Same name in this game

Sneasel is the name this game gives to more than one species. Sneasel #215. The number after each name is the game's own regional dex entry.

Accent Image to accompany hero

Sneasel #215in Pokémon Crystal Advance Redux

darkice

Pokédex Entry

Sharp Claw Pokémon

Vicious in nature, it drives Pidgey from their nests and feasts on the eggs that are left behind.

Sneasel #215 in Pokémon Crystal Advance Redux

Sneasel #215 is #215 in Crystal Advance Redux's regional Pokédex. This page covers its dark/ice typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 4 encounter locations.

Type
DarkIce
Dex
#215
Abilities
Inner Focus(Primary)

Prevents flinching & Intimidate usage.

Keen Eye(Secondary)

Prevents loss of accuracy.

Growth Rate
mediumslow
Gender Ratio
50% Male, 50% Female
Egg Groups
field
Hatch Rate
Slowest (40 cycles)
Catch Rate
60
pokeball
Poké Ball6.9%
greatball
Great Ball8.9%
ultraball
Ultra Ball11.5%
Base Exp
132
EV Yield
1 Speed
Weak To
fire ×2fighting ×4bug ×2rock ×2steel ×2fairy ×2
Resists
ice ×0.5ghost ×0.5dark ×0.5
Immune To
psychic

Evolution Chain

Base form
Level up Sneasel holding Razor Claw

How to Obtain

Sneasel #215 can be found in Cinnabar Island (rare), in Ice Path (rare), and in Seafoam Islands (rare), among one other area. Wild ones range from level 22 to 49.

Wild Encounters (4)

Level Up Moves (20)

ScratchLevel: 1normal
PWR40ACC100PP35
Hard, pointed, and sharp claws rake the foe.
LeerLevel: 3normal
PWR0ACC100PP30
The foe is given an intimidating look that lowers its Defense stat.
PursuitLevel: 5dark
PWR40ACC100PP20
An attack move that works especially well on a foe that is switching out.
TauntLevel: 7dark
PWR0ACC100PP20
The foe is taunted into a rage that allows it to use only attack moves.
Quick AttackLevel: 9normal
PWR40ACC100PP30
An almost invisibly fast attack that is certain to strike first.
ScreechLevel: 11normal
PWR0ACC85PP40
An ear-splitting screech is emitted to sharply reduce the foe's Defense.
Faint AttackLevel: 14dark
PWR60ACC0PP20
The user draws up close to the foe disarmingly, then hits without fail.
Fury SwipesLevel: 17normal
PWR18ACC80PP15
The foe is raked with sharp claws or scythes two to five times.
Hone ClawsLevel: 20dark
PWR0ACC0PP15
The user sharpens its claws to raise its Attack and Accuracy.
Ice ShardLevel: 23ice
PWR40ACC100PP30
The user hurls chunks of ice that are certain to strike first.
AgilityLevel: 26psychic
PWR0ACC0PP30
The user relaxes and lightens its body to sharply boost its Speed.
Knock OffLevel: 29dark
PWR65ACC100PP20
Knocks down the foe's held item to prevent its use during the battle.
SlashLevel: 32normal
PWR70ACC100PP20
The foe is slashed with claws, etc. It has a high critical-hit ratio.
Ice PunchLevel: 35ice
PWR75ACC100PP15
The foe is punched with an icy fist. It may leave the foe frostbitten.
SnatchLevel: 39dark
PWR0ACC0PP10
Steals the effects of the foe's healing or status- changing move.
Metal ClawLevel: 42steel
PWR50ACC95PP35
The foe is attacked with steel claws. It may also raise the user's Attack.
Beat UpLevel: 45dark
PWR20ACC100PP10
All party Pokémon join in the attack. The more allies, the more damage.
SpiteLevel: 50ghost
PWR0ACC100PP10
A move that cuts 2 to 5 PP from the move last used by the foe.
X-ScissorLevel: 54bug
PWR80ACC100PP15
The user slashes the foe with crossed claws as if they were scissors.
Icicle CrashLevel: 59ice
PWR85ACC90PP10
Icicles are dropped on the foe. It may also make the foe flinch.

