Accent Image to accompany hero

Exploudin Pokémon Crystal Advance Redux

normal

Pokédex Entry

Loud Noise Pokémon

It emits a variety of sounds from the holes all over its body. Its loud cries can be heard from over six miles away.

Exploud in Pokémon Crystal Advance Redux

Exploud is #295 in the Pokédex for Pokémon Crystal Advance Redux. This page covers its normal typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.

Type
Normal
Dex
#295
Abilities
Soundproof(Primary)

Avoids sound-based moves.

Scrappy(Secondary)

Ignores Ghost type immunities.

Growth Rate
mediumslow
Gender Ratio
50% Male, 50% Female
Egg Groups
monster, field
Hatch Rate
Slowest (40 cycles)
Catch Rate
45
pokeball
Poké Ball5.3%
greatball
Great Ball7.5%
ultraball
Ultra Ball8.9%
Base Exp
184
EV Yield
3 Hp
Wild Held Items
Weak To
fighting ×2
Resists
None
Immune To
ghost

Evolution Chain

Base form
Level up Whismur to Lv. 20
Level up Loudred to Lv. 40

How to Obtain

Exploud has no wild encounters recorded in this game. Evolve Loudred or Whismur to get one.

Evolution Moves (1)

Moves learned upon evolving into Exploud.

Crunchdark
PWR80ACC100PP15
The foe is crunched with sharp fangs. It may lower the foe's Defense.

Level Up Moves (23)

ThunderpunchLevel: 1electric
PWR75ACC100PP15
The foe is punched with an electrified fist. It may leave the foe paralyzed.
Ice PunchLevel: 1ice
PWR75ACC100PP15
The foe is punched with an icy fist. It may leave the foe frostbitten.
Fire PunchLevel: 1fire
PWR75ACC100PP15
The foe is punched with a fiery fist. It may leave the foe with a burn.
RoarLevel: 1normal
PWR0ACC100PP20
The foe is made to switch out with an ally. In the wild, the battle ends.
PoundLevel: 1normal
PWR40ACC100PP35
A physical attack delivered with a long tail or a foreleg, etc.
HowlLevel: 3normal
PWR0ACC0PP40
The user howls to raise its spirit and boost its Attack stat.
AstonishLevel: 5ghost
PWR30ACC100PP15
An attack using a startling shout. It also may make the foe flinch.
SupersonicLevel: 8normal
PWR0ACC55PP20
The user generates odd sound waves. It may confuse the foe.
Disarming VoiceLevel: 11fairy
PWR40ACC0PP20
The user lets out a charming cry that cannot be evaded.
StompLevel: 14normal
PWR65ACC100PP20
The foe is stomped with a big foot. It may make the foe flinch.
ScreechLevel: 17normal
PWR0ACC85PP40
An ear-splitting screech is emitted to sharply reduce the foe's Defense.
BiteLevel: 20dark
PWR60ACC100PP25
The user bites with vicious fangs. It may make the foe flinch.
Fake TearsLevel: 23dark
PWR0ACC100PP20
The user feigns crying to sharply lower the foe's Sp. Def stat.
UproarLevel: 27normal
PWR90ACC100PP10
The user attacks in an uproar that prevents sleep for two to five turns.
Body SlamLevel: 30normal
PWR85ACC100PP15
The user drops its full body on the foe. It may leave the foe paralyzed.
RestLevel: 34psychic
PWR0ACC0PP10
The user sleeps for two turns to fully restore HP and heal any status problem.
Sleep TalkLevel: 34normal
PWR0ACC0PP10
While asleep, the user randomly uses one of the moves it knows.
Teeter DanceLevel: 37normal
PWR0ACC100PP20
A wobbly dance that confuses all the Pokémon in battle.
ExtrasensoryLevel: 43psychic
PWR80ACC100PP30
The user attacks with an odd power that may make the foe flinch.
Hammer ArmLevel: 47fighting
PWR100ACC90PP10
The user swings its heavy fist. It also lowers the user's Speed.
Hyper VoiceLevel: 51normal
PWR90ACC100PP10
The user lets loose a horribly loud shout with the power to damage.
Hyper BeamLevel: 55normal
PWR150ACC90PP5
A severely damaging attack that makes the user rest on the next turn.
BoomburstLevel: 61normal
PWR140ACC100PP10
The user emits a terrible soundwave that hits everything around it.

