Accent Image to accompany hero

Venusaurin Pokémon SoulGold

grasspoison

Pokédex Entry

Seed Pokémon

Venusaur's flower is said to take on vivid colors if it gets plenty of nutrition and sunlight. The flower's aroma soothes the emotions of people.

Venusaur in Pokémon SoulGold

Venusaur is #3 in the Pokédex for Pokémon SoulGold. This page covers its grass/poison typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.

Type
GrassPoison
Dex
#003
Abilities
Overgrow(Primary)

Ups Grass moves in a pinch.

Chlorophyll(Secondary)

Raises Speed in sunshine.

Growth Rate
mediumslow
Gender Ratio
87.5% Male, 12.5% Female
Egg Groups
monster, grass
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
45
pokeball
Poké Ball5.3%
greatball
Great Ball7.5%
ultraball
Ultra Ball8.9%
Base Exp
263
EV Yield
2 SpecialAttack1 SpecialDefense
Wild Held Items
None
Weak To
fire ×2ice ×2flying ×2psychic ×2
Resists
water ×0.5electric ×0.5grass ×0.25fighting ×0.5fairy ×0.5

How to Obtain

Venusaur has no wild encounters recorded in this game. Evolve ivysaur or bulbasaur to get one.

Level Up Moves (19)

Petal BlizzardLevel: 0grass
PWR90ACC100PP15
Stirs up a violent storm of petals to attack all.
Earth PowerLevel: 0ground
PWR90ACC100PP10
Makes the ground erupt with power. May lower Sp. Def.
GrowthLevel: 1normal
PWR0ACC0PP0
Forces the body to grow, raising Attack and Sp. Atk.Forces the body to grow and heightens Sp. Atk.
Petal DanceLevel: 1grass
PWR70ACC100PP0
A rampage of 2 to 3 turns that confuses the user.
Vine WhipLevel: 1grass
PWR0ACC100PP10
Strikes the foe with slender, whiplike vines.
TackleLevel: 1normal
PWR35ACC0PP35
Charges the foe with a full- body tackle.
GrowlLevel: 1normal
PWR0ACC100PP40
Growls cutely to reduce the foe's Attack.
Leech SeedLevel: 9grass
PWR0ACC90PP10
Plants a seed on the foe to steal HP on every turn.
Razor LeafLevel: 12grass
PWR55ACC95PP25
Cuts enemies with leaves. High critical-hit ratio.
Sleep PowderLevel: 15grass
PWR0ACC75PP15
Scatters a powder that may cause the foe to sleep.
Poison PowderLevel: 15poison
PWR0ACC75PP35
Scatters a toxic powder that may poison the foe.
Seed BombLevel: 20grass
PWR80ACC100PP15
A barrage of hard seeds is fired at the foe.
Take DownLevel: 25normal
PWR90ACC85PP20
A reckless charge attack that also hurts the user.
Sweet ScentLevel: 30normal
PWR0ACC100PP20
Allures the foes to harshly reduce evasiveness.Allures the foes to reduce evasiveness.
SynthesisLevel: 37grass
PWR0ACC0PP5
Restores HP. The amount varies with the weather.
Weather BallLevel: 44normal
PWR50ACC100PP10
The move's type and power change with the weather.
Power WhipLevel: 51grass
PWR120ACC85PP10
Violently lashes the foe with vines or tentacles.
Solar BeamLevel: 58grass
PWR120ACC100PP10
Absorbs light in one turn, then attacks next turn.
ChloroblastLevel: 63grass
PWR0ACC95PP5
A user-hurting blast of amassed chlorophyll.

Pre-evolution-only Moves (1)

These moves must be learned before evolving; Venusaur cannot learn them through its own level-up, TM/HM, tutor, egg, wild, or evolution moves.

Worry SeedLevel: 40(Ivysaur · Level 40)grass
PWR0ACC100PP10
Plants a seed on the foe giving it Insomnia.

Egg Moves (15)

Skull Bashnormal
PWR0ACC100PP0
Tucks in the head, then attacks on the next turn.
Charmfairy
PWR0ACC100PP20
Charms the foe and sharply reduces its Attack.
Petal Dancegrass
PWR70ACC100PP0
A rampage of 2 to 3 turns that confuses the user.
Magical Leafgrass
PWR60ACC0PP20
Attacks with a strange leaf that cannot be evaded.
Grass Whistlegrass
PWR0ACC55PP15
Lulls the foe into sleep with a pleasant melody.
Curseghost
PWR0ACC0PP10
A move that functions differently for GHOSTS.
Ingraingrass
PWR0ACC0PP20
Lays roots that restore HP. The user can't switch out.
Nature Powernormal
PWR1ACC0PP20
The type of attack varies depending on the location.
Amnesiapsychic
PWR0ACC0PP20
Forgets about something and sharply raises Sp. Def.
Leaf Stormgrass
PWR0ACC90PP5
Whips up a storm of leaves. Harshly lowers the Sp. Atk.
Power Whipgrass
PWR120ACC85PP10
Violently lashes the foe with vines or tentacles.
Sludgepoison
PWR65ACC100PP20
Sludge is hurled to inflict damage. May also poison.
Endurenormal
PWR0ACC0PP10
Endures any attack for 1 turn, leaving at least 1HP.
Giga Draingrass
PWR0ACC100PP0
An attack that steals half the damage inflicted.
Grassy Terraingrass
PWR0ACC0PP10
The ground turns to grass for 5 turns. Restores HP.

