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Whismurin Pokémon Crystal Advance Redux

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Pokédex Entry

Whisper Pokémon

It usually murmurs, but starts crying loudly if it senses danger. It stops when its ear covers are shut.

Whismur in Pokémon Crystal Advance Redux

Whismur is #293 in the Pokédex for Pokémon Crystal Advance Redux. This page covers its normal typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 2 encounter locations.

Type
Normal
Dex
#293
Abilities
Soundproof(Primary)

Avoids sound-based moves.

Scrappy(Secondary)

Ignores Ghost type immunities.

Growth Rate
mediumslow
Gender Ratio
50% Male, 50% Female
Egg Groups
monster, field
Hatch Rate
Slowest (40 cycles)
Catch Rate
190
pokeball
Poké Ball15.6%
greatball
Great Ball21.3%
ultraball
Ultra Ball26.1%
Base Exp
68
EV Yield
1 Hp
Wild Held Items
Weak To
fighting ×2
Resists
None
Immune To
ghost

Evolution Chain

Base form
Level up Whismur to Lv. 20
Level up Loudred to Lv. 40

How to Obtain

Whismur appears in Dark Cave (very rare), and in Union Cave (very rare). Wild ones range from level three to eight.

Wild Encounters (2)

Level Up Moves (17)

PoundLevel: 1normal
PWR40ACC100PP35
A physical attack delivered with a long tail or a foreleg, etc.
RoarLevel: 1normal
PWR0ACC100PP20
The foe is made to switch out with an ally. In the wild, the battle ends.
HowlLevel: 3normal
PWR0ACC0PP40
The user howls to raise its spirit and boost its Attack stat.
AstonishLevel: 5ghost
PWR30ACC100PP15
An attack using a startling shout. It also may make the foe flinch.
SupersonicLevel: 8normal
PWR0ACC55PP20
The user generates odd sound waves. It may confuse the foe.
Disarming VoiceLevel: 11fairy
PWR40ACC0PP20
The user lets out a charming cry that cannot be evaded.
StompLevel: 14normal
PWR65ACC100PP20
The foe is stomped with a big foot. It may make the foe flinch.
ScreechLevel: 17normal
PWR0ACC85PP40
An ear-splitting screech is emitted to sharply reduce the foe's Defense.
Fake TearsLevel: 21dark
PWR0ACC100PP20
The user feigns crying to sharply lower the foe's Sp. Def stat.
UproarLevel: 25normal
PWR90ACC100PP10
The user attacks in an uproar that prevents sleep for two to five turns.
Body SlamLevel: 28normal
PWR85ACC100PP15
The user drops its full body on the foe. It may leave the foe paralyzed.
RestLevel: 32psychic
PWR0ACC0PP10
The user sleeps for two turns to fully restore HP and heal any status problem.
Sleep TalkLevel: 32normal
PWR0ACC0PP10
While asleep, the user randomly uses one of the moves it knows.
Teeter DanceLevel: 35normal
PWR0ACC100PP20
A wobbly dance that confuses all the Pokémon in battle.
ExtrasensoryLevel: 38psychic
PWR80ACC100PP30
The user attacks with an odd power that may make the foe flinch.
Hammer ArmLevel: 41fighting
PWR100ACC90PP10
The user swings its heavy fist. It also lowers the user's Speed.
Hyper VoiceLevel: 45normal
PWR90ACC100PP10
The user lets loose a horribly loud shout with the power to damage.

Egg Moves (8)

Endeavornormal
PWR1ACC100PP5
Gains power the fewer HP the user has compared with the foe.
Extrasensorypsychic
PWR80ACC100PP30
The user attacks with an odd power that may make the foe flinch.
Hammer Armfighting
PWR100ACC90PP10
The user swings its heavy fist. It also lowers the user's Speed.
Smellingsaltnormal
PWR60ACC100PP10
Doubly effective on a paralyzed foe, but it also cures the foe's paralysis.
Smokescreennormal
PWR0ACC100PP20
An obscuring cloud of smoke or ink reduces the foe's accuracy.
Snorenormal
PWR50ACC100PP15
An attack that can be used only while asleep. It may cause flinching.
Swaggernormal
PWR0ACC90PP15
A move that makes the foe confused, but also sharply raises its Attack.
Take Downnormal
PWR90ACC85PP20
A reckless, full- body charge attack that also hurts the user a little.

