Donphanin Pokémon Johto Legends
Pokédex Entry
Armor Pokémon
Because this Pokémon's skin is so tough, a normal attack won't even leave a scratch on it.
Donphan in Pokémon Johto Legends
Donphan is #232 in the Pokédex for Pokémon Johto Legends. This page covers its ground typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 2 encounter locations.
Evolution Chain
Wild Encounters (2)
Level Up Moves (13)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| HihorsepowerLevel: 1Hihorsepower | ground | PWR95 | ACC95 | PP10 | ||
| Fiercely attacks with full body. | ||||||
| BulldozeLevel: 1Bulldoze | ground | PWR60 | ACC100 | PP20 | ||
| Runs foe over and lowers its Speed. | ||||||
| Horn AttackLevel: 1Horn Attack | normal | PWR65 | ACC100 | PP25 | ||
| An attack using a horn to jab. | ||||||
| GrowlLevel: 1Growl | normal | PWR0 | ACC100 | PP40 | ||
| Reduces the foe's Attack. | ||||||
| Defense CurlLevel: 1Defense Curl | normal | PWR0 | ACC100 | PP40 | ||
| Heightens the user's Defense. | ||||||
| RolloutLevel: 10Rollout | rock | PWR30 | ACC90 | PP20 | ||
| Attacks 5 turns with rising power. | ||||||
| PaybackLevel: 15Payback | dark | PWR50 | ACC100 | PP10 | ||
| Power is doubled after damaged. | ||||||
| Knock OffLevel: 19Knock Off | dark | PWR65 | ACC100 | PP20 | ||
| Can knock off a foe's item. | ||||||
| SlamLevel: 24Slam | normal | PWR80 | ACC75 | PP20 | ||
| Slams the foe with a tail, vine, etc. | ||||||
| Rapid SpinLevel: 30Rapid Spin | normal | PWR50 | ACC100 | PP40 | ||
| A high-speed spinning attack. | ||||||
| Scary FaceLevel: 37Scary Face | normal | PWR0 | ACC100 | PP10 | ||
| Harshly reduces the foe's Speed. | ||||||
| EarthquakeLevel: 43Earthquake | ground | PWR100 | ACC100 | PP10 | ||
| Tough but useless vs. flying foes. | ||||||
| Giga ImpactLevel: 50Giga Impact | normal | PWR150 | ACC90 | PP5 | ||
| 1st turn: Attack 2nd turn: Rest | ||||||
Pre-evolution-only Moves (7)
These moves must be learned before evolving; Donphan cannot learn them through its own level-up, TM/HM, tutor, egg, wild, or evolution moves.
| Level | Move | Type | Cat. | Power | Acc. | PP | Learned from |
|---|---|---|---|---|---|---|---|
| TackleLevel: 1(Phanpy · Level 1)Tackle | normal | PWR40 | ACC100 | PP35 | |||
| A full-body charge attack. | |||||||
| FlailLevel: 6(Phanpy · Level 6)Flail | normal | PWR1 | ACC100 | PP15 | |||
| Stronger if the user's HP is low. | |||||||
| MagnitudeLevel: 15(Phanpy · Level 15)Magnitude | ground | PWR1 | ACC100 | PP30 | |||
| A ground attack with random power. | |||||||
| EndureLevel: 19(Phanpy · Level 19)Endure | normal | PWR0 | ACC100 | PP10 | |||
| Always leaves at least 1HP. | |||||||
| Take DownLevel: 28(Phanpy · Level 28)Take Down | normal | PWR90 | ACC85 | PP20 | |||
| A tackle that also hurts the user. | |||||||
| CharmLevel: 33(Phanpy · Level 33)Charm | fairy | PWR0 | ACC100 | PP20 | |||
| Harshly lowers the foe's Attack. | |||||||
| Double EdgeLevel: 42(Phanpy · Level 42)Double Edge | normal | PWR120 | ACC100 | PP15 | |||
| A tackle that also hurts the user. | |||||||
Egg Moves (9)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| Focus EnergyFocus Energy | normal | PWR0 | ACC100 | PP30 | |
| Raises the critical hit ratio. | |||||
| Body SlamBody Slam | normal | PWR85 | ACC100 | PP15 | |
| An attack that may cause paralysis. | |||||
| AncientpowerAncientpower | rock | PWR60 | ACC100 | PP5 | |
| An attack that may raise all stats. | |||||
| Water GunWater Gun | water | PWR40 | ACC100 | PP25 | |
| Squirts water to attack. | |||||
| FissureFissure | ground | PWR1 | ACC30 | PP5 | |
| A ground-type, one-hit KO attack. | |||||
| Ice ShardIce Shard | ice | PWR40 | ACC100 | PP30 | |