Egg Moves (13)

Assistnormal
PWR0ACC0PP20
The user randomly picks and uses a move of an allied Pokémon.
Bitedark
PWR60ACC100PP25
The user bites with vicious fangs. It may make the foe flinch.
Counterfighting
PWR1ACC100PP20
A retaliation move that counters any physical hit with double the damage.
Crush Clawnormal
PWR75ACC95PP10
The foe is attacked with sharp claws. It may also lower the foe's Defense.
Double Hitnormal
PWR35ACC100PP15
The user slams the foe twice in a row with a long tail, vines, etc.
Fake Outnormal
PWR40ACC100PP10
An attack that hits first and causes flinching. Usable only on 1st turn.
Foresightnormal
PWR0ACC0PP40
Completely negates the foe's efforts to heighten its ability to evade.
Ice Punchice
PWR75ACC100PP15
The foe is punched with an icy fist. It may leave the foe frostbitten.
Ice Shardice
PWR40ACC100PP30
The user hurls chunks of ice that are certain to strike first.
Punishmentdark
PWR0ACC100PP5
The more the foe has raised its stats, the greater the move's power.
Pursuitdark
PWR40ACC100PP20
An attack move that works especially well on a foe that is switching out.
Reflectpsychic
PWR0ACC0PP20
A wall of light cuts damage from physical attacks for five turns.
Spiteghost
PWR0ACC100PP10
A move that cuts 2 to 5 PP from the move last used by the foe.

TM/HM Moves (31)

Dynamicpunchfighting
PWR100ACC50PP5TM01
The foe is punched with the user's full power. It confuses the foe if it hits.
Headbuttnormal
PWR70ACC100PP15TM02
The user sticks its head out and rams. It may make the foe flinch.
Curseghost
PWR0ACC0PP10TM03
A move that works differently for the Ghost type and all the other types.
Toxicpoison
PWR0ACC85PP10TM06
A move that badly poisons the foe. Its poison damage worsens every turn.
Calm Mindpsychic
PWR0ACC0PP20TM09
The user focuses its mind to raise the Sp. Atk and Sp. Def stats.
Hidden Powertypeless
PWR60ACC100PP15TM10
An attack that varies in type and intensity depending on the user.
Sunny Dayfire
PWR0ACC0PP5TM11
The sun blazes for five turns, powering up Fire-type moves.
Avalancheice
PWR60ACC100PP10TM13
An attack move that gains in intensity if the target has hurt the user.
Blizzardice
PWR120ACC70PP5TM14
The foe is blasted with a blizzard. It may leave the foe frostbitten.
Snowscapeice
PWR0ACC0PP10TM16
A snowstorm lasting five turns damages all Pokémon except the Ice-type.
Protectnormal
PWR0ACC0PP10TM17
Enables the user to evade all attacks. It may fail if used in succession.
Rain Dancewater
PWR0ACC0PP5TM18
A heavy rain falls for five turns, powering up Water- type moves.
Iron Tailsteel
PWR100ACC75PP15TM23
An attack with a steel-hard tail. It may lower the foe's Defense stat.
Returnnormal
PWR1ACC100PP20TM27
This attack move grows more powerful the more the user likes its Trainer.
Digground
PWR80ACC100PP10TM28
An attack that hits on the 2nd turn. Can also be used to exit dungeons.
Shadow Ballghost
PWR80ACC100PP15TM30
A shadowy blob is hurled at the foe. May also lower the foe's Sp. Def.
Double Teamnormal
PWR0ACC0PP15TM32
The user creates illusory copies of itself to raise its evasiveness.
Swaggernormal
PWR0ACC90PP15TM34
A move that makes the foe confused, but also sharply raises its Attack.
Swiftnormal
PWR60ACC0PP20TM39
Star-shaped rays that never miss are fired at all foes in battle.
Defense Curlnormal
PWR0ACC0PP40TM40
The user curls up to conceal weak spots and raise its Defense stat.
Dream Eaterpsychic
PWR100ACC100PP15TM42
Absorbs half the damage it inflicted on a sleeping foe to restore HP.
Detectfighting
PWR0ACC0PP5TM43
Enables the user to evade all attacks. It may fail if used in succession.
Restpsychic
PWR0ACC0PP10TM44
The user sleeps for two turns to fully restore HP and heal any status problem.
Thiefdark
PWR60ACC100PP25TM46
An attack that may take the foe's held item if the user isn't holding one.
Fury Cutterbug
PWR20ACC95PP20TM49
An attack that grows stronger on each successive hit.
Freezy Frostice
PWR0ACC85PP15TM50
A Chilling blast that will cause foes to become frostbitten.
Cutgrass
PWR60ACC95PP30HM01
A basic attack used to cut trees and grass. Chance to raise Attack stat.
Surfwater
PWR95ACC100PP15HM03
A big wave crashes down on the foe. Can also be used for crossing water.
Strengthrock
PWR95ACC100PP15HM04
The user throws a large boulder at the foe. Chance to cause flinch.
Rock Smashfighting
PWR55ACC100PP15HM06
An attack that may also cut Defense. It can also smash cracked boulders.
Whirlpoolwater
PWR35ACC85PP15HM07
The foe is trapped in a fast, vicious whirlpool for two to five turns.

