Zangoosein Pokémon Modern Emerald
Pokédex Entry
Cat Ferret Pokémon
When it battles, it stands on its hind legs and attacks with its sharply clawed forelegs. Its fur bristles if it encounters any Seviper.
Zangoose in Pokémon Modern Emerald
Zangoose is #335 in the Pokédex for Pokémon Modern Emerald. This page covers its normal typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it across 1 encounter location.
Prevents poisoning.
Evolution Chain
How to Obtain
Wild Encounters (1)
Level Up Moves (20)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| ScratchLevel: 1Scratch | normal | PWR40 | ACC100 | PP35 | ||
| Scratches the foe with sharp claws. | ||||||
| CurseLevel: 1Curse | normal | PWR0 | ACC0 | PP10 | ||
| A move that functions differently for Ghosts. | ||||||
| FlailLevel: 1Flail | normal | PWR1 | ACC100 | PP15 | ||
| Inflicts more damage when the user's HP is down. | ||||||
| Fury SwipesLevel: 1Fury Swipes | normal | PWR18 | ACC80 | PP15 | ||
| Rakes the foe with sharp claws, etc., 2 to 5 times. | ||||||
| DisableLevel: 1Disable | normal | PWR0 | ACC100 | PP20 | ||
| Psychically disables one of the foe's moves. | ||||||
| LeerLevel: 4Leer | normal | PWR0 | ACC100 | PP30 | ||
| Frightens the foe with a leer to lower Defense. | ||||||
| Quick AttackLevel: 7Quick Attack | normal | PWR40 | ACC100 | PP30 | ||
| An extremely fast attack that always strikes first. | ||||||
| Swords DanceLevel: 10Swords Dance | normal | PWR0 | ACC0 | PP20 | ||
| A fighting dance that sharply raises Attack. | ||||||
| Metal ClawLevel: 12Metal Claw | steel | PWR50 | ACC95 | PP35 | ||
| A claw attack that may raise the user's Attack. | ||||||
| Fury CutterLevel: 13Fury Cutter | bug | PWR20 | ACC95 | PP20 | ||
| An attack that intensifies on each successive hit. | ||||||
| Aerial AceLevel: 15Aerial Ace | flying | PWR60 | ACC0 | PP20 | ||
| An extremely speedy and unavoidable attack. | ||||||
| SlashLevel: 19Slash | normal | PWR70 | ACC100 | PP20 | ||
| Slashes with claws, etc. Has a high critical-hit ratio. | ||||||
| PursuitLevel: 25Pursuit | dark | PWR40 | ACC100 | PP20 | ||
| Inflicts bad damage if used on a foe switching out. | ||||||
| Crush ClawLevel: 31Crush Claw | normal | PWR75 | ACC95 | PP10 | ||
| Tears at the foe with sharp claws. May lower Defense. | ||||||
| Shadow ClawLevel: 35Shadow Claw | ghost | PWR70 | ACC100 | PP15 | ||
| Strikes with a shadow claw. High critical-hit ratio. | ||||||
| TauntLevel: 37Taunt | dark | PWR0 | ACC100 | PP20 | ||
| Taunts the foe into only using attack moves. | ||||||
| CounterLevel: 40Counter | fighting | PWR1 | ACC100 | PP20 | ||
| Retaliates any physical hit with double the power. | ||||||
| DetectLevel: 46Detect | fighting | PWR0 | ACC0 | PP5 | ||
| Evades attack, but may fail if used in succession. | ||||||
| False SwipeLevel: 55False Swipe | normal | PWR40 | ACC100 | PP40 | ||
| An attack that leaves the foe with at least 1 HP. | ||||||
| Belly DrumLevel: 57Belly Drum | normal | PWR0 | ACC0 | PP10 | ||
| Maximizes Attack while sacrificing HP. | ||||||
Egg Moves (11)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| FlailFlail | normal | PWR1 | ACC100 | PP15 | |
| Inflicts more damage when the user's HP is down. | |||||
| DisableDisable | normal | PWR0 | ACC100 | PP20 | |
