Accent Image to accompany hero

Banettein Pokémon Emerald Legacy

ghost

Pokédex Entry

Marionette Pokémon

An abandoned plush doll became this Pokémon. They are said to live in garbage dumps and wander about in search of the children that threw them away.

Banette in Pokémon Emerald Legacy

Banette is #354 in the Pokédex for Pokémon Emerald Legacy. This page covers its ghost typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 3 encounter locations.

Type
Ghost
Dex
#147 Hoenn Dex · #354 National
Abilities

Prevents sleep.

Growth Rate
fast
Gender Ratio
50% Male, 50% Female
Egg Groups
amorphous
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
45
pokeball
Poké Ball5.3%
greatball
Great Ball7.5%
ultraball
Ultra Ball8.9%
Base Exp
179
EV Yield
2 Attack
Wild Held Items
Weak To
ghost ×2dark ×2
Resists
poison ×0.5bug ×0.5
Immune To
normalfighting

How to Obtain

Banette appears in Sky Pillar 1F (rare), in Sky Pillar 3F (rare), and in Sky Pillar 5F (rare). Wild ones range from level 37 to 38.

Wild Encounters (3)

Level Up Moves (16)

Knock OffLevel: 1dark
PWR50ACC100PP20
Knocks down the foe's held item to prevent its use.
LickLevel: 1ghost
PWR40ACC100PP30
Licks with a long tongue to injure. May also paralyze.
ScreechLevel: 1normal
PWR0ACC85PP40
Emits a screech to sharply reduce the foe's DEFENSE.
Night ShadeLevel: 1ghost
PWR1ACC100PP15
Inflicts damage identical to the user's level.
ScreechLevel: 8normal
PWR0ACC85PP40
Emits a screech to sharply reduce the foe's DEFENSE.
Night ShadeLevel: 11ghost
PWR1ACC100PP15
Inflicts damage identical to the user's level.
AstonishLevel: 14ghost
PWR50ACC100PP15
An attack that may shock the foe into flinching.
CurseLevel: 17normal
PWR0ACC0PP10
A move that functions differently for GHOSTS.
SpiteLevel: 20ghost
PWR0ACC100PP10
Spitefully cuts the PP of the foe's last move.
RevengeLevel: 25fighting
PWR60ACC100PP10
An attack that gains power if injured by the foe.
Will O WispLevel: 29fire
PWR0ACC85PP15
Inflicts a burn on the foe with intense fire.
Shadow BallLevel: 32ghost
PWR80ACC100PP15
Hurls a black blob that may lower the foe's SP. DEF.
Faint AttackLevel: 37dark
PWR70ACC0PP20
Draws the foe close, then strikes without fail.
SnatchLevel: 41dark
PWR0ACC100PP10
Steals the effects of the move the target uses next.
GrudgeLevel: 45ghost
PWR0ACC100PP5
If the user faints, deletes all PP of foe's last move.
Destiny BondLevel: 50ghost
PWR0ACC0PP5
If the user faints, the foe is also made to faint.

Egg Moves (6)

Disablenormal
PWR0ACC85PP20
Psychically disables one of the foe's moves.
Destiny Bondghost
PWR0ACC0PP5
If the user faints, the foe is also made to faint.
Foresightnormal
PWR0ACC100PP40
Negates the foe's efforts to heighten evasiveness.
Helping Handnormal
PWR0ACC100PP20
Boosts the power of the recipient's moves.
Astonishghost
PWR50ACC100PP15
An attack that may shock the foe into flinching.
Imprisonpsychic
PWR0ACC100PP10
Prevents foes from using moves known by the user.

TM/HM Moves (26)

