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Togepiin Pokémon Emerald Legacy
normal
Pokédex Entry
Spike Ball Pokémon
As its energy, it uses the feelings of compassion and pleasure exuded by people and Pokémon. It stores up happy feelings in its shell, then shares them out.
Togepi in Pokémon Emerald Legacy
Togepi is #175 in the Pokédex for Pokémon togepi. This page covers its normal typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.
Front
Normal
Shiny
Animated
Shiny Animated
Back
Normal
Shiny
Type
Normal
Dex
#175
Abilities
Hustle(Primary)
Trades accuracy for power.
Serene Grace(Secondary)
Promotes added effects.
Growth Rate
fast
Gender Ratio
87.5% Male, 12.5% Female
Egg Groups
undiscovered
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
190
Base Exp
74
EV Yield
1 SpecialDefense
Wild Held Items
None
Weak To
fighting ×2
Resists
None
Immune To
ghost
Evolution Chain
How to Obtain
It can also hatch from an egg.
| Location | Level | Method | Form | Held Item | Prerequisite |
|---|---|---|---|---|---|
| Fortree City Gym | Lv. 5 | egg | - | - | - |
Level Up Moves (11)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| GrowlLevel: 1Growl | normal | 0 | 100 | 40 | ||
| Growls cutely to reduce the foe's ATTACK. | ||||||
| CharmLevel: 1Charm | normal | 0 | 100 | 20 | ||
| Charms the foe and sharply reduces its ATTACK. | ||||||
| Helping HandLevel: 1Helping Hand | normal | 0 | 100 | 20 | ||
| Boosts the power of the recipient's moves. | ||||||
| MetronomeLevel: 6Metronome | normal | 0 | 0 | 10 | ||
| Waggles a finger to use any POKéMON move at random. | ||||||
| Sweet KissLevel: 11Sweet Kiss | normal | 0 | 75 | 10 | ||
| Demands a kiss with a cute look. May cause confusion. | ||||||
| YawnLevel: 16Yawn | normal | 0 | 100 | 10 | ||
| Lulls the foe into yawning, then sleeping next turn. | ||||||
| EncoreLevel: 21Encore | normal | 0 | 100 | 5 | ||
| Makes the foe repeat its last move over 2 to 6 turns. | ||||||
| Follow MeLevel: 26Follow Me | normal | 0 | 100 | 20 | ||
| Draws attention to make foes attack only the user. | ||||||
| WishLevel: 31Wish | normal | 0 | 100 | 10 | ||
| A wish that restores HP. It takes time to work. | ||||||
| SafeguardLevel: 36Safeguard | normal | 0 | 0 | 25 | ||
| A mystical force prevents all status problems. | ||||||
| Double EdgeLevel: 41Double Edge | normal | 120 | 100 | 15 | ||
| A life-risking tackle that also hurts the user. |
Related Guides
Egg Moves (11)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| PresentPresent | normal | 1 | 90 | 15 | |
| A gift in the form of a bomb. May restore HP. | |||||
| Mirror MoveMirror Move | 0 | 0 | 20 | ||
| Counters the foe's attack with the same move. | |||||
| PeckPeck | 35 | 100 | 35 | ||
| Attacks the foe with a jabbing beak, etc. | |||||
| Helping HandHelping Hand | normal | 0 | 100 | 20 | |
| Boosts the power of the recipient's moves. | |||||
| Tri AttackTri Attack | normal | 85 | 100 | 15 | |
| Fires three types of beams at the same time. | |||||
| Sky AttackSky Attack | 120 | 85 | 5 | ||
| Strikes from above with devastating power. | |||||
| ForesightForesight | normal | 0 | 100 | 40 | |
| Negates the foe's efforts to heighten evasiveness. | |||||
| Future SightFuture Sight | psychic | 120 | 100 | 15 | |
