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Clodsirein Pokémon SoulGold

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Pokédex Entry

Spiny Fish Pokémon

When attacked, this Pokémon will retaliate by sticking thick spines out from its body. It's a risky move that puts everything on the line.

Clodsire in Pokémon SoulGold

Clodsire is #980 in the Pokédex for Pokémon SoulGold. This page covers its poison/ground typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 1 encounter location.

Type
PoisonGround
Dex
#980
Abilities
Poison Point(Primary)

Poisons foe on contact.

Water Absorb(Secondary)

Changes water into HP.

Unaware(Hidden)

Ignores stat changes.

Growth Rate
mediumfast
Gender Ratio
50% Male, 50% Female
Egg Groups
water1, field
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
90
pokeball
Poké Ball8.9%
greatball
Great Ball12.1%
ultraball
Ultra Ball14.9%
Base Exp
151
EV Yield
2 Hp
Wild Held Items
None
Weak To
water ×2ice ×2ground ×2psychic ×2
Resists
fighting ×0.5poison ×0.25bug ×0.5rock ×0.5fairy ×0.5
Immune To
electric

How to Obtain

Clodsire can be found in Cliff Cave while surfing (very rare). Wild ones range from level 30 to 40.

Wild Encounters (1)

Level Up Moves (13)

AmnesiaLevel: 0psychic
0020
Forgets about something and sharply raises Sp. Def.
Tail WhipLevel: 1normal
010030
Wags the tail to lower the foe's Defense.
Poison StingLevel: 1poison
1510035
A toxic attack with barbs, etc., that may poison.
Toxic SpikesLevel: 4poison
0020
Sets spikes that poison a foe switching in.
Mud ShotLevel: 8ground
559515
Hurls mud at the foe and reduces Speed.
Poison TailLevel: 12poison
5010025
Has a high critical-hit ratio. May also poison.
SlamLevel: 16normal
807520
Slams the foe with a long tail, vine, etc.
YawnLevel: 21normal
0010
Lulls the foe into yawning, then sleeping next turn.
Poison JabLevel: 24poison
8010020
A stabbing attack that may poison the foe.
Sludge WaveLevel: 30poison
9510010
Swamps all others with a wave of sludge. May also poison.
MegahornLevel: 36bug
1208510
A brutal ramming attack using out-thrust horns.
ToxicLevel: 40poison
0010
Poisons the foe with an intensifying toxin.
EarthquakeLevel: 48ground
10010010
A powerful quake that hits all other Pokémon.

Egg Moves (17)

Body Slamnormal
8510015
A full-body slam that may cause paralysis.
Ancient Powerrock
601005
An attack that may raise all stats.
Curseghost
0010
A move that functions differently for GHOSTS.
Mud Sportground
0015
Covers the user in mud to weaken all Electric moves.
Stockpilenormal
000
Charges up power for up to 3 turns.
Swallownormal
0010
Absorbs stockpiled power and restores HP.
Spit Upnormal
110010
Releases stockpiled power (the more the better).
Counterfighting
110020
Retaliates any physical hit with double the power.
Encorenormal
01005
Makes the foe repeat its last move over 3 turns.
Double Kickfighting
3010030
A double-kicking attack that strikes the foe twice.
Recovernormal
0020
Recovers up to half the user's maximum HP.
After Younormal
0015
Helps out the target, letting it move next.
Sleep Talknormal
0010
Uses an available move randomly while asleep.
Acid Spraypoison
4010020
Sprays a hide-melting acid. Sharply reduces Sp. Def.
Guard Swappsychic
0010
Swaps changes to Defense and Sp. Def with the foe.
Eerie Impulseelectric
010015
Exposes the foe to a pulse that sharply cuts Sp. Atk.
Power Up Punchfighting
4010020
A hard punch that raises the user's Attack.

TM/HM Moves (26)

Bulldozeground
6010020TM78
Stomps down on the ground. Hits all and lowers Speed.
Digground
10010010TM77
Digs underground the first turn and strikes next turn.
Earthquakeground
10010010TM26
A powerful quake that hits all other Pokémon.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Giga Impactnormal
150905TM68
Leaves the user immobile if target is not KO'd.
Hyper Beamnormal
150905TM15
Leaves the user immobile if target is not KO'd.
Poison Jabpoison
8010020TM84
A stabbing attack that may poison the foe.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
005TM18
Boosts the power of Water- type moves for 5 turns.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Rock Sliderock
759010TM80
Hits the foe with an avalanche of rocks.
Rock Tombrock
000TM39
Stops the foe from moving with rocks and cuts Speed.
Sandstormrock
0010TM37
Causes a sandstorm that rages for several turns.
Sludge Bombpoison
9010010TM36
Sludge is hurled to inflict damage. May also poison.
Sludge Wavepoison
9510010TM34
Swamps all others with a wave of sludge. May also poison.
Stone Edgerock
100805TM71
Stabs the foe with stones. High critical-hit ratio.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Surfwater
010015HM03
Creates a huge wave, then crashes it down on the field.crashes it down on the foes.
Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.
Trailblazegrass
5010020TM60
The user attacks suddenly, raising its Speed.
Venoshockpoison
6510010TM09
Does double damage if the foe is poisoned.
Waterfallwater
8010015HM07
Charges with speed to climb waterfalls. May flinch.
Water Pulsewater
6010020TM88
Attacks with ultrasonic waves. May confuse the foe.
Frustrationnormal
110020TM21
An attack that is stronger if the Trainer is disliked.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Returnnormal
110020TM27
An attack that increases in power with friendship.

Type Summary

4
Weaknesses
5
Resistances
1
Immunities
8
Neutral

Weaknesses

Types that deal increased damage to Clodsire. Use these types to counter it effectively.

Resistances & Immunities

Types that Clodsire resists or is immune to. Avoid using these types against it.

Immunities (0×)

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

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