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Regirockin Pokémon Heart & Soul

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Pokédex Entry

Rock Peak Pokémon

A Pokémon that is made entirely of rocks and boulders. If parts of its body chip off in battle, Regirock repairs itself by adding new rocks.

Regirock in Pokémon Heart & Soul

Regirock is #377 in the Pokédex for Pokémon Heart & Soul. This page covers its rock typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it.

Type
Rock
Dex
#377
Abilities
Clear Body(Primary)

Prevents ability reduction.

Sturdy(Secondary)

Negates 1-hit KO attacks.

Growth Rate
slow
Gender Ratio
Genderless
Egg Groups
undiscovered
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
3
pokeball
Poké Ball1.6%
greatball
Great Ball1.6%
ultraball
Ultra Ball1.6%
Base Exp
290
EV Yield
3 Defense
Wild Held Items
None
Weak To
water ×2grass ×2fighting ×2ground ×2steel ×2
Resists
normal ×0.5fire ×0.5poison ×0.5flying ×0.5

How to Obtain

Regirock has no wild encounters recorded in this game, and no other in-game source is recorded yet.

Gen 7 Moves

The movepool a new game starts with.

Level Up (17)

ExplosionLevel: 1normal
PWR0ACC100PP5
Inflicts severe damage but makes the user faint.
StompLevel: 1normal
PWR65ACC100PP20
Stomps the enemy with a big foot. May cause flinching.
Rock ThrowLevel: 1rock
PWR50ACC0PP15
Throws small rocks to strike the foe.
Charge BeamLevel: 1electric
PWR50ACC90PP10
Fires a beam of electricity. May raise Sp. Atk.
BulldozeLevel: 1ground
PWR60ACC100PP20
Stomps down on the ground. Hits all and lowers Speed.
Rock ThrowLevel: 7rock
PWR50ACC0PP15
Throws small rocks to strike the foe.
Charge BeamLevel: 13electric
PWR50ACC90PP10
Fires a beam of electricity. May raise Sp. Atk.
BulldozeLevel: 19ground
PWR60ACC100PP20
Stomps down on the ground. Hits all and lowers Speed.
CurseLevel: 25ghost
PWR0ACC0PP10
A move that functions differently for GHOSTS.
Ancient PowerLevel: 31rock
PWR60ACC100PP5
Attack that may raise all stats.
Iron DefenseLevel: 37steel
PWR0ACC0PP15
Hardens the body's surface to sharply raise Defense.
Stone EdgeLevel: 43rock
PWR100ACC80PP5
Stabs the foe with stones. High critical-hit ratio.
Hammer ArmLevel: 49fighting
PWR100ACC90PP10
A swinging fist attack that also lowers Speed.
Lock OnLevel: 55normal
PWR0ACC0PP5
Locks on to the foe to ensure the next move hits.
Zap CannonLevel: 55electric
PWR0ACC50PP5
Powerful and sure to cause paralysis, but inaccurate.
SuperpowerLevel: 61fighting
PWR120ACC100PP5
Boosts strength sharply, but lowers abilities.
Hyper BeamLevel: 67normal
PWR150ACC90PP5
Leaves the user immobile if target is not KO'd.

Gen 3 Moves

Used when the “Pokémon Movepool” challenge setting is set to Gen 3.

Level Up (9)

ExplosionLevel: 1normal
PWR0ACC100PP5
Inflicts severe damage but makes the user faint.
Rock ThrowLevel: 9rock
PWR50ACC0PP15
Throws small rocks to strike the foe.
CurseLevel: 17ghost
PWR0ACC0PP10
A move that functions differently for GHOSTS.
SuperpowerLevel: 25fighting
PWR120ACC100PP5
Boosts strength sharply, but lowers abilities.
Ancient PowerLevel: 33rock
PWR60ACC100PP5
Attack that may raise all stats.
Iron DefenseLevel: 41steel
PWR0ACC0PP15
Hardens the body's surface to sharply raise Defense.
Zap CannonLevel: 49electric
PWR0ACC50PP5
Powerful and sure to cause paralysis, but inaccurate.
Lock OnLevel: 57normal
PWR0ACC0PP5
Locks on to the foe to ensure the next move hits.
Hyper BeamLevel: 65normal
PWR150ACC90PP5
Leaves the user immobile if target is not KO'd.

