknesses

Types that deal increased damage to Bastiodon. Use these types to counter it effectively.

Resistances & Immunities

Types that Bastiodon resists or is immune to. Avoid using these types against it.

Immunities (0×)

Base Stats

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Bastiodon differs across the games we cover →

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