| Psychically disables one of the foe's moves. | |||||
| Fury SwipesFury Swipes | normal | PWR18 | ACC80 | PP15 | |
| Rakes the foe with sharp claws, etc., 2 to 5 times. | |||||
| Metal ClawMetal Claw | steel | PWR50 | ACC95 | PP35 | |
| A claw attack that may raise the user's Attack. | |||||
| Double KickDouble Kick | fighting | PWR30 | ACC100 | PP30 | |
| A double-kicking attack that strikes the foe twice. | |||||
| Razor WindRazor Wind | normal | PWR80 | ACC100 | PP10 | |
| A 2-turn move that strikes the foe on the 2nd turn. | |||||
| CounterCounter | fighting | PWR1 | ACC100 | PP20 | |
| Retaliates any physical hit with double the power. | |||||
| RoarRoar | normal | PWR0 | ACC100 | PP20 | |
| Makes the foe flee to end the battle. | |||||
| CurseCurse | normal | PWR0 | ACC0 | PP10 | |
| A move that functions differently for Ghosts. | |||||
| Focus BlastFocus Blast | fighting | PWR120 | ACC70 | PP5 | |
| Attacks at full power. May lower Sp. Def. | |||||
| RevengeRevenge | fighting | PWR60 | ACC100 | PP10 | |
| An attack that gains power if injured by the foe. | |||||
TM/HM Moves (33)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Focus PunchFocus Punch | fighting | PWR150 | ACC100 | PP20 | TM01TM01 | |
| A powerful loyalty attack. The user flinches if hit. | ||||||
| Water PulseWater Pulse | water | PWR60 | ACC100 | PP20 | TM03TM03 | |
| Attacks with ultrasonic waves. May confuse the foe. | ||||||
| RoarRoar | normal | PWR0 | ACC100 | PP20 | TM05TM05 | |
| Makes the foe flee to end the battle. | ||||||
| ToxicToxic | poison | PWR0 | ACC70 | PP10 | TM06TM06 | |
| Poisons the foe with an intensifying toxin. | ||||||
| The effectiveness varies with the user. | ||||||
| Sunny DaySunny Day | fire | PWR0 | ACC0 | PP5 | TM11TM11 | |
| Boosts the power of Fire- type moves for 5 turns. | ||||||
| TauntTaunt | dark | PWR0 | ACC100 | PP20 | TM12TM12 | |
| Taunts the foe into only using attack moves. | ||||||
| Ice BeamIce Beam | ice | PWR90 | ACC100 | PP10 | TM13TM13 | |
| Blasts the foe with an icy beam that may freeze it. | ||||||
| BlizzardBlizzard | ice | PWR110 | ACC70 | PP5 | TM14TM14 | |
| Hits the foe with an icy storm that may freeze it. | ||||||
| ProtectProtect | normal | PWR0 | ACC0 | PP10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| Rain DanceRain Dance | water | PWR0 | ACC0 | PP5 | TM18TM18 | |
| Boosts the power of Water- type moves for 5 turns. | ||||||
| Giga DrainGiga Drain | grass | PWR75 | ACC100 | PP10 | TM19TM19 | |
| An attack that steals half the damage inflicted. | ||||||
| FrustrationFrustration | normal | PWR1 | ACC100 | PP20 | TM21TM21 | |
| An attack that is stronger if the Trainer is disliked. | ||||||
| Solar BeamSolar Beam | grass | PWR120 | ACC100 | PP10 | TM22TM22 | |
| Absorbs light in one turn, then attacks next turn. | ||||||
| Iron TailIron Tail | steel | PWR100 | ACC75 | PP15 | TM23TM23 | |
| Attacks with a rock-hard tail. May lower Defense. | ||||||
| ThunderboltThunderbolt | electric | PWR90 | ACC100 | PP15 | TM24TM24 | |
| A strong electrical attack that may paralyze the foe. | ||||||
| ThunderThunder | electric | PWR110 | ACC70 | PP10 | TM25TM25 | |
| A lightning attack that may cause paralysis. | ||||||