TM/HM Moves (38)

Attractnormal
PWR0ACC100PP15TM45
Makes the opposite gender less likely to attack.
Bulldozeground
PWR60ACC100PP20TM78
Stomps down on the ground. Hits all and lowers Speed.
Cutsteel
PWR50ACC95PP30HM01
Cuts the foe with sharp scythes, claws, etc.
Double Teamnormal
PWR0ACC0PP15TM32
Creates illusory copies to raise evasiveness.
Earthquakeground
PWR100ACC100PP10TM26
A powerful quake that hits all other Pokémon.
Echoed Voicenormal
PWR40ACC100PP15TM49
Does more damage every turn it is used.
Energy Ballgrass
PWR0ACC100PP10TM53
Draws power from nature to attack. May lower Sp. Def.
Facadenormal
PWR70ACC100PP20TM42
Boosts power when burned, paralyzed, or poisoned.
False Swipenormal
PWR40ACC100PP40TM54
An attack that leaves the foe with at least 1 HP.
Flashnormal
PWR0ACC0PP20HM05
Looses a powerful blast of light that cuts accuracy.
Frustrationnormal
PWR1ACC100PP20TM21
An attack that is stronger if the Trainer is disliked.
Giga Draingrass
PWR0ACC100PP0TM87
An attack that steals half the damage inflicted.
Giga Impactnormal
PWR150ACC90PP5TM68
Leaves the user immobile if target is not KO'd.
Grass Knotgrass
PWR1ACC100PP20TM86
A snare attack that does more damage to heavier foes.
Hidden Powernormal
PWR0ACC100PP15TM10
The type varies with the user.The type and effectiveness vary with the user.
Hyper Beamnormal
PWR150ACC90PP5TM15
Leaves the user immobile if target is not KO'd.
Light Screenpsychic
PWR0ACC0PP30TM16
Wall of light cuts special damage for 5 turns.
Nature Powernormal
PWR1ACC0PP20TM96
The type of attack varies depending on the location.
Poison Jabpoison
PWR80ACC100PP20TM84
A stabbing attack that may poison the foe.
Protectnormal
PWR0ACC0PP10TM17
Evades attack, but may fail if used in succession.
Reflectpsychic
PWR0ACC0PP20TM33
Wall of light cuts physical damage for 5 turns.
Restpsychic
PWR0ACC0PP0TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
PWR1ACC100PP20TM27
An attack that increases in power with friendship.
Rock Climbnormal
PWR90ACC85PP20HM09
A charging attack that may confuse the foe.
Rock Smashfighting
PWR0ACC100PP15HM06
A rock-crushing attack that may lower Defense.
Roundnormal
PWR60ACC100PP15TM48
A song that inflicts damage. Others can join in too.
Safeguardnormal
PWR0ACC0PP25TM20
Protects allies from status problems for 5 turns.
Sludge Bombpoison
PWR90ACC100PP10TM36
Sludge is hurled to inflict damage. May also poison.
Sludge Wavepoison
PWR95ACC100PP10TM34
Swamps all others with a wave of sludge. May also poison.
Solar Beamgrass
PWR120ACC100PP10TM22
Absorbs light in one turn, then attacks next turn.
Strengthnormal
PWR80ACC100PP15HM04
Builds enormous power, then slams the foe.
Substitutenormal
PWR0ACC0PP10TM90
Creates a decoy using 1/4 of the user's maximum HP.
Sunny Dayfire
PWR0ACC0PP5TM11
Boosts the power of Fire- type moves for 5 turns.
Swords Dancenormal
PWR0ACC0PP0TM75
A fighting dance that sharply raises Attack.
Toxicpoison
PWR0ACC0PP10TM06
Poisons the foe with an intensifying toxin.
Trailblazegrass
PWR50ACC100PP20TM60
The user attacks suddenly, raising its Speed.
Venoshockpoison
PWR65ACC100PP10TM09
Does double damage if the foe is poisoned.
Work Upnormal
PWR0ACC0PP30TM01
The user is roused. Ups Attack and Sp. Atk.

Type Summary

4
Weaknesses
5
Resistances
0
Immunities
9
Neutral

Weaknesses

Types that deal increased damage to Venusaur. Use these types to counter it effectively.

Resistances & Immunities

Types that Venusaur resists or is immune to. Avoid using these types against it.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Venusaur differs across the games we cover →

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