TM/HM Moves (31)

Headbuttnormal
PWR70ACC100PP15TM02
The user sticks its head out and rams. It may make the foe flinch.
Curseghost
PWR0ACC0PP10TM03
A move that works differently for the Ghost type and all the other types.
Rolloutrock
PWR30ACC90PP20TM04
A 5-turn rolling attack that becomes stronger each time it hits.
Roarnormal
PWR0ACC100PP20TM05
The foe is made to switch out with an ally. In the wild, the battle ends.
Toxicpoison
PWR0ACC85PP10TM06
A move that badly poisons the foe. Its poison damage worsens every turn.
Zap Cannonelectric
PWR120ACC50PP5TM07
An electric blast is fired like a cannon to inflict damage and paralyze.
Rock Sliderock
PWR75ACC90PP10TM08
Large boulders are hurled at the foe. It may make the foe flinch.
Hidden Powertypeless
PWR60ACC100PP15TM10
An attack that varies in type and intensity depending on the user.
Sunny Dayfire
PWR0ACC0PP5TM11
The sun blazes for five turns, powering up Fire-type moves.
Avalancheice
PWR60ACC100PP10TM13
An attack move that gains in intensity if the target has hurt the user.
Blizzardice
PWR120ACC70PP5TM14
The foe is blasted with a blizzard. It may leave the foe frostbitten.
Hyper Beamnormal
PWR150ACC90PP5TM15
A severely damaging attack that makes the user rest on the next turn.
Protectnormal
PWR0ACC0PP10TM17
Enables the user to evade all attacks. It may fail if used in succession.
Rain Dancewater
PWR0ACC0PP5TM18
A heavy rain falls for five turns, powering up Water- type moves.
Solarbeamgrass
PWR120ACC100PP10TM22
A 2-turn move that blasts the foe with absorbed energy in the 2nd turn.
Earthquakeground
PWR100ACC100PP10TM26
An earthquake that strikes all Pokémon in battle excluding the user.
Returnnormal
PWR1ACC100PP20TM27
This attack move grows more powerful the more the user likes its Trainer.
Shadow Ballghost
PWR80ACC100PP15TM30
A shadowy blob is hurled at the foe. May also lower the foe's Sp. Def.
Double Teamnormal
PWR0ACC0PP15TM32
The user creates illusory copies of itself to raise its evasiveness.
Water Pulsewater
PWR60ACC100PP20TM33
An attack with a pulsing blast of water. It may also confuse the foe.
Swaggernormal
PWR0ACC90PP15TM34
A move that makes the foe confused, but also sharply raises its Attack.
Fire Blastfire
PWR120ACC85PP5TM38
The foe is hit with an intense flame. It may leave the target with a burn.
Defense Curlnormal
PWR0ACC0PP40TM40
The user curls up to conceal weak spots and raise its Defense stat.
Shock Waveelectric
PWR60ACC0PP20TM41
A rapid jolt of electricity strikes the foe. It can't be evaded.
Detectfighting
PWR0ACC0PP5TM43
Enables the user to evade all attacks. It may fail if used in succession.
Restpsychic
PWR0ACC0PP10TM44
The user sleeps for two turns to fully restore HP and heal any status problem.
Overheatfire
PWR140ACC90PP5TM48
An intense attack that also sharply reduces the user's Sp. Atk stat.
Surfwater
PWR95ACC100PP15HM03
A big wave crashes down on the foe. Can also be used for crossing water.
Strengthrock
PWR95ACC100PP15HM04
The user throws a large boulder at the foe. Chance to cause flinch.
Rock Smashfighting
PWR55ACC100PP15HM06
An attack that may also cut Defense. It can also smash cracked boulders.
Whirlpoolwater
PWR35ACC85PP15HM07
The foe is trapped in a fast, vicious whirlpool for two to five turns.

