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Miloticin Pokémon Heart & Soul

water

Pokédex Entry

Tender Pokémon

It is said to live at the bottom of large lakes. Considered to be the most beautiful of all Pokémon, it has been depicted in paintings and statues.

Milotic in Pokémon Heart & Soul

Milotic is #350 in the Pokédex for Pokémon milotic. This page covers its water typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it.

Type
Water
Dex
#350
Abilities
MARVEL SCALE(Primary)

Ups Defense if suffering.

CUTE CHARM(Secondary)

Infatuates on contact.

Growth Rate
erratic
Gender Ratio
50% Male, 50% Female
Egg Groups
mon_egg_groups, p_updated_abilities
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
60
pokeball
Poké Ball6.9%
greatball
Great Ball8.9%
ultraball
Ultra Ball11.5%
Base Exp
EV Yield
2 SpecialDefense
Wild Held Items
None
Weak To
electric ×2grass ×2
Resists
fire ×0.5water ×0.5ice ×0.5steel ×0.5

How to Obtain

Milotic isn't found in the wild. You'll need to evolve, trade, or breed to get one.

Level Up Moves (11)

Water GunLevel: 1water
4010025
Squirts water to attack the foe.
WrapLevel: 5normal
15020
Wraps and squeezes the foe times with vines, etc.
Water SportLevel: 10water
0015
The user becomes soaked to weaken all Fire moves.
RefreshLevel: 15normal
0020
Heals poisoning, paralysis, or a burn.
Water PulseLevel: 20water
6010020
Attacks with ultrasonic waves. May confuse the foe.
TwisterLevel: 25dragon
4010020
Whips up a vicious twister to tear at foes. May flinch.
RecoverLevel: 30normal
0020
Recovers up to half the user's maximum HP.
Rain DanceLevel: 35water
005
Boosts the power of Water- type moves for 5 turns.
Hydro PumpLevel: 40water
0805
Blasts water at high power to strike the foe.
AttractLevel: 45normal
010015
Makes the opposite gender less likely to attack.
SafeguardLevel: 50normal
0025
Protects allies from status problems for 5 turns.

TM/HM Moves (33)

Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Avalancheice
6010010TM72
Attack that moves last and gains power if hit.
Blizzardice
005TM14
Hits the foes with an icy storm. May cause frostbite.storm that may freeze it.
Brinewater
6510010TM55
Does double damage to foes with half HP or less.
Captivatenormal
010020TM78
Makes the opposite gender sharply reduce its Sp. Atk.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Dragon Pulsedragon
010010TM59
Generates a shock wave to damage the foe.
Endurenormal
0010TM58
Endures any attack for 1 turn, leaving at least 1HP.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Frustrationnormal
110020TM21
Attack that is stronger if the Trainer is disliked.
Giga Impactnormal
150905TM68
Leaves the user immobile if target is not KO'd.
Hailice
0010TM07
Summons a hailstorm that strikes every turn.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Hyper Beamnormal
150905TM15
Leaves the user immobile if target is not KO'd.
Ice Beamice
010010TM13
Blasts the foe with an icy beam. May cause frostbite.beam that may freeze it.
Iron Tailsteel
1007515TM23
Attacks with a rock-hard tail. May lower Defense.
Light Screenpsychic
0030TM16
Wall of light cuts special damage for 5 turns.
Natural Giftnormal
110015TM83
The effectiveness varies with the held Berry.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Psych Upnormal
0010TM77
Copies foe's stat changes and gives to the user.
Rain Dancewater
005TM18
Boosts the power of Water- type moves for 5 turns.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
110020TM27
Attack that increases in power with friendship.
Safeguardnormal
0025TM20
Protects allies from status problems for 5 turns.
Secret Powernormal
7010020TM43
Attack with effects that vary by location.
Sleep Talknormal
0010TM82
Uses an available move randomly while asleep.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Surfwater
010015HM03
Creates a huge wave, then crashes it down on the field.crashes it down on the foes.
Swaggernormal
0015TM87
Confuses the foe, but also sharply raises its Attack.
Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.
Waterfallwater
8010015HM07
Charges with speed to climb waterfalls. May flinch.
Water Pulsewater
6010020TM03
Attacks with ultrasonic waves. May confuse the foe.
Whirlpoolwater
0015HM08
Traps and hurts the foe in a whirlpool for turns.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

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