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Mudsdalein Pokémon Heart & Soul

ground

Pokédex Entry

Draft Horse Pokémon

Its heavy, mud-covered kicks are its best means of attack, and it can reduce large trucks to scrap without breaking a sweat.

Mudsdale in Pokémon Heart & Soul

Mudsdale is #750 in the Pokédex for Pokémon mudsdale. This page covers its ground typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.

Type
Ground
Dex
#750
Abilities
OWN TEMPO(Primary)

Prevents confusion.

STAMINA(Secondary)

Boosts Defense when hit.

INNER FOCUS(Hidden)

Prevents flinching.

Growth Rate
mediumfast
Gender Ratio
50% Male, 50% Female
Egg Groups
field
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
60
pokeball
Poké Ball6.9%
greatball
Great Ball8.9%
ultraball
Ultra Ball11.5%
Base Exp
175
EV Yield
2 Attack
Wild Held Items
Weak To
water ×2grass ×2ice ×2
Resists
poison ×0.5rock ×0.5
Immune To
electric

How to Obtain

Mudsdale isn't found in the wild. You'll need to evolve, trade, or breed to get one.

Level Up Moves (17)

Mud SlapLevel: 1ground
2010010
Hurls mud in the foe's face to reduce its accuracy.
Mud SportLevel: 1ground
0015
Covers the user in mud to weaken all Electric moves.
RototillerLevel: 1ground
0010
Ups the Attack and Sp. Atk of Grass-type Pokémon.
BulldozeLevel: 1ground
6010020
Stomps down on the ground. Hits all and lowers Speed.
Mud SportLevel: 3ground
0015
Covers the user in mud to weaken all Electric moves.
RototillerLevel: 8ground
0010
Ups the Attack and Sp. Atk of Grass-type Pokémon.
BulldozeLevel: 10ground
6010020
Stomps down on the ground. Hits all and lowers Speed.
Double KickLevel: 15fighting
3010030
A double-kicking attack that strikes the foe twice.
StompLevel: 17normal
6510020
Stomps the enemy with a big foot. May cause flinching.
BideLevel: 22normal
1010
Endures attack for 2 turns to retaliate double.
High HorsepowerLevel: 24ground
959510
Slams hard into the foe with its entire body.
Iron DefenseLevel: 29steel
0015
Hardens the body's surface to sharply raise Defense.
Heavy SlamLevel: 34steel
110010
Does more damage if the user outweighs the foe.
CounterLevel: 42fighting
110020
Retaliates any physical hit with double the power.
EarthquakeLevel: 47ground
10010010
A powerful quake that hits all other POKéMON.
Mega KickLevel: 55normal
120755
An extremely powerful kick with intense force.
SuperpowerLevel: 60fighting
1201005
Boosts strength sharply, but lowers abilities.

TM/HM Moves (29)

Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Earthquakeground
10010010TM26
A powerful quake that hits all other POKéMON.
Endurenormal
0010TM58
Endures any attack for 1 turn, leaving at least 1HP.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Focus Blastfighting
120705TM52
Attacks at full power. May lower Sp. Def.
Frustrationnormal
110020TM21
Attack that is stronger if the Trainer is disliked.
Giga Impactnormal
150905TM68
Leaves the user immobile if target is not KO'd.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Hyper Beamnormal
150905TM15
Leaves the user immobile if target is not KO'd.
Paybackdark
5010010TM66
Attack that gains power if the user moves last.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
110020TM27
Attack that increases in power with friendship.
Roarnormal
0020TM05
Switches the foe out or ends wild battle.
Rock Sliderock
759010TM80
Hits the foe with an avalanche of rocks.
Rock Smashfighting
010015HM06
A rock-crushing attack that may lower Defense.
Rock Tombrock
000TM39
Stops the foe from moving with rocks and cuts Speed.
Sandstormrock
0010TM37
Causes a sandstorm that rages for several turns.
Sleep Talknormal
0010TM82
Uses an available move randomly while asleep.
Stealth Rockrock
0020TM76
Sets floating stones that hurt a foe switching in.
Stone Edgerock
100805TM71
Stabs the foe with stones. High critical-hit ratio.
Strengthnormal
8010015HM04
Builds enormous power, then slams the foe.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Sunny Dayfire
005TM11
Boosts the power of Fire- type moves for 5 turns.
Swaggernormal
0015TM87
Confuses the foe, but also sharply raises its Attack.
Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.
Natural Giftnormal
110015TM83
The effectiveness varies with the held Berry.
Secret Powernormal
7010020TM43
Attack with effects that vary by location.
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