Accent Image to accompany hero

Luxrayin Pokémon Crystal Advance Redux

electric

Pokédex Entry

Gleam Eyes Pokémon

Luxray's ability to see through objects comes in handy when it's scouting for danger.

Luxray in Pokémon Crystal Advance Redux

Luxray is #405 in the Pokédex for Pokémon Crystal Advance Redux. This page covers its electric typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.

Type
Electric
Dex
#405
Abilities
Guts(Primary)

Ups Attack by 50% when Slp/Brn/Par/Psn.

Intimidate(Secondary)

Lowers the foe's Attack.

Growth Rate
mediumslow
Gender Ratio
50% Male, 50% Female
Egg Groups
field
Hatch Rate
Slowest (40 cycles)
Catch Rate
45
pokeball
Poké Ball5.3%
greatball
Great Ball7.5%
ultraball
Ultra Ball8.9%
Base Exp
194
EV Yield
3 Attack
Wild Held Items
None
Weak To
ground ×2
Resists
electric ×0.5flying ×0.5steel ×0.5

Evolution Chain

Base form
Level up Shinx to Lv. 15
Level up Luxio to Lv. 30

How to Obtain

Luxray has no wild encounters recorded in this game. Evolve Luxio or Shinx to get one.

Evolution Moves (1)

Moves learned upon evolving into Luxray.

Signal Beambug
PWR75ACC100PP15
The foe is hit with a flashing beam that may also cause confusion.

Level Up Moves (24)

Electro BallLevel: 1electric
PWR1ACC100PP10
The ball of light that has more power if the user is slower than the foe.
TackleLevel: 1normal
PWR40ACC100PP35
A physical attack in which the user charges, full body, into the foe.
LeerLevel: 3normal
PWR0ACC100PP30
The foe is given an intimidating look that lowers its Defense stat.
ThundershockLevel: 5electric
PWR40ACC100PP30
An electric shock attack that may also leave the foe paralyzed.
ChargeLevel: 7electric
PWR0ACC0PP20
The user charges power to boost the Electric move it uses next.
SnarlLevel: 10dark
PWR55ACC95PP15
The user barks menacingly. It also lowers the foe's Sp. Atk.
SparkLevel: 13electric
PWR65ACC100PP20
An electrically charged tackle that may also paralyze the foe.
RestLevel: 15psychic
PWR0ACC0PP10
The user sleeps for two turns to fully restore HP and heal any status problem.
Double KickLevel: 18fighting
PWR30ACC100PP30
Two legs are used to quickly kick the foe twice in one turn.
BiteLevel: 19dark
PWR60ACC100PP25
The user bites with vicious fangs. It may make the foe flinch.
RoarLevel: 21normal
PWR0ACC100PP20
The foe is made to switch out with an ally. In the wild, the battle ends.
Volt SwitchLevel: 24electric
PWR70ACC100PP20
After attacking, the user switches places with a party Pokémon.
SwaggerLevel: 26normal
PWR0ACC90PP15
A move that makes the foe confused, but also sharply raises its Attack.
Thunder FangLevel: 29electric
PWR65ACC95PP15
The user bites the foe. It may also make the foe flinch, or paralyze it.
Fire FangLevel: 29fire
PWR65ACC95PP15
The user bites the foe. It may also make the foe flinch, or leave it burned.
Ice FangLevel: 29ice
PWR65ACC95PP15
The user bites the foe. It may also make the foe flinch, or leave it frozen.
HowlLevel: 34normal
PWR0ACC0PP40
The user howls to raise its spirit and boost its Attack stat.
CrunchLevel: 37dark
PWR80ACC100PP15
The foe is crunched with sharp fangs. It may lower the foe's Defense.
Scary FaceLevel: 41normal
PWR0ACC90PP10
Frightens the foe with a scary face to sharply reduce its Speed.
DischargeLevel: 45electric
PWR80ACC100PP15
The user looses an electric flare that hits all Pokémon and may paralyze.
Play RoughLevel: 49fairy
PWR90ACC90PP10
The foe is roughed up by the user. This may lower the foe's Attack.
Iron TailLevel: 53steel
PWR100ACC75PP15
An attack with a steel-hard tail. It may lower the foe's Defense stat.
AgilityLevel: 57psychic
PWR0ACC0PP30
The user relaxes and lightens its body to sharply boost its Speed.
Wild ChargeLevel: 62electric
PWR90ACC100PP15
The user throws an electrified tackle. It hurts the user a little.