| ReturnReturn | normal | PWR1 | ACC100 | PP20 | TM27TM27 | |
| An attack that increases in power with friendship. | ||||||
| DigDig | ground | PWR80 | ACC100 | PP10 | TM28TM28 | |
| Digs underground the first turn and strikes next turn. | ||||||
| Shadow BallShadow Ball | ghost | PWR80 | ACC100 | PP15 | TM30TM30 | |
| Hurls a black blob that may lower the foe's Sp. Def. | ||||||
| Brick BreakBrick Break | fighting | PWR75 | ACC100 | PP15 | TM31TM31 | |
| Destroys barriers such as Reflect and causes damage. | ||||||
| Double TeamDouble Team | normal | PWR0 | ACC0 | PP15 | TM32TM32 | |
| Creates illusory copies to raise evasiveness. | ||||||
| Shock WaveShock Wave | electric | PWR60 | ACC0 | PP20 | TM34TM34 | |
| A fast and unavoidable electric attack. | ||||||
| FlamethrowerFlamethrower | fire | PWR90 | ACC100 | PP15 | TM35TM35 | |
| A powerful fire attack that may inflict a burn. | ||||||
| Fire BlastFire Blast | fire | PWR110 | ACC85 | PP5 | TM38TM38 | |
| Incinerates everything it strikes. May cause a burn. | ||||||
| Aerial AceAerial Ace | flying | PWR60 | ACC0 | PP20 | TM40TM40 | |
| An extremely speedy and unavoidable attack. | ||||||
| FacadeFacade | normal | PWR70 | ACC100 | PP20 | TM42TM42 | |
| Boosts Attack when burned, paralyzed, or poisoned. | ||||||
| Secret PowerSecret Power | normal | PWR70 | ACC100 | PP20 | TM43TM43 | |
| An attack with effects that vary by location. | ||||||
| RestRest | psychic | PWR0 | ACC0 | PP5 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| AttractAttract | normal | PWR0 | ACC100 | PP15 | TM45TM45 | |
| Makes the opposite gender less likely to attack. | ||||||
| ThiefThief | dark | PWR50 | ACC100 | PP25 | TM46TM46 | |
| While attacking, it may steal the foe's held item. | ||||||
| StrengthStrength | normal | PWR80 | ACC100 | PP15 | HM04HM04 | |
| Builds enormous power, then slams the foe. | ||||||
| Rock SmashRock Smash | fighting | PWR40 | ACC100 | PP15 | HM06HM06 | |
| A rock-crushing attack that may lower Defense. | ||||||
Move Tutor Moves (25)
| Move | Type | Cat. | Power | Acc. | PP | Location | |
|---|---|---|---|---|---|---|---|
| Body Slam(Battle Frontier Lounge 7)Body Slam | normal | PWR85 | ACC100 | PP15 | TutorTutor | ||
| A full-body slam that may cause paralysis. | |||||||
| Counter(Battle Frontier Lounge 7)Counter | fighting | PWR1 | ACC100 | PP20 | TutorTutor | ||
| Retaliates any physical hit with double the power. | |||||||
| Defense Curl(Battle Frontier Lounge 7)Defense Curl | normal | PWR0 | ACC0 | PP40 | TutorTutor | ||
| Curls up to conceal weak spots and raise Defense. | |||||||
| Double Edge(Sootopolis City Pokemon Center 1F)Double Edge | normal | PWR120 | ACC100 | PP15 | TutorTutor | ||
| A life-risking tackle that also hurts the user. | |||||||
| Dynamic Punch(Mossdeep City)Dynamic Punch | fighting | PWR100 | ACC50 | PP5 | TutorTutor | ||
| Powerful and sure to cause confusion, but inaccurate. | |||||||
| Endure(Battle Frontier Lounge 7)Endure | normal | PWR0 | ACC0 | PP10 | TutorTutor | ||
| Endures any attack for 1 turn, leaving at least 1HP. | |||||||
| Fire Punch(Battle Frontier Lounge 7)Fire Punch | fire | PWR75 | ACC100 | PP15 | TutorTutor | ||
| A fiery punch that may burn the foe. | |||||||
