Accent Image to accompany hero

Heatranin Pokémon Crystal Advance Redux

firesteel

Pokédex Entry

Lava Dome Pokémon

Boiling blood, like magma, circulates through its body. It makes its dwelling place in volcanic caves.

Heatran in Pokémon Crystal Advance Redux

Heatran is #485 in the Pokédex for Pokémon Crystal Advance Redux. This page covers its fire/steel typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it.

Type
FireSteel
Dex
#485
Abilities

Immune & 50% boost to Fire if hit by Fire.

Growth Rate
slow
Gender Ratio
50% Male, 50% Female
Egg Groups
undiscovered
Hatch Rate
Slowest (40 cycles)
Catch Rate
3
pokeball
Poké Ball1.6%
greatball
Great Ball1.6%
ultraball
Ultra Ball1.6%
Base Exp
215
EV Yield
3 SpecialAttack
Wild Held Items
None
Weak To
water ×2fighting ×2ground ×4
Resists
normal ×0.5grass ×0.25ice ×0.25flying ×0.5psychic ×0.5bug ×0.25dragon ×0.5steel ×0.25fairy ×0.25
Immune To
poison

Evolution Chain

How to Obtain

Heatran has no wild encounters recorded in this game, and no other in-game source is recorded yet.

Level Up Moves (15)

AncientpowerLevel: 1rock
PWR60ACC100PP5
An ancient power is used to attack. It may also raise all the user's stats.
Fire SpinLevel: 1fire
PWR35ACC85PP15
The foe is trapped in an intense spiral of fire that rages two to five turns.
LeerLevel: 8normal
PWR0ACC100PP30
The foe is given an intimidating look that lowers its Defense stat.
Fire FangLevel: 15fire
PWR65ACC95PP15
The user bites the foe. It may also make the foe flinch, or leave it burned.
Metal SoundLevel: 22steel
PWR0ACC85PP40
A horrible metallic screech is used to sharply lower the foe's Sp. Def.
CrunchLevel: 29dark
PWR80ACC100PP15
The foe is crunched with sharp fangs. It may lower the foe's Defense.
Scary FaceLevel: 36normal
PWR0ACC90PP10
Frightens the foe with a scary face to sharply reduce its Speed.
Fiery DanceLevel: 43fire
PWR80ACC100PP10
Cloaked in flames, the user dances. It may also raise the user's Sp. Atk.
Will-O-WispLevel: 50fire
PWR0ACC85PP15
A sinister, bluish white flame is shot at the foe to inflict a burn.
Iron HeadLevel: 57steel
PWR80ACC100PP15
The foe is slammed with its hard head. It may also make the foe flinch.
Earth PowerLevel: 64ground
PWR90ACC100PP10
Makes the ground under the foe erupt with power. Lower the foe's Sp. Def.
Heat WaveLevel: 71fire
PWR100ACC90PP10
The user exhales a heated breath to attack. It may also inflict a burn.
Stone EdgeLevel: 78rock
PWR100ACC80PP5
The foe is stabbed by sharpened stones. It has a high critical-hit ratio.
Magma StormLevel: 85fire
PWR120ACC70PP5
A maelstrom of fire rages that traps the target for two to five turns.
Doom DesireLevel: 92steel
PWR120ACC85PP5
A move that attacks the foe with a blast of light two turns after use.

TM/HM Moves (21)

Headbuttnormal
PWR70ACC100PP15TM02
The user sticks its head out and rams. It may make the foe flinch.
Curseghost
PWR0ACC0PP10TM03
A move that works differently for the Ghost type and all the other types.
Roarnormal
PWR0ACC100PP20TM05
The foe is made to switch out with an ally. In the wild, the battle ends.
Toxicpoison
PWR0ACC85PP10TM06
A move that badly poisons the foe. Its poison damage worsens every turn.
Rock Sliderock
PWR75ACC90PP10TM08
Large boulders are hurled at the foe. It may make the foe flinch.
Hidden Powertypeless
PWR60ACC100PP15TM10
An attack that varies in type and intensity depending on the user.
Sunny Dayfire
PWR0ACC0PP5TM11
The sun blazes for five turns, powering up Fire-type moves.
Hyper Beamnormal
PWR150ACC90PP5TM15
A severely damaging attack that makes the user rest on the next turn.
Protectnormal
PWR0ACC0PP10TM17
Enables the user to evade all attacks. It may fail if used in succession.
Solarbeamgrass
PWR120ACC100PP10TM22
A 2-turn move that blasts the foe with absorbed energy in the 2nd turn.
Earthquakeground
PWR100ACC100PP10TM26
An earthquake that strikes all Pokémon in battle excluding the user.
Returnnormal
PWR1ACC100PP20TM27
This attack move grows more powerful the more the user likes its Trainer.
Digground
PWR80ACC100PP10TM28
An attack that hits on the 2nd turn. Can also be used to exit dungeons.
Double Teamnormal
PWR0ACC0PP15TM32
The user creates illusory copies of itself to raise its evasiveness.
Swaggernormal
PWR0ACC90PP15TM34
A move that makes the foe confused, but also sharply raises its Attack.
Fire Blastfire
PWR120ACC85PP5TM38
The foe is hit with an intense flame. It may leave the target with a burn.
Detectfighting
PWR0ACC0PP5TM43
Enables the user to evade all attacks. It may fail if used in succession.
Restpsychic
PWR0ACC0PP10TM44
The user sleeps for two turns to fully restore HP and heal any status problem.
Overheatfire
PWR140ACC90PP5TM48
An intense attack that also sharply reduces the user's Sp. Atk stat.
Strengthrock
PWR95ACC100PP15HM04
The user throws a large boulder at the foe. Chance to cause flinch.
Rock Smashfighting
PWR55ACC100PP15HM06
An attack that may also cut Defense. It can also smash cracked boulders.

