Chanseyin Pokémon Orange
Pokédex Entry
Egg Pokémon
People try to catch it for its extremely nutritious eggs, but it rarely can be found.
Chansey in Pokémon Pokémon Orange
Chansey is #113 in the Pokédex for Pokémon Pokémon Orange. This page covers its normal typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 1 encounter location.
Evolution Chain
How to Obtain
Wild Encounters (1)
Level Up Moves (12)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| TackleLevel: 1Tackle | normal | PWR40 | ACC100 | PP35 | ||
| A full-body charge attack. | ||||||
| GrowlLevel: 1Growl | normal | PWR0 | ACC100 | PP40 | ||
| Reduces the foe's ATTACK. | ||||||
| Tail WhipLevel: 5Tail Whip | normal | PWR0 | ACC100 | PP30 | ||
| Lowers the foe's DEFENSE. | ||||||
| Heal BellLevel: 9Heal Bell | normal | PWR0 | ACC100 | PP5 | ||
| Eliminates all status problems. | ||||||
| SoftboiledLevel: 13Softboiled | normal | PWR0 | ACC100 | PP10 | ||
| Restores HP by 1/2 the user's max HP. | ||||||
| DoubleslapLevel: 17Doubleslap | normal | PWR15 | ACC85 | PP10 | ||
| Repeatedly slaps 2-5 times. | ||||||
| MinimizeLevel: 23Minimize | normal | PWR0 | ACC100 | PP10 | ||
| Heightens evasiveness. | ||||||
| SingLevel: 29Sing | normal | PWR0 | ACC55 | PP15 | ||
| May cause the foe to fall asleep. | ||||||
| Egg BombLevel: 35Egg Bomb | normal | PWR100 | ACC75 | PP10 | ||
| Eggs are hurled at the foe. | ||||||
| Defense CurlLevel: 41Defense Curl | normal | PWR0 | ACC100 | PP40 | ||
| Raises the user's DEFENSE. | ||||||
| Light ScreenLevel: 49Light Screen | psychic | PWR0 | ACC100 | PP30 | ||
| Ups SPCL.DEF with a wall of light. | ||||||
| Double EdgeLevel: 57Double Edge | normal | PWR120 | ACC100 | PP15 | ||
| A tackle that also hurts the user. | ||||||
Pre-evolution-only Moves (4)
These moves must be learned before evolving; Chansey cannot learn them through its own level-up, TM/HM, tutor, egg, wild, or evolution moves.
| Level | Move | Type | Cat. | Power | Acc. | PP | Learned from |
|---|---|---|---|---|---|---|---|
| CharmLevel: 1(Happiny · Level 1)Charm | fairy | PWR0 | ACC100 | PP20 | |||
| Sharply lowers the foe's ATTACK. | |||||||
| MimicLevel: 5(Happiny · Level 5)Mimic | normal | PWR0 | ACC100 | PP10 | |||
| Copies a move used by the foe. | |||||||
| RecoverLevel: 9(Happiny · Level 9)Recover | normal | PWR0 | ACC100 | PP10 | |||
| Restores HP by 1/2 the max HP. | |||||||
| Sweet KissLevel: 12(Happiny · Level 12)Sweet Kiss | fairy | PWR0 | ACC75 | PP10 | |||
| A move that causes confusion. | |||||||
TM/HM Moves (32)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| PoweruppunchPoweruppunch | fighting | PWR40 | ACC100 | PP20 | TM01TM01 | |
| An attack that may up user's ATTACK. | ||||||
| Water PulseWater Pulse | water | PWR60 | ACC100 | PP20 | TM03TM03 | |
| An attack that may confuse the foe. | ||||||
| ToxicToxic | poison | PWR0 | ACC90 | PP10 | TM06TM06 | |
| A poison move with increasing damage. | ||||||
| HailHail | ice | PWR0 | ACC100 | PP10 | TM07TM07 | |
| Inflicts damage every turn. | ||||||
| Sunny DaySunny Day | fire | PWR0 | ACC90 | PP5 | TM11TM11 | |
| Boosts fire-type moves for 5 turns. | ||||||
| Ice BeamIce Beam | ice | PWR90 | ACC100 | PP10 | TM13TM13 | |
| An attack that may freeze the foe. | ||||||
| BlizzardBlizzard | ice | PWR110 | ACC70 | PP5 | TM14TM14 | |
| An attack that may freeze the foe. | ||||||
| Hyper BeamHyper Beam | normal | PWR150 | ACC90 | PP5 | TM15TM15 | |
| 1st turn: Attack 2nd turn: Rest | ||||||
| ProtectProtect | normal | PWR0 | ACC100 | PP10 | TM17TM17 | |
| Foils attack that turn. It may fail. | ||||||
| Rain DanceRain Dance | water | PWR0 | ACC90 | PP5 | TM18TM18 | |
| Boosts water-type moves for 5 turns. | ||||||
| SolarbeamSolarbeam | grass | PWR120 | ACC100 | PP10 | TM22TM22 | |
| 1st turn: Prepare 2nd turn: Attack | ||||||
| Iron TailIron Tail | steel | PWR100 | ACC75 | PP15 | TM23TM23 | |
| An attack that may lower DEFENSE. | ||||||
