Accent Image to accompany hero

Slakothin Pokémon Modern Emerald

normal

Pokédex Entry

Slacker Pokémon

It sleeps virtually all day and night long. It doesn't change its nest its entire life, but it sometimes travels great distances by swimming in rivers.

Slakoth in Pokémon Modern Emerald

Slakoth is #287 in the Pokédex for Pokémon Modern Emerald. This page covers its normal typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 1 encounter location.

Type
Normal
Dex
#037 Hoenn Dex · #287 National
Abilities

Moves only every two turns.

Growth Rate
slow
Gender Ratio
50% Male, 50% Female
Egg Groups
field
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
255
pokeball
Poké Ball19.4%
greatball
Great Ball26.7%
ultraball
Ultra Ball33.0%
Base Exp
83
EV Yield
1 Hp
Wild Held Items
None
Weak To
fighting ×2
Resists
None
Immune To
ghost

How to Obtain

Slakoth appears in Petalburg Woods (very rare). Wild ones range from level five to six.

Wild Encounters (1)

Level Up Moves (11)

ScratchLevel: 1normal
PWR40ACC100PP35
Scratches the foe with sharp claws.
YawnLevel: 1normal
PWR0ACC100PP10
Lulls the foe into yawning, then sleeping next turn.
EncoreLevel: 7normal
PWR0ACC100PP5
Makes the foe repeat its last move over 2 to 6 turns.
Slack OffLevel: 13normal
PWR0ACC100PP5
Slacks off and restores half the maximum HP.
Faint AttackLevel: 19dark
PWR60ACC0PP20
Draws the foe close, then strikes without fail.
AmnesiaLevel: 25psychic
PWR0ACC0PP20
Forgets about something and sharply raises Sp. Def.
CovetLevel: 31normal
PWR60ACC100PP20
Cutely begs to obtain an item held by the foe.
CounterLevel: 37fighting
PWR1ACC100PP20
Retaliates any physical hit with double the power.
Play RoughLevel: 39fairy
PWR90ACC90PP10
Plays rough with the foe. May lower Attack.
Shadow ClawLevel: 40ghost
PWR70ACC100PP15
Strikes with a shadow claw. High critical-hit ratio.
FlailLevel: 43normal
PWR1ACC100PP15
Inflicts more damage when the user's HP is down.

Egg Moves (7)

Pursuitdark
PWR40ACC100PP20
Inflicts bad damage if used on a foe switching out.
Slashnormal
PWR70ACC100PP20
Slashes with claws, etc. Has a high critical-hit ratio.
Body Slamnormal
PWR85ACC100PP15
A full-body slam that may cause paralysis.
Snorenormal
PWR50ACC100PP15
A loud attack that can be used only while asleep.
Crush Clawnormal
PWR75ACC95PP10
Tears at the foe with sharp claws. May lower Defense.
Cursenormal
PWR0ACC0PP10
A move that functions differently for Ghosts.
Sleep Talknormal
PWR0ACC0PP10
Uses an available move randomly while asleep.

TM/HM Moves (29)

Focus Punchfighting
PWR150ACC100PP20TM01
A powerful loyalty attack. The user flinches if hit.
Water Pulsewater
PWR60ACC100PP20TM03
Attacks with ultrasonic waves. May confuse the foe.
Toxicpoison
PWR0ACC70PP10TM06
Poisons the foe with an intensifying toxin.
Bulk Upfighting
PWR0ACC0PP20TM08
Bulks up the body to boost both Attack and Defense.
Hidden Powernormal
PWR60ACC100PP15TM10
The effectiveness varies with the user.
Sunny Dayfire
PWR0ACC0PP5TM11
Boosts the power of Fire- type moves for 5 turns.
Ice Beamice
PWR90ACC100PP10TM13
Blasts the foe with an icy beam that may freeze it.
Blizzardice
PWR110ACC70PP5TM14
Hits the foe with an icy storm that may freeze it.
Protectnormal
PWR0ACC0PP10TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
PWR0ACC0PP5TM18
Boosts the power of Water- type moves for 5 turns.
Frustrationnormal
PWR1ACC100PP20TM21
An attack that is stronger if the Trainer is disliked.
Solar Beamgrass
PWR120ACC100PP10TM22
Absorbs light in one turn, then attacks next turn.
Thunderboltelectric
PWR90ACC100PP15TM24
A strong electrical attack that may paralyze the foe.
Thunderelectric
PWR110ACC70PP10TM25
A lightning attack that may cause paralysis.
Returnnormal
PWR1ACC100PP20TM27
An attack that increases in power with friendship.
Shadow Ballghost
PWR80ACC100PP15TM30
Hurls a black blob that may lower the foe's Sp. Def.
Brick Breakfighting
PWR75ACC100PP15TM31
Destroys barriers such as Reflect and causes damage.
Double Teamnormal
PWR0ACC0PP15TM32
Creates illusory copies to raise evasiveness.
Shock Waveelectric
PWR60ACC0PP20TM34
A fast and unavoidable electric attack.
Flamethrowerfire
PWR90ACC100PP15TM35
A powerful fire attack that may inflict a burn.
Fire Blastfire
PWR110ACC85PP5TM38
Incinerates everything it strikes. May cause a burn.
Aerial Aceflying
PWR60ACC0PP20TM40
An extremely speedy and unavoidable attack.
Facadenormal
PWR70ACC100PP20TM42
Boosts Attack when burned, paralyzed, or poisoned.
Secret Powernormal
PWR70ACC100PP20TM43
An attack with effects that vary by location.
Restpsychic
PWR0ACC0PP5TM44
The user sleeps for 2 turns, restoring HP and status.
Attractnormal
PWR0ACC100PP15TM45
Makes the opposite gender less likely to attack.
Cutgrass
PWR50ACC95PP30HM01
Cuts the foe with sharp scythes, claws, etc.
Strengthnormal
PWR80ACC100PP15HM04
Builds enormous power, then slams the foe.
Rock Smashfighting
PWR40ACC100PP15HM06
A rock-crushing attack that may lower Defense.