Move Tutor Moves (21)

Earth Power(Route 3)ground
PWR90ACC100PP10Tutor
Makes the ground under the foe erupt with power. Lower the foe's Sp. Def.
Heat Wave(Cinnabar Island)fire
PWR100ACC90PP10Tutor
The user exhales a heated breath to attack. It may also inflict a burn.
Stone Edge(Route 5)rock
PWR100ACC80PP5Tutor
The foe is stabbed by sharpened stones. It has a high critical-hit ratio.
Flamethrower(Celadon City)fire
PWR95ACC100PP15Tutor
The foe is scorched with intense flames. The foe may suffer a burn.
Mud-Slap(Violet City)ground
PWR20ACC100PP10Tutor
Mud is hurled in the foe's face to inflict damage and lower its accuracy.
Sleep Talk(Ecruteak City)normal
PWR0ACC0PP10Tutor
While asleep, the user randomly uses one of the moves it knows.
Flash Cannon(Vermilion City)steel
PWR80ACC100PP10Tutor
Light energy is shot at the foe. It may also lower the foe's Sp. Def.
Will-O-Wisp(Cinnabar Island, Cinnabar Volcano)fire
PWR0ACC85PP15Tutor
A sinister, bluish white flame is shot at the foe to inflict a burn.
Power Gem(Pewter City)rock
PWR80ACC100PP20Tutor
The user attacks with a ray of light that sparkles like gemstones.
Facade(Goldenrod Dept., Ice Path)normal
PWR70ACC100PP20Tutor
An attack that is boosted if user is burned, poisoned, or paralyzed.
Mimic(Goldenrod Dept., Saffron City)normal
PWR0ACC100PP10Tutor
The user copies the move last used by the foe for the rest of the battle.
Body Slam(Battle Tower, Route 25)normal
PWR85ACC100PP15Tutor
The user drops its full body on the foe. It may leave the foe paralyzed.
Bulldoze(Goldenrod Dept., Hollow Tunnel)ground
PWR60ACC100PP20Tutor
The user hits all Pokémon in battle by stomping. Lowers Speed of those hit.
Fire Fang(Battle Tower, Ecruteak City)fire
PWR65ACC95PP15Tutor
The user bites the foe. It may also make the foe flinch, or leave it burned.
Ancientpower(Goldenrod Dept., Ruins Of Alph)rock
PWR60ACC100PP5Tutor
An ancient power is used to attack. It may also raise all the user's stats.
Rock Climb(Battle Tower, Celadon Dept.)normal
PWR90ACC85PP20Tutor
A charging attack that may confuse the foe. May use to reach new areas.
Dark Pulse(Battle Tower, Victory Road)dark
PWR80ACC100PP15Tutor
The user releases a horrible aura that may also make the foe flinch.
Crunch(Blackthorn City)dark
PWR80ACC100PP15Tutor
The foe is crunched with sharp fangs. It may lower the foe's Defense.
Flare Blitz(Blackthorn City, Cinnabar Island)fire
PWR120ACC100PP15Tutor
A fiery tackle that may leave the foe burned. It also hurts the user a little.
Iron Head(Blackthorn City)steel
PWR80ACC100PP15Tutor
The foe is slammed with its hard head. It may also make the foe flinch.
Taunt(Battle Tower, Three Island, Underwater Sevii)dark
PWR0ACC100PP20Tutor
The foe is taunted into a rage that allows it to use only attack moves.

Type Summary

3
Weaknesses
8
Resistances
1
Immunities
6
Neutral

Weaknesses

Types that deal increased damage to Heatran. Use these types to counter it effectively.

Resistances & Immunities

Types that Heatran resists or is immune to. Avoid using these types against it.

Immunities (0×)

Base Stats

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Heatran differs across the games we cover →

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