| Fury Cutter(Verdanturf Town Pokemon Center 1F)Fury Cutter | bug | PWR20 | ACC95 | PP20 | TutorTutor | ||
| An attack that intensifies on each successive hit. | |||||||
| Ice Punch(Battle Frontier Lounge 7)Ice Punch | ice | PWR75 | ACC100 | PP15 | TutorTutor | ||
| An icy punch that may freeze the foe. | |||||||
| Icy Wind(Battle Frontier Lounge 7)Icy Wind | ice | PWR55 | ACC95 | PP15 | TutorTutor | ||
| A chilling attack that lowers the foe's Speed. | |||||||
| Mega Kick(Battle Frontier Lounge 7)Mega Kick | normal | PWR120 | ACC75 | PP5 | TutorTutor | ||
| An extremely powerful kick with intense force. | |||||||
| Mega Punch(Battle Frontier Lounge 7)Mega Punch | normal | PWR80 | ACC85 | PP20 | TutorTutor | ||
| A strong punch thrown with incredible power. | |||||||
| Mimic(Lavaridge Town House)Mimic | normal | PWR0 | ACC100 | PP10 | TutorTutor | ||
| Copies a move used by the foe during one battle. | |||||||
| Mud Slap(Battle Frontier Lounge 7)Mud Slap | ground | PWR20 | ACC100 | PP10 | TutorTutor | ||
| Hurls mud in the foe's face to reduce its accuracy. | |||||||
| Rock Slide(Battle Frontier Lounge 7)Rock Slide | rock | PWR75 | ACC90 | PP10 | TutorTutor | ||
| Large boulders are hurled. May cause flinching. | |||||||
| Rollout(Mauville City)Rollout | rock | PWR30 | ACC90 | PP20 | TutorTutor | ||
| An attack lasting 5 turns with rising intensity. | |||||||
| Seismic Toss(Battle Frontier Lounge 7)Seismic Toss | fighting | PWR1 | ACC100 | PP20 | TutorTutor | ||
| Inflicts damage identical to the user's level. | |||||||
| Sleep Talk(Fortree City House 2)Sleep Talk | normal | PWR0 | ACC0 | PP10 | TutorTutor | ||
| Uses an available move randomly while asleep. | |||||||
| Snore(Battle Frontier Lounge 7)Snore | normal | PWR50 | ACC100 | PP15 | TutorTutor | ||
| A loud attack that can be used only while asleep. | |||||||
| Substitute(Lilycove City Department Store Rooftop)Substitute | normal | PWR0 | ACC0 | PP10 | TutorTutor | ||
| Creates a decoy using 1/4 of the user's maximum HP. | |||||||
| Swagger(Slateport City Pokemon Fan Club)Swagger | normal | PWR0 | ACC85 | PP15 | TutorTutor | ||
| Confuses the foe, but also sharply raises Attack. | |||||||
| Swift(Battle Frontier Lounge 7)Swift | normal | PWR60 | ACC0 | PP20 | TutorTutor | ||
| Sprays star-shaped rays that never miss. | |||||||
| Swords Dance(Battle Frontier Lounge 7)Swords Dance | normal | PWR0 | ACC0 | PP20 | TutorTutor | ||
| A fighting dance that sharply raises Attack. | |||||||
| Thunder Punch(Battle Frontier Lounge 7)Thunder Punch | electric | PWR75 | ACC100 | PP15 | TutorTutor | ||
| An electrified punch that may paralyze the foe. | |||||||
| Thunder Wave(Battle Frontier Lounge 7)Thunder Wave | electric | PWR0 | ACC90 | PP20 | TutorTutor | ||
| A weak jolt of electricity that paralyzes the foe. | |||||||
Type Summary
Weaknesses
Types that deal increased damage to Zangoose. Use these types to counter it effectively.
Resistances & Immunities
Types that Zangoose resists or is immune to. Avoid using these types against it.
Immunities (0×)
No type resistances.
Best Counters
Pokémon that have type advantages against Zangoose, either offensively or defensively.
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.
See how Zangoose differs across the games we cover →