Accent Image to accompany hero

Miloticin Pokémon Crystal Advance Redux

water

Pokédex Entry

Tender Pokémon

It's said that a glimpse of a Milotic and its beauty will calm any hostile emotions you're feeling.

Milotic in Pokémon Crystal Advance Redux

Milotic is #350 in the Pokédex for Pokémon Crystal Advance Redux. This page covers its water typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 2 encounter locations.

Type
Water
Dex
#350
Abilities
Marvel Scale(Primary)

Ups Defense if suffering.

Competitive(Secondary)

Stat loss raises Sp. Atk by 2 stages.

Growth Rate
erratic
Gender Ratio
50% Male, 50% Female
Egg Groups
water1, dragon
Hatch Rate
Slowest (40 cycles)
Catch Rate
60
pokeball
Poké Ball6.9%
greatball
Great Ball8.9%
ultraball
Ultra Ball11.5%
Base Exp
213
EV Yield
2 SpecialDefense
Wild Held Items
None
Weak To
electric ×2grass ×2
Resists
fire ×0.5water ×0.5ice ×0.5steel ×0.5

Evolution Chain

Base form
Level up Feebas holding Blue Scarf

How to Obtain

Milotic appears in Mt. Ember while fishing with Super Rod (very rare), and in Underwater Johto (very rare). Wild ones range from level 35 to 55.

Wild Encounters (2)

Evolution Moves (1)

Moves learned upon evolving into Milotic.

Aurora Beamice
PWR65ACC100PP20
A rainbow-colored attack beam. It may lower the foe's Attack stat.

Level Up Moves (20)

WrapLevel: 1normal
PWR15ACC85PP20
A long body or vines are used to wrap the foe for two to five turns.
CoilLevel: 3poison
PWR0ACC0PP20
The user coils up to raise its Attack Defense and Accuracy.
Water GunLevel: 5water
PWR40ACC100PP25
The foe is struck with a lot of water expelled forcibly from the mouth.
RefreshLevel: 7normal
PWR0ACC0PP20
A self-healing move that cures the user of a poisoning, burn, or paralysis.
Icy WindLevel: 10ice
PWR55ACC95PP15
A chilling wind is used to attack. It also lowers the Speed stat.
HypnosisLevel: 13psychic
PWR0ACC60PP20
Hypnotic suggestion is used to make the foe fall into a deep sleep.
TwisterLevel: 16dragon
PWR40ACC100PP20
A vicious twister attacks the foe. It may make the foe flinch.
RecoverLevel: 19normal
PWR0ACC0PP10
A self-healing move that restores HP by up to half of the user's maximum HP.
Water PulseLevel: 22water
PWR60ACC100PP20
An attack with a pulsing blast of water. It may also confuse the foe.
Confuse RayLevel: 25ghost
PWR0ACC100PP10
The foe is exposed to a sinister ray that triggers confusion.
Dragon DanceLevel: 28dragon
PWR0ACC0PP20
A mystic, powerful dance that boosts the user's Attack and Speed stats.
Aqua TailLevel: 30water
PWR90ACC90PP10
The foe is attacked with a swinging tail as vicious as a wave in a storm.
Rain DanceLevel: 33water
PWR0ACC0PP5
A heavy rain falls for five turns, powering up Water- type moves.
Dragon PulseLevel: 36dragon
PWR90ACC100PP10
The foe is attacked with a shock wave generated by the user's gaping mouth.
AttractLevel: 40normal
PWR0ACC100PP15
If it is the other gender, the foe is made infatuated and unlikely to attack.
Aqua RingLevel: 43water
PWR0ACC0PP20
Envelops itself in a veil made of water. It regains some HP every turn.
SafeguardLevel: 46normal
PWR0ACC0PP25
It protects the user's party from all status problems for five turns.
Ice BeamLevel: 50ice
PWR95ACC100PP10
The foe is struck with an icy beam. It may leave the foe frostbitten.
Hydro PumpLevel: 54water
PWR120ACC80PP5
A high volume of water is blasted at the foe under great pressure.
Iron TailLevel: 59steel
PWR100ACC75PP15
An attack with a steel-hard tail. It may lower the foe's Defense stat.

Pre-evolution-only Moves (2)

These moves must be learned before evolving; Milotic cannot learn them through its own level-up, TM/HM, tutor, egg, wild, or evolution moves.

Mud SportLevel: 3(Feebas · Level 3)ground
PWR0ACC0PP15
Weakens Electric- type attacks while the user is in the battle.
Dragon RushLevel: 36(Feebas · Level 36)dragon
PWR100ACC75PP10
A tackle exhibiting devastating menace. This may also make the target flinch.