Move Tutor Moves (20)

Ice Beam(Celadon City)ice
PWR95ACC100PP10Tutor
The foe is struck with an icy beam. It may leave the foe frostbitten.
Aerial Ace(Pallet Town)flying
PWR60ACC0PP20Tutor
An extremely fast attack against one target. It can't be evaded.
X-Scissor(Route 2)bug
PWR80ACC100PP15Tutor
The user slashes the foe with crossed claws as if they were scissors.
Poison Jab(Safari Zone)poison
PWR80ACC100PP20Tutor
The foe is stabbed by an arm steeped in poison. It may also poison the foe.
False Swipe(Ruins Of Alph)normal
PWR40ACC100PP40Tutor
A restrained attack that always leaves the foe with at least 1 HP.
Mud-Slap(Violet City)ground
PWR20ACC100PP10Tutor
Mud is hurled in the foe's face to inflict damage and lower its accuracy.
Attract(Goldenrod City)normal
PWR0ACC100PP15Tutor
If it is the other gender, the foe is made infatuated and unlikely to attack.
Sleep Talk(Ecruteak City)normal
PWR0ACC0PP10Tutor
While asleep, the user randomly uses one of the moves it knows.
Shadow Claw(Soul House)ghost
PWR70ACC100PP15Tutor
Claws made of shadows rake the foe. It has a high critical-hit ratio.
Ice Punch(Goldenrod City)ice
PWR75ACC100PP15Tutor
The foe is punched with an icy fist. It may leave the foe frostbitten.
Facade(Goldenrod Dept., Ice Path)normal
PWR70ACC100PP20Tutor
An attack that is boosted if user is burned, poisoned, or paralyzed.
Nasty Plot(Goldenrod Dept., Route 10)dark
PWR0ACC0PP20Tutor
The user thinks bad thoughts. It sharply raises the Sp. Atk stat.
Mimic(Goldenrod Dept., Saffron City)normal
PWR0ACC100PP10Tutor
The user copies the move last used by the foe for the rest of the battle.
Swords Dance(Battle Tower)normal
PWR0ACC0PP30Tutor
A frenetic dance of fighting. It sharply raises the Attack stat.
Dark Pulse(Battle Tower, Victory Road)dark
PWR80ACC100PP15Tutor
The user releases a horrible aura that may also make the foe flinch.
Agility(Blackthorn City)psychic
PWR0ACC0PP30Tutor
The user relaxes and lightens its body to sharply boost its Speed.
Faint Attack(Goldenrod Dept.)dark
PWR60ACC0PP20Tutor
The user draws up close to the foe disarmingly, then hits without fail.
Icicle Crash(Blackthorn City, Underwater Johto)ice
PWR85ACC90PP10Tutor
Icicles are dropped on the foe. It may also make the foe flinch.
Taunt(Battle Tower, Three Island, Underwater Sevii)dark
PWR0ACC100PP20Tutor
The foe is taunted into a rage that allows it to use only attack moves.
Hone Claws(Battle Tower)dark
PWR0ACC0PP15Tutor
The user sharpens its claws to raise its Attack and Accuracy.

Type Summary

5
Weaknesses
3
Resistances
1
Immunities
9
Neutral

Weaknesses

Types that deal increased damage to Sneasel. Use these types to counter it effectively.

Resistances & Immunities

Types that Sneasel resists or is immune to. Avoid using these types against it.

Immunities (0×)

Base Stats

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Sneasel differs across the games we cover →

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