Move Tutor Moves (20)

Body Slam(Battle Frontier Lounge 7)normal
PWR85ACC100PP15Tutor
A full-body slam that may cause paralysis.
Counter(Battle Frontier Lounge 7)fighting
PWR1ACC100PP20Tutor
Retaliates any physical hit with double the power.
Double Edge(Sootopolis City Pokemon Center 1F)normal
PWR120ACC100PP15Tutor
A life-risking tackle that also hurts the user.
Dynamic Punch(Mossdeep City)fighting
PWR100ACC50PP5Tutor
Powerful and sure to cause confusion, but inaccurate.
Endure(Battle Frontier Lounge 7)normal
PWR0ACC0PP10Tutor
Endures any attack for 1 turn, leaving at least 1HP.
Fire Punch(Battle Frontier Lounge 7)fire
PWR75ACC100PP15Tutor
A fiery punch that may burn the foe.
Fury Cutter(Verdanturf Town Pokemon Center 1F)bug
PWR20ACC95PP20Tutor
An attack that intensifies on each successive hit.
Ice Punch(Battle Frontier Lounge 7)ice
PWR75ACC100PP15Tutor
An icy punch that may freeze the foe.
Icy Wind(Battle Frontier Lounge 7)ice
PWR55ACC95PP15Tutor
A chilling attack that lowers the foe's Speed.
Mega Kick(Battle Frontier Lounge 7)normal
PWR120ACC75PP5Tutor
An extremely powerful kick with intense force.
Mega Punch(Battle Frontier Lounge 7)normal
PWR80ACC85PP20Tutor
A strong punch thrown with incredible power.
Mimic(Lavaridge Town House)normal
PWR0ACC100PP10Tutor
Copies a move used by the foe during one battle.
Mud Slap(Battle Frontier Lounge 7)ground
PWR20ACC100PP10Tutor
Hurls mud in the foe's face to reduce its accuracy.
Rock Slide(Battle Frontier Lounge 7)rock
PWR75ACC90PP10Tutor
Large boulders are hurled. May cause flinching.
Seismic Toss(Battle Frontier Lounge 7)fighting
PWR1ACC100PP20Tutor
Inflicts damage identical to the user's level.
Sleep Talk(Fortree City House 2)normal
PWR0ACC0PP10Tutor
Uses an available move randomly while asleep.
Snore(Battle Frontier Lounge 7)normal
PWR50ACC100PP15Tutor
A loud attack that can be used only while asleep.
Substitute(Lilycove City Department Store Rooftop)normal
PWR0ACC0PP10Tutor
Creates a decoy using 1/4 of the user's maximum HP.
Swagger(Slateport City Pokemon Fan Club)normal
PWR0ACC85PP15Tutor
Confuses the foe, but also sharply raises Attack.
Thunder Punch(Battle Frontier Lounge 7)electric
PWR75ACC100PP15Tutor
An electrified punch that may paralyze the foe.

Type Summary

1
Weaknesses
0
Resistances
1
Immunities
16
Neutral

Weaknesses

Types that deal increased damage to Slakoth. Use these types to counter it effectively.

Resistances & Immunities

Types that Slakoth resists or is immune to. Avoid using these types against it.

Immunities (0×)

No type resistances.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Slakoth differs across the games we cover →

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