Lileepin Pokémon SoulGold
Pokédex Entry
Sea Lily Pokémon
It disguises itself as seaweed by making its tentacles sway. Unsuspecting prey that come too close are swallowed whole. It became extinct 100 million years ago.
Lileep in Pokémon SoulGold
Lileep is #345 in the Pokédex for Pokémon SoulGold. This page covers its rock/grass typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 2 encounter locations.
Firmly anchors the body.
Draws in Water moves.
Evolution Chain
How to Obtain
| Location | Level | Method | Form | Held Item | Prerequisite |
|---|---|---|---|---|---|
| Ruins Of Alph Lab | Lv. 20 | gift | - | - | - |
| Rustboro City Devon Corp 2F | Lv. 20 | gift | - | - | - |
Wild Encounters (1)
Level Up Moves (15)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| WrapLevel: 1Wrap | normal | 15 | 0 | 20 | ||
| Wraps and squeezes the foe times with vines, etc. | ||||||
| AstonishLevel: 1Astonish | ghost | 30 | 100 | 15 | ||
| An attack that may shock the foe into flinching. | ||||||
| AcidLevel: 4Acid | poison | 40 | 100 | 30 | ||
| Sprays a hide-melting acid. May lower Sp. Def.May lower Defense. | ||||||
| Confuse RayLevel: 8Confuse Ray | ghost | 0 | 100 | 10 | ||
| A sinister ray that confuses the foe. | ||||||
| IngrainLevel: 12Ingrain | grass | 0 | 0 | 20 | ||
| Lays roots that restore HP. The user can't switch out. | ||||||
| Ancient PowerLevel: 16Ancient Power | rock | 60 | 100 | 5 | ||
| An attack that may raise all stats. | ||||||
| Mega DrainLevel: 20Mega Drain | grass | 40 | 100 | 0 | ||
| An attack that absorbs half the damage inflicted. | ||||||
| BrineLevel: 24Brine | water | 65 | 100 | 10 | ||
| Does double damage to foes with half HP or less. | ||||||
| AmnesiaLevel: 28Amnesia | psychic | 0 | 0 | 20 | ||
| Forgets about something and sharply raises Sp. Def. | ||||||
| Gastro AcidLevel: 32Gastro Acid | poison | 0 | 100 | 10 | ||
| Stomach acid suppresses the foe's Ability. | ||||||
| Giga DrainLevel: 36Giga Drain | grass | 0 | 100 | 0 | ||
| An attack that steals half the damage inflicted. | ||||||
| StockpileLevel: 41Stockpile | normal | 0 | 0 | 0 | ||
| Charges up power for up to 3 turns. | ||||||
| Spit UpLevel: 41Spit Up | normal | 1 | 100 | 10 | ||
| Releases stockpiled power (the more the better). | ||||||
| SwallowLevel: 41Swallow | normal | 0 | 0 | 10 | ||
| Absorbs stockpiled power and restores HP. | ||||||
| Energy BallLevel: 44Energy Ball | grass | 0 | 100 | 10 | ||
| Draws power from nature to attack. May lower Sp. Def. |
Egg Moves (9)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| BarrierBarrier | psychic | 0 | 0 | 0 | |
| Creates a barrier that sharply raises Defense. | |||||
| RecoverRecover | normal | 0 | 0 | 20 | |
| Recovers up to half the user's maximum HP. | |||||
| Mirror CoatMirror Coat | psychic | 1 | 100 | 20 | |
| Counters the foe's special attack at double the power. | |||||
| Wring OutWring Out | normal | 120 | 100 | 5 | |
| The higher the foe's HP the more damage caused. | |||||
| TickleTickle | normal | 0 | 100 | 20 | |
| Makes the foe laugh to lower Attack and Defense. | |||||
| CurseCurse | ghost | 0 | 0 | 10 | |
| A move that functions differently for GHOSTS. | |||||
| Mega DrainMega Drain | grass | 40 | 100 | 0 | |
| An attack that absorbs half the damage inflicted. | |||||
| EndureEndure | normal | 0 | 0 | 10 | |