TM/HM Moves (22)

Headbuttnormal
PWR70ACC100PP15TM02
The user sticks its head out and rams. It may make the foe flinch.
Curseghost
PWR0ACC0PP10TM03
A move that works differently for the Ghost type and all the other types.
Rolloutrock
PWR30ACC90PP20TM04
A 5-turn rolling attack that becomes stronger each time it hits.
Roarnormal
PWR0ACC100PP20TM05
The foe is made to switch out with an ally. In the wild, the battle ends.
Toxicpoison
PWR0ACC85PP10TM06
A move that badly poisons the foe. Its poison damage worsens every turn.
Zap Cannonelectric
PWR120ACC50PP5TM07
An electric blast is fired like a cannon to inflict damage and paralyze.
Hidden Powertypeless
PWR60ACC100PP15TM10
An attack that varies in type and intensity depending on the user.
Sunny Dayfire
PWR0ACC0PP5TM11
The sun blazes for five turns, powering up Fire-type moves.
Blizzardice
PWR120ACC70PP5TM14
The foe is blasted with a blizzard. It may leave the foe frostbitten.
Protectnormal
PWR0ACC0PP10TM17
Enables the user to evade all attacks. It may fail if used in succession.
Rain Dancewater
PWR0ACC0PP5TM18
A heavy rain falls for five turns, powering up Water- type moves.
Solarbeamgrass
PWR120ACC100PP10TM22
A 2-turn move that blasts the foe with absorbed energy in the 2nd turn.
Returnnormal
PWR1ACC100PP20TM27
This attack move grows more powerful the more the user likes its Trainer.
Shadow Ballghost
PWR80ACC100PP15TM30
A shadowy blob is hurled at the foe. May also lower the foe's Sp. Def.
Double Teamnormal
PWR0ACC0PP15TM32
The user creates illusory copies of itself to raise its evasiveness.
Water Pulsewater
PWR60ACC100PP20TM33
An attack with a pulsing blast of water. It may also confuse the foe.
Swaggernormal
PWR0ACC90PP15TM34
A move that makes the foe confused, but also sharply raises its Attack.
Fire Blastfire
PWR120ACC85PP5TM38
The foe is hit with an intense flame. It may leave the target with a burn.
Defense Curlnormal
PWR0ACC0PP40TM40
The user curls up to conceal weak spots and raise its Defense stat.
Shock Waveelectric
PWR60ACC0PP20TM41
A rapid jolt of electricity strikes the foe. It can't be evaded.
Detectfighting
PWR0ACC0PP5TM43
Enables the user to evade all attacks. It may fail if used in succession.
Restpsychic
PWR0ACC0PP10TM44
The user sleeps for two turns to fully restore HP and heal any status problem.

Move Tutor Moves (14)

Ice Beam(Celadon City)ice
PWR95ACC100PP10Tutor
The foe is struck with an icy beam. It may leave the foe frostbitten.
Zen Headbutt(Blackthorn City, Route 8)psychic
PWR80ACC100PP15Tutor
The user focuses and rams the foe. It may also make the foe flinch.
Flamethrower(Celadon City)fire
PWR95ACC100PP15Tutor
The foe is scorched with intense flames. The foe may suffer a burn.
Attract(Goldenrod City)normal
PWR0ACC100PP15Tutor
If it is the other gender, the foe is made infatuated and unlikely to attack.
Sleep Talk(Ecruteak City)normal
PWR0ACC0PP10Tutor
While asleep, the user randomly uses one of the moves it knows.
Work Up(Underwater Sevii, Viridian City)normal
PWR0ACC0PP30Tutor
The user rouses itself to raise its Attack and Sp. Atk stats.
Fire Punch(Goldenrod City)fire
PWR75ACC100PP15Tutor
The foe is punched with a fiery fist. It may leave the foe with a burn.
Thunderpunch(Goldenrod City)electric
PWR75ACC100PP15Tutor
The foe is punched with an electrified fist. It may leave the foe paralyzed.
Ice Punch(Goldenrod City)ice
PWR75ACC100PP15Tutor
The foe is punched with an icy fist. It may leave the foe frostbitten.
Facade(Goldenrod Dept., Ice Path)normal
PWR70ACC100PP20Tutor
An attack that is boosted if user is burned, poisoned, or paralyzed.
Mimic(Goldenrod Dept., Saffron City)normal
PWR0ACC100PP10Tutor
The user copies the move last used by the foe for the rest of the battle.
Body Slam(Battle Tower, Route 25)normal
PWR85ACC100PP15Tutor
The user drops its full body on the foe. It may leave the foe paralyzed.
Bulldoze(Goldenrod Dept., Hollow Tunnel)ground
PWR60ACC100PP20Tutor
The user hits all Pokémon in battle by stomping. Lowers Speed of those hit.
Crunch(Blackthorn City)dark
PWR80ACC100PP15Tutor
The foe is crunched with sharp fangs. It may lower the foe's Defense.

Type Summary

1
Weaknesses
0
Resistances
1
Immunities
16
Neutral

Weaknesses

Types that deal increased damage to Whismur. Use these types to counter it effectively.

Resistances & Immunities

Types that Whismur resists or is immune to. Avoid using these types against it.

No type resistances.

Immunities (0×)

Base Stats

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Whismur differs across the games we cover →

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