Accent Image to accompany hero

Johtonian Corsolain Pokémon Johto Legends

waterrock

Pokédex Entry

Coral Pokémon

The points on its head absorb nutrients from clean water. They cannot survive in polluted water.

Johtonian Corsola in Pokémon Johto Legends

Johtonian Corsola is #222 in the Pokédex for Pokémon Johto Legends. This page covers its water/rock typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it across 1 encounter location.

Type
WaterRock
Dex
#333 Regional Dex · #222 National
Abilities
Hustle(Primary)

Attack raise while accuracy lowers.

Natural Cure(Secondary)

Switching heals status conditions.

Regenerator(Hidden)

Restores 1/3 HP upon retreating.

Growth Rate
Fast
Gender Ratio
25% Male, 75% Female
Egg Groups
water1, water3
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
60
pokeball
Poké Ball6.9%
greatball
Great Ball8.9%
ultraball
Ultra Ball11.5%
Base Exp
113
EV Yield
None
Wild Held Items
Weak To
electric ×2grass ×4fighting ×2ground ×2
Resists
normal ×0.5fire ×0.25ice ×0.5poison ×0.5flying ×0.5

How to Obtain

You can catch Johtonian Corsola very common in Wild Area Pond while surfing. Expect to find it at level 15.

Wild Encounters (1)

Level Up Moves (18)

TackleLevel: 1normal
PWR40ACC100PP35
A full-body charge attack.
HardenLevel: 1normal
PWR0ACC100PP30
Raises the user's Defense.
BubbleLevel: 4water
PWR40ACC100PP30
An attack that may reduce Speed.
RecoverLevel: 8normal
PWR0ACC100PP10
Restores HP by 1/2 the max HP.
BubblebeamLevel: 10water
PWR65ACC100PP20
An attack that may lower Speed.
Heal BellLevel: 13normal
PWR0ACC100PP5
Eliminates all status problems.
AncientpowerLevel: 17rock
PWR60ACC100PP5
An attack that may raise all stats.
Spike CannonLevel: 20normal
PWR20ACC100PP15
Fires spikes to hit 2-5 times.
ProtectLevel: 23normal
PWR0ACC100PP10
Foils attack that turn. It may fail.
Water PulseLevel: 27water
PWR60ACC100PP20
Can confuse with pulse of water.
Iron DefenseLevel: 29steel
PWR0ACC100PP15
Sharply raises the user's Defense.
Rock BlastLevel: 31rock
PWR25ACC90PP10
Hurls rocks at foe 2-5 times.
EndureLevel: 35normal
PWR0ACC100PP10
Always leaves at least 1HP.
Aqua RingLevel: 38water
PWR0ACC100PP20
Restores HP each turn.
Power GemLevel: 41rock
PWR80ACC100PP20
Attacks foe with gemstones.
Mirror CoatLevel: 45psychic
PWR1ACC100PP20
Counters a Spcl. Atk move double.
Earth PowerLevel: 47ground
PWR90ACC100PP10
Ground erupts, can lower Spcl.Def.
FlailLevel: 50normal
PWR1ACC100PP15
Stronger if the user's HP is low.

Egg Moves (8)

Amnesiapsychic
PWR0ACC100PP20
Sharply raises the user's Spcl.Def.
Aqua Ringwater
PWR0ACC100PP20
Restores HP each turn.
Barrierpsychic
PWR0ACC100PP20
Sharply increases user's Defense.
Confuse Rayghost
PWR0ACC100PP10
A move that causes confusion.
Icicle Spearice
PWR25ACC100PP30
Fires ice at the foe 2-5 times.
Mistice
PWR0ACC100PP30
Prevents stat reduction.
Screechnormal
PWR0ACC85PP40
Harshly reduces the foe's Defense.
Water Pulsewater
PWR60ACC100PP20
Can confuse with pulse of water.

TM/HM Moves (30)

Toxicpoison
PWR0ACC90PP10TM06
A poison move with increasing damage.
Hailice
PWR0ACC100PP10TM07
Summons hail for 5 turns.
Hidden Powernormal
PWR70ACC100PP15TM10
The power varies with the Pokémon.
Sunny Dayfire
PWR0ACC90PP5TM11
Boosts fire-type moves for 5 turns.
Ice Beamice
PWR90ACC100PP10TM13
An attack that may freeze the foe.
Blizzardice
PWR110ACC70PP5TM14
An attack that may freeze the foe.
Hyper Beamnormal
PWR150ACC90PP5TM15
1st turn: Attack 2nd turn: Rest
Light Screenpsychic
PWR0ACC100PP30TM16
Ups Spcl.Def with a wall of light.
Protectnormal
PWR0ACC100PP10TM17
Foils attack that turn. It may fail.
Rain Dancewater
PWR0ACC90PP5TM18
Boosts water-type moves for 5 turns.
Bulldozeground
PWR60ACC100PP20TM21
Runs foe over and lowers its Speed.
Earthquakeground
PWR100ACC100PP10TM26
Tough but useless vs. flying foes.
Returnnormal
PWR1ACC100PP20TM27
An attack that is based on loyalty.
Digground
PWR80ACC100PP10TM28
1st turn: Burrow 2nd turn: Attack
Psychicpsychic
PWR90ACC100PP10TM29
An attack that may lower Spcl.Def.
Double Teamnormal
PWR0ACC100PP15TM32
Heightens evasiveness.
Reflectpsychic
PWR0ACC100PP20TM33
Raises Defense with a barrier.
Sandstormrock
PWR0ACC100PP10TM37
Inflicts damage every turn.
Rock Tombrock
PWR60ACC95PP15TM39
Lowers Speed by piling rocks.
Substitutenormal
PWR0ACC100PP10TM41
Makes a decoy with 1/4 user's max HP.
Rock Sliderock
PWR75ACC90PP10TM43
An attack that may cause flinching.
Restpsychic
PWR0ACC100PP10TM44
Sleep for 2 turns to fully recover.
Attractnormal
PWR0ACC100PP15TM45
Makes the opposite gender infatuated.
Surfwater
PWR90ACC100PP15TM49
A strong watertype attack.
Waterfallwater
PWR80ACC100PP15TM53
An aquatic charge attack.
Calm Mindpsychic
PWR0ACC100PP20TM54
Raises Spcl.Atk and Spcl.Def.
Sleep Talknormal
PWR0ACC100PP10TM57
Randomly attacks while asleep.
Stone Edgerock
PWR100ACC80PP5TM59
Has a high critical hit ratio.
Icy Windice
PWR55ACC95PP15TM61
An icy attack that lowers Speed.
Giga Impactnormal
PWR150ACC90PP5TM70
1st turn: Attack 2nd turn: Rest

Type Summary

4
Weaknesses
5
Resistances
0
Immunities
9
Neutral

Weaknesses

Types that deal increased damage to Johtonian Corsola. Use these types to counter it effectively.

Resistances & Immunities

Types that Johtonian Corsola resists or is immune to. Avoid using these types against it.

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