| ThunderboltThunderbolt | electric | PWR90 | ACC100 | PP15 | TM24TM24 | |
| An attack that may cause paralysis. | ||||||
| ThunderThunder | electric | PWR110 | ACC70 | PP10 | TM25TM25 | |
| An attack that may cause paralysis. | ||||||
| EarthquakeEarthquake | ground | PWR100 | ACC100 | PP10 | TM26TM26 | |
| Tough but useless vs. flying foes. | ||||||
| ReturnReturn | normal | PWR1 | ACC100 | PP20 | TM27TM27 | |
| An attack that is based on loyalty. | ||||||
| Shadow BallShadow Ball | ghost | PWR80 | ACC100 | PP15 | TM30TM30 | |
| An attack that may lower SPCL.DEF. | ||||||
| BubblebeamBubblebeam | water | PWR65 | ACC100 | PP20 | TM31TM31 | |
| An attack that may lower SPEED. | ||||||
| Double TeamDouble Team | normal | PWR0 | ACC100 | PP15 | TM32TM32 | |
| Heightens evasiveness. | ||||||
| Giga ImpactGiga Impact | normal | PWR150 | ACC90 | PP5 | TM34TM34 | |
| 1st turn: Attack 2nd turn: Rest | ||||||
| FlamethrowerFlamethrower | fire | PWR90 | ACC100 | PP15 | TM35TM35 | |
| An attack that may inflict a burn. | ||||||
| SandstormSandstorm | rock | PWR0 | ACC100 | PP10 | TM37TM37 | |
| Inflicts damage every turn. | ||||||
| Fire BlastFire Blast | fire | PWR110 | ACC85 | PP5 | TM38TM38 | |
| An attack that may inflict a burn. | ||||||
| DazzlingleamDazzlingleam | fairy | PWR80 | ACC100 | PP10 | TM39TM39 | |
| Dazzles with a powerful flash. | ||||||
| FacadeFacade | normal | PWR70 | ACC100 | PP20 | TM42TM42 | |
| Double damage with PSN, BRN, or PRZ. | ||||||
| RestRest | psychic | PWR0 | ACC100 | PP10 | TM44TM44 | |
| Sleep for 2 turns to fully recover. | ||||||
| Rock SlideRock Slide | rock | PWR75 | ACC90 | PP10 | TM48TM48 | |
| An attack that may cause flinching. | ||||||
| Tri AttackTri Attack | normal | PWR80 | ACC100 | PP10 | TM49TM49 | |
| Fires three kinds of beams at once. | ||||||
| FlashFlash | normal | PWR0 | ACC100 | PP20 | TM50TM50 | |
| Blinds the foe to reduce accuracy. | ||||||
| StrengthStrength | normal | PWR90 | ACC100 | PP15 | HM04HM04 | |
| A powerful physical attack. | ||||||
| Rock SmashRock Smash | fighting | PWR40 | ACC100 | PP15 | HM05HM05 | |
| An attack that may lower DEFENSE. | ||||||
| Rock ClimbRock Climb | normal | PWR110 | ACC85 | PP20 | HM08HM08 | |
| An attack that may confuse the foe. | ||||||
Move Tutor Moves (7)
| Move | Type | Cat. | Power | Acc. | PP | Location | |
|---|---|---|---|---|---|---|---|
| Fire Punch(Trovitopolis Dept Store 5F)Fire Punch | fire | PWR75 | ACC100 | PP15 | TutorTutor | ||
| A fiery punch. May cause a burn. | |||||||
| Thunderpunch(Route 52)Thunderpunch | electric | PWR75 | ACC100 | PP15 | TutorTutor | ||
| An electric punch. It may paralyze. | |||||||
| Ice Punch(Trovitopolis Dept Store 5F)Ice Punch | ice | PWR75 | ACC100 | PP15 | TutorTutor | ||
| An icy punch. May cause freezing. | |||||||
| Dynamicpunch(Trovitopolis Dept Store 5F)Dynamicpunch | fighting | PWR100 | ACC50 | PP5 | TutorTutor | ||
| An attack that always confuses. | |||||||
| Headbutt(Moro House1)Headbutt | normal | PWR70 | ACC100 | PP15 | TutorTutor | ||
| An attack that may cause flinching. | |||||||
| Zen Headbutt(Route 69 North)Zen Headbutt | psychic | PWR80 | ACC90 | PP15 | TutorTutor | ||
| An attack that may cause flinching. | |||||||
| Attract(Kumquat House3)Attract | normal | PWR0 | ACC100 | PP15 | TutorTutor | ||
| Makes the opposite gender infatuated. | |||||||
Type Summary
Weaknesses
Types that deal increased damage to Chansey. Use these types to counter it effectively.
Resistances & Immunities
Types that Chansey resists or is immune to. Avoid using these types against it.
Immunities (0×)
No type resistances.
Best Counters
Pokémon that have type advantages against Chansey, either offensively or defensively.
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.
See how Chansey differs across the games we cover →
chansey in 7 gamesnormalSame typing and stats as this game
chansey in AmbrosianormalSp. Atk 50 +15
chansey in Red++normalSp. Atk 105 +70