| Strikes first with sharp icicles. | |||||
| Play RoughPlay Rough | fairy | PWR90 | ACC90 | PP10 | |
| Plays without mercy. Can lower Atk. | |||||
| SnoreSnore | normal | PWR50 | ACC100 | PP15 | |
| An attack useable only while asleep. | |||||
| Mud SlapMud Slap | ground | PWR20 | ACC100 | PP10 | |
| Reduces the foe's accuracy. | |||||
TM/HM Moves (24)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| RoarRoar | normal | PWR0 | ACC100 | PP20 | TM05TM05 | |
| Scares wild foes to end battle. | ||||||
| ToxicToxic | poison | PWR0 | ACC90 | PP10 | TM06TM06 | |
| A poison move with increasing damage. | ||||||
| The power varies with the Pokémon. | ||||||
| Sunny DaySunny Day | fire | PWR0 | ACC90 | PP5 | TM11TM11 | |
| Boosts fire-type moves for 5 turns. | ||||||
| Hyper BeamHyper Beam | normal | PWR150 | ACC90 | PP5 | TM15TM15 | |
| 1st turn: Attack 2nd turn: Rest | ||||||
| ProtectProtect | normal | PWR0 | ACC100 | PP10 | TM17TM17 | |
| Foils attack that turn. It may fail. | ||||||
| BulldozeBulldoze | ground | PWR60 | ACC100 | PP20 | TM21TM21 | |
| Runs foe over and lowers its Speed. | ||||||
| Iron TailIron Tail | steel | PWR100 | ACC75 | PP15 | TM23TM23 | |
| An attack that may reduce Defense. | ||||||
| EarthquakeEarthquake | ground | PWR100 | ACC100 | PP10 | TM26TM26 | |
| Tough but useless vs. flying foes. | ||||||
| ReturnReturn | normal | PWR1 | ACC100 | PP20 | TM27TM27 | |
| An attack that is based on loyalty. | ||||||
| DigDig | ground | PWR80 | ACC100 | PP10 | TM28TM28 | |
| 1st turn: Burrow 2nd turn: Attack | ||||||
| Double TeamDouble Team | normal | PWR0 | ACC100 | PP15 | TM32TM32 | |
| Heightens evasiveness. | ||||||
| SandstormSandstorm | rock | PWR0 | ACC100 | PP10 | TM37TM37 | |
| Inflicts damage every turn. | ||||||
| Rock TombRock Tomb | rock | PWR60 | ACC95 | PP15 | TM39TM39 | |
| Lowers Speed by piling rocks. | ||||||
| SubstituteSubstitute | normal | PWR0 | ACC100 | PP10 | TM41TM41 | |
| Makes a decoy with 1/4 user's max HP. | ||||||
| Rock SlideRock Slide | rock | PWR75 | ACC90 | PP10 | TM43TM43 | |
| An attack that may cause flinching. | ||||||
| RestRest | psychic | PWR0 | ACC100 | PP10 | TM44TM44 | |
| Sleep for 2 turns to fully recover. | ||||||
| AttractAttract | normal | PWR0 | ACC100 | PP15 | TM45TM45 | |
| Makes the opposite gender infatuated. | ||||||
| Sleep TalkSleep Talk | normal | PWR0 | ACC100 | PP10 | TM57TM57 | |
| Randomly attacks while asleep. | ||||||
| Stone EdgeStone Edge | rock | PWR100 | ACC80 | PP5 | TM59TM59 | |
| Has a high critical hit ratio. | ||||||
| Iron HeadIron Head | steel | PWR80 | ACC100 | PP15 | TM65TM65 | |
| Can cause flinch with a hard head. | ||||||
| Swords DanceSwords Dance | normal | PWR0 | ACC100 | PP20 | TM66TM66 | |
| A dance that increases Attack. | ||||||
| Poison JabPoison Jab | poison | PWR80 | ACC100 | PP20 | TM68TM68 | |
| Powerful jab that can poison foe. | ||||||
| Giga ImpactGiga Impact | normal | PWR150 | ACC90 | PP5 | TM70TM70 | |
| 1st turn: Attack 2nd turn: Rest | ||||||
Type Summary
Weaknesses
Types that deal increased damage to Donphan. Use these types to counter it effectively.
Resistances & Immunities
Types that Donphan resists or is immune to. Avoid using these types against it.
Immunities (0×)
Best Counters
Pokémon that have type advantages against Donphan, either offensively or defensively.
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.
See how Donphan differs across the games we cover →
donphan in 8 gamesPolished CrystalSoulGoldHeart & SoulEmerald LegacyModern EmeraldSour CrystalPokémon OrangeCrystal Advance ReduxgroundSame typing and stats as this game