TM/HM Moves (42)

Brick Breakfighting
PWR75ACC100PP15TM31
Destroys barriers such as REFLECT and causes damage.
Charge Beamelectric
PWR50ACC90PP10TM57
Fires a beam of electricity. May raise Sp. Atk.
Digground
PWR100ACC100PP10TM28
Digs underground the first turn and strikes next turn.
Double Teamnormal
PWR0ACC0PP15TM32
Creates illusory copies to raise evasiveness.
Drain Punchfighting
PWR0ACC100PP0TM60
Attack that absorbs half the damage inflicted.
Earthquakeground
PWR100ACC100PP10TM26
A powerful quake that hits all other POKéMON.
Endurenormal
PWR0ACC0PP10TM58
Endures any attack for 1 turn, leaving at least 1HP.
Explosionnormal
PWR0ACC100PP5TM64
Inflicts severe damage but makes the user faint.
Facadenormal
PWR70ACC100PP20TM42
Boosts power when burned, paralyzed, or poisoned.
Flash Cannonsteel
PWR80ACC100PP10TM91
Releases a blast of light that may lower Sp. Def.
Flingdark
PWR1ACC100PP10TM56
The effectiveness varies with the held item.
Focus Blastfighting
PWR120ACC70PP5TM52
Attacks at full power. May lower Sp. Def.
Focus Punchfighting
PWR150ACC100PP20TM01
Powerful attack, moves last. The user flinches if hit.
Frustrationnormal
PWR1ACC100PP20TM21
Attack that is stronger if the Trainer is disliked.
Giga Impactnormal
PWR150ACC90PP5TM68
Leaves the user immobile if target is not KO'd.
Hidden Powernormal
PWR0ACC100PP15TM10
The type varies with the user.The type and effectiveness vary with the user.
Hyper Beamnormal
PWR150ACC90PP5TM15
Leaves the user immobile if target is not KO'd.
Natural Giftnormal
PWR1ACC100PP15TM83
The effectiveness varies with the held Berry.
Protectnormal
PWR0ACC0PP10TM17
Evades attack, but may fail if used in succession.
Psych Upnormal
PWR0ACC0PP10TM77
Copies foe's stat changes and gives to the user.
Restpsychic
PWR0ACC0PP0TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
PWR1ACC100PP20TM27
Attack that increases in power with friendship.
Rock Climbnormal
PWR90ACC85PP20TM70
A charging attack that may confuse the foe.
Rock Polishrock
PWR0ACC0PP20TM69
Polishes the body to sharply raise Speed.
Rock Sliderock
PWR75ACC90PP10TM80
Hits the foe with an avalanche of rocks.
Rock Smashfighting
PWR0ACC100PP15HM06
A rock-crushing attack that may lower Defense.
Rock Tombrock
PWR0ACC0PP0TM39
Stops the foe from moving with rocks and cuts Speed.
Safeguardnormal
PWR0ACC0PP25TM20
Protects allies from status problems for 5 turns.
Sandstormrock
PWR0ACC0PP10TM37
Causes a sandstorm that rages for several turns.
Secret Powernormal
PWR70ACC100PP20TM43
Attack with effects that vary by location.
Shock Waveelectric
PWR60ACC0PP20TM34
A fast and unavoidable electric attack.
Sleep Talknormal
PWR0ACC0PP10TM82
Uses an available move randomly while asleep.
Stealth Rockrock
PWR0ACC0PP20TM76
Sets floating stones that hurt a foe switching in.
Stone Edgerock
PWR100ACC80PP5TM71
Stabs the foe with stones. High critical-hit ratio.
Strengthnormal
PWR80ACC100PP15HM04
Builds enormous power, then slams the foe.
Substitutenormal
PWR0ACC0PP10TM90
Creates a decoy using 1/4 of the user's maximum HP.
Sunny Dayfire
PWR0ACC0PP5TM11
Boosts the power of Fire- type moves for 5 turns.
Swaggernormal
PWR0ACC0PP15TM87
Confuses the foe, but also sharply raises its Attack.
Thunderelectric
PWR0ACC70PP10TM25
A lightning attack that may cause paralysis.
Thunderboltelectric
PWR0ACC100PP15TM24
A strong electrical attack that may paralyze the foe.
Thunder Waveelectric
PWR0ACC0PP20TM73
A weak jolt of electricity that paralyzes the foe.
Toxicpoison
PWR0ACC0PP10TM06
Poisons the foe with an intensifying toxin.

Type Summary

5
Weaknesses
4
Resistances
0
Immunities
9
Neutral

Weaknesses

Types that deal increased damage to Regirock. Use these types to counter it effectively.

Resistances & Immunities

Types that Regirock resists or is immune to. Avoid using these types against it.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Regirock differs across the games we cover →

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