| Heightens inner power to strike 2 turns later. | |||||
| SubstituteSubstitute | normal | 0 | 0 | 10 | |
| Creates a decoy using 1/4 of the user's maximum HP. | |||||
| Psych UpPsych Up | normal | 0 | 0 | 10 | |
| Copies the foe's effect(s) and gives to the user. | |||||
| Heal BellHeal Bell | normal | 0 | 0 | 5 | |
| Chimes soothingly to heal all status abnormalities. |
TM/HM Moves (24)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Water PulseWater Pulse | water | 60 | 100 | 20 | TM03TM03 | |
| Attacks with ultrasonic waves. May confuse the foe. | ||||||
| ToxicToxic | poison | 0 | 85 | 10 | TM06TM06 | |
| Poisons the foe with an intensifying toxin. | ||||||
| The effectiveness varies with the user. | ||||||
| Sunny DaySunny Day | fire | 0 | 0 | 10 | TM11TM11 | |
| Boosts the power of FIRE- type moves for 5 turns. | ||||||
| Light ScreenLight Screen | psychic | 0 | 0 | 30 | TM16TM16 | |
| Creates a wall of light that lowers SP. ATK damage. | ||||||
| ProtectProtect | normal | 0 | 0 | 10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| Rain DanceRain Dance | water | 0 | 0 | 10 | TM18TM18 | |
| Boosts the power of WATER- type moves for 5 turns. | ||||||
| SafeguardSafeguard | normal | 0 | 0 | 25 | TM20TM20 | |
| A mystical force prevents all status problems. | ||||||
| FrustrationFrustration | normal | 1 | 100 | 20 | TM21TM21 | |
| An attack that is stronger if the TRAINER is disliked. | ||||||
| Solar BeamSolar Beam | grass | 120 | 100 | 10 | TM22TM22 | |
| Absorbs light in one turn, then attacks next turn. | ||||||
| ReturnReturn | normal | 1 | 100 | 20 | TM27TM27 | |
| An attack that increases in power with friendship. | ||||||
| PsychicPsychic | psychic | 90 | 100 | 15 | TM29TM29 | |
| A powerful psychic attack that may lower SP. DEF. | ||||||
| Shadow BallShadow Ball | ghost | 80 | 100 | 15 | TM30TM30 | |
| Hurls a black blob that may lower the foe's SP. DEF. | ||||||
| Double TeamDouble Team | normal | 0 | 0 | 15 | TM32TM32 | |
| Creates illusory copies to raise evasiveness. | ||||||
| ReflectReflect | psychic | 0 | 0 | 20 | TM33TM33 | |
| Creates a wall of light that weakens physical attacks. | ||||||
| Shock WaveShock Wave | electric | 60 | 0 | 20 | TM34TM34 | |
| A fast and unavoidable electric attack. | ||||||
| FlamethrowerFlamethrower | fire | 95 | 100 | 15 | TM35TM35 | |
| A powerful fire attack that may inflict a burn. | ||||||
| Fire BlastFire Blast | fire | 120 | 85 | 5 | TM38TM38 | |
| Incinerates everything it strikes. May cause a burn. | ||||||
| FacadeFacade | normal | 70 | 100 | 20 | TM42TM42 | |
| Boosts ATTACK when burned, paralyzed, or poisoned. | ||||||
| Secret PowerSecret Power | normal | 70 | 100 | 20 | TM43TM43 | |
| An attack with effects that vary by location. | ||||||
| RestRest | psychic | 0 | 0 | 10 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| AttractAttract | normal | 0 | 100 | 15 | TM45TM45 | |
| Makes the opposite gender less likely to attack. | ||||||
| FlashFlash | normal | 0 | 100 | 20 | HM05HM05 | |
| Looses a powerful blast of light that cuts accuracy. | ||||||
| Rock SmashRock Smash | fighting | 60 | 100 | 15 | HM06HM06 | |
| A rock-crushing attack that may lower DEFENSE. |
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.