TM/HM Moves (21)

Curseghost
PWR0ACC0PP10TM03
A move that works differently for the Ghost type and all the other types.
Toxicpoison
PWR0ACC85PP10TM06
A move that badly poisons the foe. Its poison damage worsens every turn.
Hidden Powertypeless
PWR60ACC100PP15TM10
An attack that varies in type and intensity depending on the user.
Avalancheice
PWR60ACC100PP10TM13
An attack move that gains in intensity if the target has hurt the user.
Blizzardice
PWR120ACC70PP5TM14
The foe is blasted with a blizzard. It may leave the foe frostbitten.
Hyper Beamnormal
PWR150ACC90PP5TM15
A severely damaging attack that makes the user rest on the next turn.
Snowscapeice
PWR0ACC0PP10TM16
A snowstorm lasting five turns damages all Pokémon except the Ice-type.
Protectnormal
PWR0ACC0PP10TM17
Enables the user to evade all attacks. It may fail if used in succession.
Rain Dancewater
PWR0ACC0PP5TM18
A heavy rain falls for five turns, powering up Water- type moves.
Iron Tailsteel
PWR100ACC75PP15TM23
An attack with a steel-hard tail. It may lower the foe's Defense stat.
Returnnormal
PWR1ACC100PP20TM27
This attack move grows more powerful the more the user likes its Trainer.
Double Teamnormal
PWR0ACC0PP15TM32
The user creates illusory copies of itself to raise its evasiveness.
Water Pulsewater
PWR60ACC100PP20TM33
An attack with a pulsing blast of water. It may also confuse the foe.
Swaggernormal
PWR0ACC90PP15TM34
A move that makes the foe confused, but also sharply raises its Attack.
Swiftnormal
PWR60ACC0PP20TM39
Star-shaped rays that never miss are fired at all foes in battle.
Detectfighting
PWR0ACC0PP5TM43
Enables the user to evade all attacks. It may fail if used in succession.
Restpsychic
PWR0ACC0PP10TM44
The user sleeps for two turns to fully restore HP and heal any status problem.
Freezy Frostice
PWR0ACC85PP15TM50
A Chilling blast that will cause foes to become frostbitten.
Surfwater
PWR95ACC100PP15HM03
A big wave crashes down on the foe. Can also be used for crossing water.
Whirlpoolwater
PWR35ACC85PP15HM07
The foe is trapped in a fast, vicious whirlpool for two to five turns.
Waterfallwater
PWR80ACC100PP15HM08
Charges the target with speed to climb Waterfalls. Might make the foe Flinch.

Move Tutor Moves (15)

Ice Beam(Celadon City)ice
PWR95ACC100PP10Tutor
The foe is struck with an icy beam. It may leave the foe frostbitten.
Aqua Tail(Route 25)water
PWR90ACC90PP10Tutor
The foe is attacked with a swinging tail as vicious as a wave in a storm.
Attract(Goldenrod City)normal
PWR0ACC100PP15Tutor
If it is the other gender, the foe is made infatuated and unlikely to attack.
Sleep Talk(Ecruteak City)normal
PWR0ACC0PP10Tutor
While asleep, the user randomly uses one of the moves it knows.
Brine(Mahogany Town)water
PWR65ACC100PP10Tutor
If the foe's HP is down to half, this attack does double damage.
Dragon Pulse(Blackthorn City)dragon
PWR90ACC100PP10Tutor
The foe is attacked with a shock wave generated by the user's gaping mouth.
Muddy Water(Cerulean City)water
PWR95ACC85PP10Tutor
The user attacks with muddy water. It may also lower the foe's accuracy.
Facade(Goldenrod Dept., Ice Path)normal
PWR70ACC100PP20Tutor
An attack that is boosted if user is burned, poisoned, or paralyzed.
Mimic(Goldenrod Dept., Saffron City)normal
PWR0ACC100PP10Tutor
The user copies the move last used by the foe for the rest of the battle.
Body Slam(Battle Tower, Route 25)normal
PWR85ACC100PP15Tutor
The user drops its full body on the foe. It may leave the foe paralyzed.
Bulldoze(Goldenrod Dept., Hollow Tunnel)ground
PWR60ACC100PP20Tutor
The user hits all Pokémon in battle by stomping. Lowers Speed of those hit.
Hydro Pump(Celadon Dept., Whirl Islands)water
PWR120ACC80PP5Tutor
A high volume of water is blasted at the foe under great pressure.
Frost Breath(Goldenrod Dept., Mt Mortar)ice
PWR40ACC90PP10Tutor
The user blows cold air at the foe. It always results in a critical hit.
Dragon Dance(Blackthorn City)dragon
PWR0ACC0PP20Tutor
A mystic, powerful dance that boosts the user's Attack and Speed stats.
Iron Head(Blackthorn City)steel
PWR80ACC100PP15Tutor
The foe is slammed with its hard head. It may also make the foe flinch.

Type Summary

2
Weaknesses
4
Resistances
0
Immunities
12
Neutral

Weaknesses

Types that deal increased damage to Milotic. Use these types to counter it effectively.

Resistances & Immunities

Types that Milotic resists or is immune to. Avoid using these types against it.

Base Stats

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Milotic differs across the games we cover →

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