Move Tutor Moves (22)

Ice Beam(Celadon City)ice
PWR95ACC100PP10Tutor
The foe is struck with an icy beam. It may leave the foe frostbitten.
Focus Blast(Route 13)fighting
PWR120ACC70PP5Tutor
The user unleashes its power. It may also lower the foe's Sp. Def.
Zen Headbutt(Blackthorn City, Route 8)psychic
PWR80ACC100PP15Tutor
The user focuses and rams the foe. It may also make the foe flinch.
Flamethrower(Celadon City)fire
PWR95ACC100PP15Tutor
The foe is scorched with intense flames. The foe may suffer a burn.
Attract(Goldenrod City)normal
PWR0ACC100PP15Tutor
If it is the other gender, the foe is made infatuated and unlikely to attack.
Sleep Talk(Ecruteak City)normal
PWR0ACC0PP10Tutor
While asleep, the user randomly uses one of the moves it knows.
Work Up(Underwater Sevii, Viridian City)normal
PWR0ACC0PP30Tutor
The user rouses itself to raise its Attack and Sp. Atk stats.
Fire Punch(Goldenrod City)fire
PWR75ACC100PP15Tutor
The foe is punched with a fiery fist. It may leave the foe with a burn.
Thunderpunch(Goldenrod City)electric
PWR75ACC100PP15Tutor
The foe is punched with an electrified fist. It may leave the foe paralyzed.
Ice Punch(Goldenrod City)ice
PWR75ACC100PP15Tutor
The foe is punched with an icy fist. It may leave the foe frostbitten.
Facade(Goldenrod Dept., Ice Path)normal
PWR70ACC100PP20Tutor
An attack that is boosted if user is burned, poisoned, or paralyzed.
Mimic(Goldenrod Dept., Saffron City)normal
PWR0ACC100PP10Tutor
The user copies the move last used by the foe for the rest of the battle.
Body Slam(Battle Tower, Route 25)normal
PWR85ACC100PP15Tutor
The user drops its full body on the foe. It may leave the foe paralyzed.
Bulldoze(Goldenrod Dept., Hollow Tunnel)ground
PWR60ACC100PP20Tutor
The user hits all Pokémon in battle by stomping. Lowers Speed of those hit.
Hydro Pump(Celadon Dept., Whirl Islands)water
PWR120ACC80PP5Tutor
A high volume of water is blasted at the foe under great pressure.
Outrage(Celadon Dept.)dragon
PWR120ACC100PP15Tutor
The user thrashes about for two to three turns, then becomes confused.
Thunder Fang(Battle Tower, Ecruteak City)electric
PWR65ACC95PP15Tutor
The user bites the foe. It may also make the foe flinch, or paralyze it.
Fire Fang(Battle Tower, Ecruteak City)fire
PWR65ACC95PP15Tutor
The user bites the foe. It may also make the foe flinch, or leave it burned.
Ice Fang(Battle Tower, Crystal Cavern, Ecruteak City)ice
PWR65ACC95PP15Tutor
The user bites the foe. It may also make the foe flinch, or leave it frozen.
Rock Climb(Battle Tower, Celadon Dept.)normal
PWR90ACC85PP20Tutor
A charging attack that may confuse the foe. May use to reach new areas.
Crunch(Blackthorn City)dark
PWR80ACC100PP15Tutor
The foe is crunched with sharp fangs. It may lower the foe's Defense.
Taunt(Battle Tower, Three Island, Underwater Sevii)dark
PWR0ACC100PP20Tutor
The foe is taunted into a rage that allows it to use only attack moves.

Type Summary

1
Weaknesses
0
Resistances
1
Immunities
16
Neutral

Weaknesses

Types that deal increased damage to Exploud. Use these types to counter it effectively.

Resistances & Immunities

Types that Exploud resists or is immune to. Avoid using these types against it.

No type resistances.

Immunities (0×)

Base Stats

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Exploud differs across the games we cover →

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