| Endures any attack for 1 turn, leaving at least 1HP. | |||||
| Stealth RockStealth Rock | rock | 0 | 0 | 20 | |
| Sets floating stones that hurt a foe switching in. |
TM/HM Moves (24)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| AttractAttract | normal | 0 | 100 | 15 | TM45TM45 | |
| Makes the opposite gender less likely to attack. | ||||||
| Double TeamDouble Team | normal | 0 | 0 | 15 | TM32TM32 | |
| Creates illusory copies to raise evasiveness. | ||||||
| Energy BallEnergy Ball | grass | 0 | 100 | 10 | TM53TM53 | |
| Draws power from nature to attack. May lower Sp. Def. | ||||||
| FacadeFacade | normal | 70 | 100 | 20 | TM42TM42 | |
| Boosts power when burned, paralyzed, or poisoned. | ||||||
| FlashFlash | normal | 0 | 0 | 20 | HM05HM05 | |
| Looses a powerful blast of light that cuts accuracy. | ||||||
| FrustrationFrustration | normal | 1 | 100 | 20 | TM21TM21 | |
| An attack that is stronger if the Trainer is disliked. | ||||||
| Giga DrainGiga Drain | grass | 0 | 100 | 0 | TM87TM87 | |
| An attack that steals half the damage inflicted. | ||||||
| Grass KnotGrass Knot | grass | 1 | 100 | 20 | TM86TM86 | |
| A snare attack that does more damage to heavier foes. | ||||||
| The type varies with the user.The type and effectiveness vary with the user. | ||||||
| InfestationInfestation | bug | 20 | 100 | 20 | TM83TM83 | |
| The foe is infested and attacked for turns. | ||||||
| ProtectProtect | normal | 0 | 0 | 10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| RestRest | psychic | 0 | 0 | 0 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| ReturnReturn | normal | 1 | 100 | 20 | TM27TM27 | |
| An attack that increases in power with friendship. | ||||||
| Rock SlideRock Slide | rock | 75 | 90 | 10 | TM80TM80 | |
| Hits the foe with an avalanche of rocks. | ||||||
| Rock TombRock Tomb | rock | 0 | 0 | 0 | TM39TM39 | |
| Stops the foe from moving with rocks and cuts Speed. | ||||||
| RoundRound | normal | 60 | 100 | 15 | TM48TM48 | |
| A song that inflicts damage. Others can join in too. | ||||||
| SandstormSandstorm | rock | 0 | 0 | 10 | TM37TM37 | |
| Causes a sandstorm that rages for several turns. | ||||||
| Sludge BombSludge Bomb | poison | 90 | 100 | 10 | TM36TM36 | |
| Sludge is hurled to inflict damage. May also poison. | ||||||
| Smack DownSmack Down | rock | 50 | 100 | 15 | TM23TM23 | |
| Throws a rock to knock the foe down to the ground. | ||||||
| Solar BeamSolar Beam | grass | 120 | 100 | 10 | TM22TM22 | |
| Absorbs light in one turn, then attacks next turn. | ||||||
| SubstituteSubstitute | normal | 0 | 0 | 10 | TM90TM90 | |
| Creates a decoy using 1/4 of the user's maximum HP. | ||||||
| Sunny DaySunny Day | fire | 0 | 0 | 5 | TM11TM11 | |
| Boosts the power of Fire- type moves for 5 turns. | ||||||
| Swords DanceSwords Dance | normal | 0 | 0 | 0 | TM75TM75 | |
| A fighting dance that sharply raises Attack. | ||||||
| ToxicToxic | poison | 0 | 0 | 10 | TM06TM06 | |
| Poisons the foe with an intensifying toxin. |
Type Summary
Weaknesses
Types that deal increased damage to Lileep. Use these types to counter it effectively.
Resistances & Immunities
Types that Lileep resists or is immune to. Avoid using these types against it.
Best Counters
Pokémon that have type advantages against Lileep, either offensively or defensively.
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.