TM/HM Moves (24)

Headbuttnormal
PWR70ACC100PP15TM02
The user sticks its head out and rams. It may make the foe flinch.
Curseghost
PWR0ACC0PP10TM03
A move that works differently for the Ghost type and all the other types.
Roarnormal
PWR0ACC100PP20TM05
The foe is made to switch out with an ally. In the wild, the battle ends.
Toxicpoison
PWR0ACC85PP10TM06
A move that badly poisons the foe. Its poison damage worsens every turn.
Zap Cannonelectric
PWR120ACC50PP5TM07
An electric blast is fired like a cannon to inflict damage and paralyze.
Hidden Powertypeless
PWR60ACC100PP15TM10
An attack that varies in type and intensity depending on the user.
Hyper Beamnormal
PWR150ACC90PP5TM15
A severely damaging attack that makes the user rest on the next turn.
Protectnormal
PWR0ACC0PP10TM17
Enables the user to evade all attacks. It may fail if used in succession.
Rain Dancewater
PWR0ACC0PP5TM18
A heavy rain falls for five turns, powering up Water- type moves.
Play Roughfairy
PWR90ACC90PP10TM21
The foe is roughed up by the user. This may lower the foe's Attack.
Iron Tailsteel
PWR100ACC75PP15TM23
An attack with a steel-hard tail. It may lower the foe's Defense stat.
Thunderelectric
PWR120ACC70PP10TM25
A brutal lightning attack that may also leave the foe paralyzed.
Returnnormal
PWR1ACC100PP20TM27
This attack move grows more powerful the more the user likes its Trainer.
Double Teamnormal
PWR0ACC0PP15TM32
The user creates illusory copies of itself to raise its evasiveness.
Swaggernormal
PWR0ACC90PP15TM34
A move that makes the foe confused, but also sharply raises its Attack.
Swiftnormal
PWR60ACC0PP20TM39
Star-shaped rays that never miss are fired at all foes in battle.
Defense Curlnormal
PWR0ACC0PP40TM40
The user curls up to conceal weak spots and raise its Defense stat.
Shock Waveelectric
PWR60ACC0PP20TM41
A rapid jolt of electricity strikes the foe. It can't be evaded.
Detectfighting
PWR0ACC0PP5TM43
Enables the user to evade all attacks. It may fail if used in succession.
Restpsychic
PWR0ACC0PP10TM44
The user sleeps for two turns to fully restore HP and heal any status problem.
Thiefdark
PWR60ACC100PP25TM46
An attack that may take the foe's held item if the user isn't holding one.
Fury Cutterbug
PWR20ACC95PP20TM49
An attack that grows stronger on each successive hit.
Strengthrock
PWR95ACC100PP15HM04
The user throws a large boulder at the foe. Chance to cause flinch.
Flashnormal
PWR0ACC100PP20HM05
A blast of light that cuts the foe's accuracy. It also illuminates caves.

Move Tutor Moves (18)

Charge Beam(Saffron City)electric
PWR50ACC90PP10Tutor
The user fires a load of electricity that may raise the user's Sp. Atk.
Thunderbolt(Celadon City)electric
PWR95ACC100PP15Tutor
A strong electrical attack that may also leave the foe paralyzed.
Attract(Goldenrod City)normal
PWR0ACC100PP15Tutor
If it is the other gender, the foe is made infatuated and unlikely to attack.
Sleep Talk(Ecruteak City)normal
PWR0ACC0PP10Tutor
While asleep, the user randomly uses one of the moves it knows.
Signal Beam(Saffron City)bug
PWR75ACC100PP15Tutor
The foe is hit with a flashing beam that may also cause confusion.
Facade(Goldenrod Dept., Ice Path)normal
PWR70ACC100PP20Tutor
An attack that is boosted if user is burned, poisoned, or paralyzed.
Mimic(Goldenrod Dept., Saffron City)normal
PWR0ACC100PP10Tutor
The user copies the move last used by the foe for the rest of the battle.
Body Slam(Battle Tower, Route 25)normal
PWR85ACC100PP15Tutor
The user drops its full body on the foe. It may leave the foe paralyzed.
Superpower(Celadon Dept.)fighting
PWR120ACC100PP5Tutor
A powerful attack, but it also lowers the user's Attack and Defense stats.
Thunder Wave(Goldenrod Dept.)electric
PWR0ACC90PP20Tutor
A weak electric shock that is sure to cause paralysis if it hits.
Thunder Fang(Battle Tower, Ecruteak City)electric
PWR65ACC95PP15Tutor
The user bites the foe. It may also make the foe flinch, or paralyze it.
Fire Fang(Battle Tower, Ecruteak City)fire
PWR65ACC95PP15Tutor
The user bites the foe. It may also make the foe flinch, or leave it burned.
Ice Fang(Battle Tower, Crystal Cavern, Ecruteak City)ice
PWR65ACC95PP15Tutor
The user bites the foe. It may also make the foe flinch, or leave it frozen.
Crunch(Blackthorn City)dark
PWR80ACC100PP15Tutor
The foe is crunched with sharp fangs. It may lower the foe's Defense.
Agility(Blackthorn City)psychic
PWR0ACC0PP30Tutor
The user relaxes and lightens its body to sharply boost its Speed.
Wild Charge(Blackthorn City)electric
PWR90ACC100PP15Tutor
The user throws an electrified tackle. It hurts the user a little.
Volt Switch(Battle Tower, Power Plant)electric
PWR70ACC100PP20Tutor
After attacking, the user switches places with a party Pokémon.
Psychic Fangs(Blackthorn City)psychic
PWR85ACC100PP10Tutor
The user bites the target, breaking any barrier with its psychic capabilities.

Type Summary

1
Weaknesses
3
Resistances
0
Immunities
14
Neutral

Weaknesses

Types that deal increased damage to Luxray. Use these types to counter it effectively.

Resistances & Immunities

Types that Luxray resists or is immune to. Avoid using these types against it.

Base Stats

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Luxray differs across the games we cover →

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