Calm Mindpsychic
PWR0ACC0PP20TM04
Raises SP. ATK and SP. DEF by focusing the mind.
Toxicpoison
PWR0ACC85PP10TM06
Poisons the foe with an intensifying toxin.
Hidden Powernormal
PWR1ACC100PP15TM10
The effectiveness varies with the user.
Sunny Dayfire
PWR0ACC0PP10TM11
Boosts the power of FIRE- type moves for 5 turns.
Tauntdark
PWR0ACC100PP20TM12
Taunts the foe into only using attack moves.
Hyper Beamnormal
PWR150ACC90PP5TM15
Powerful, but leaves the user immobile the next turn.
Protectnormal
PWR0ACC0PP10TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
PWR0ACC0PP10TM18
Boosts the power of WATER- type moves for 5 turns.
Frustrationnormal
PWR1ACC100PP20TM21
An attack that is stronger if the TRAINER is disliked.
Thunderboltelectric
PWR95ACC100PP15TM24
A strong electrical attack that may paralyze the foe.
Thunderelectric
PWR120ACC70PP10TM25
A lightning attack that may cause paralysis.
Returnnormal
PWR1ACC100PP20TM27
An attack that increases in power with friendship.
Psychicpsychic
PWR90ACC100PP15TM29
A powerful psychic attack that may lower SP. DEF.
Shadow Ballghost
PWR80ACC100PP15TM30
Hurls a black blob that may lower the foe's SP. DEF.
Double Teamnormal
PWR0ACC0PP15TM32
Creates illusory copies to raise evasiveness.
Shock Waveelectric
PWR60ACC0PP20TM34
A fast and unavoidable electric attack.
Tormentdark
PWR0ACC100PP15TM41
Torments the foe and stops successive use of a move.
Facadenormal
PWR70ACC100PP20TM42
Boosts ATTACK when burned, paralyzed, or poisoned.
Secret Powernormal
PWR70ACC100PP20TM43
An attack with effects that vary by location.
Restpsychic
PWR0ACC0PP10TM44
The user sleeps for 2 turns, restoring HP and status.
Attractnormal
PWR0ACC100PP15TM45
Makes the opposite gender less likely to attack.
Thiefdark
PWR60ACC100PP15TM46
While attacking, it may steal the foe's held item.
Skill Swappsychic
PWR0ACC100PP10TM48
The user swaps special abilities with the target.
Snatchdark
PWR0ACC100PP10TM49
Steals the effects of the move the target uses next.
Flashnormal
PWR0ACC100PP20HM05
Looses a powerful blast of light that cuts accuracy.
Rock Smashfighting
PWR60ACC100PP15HM06
A rock-crushing attack that may lower DEFENSE.

Move Tutor Moves (14)

Body Slam(Battle Frontier Lounge 7)normal
PWR85ACC100PP15Tutor
A full-body slam that may cause paralysis.
Double Edge(Sootopolis City Pokemon Center 1F)normal
PWR120ACC100PP15Tutor
A life-risking tackle that also hurts the user.
Mimic(Lavaridge Town House)normal
PWR0ACC100PP10Tutor
Copies a move used by the foe during one battle.
Metronome(Fallarbor Town Mart)normal
PWR0ACC0PP10Tutor
Waggles a finger to use any POKéMON move at random.
Dream Eater(Battle Frontier Lounge 7)psychic
PWR100ACC100PP15Tutor
Takes one half the damage inflicted on a sleeping foe.
Thunder Wave(Battle Frontier Lounge 7)electric
PWR0ACC100PP20Tutor
A weak jolt of electricity that paralyzes the foe.
Substitute(Lilycove City Department Store Rooftop)normal
PWR0ACC0PP10Tutor
Creates a decoy using 1/4 of the user's maximum HP.
Psych Up(Battle Frontier Lounge 7)normal
PWR0ACC0PP10Tutor
Copies the foe's effect(s) and gives to the user.
Snore(Battle Frontier Lounge 7)normal
PWR60ACC100PP20Tutor
A loud attack that can be used only while asleep.
Icy Wind(Battle Frontier Lounge 7)ice
PWR55ACC95PP20Tutor
A chilling attack that lowers the foe's SPEED.
Endure(Battle Frontier Lounge 7)normal
PWR0ACC0PP10Tutor
Endures any attack for 1 turn, leaving at least 1HP.
Mud Slap(Battle Frontier Lounge 7)ground
PWR30ACC100PP15Tutor
Hurls mud in the foe's face to reduce its accuracy.
Swagger(Slateport City Pokemon Fan Club)normal
PWR0ACC90PP15Tutor
Confuses the foe, but also sharply raises ATTACK.
Sleep Talk(Fortree City House 2)normal
PWR0ACC0PP10Tutor
Uses an available move randomly while asleep.

Type Summary

2
Weaknesses
2
Resistances
2
Immunities
12
Neutral

Weaknesses

Types that deal increased damage to Banette. Use these types to counter it effectively.

Resistances & Immunities

Types that Banette resists or is immune to. Avoid using these types against it.

Immunities (0×)

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Banette differs across the games we cover →

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