Accent Image to accompany hero

Porygonin Pokémon Crystal Advance Redux

normal

Pokédex Entry

Virtual Pokémon

Using the most advanced technologies, scientists finally succeeded in making the first artificial Pokémon.

Porygon in Pokémon Crystal Advance Redux

Porygon is #137 in the Pokédex for Pokémon Crystal Advance Redux. This page covers its normal typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.

Type
Normal
Dex
#137
Abilities
Trace(Primary)

Copies the Ability of your foe.

Download(Secondary)

Raises Atk/Sp.Atk based on foe's stats.

Growth Rate
mediumfast
Gender Ratio
Genderless
Egg Groups
mineral
Hatch Rate
Slowest (40 cycles)
Catch Rate
45
pokeball
Poké Ball5.3%
greatball
Great Ball7.5%
ultraball
Ultra Ball8.9%
Base Exp
130
EV Yield
1 SpecialAttack
Wild Held Items
Weak To
fighting ×2
Resists
None
Immune To
ghost

Evolution Chain

Base form
Level up Porygon holding Upgrade
Level up Porygon2 holding Dubiousdisc

How to Obtain

Gifts are available in Battle Tower and Celadon City.

LocationLevelMethodFormHeld ItemPrerequisite
Battle TowerLv. 15gift---
Celadon CityLv. 20gift-Up-Grade-

Level Up Moves (22)

TackleLevel: 1normal
PWR40ACC100PP35
A physical attack in which the user charges, full body, into the foe.
Conversion 2Level: 3normal
PWR0ACC0PP30
The user changes type to make itself resistant to the last attack it took.
ConversionLevel: 3normal
PWR0ACC0PP30
The user changes its type to match the type of one of its moves.
Charge BeamLevel: 5electric
PWR50ACC90PP10
The user fires a load of electricity that may raise the user's Sp. Atk.
SharpenLevel: 7normal
PWR0ACC0PP30
The user reduces its polygon count to sharpen edges and raise Attack.
PsybeamLevel: 10psychic
PWR65ACC100PP20
A peculiar ray is shot at the foe. It may leave the foe confused.
AgilityLevel: 12psychic
PWR0ACC0PP30
The user relaxes and lightens its body to sharply boost its Speed.
RecoverLevel: 15normal
PWR0ACC0PP10
A self-healing move that restores HP by up to half of the user's maximum HP.
Shock WaveLevel: 19electric
PWR60ACC0PP20
A rapid jolt of electricity strikes the foe. It can't be evaded.
Magnet RiseLevel: 23electric
PWR0ACC0PP10
The user levitates using electrically magnetism for five turns.
Signal BeamLevel: 27bug
PWR75ACC100PP15
The foe is hit with a flashing beam that may also cause confusion.
RecycleLevel: 31normal
PWR0ACC0PP10
A move that recycles a used item for use once more.
Tri AttackLevel: 35normal
PWR80ACC100PP10
A simultaneous 3-beam attack that may paralyze, burn, or freeze the foe.
DischargeLevel: 39electric
PWR80ACC100PP15
The user looses an electric flare that hits all Pokémon and may paralyze.
BarrierLevel: 43psychic
PWR0ACC0PP30
The user creates a sturdy wall that sharply raises its Defense stat.
PsychicLevel: 47psychic
PWR90ACC100PP10
A strong telekinetic attack. It may also lower the foe's Sp. Def stat.
Secret PowerLevel: 50normal
PWR70ACC100PP20
An attack that may have an additional effect that varies with the terrain.
Magic CoatLevel: 54psychic
PWR0ACC0PP15
Reflects back the foe's Leech Sseed and any status- damaging move.
Skull BashLevel: 58normal
PWR100ACC100PP15
The user raises its Defense in the 1st turn, then attacks in the 2nd turn.
Lock-OnLevel: 62normal
PWR0ACC0PP5
The user locks on to the foe, making the next move sure to hit.
Zap CannonLevel: 62electric
PWR120ACC50PP5
An electric blast is fired like a cannon to inflict damage and paralyze.
Foul PlayLevel: 67dark
PWR95ACC100PP15
An under-handed attack that uses the foes Attack power against them.

Egg Moves (2)

Drill Peckflying
PWR80ACC100PP20
A corkscrewing attack with the sharp beak acting as a drill.
Reflectpsychic
PWR0ACC0PP20
A wall of light cuts damage from physical attacks for five turns.

TM/HM Moves (24)

Curseghost
PWR0ACC0PP10TM03
A move that works differently for the Ghost type and all the other types.
Toxicpoison
PWR0ACC85PP10TM06
A move that badly poisons the foe. Its poison damage worsens every turn.
Zap Cannonelectric
PWR120ACC50PP5TM07
An electric blast is fired like a cannon to inflict damage and paralyze.
Hidden Powertypeless
PWR60ACC100PP15TM10
An attack that varies in type and intensity depending on the user.
Sunny Dayfire
PWR0ACC0PP5TM11
The sun blazes for five turns, powering up Fire-type moves.
Blizzardice
PWR120ACC70PP5TM14
The foe is blasted with a blizzard. It may leave the foe frostbitten.
Hyper Beamnormal
PWR150ACC90PP5TM15
A severely damaging attack that makes the user rest on the next turn.
Protectnormal
PWR0ACC0PP10TM17
Enables the user to evade all attacks. It may fail if used in succession.
Rain Dancewater
PWR0ACC0PP5TM18
A heavy rain falls for five turns, powering up Water- type moves.
Solarbeamgrass
PWR120ACC100PP10TM22
A 2-turn move that blasts the foe with absorbed energy in the 2nd turn.
Iron Tailsteel
PWR100ACC75PP15TM23
An attack with a steel-hard tail. It may lower the foe's Defense stat.
Thunderelectric
PWR120ACC70PP10TM25
A brutal lightning attack that may also leave the foe paralyzed.
Returnnormal
PWR1ACC100PP20TM27
This attack move grows more powerful the more the user likes its Trainer.
Psychicpsychic
PWR90ACC100PP10TM29
A strong telekinetic attack. It may also lower the foe's Sp. Def stat.
Shadow Ballghost
PWR80ACC100PP15TM30
A shadowy blob is hurled at the foe. May also lower the foe's Sp. Def.
Double Teamnormal
PWR0ACC0PP15TM32
The user creates illusory copies of itself to raise its evasiveness.
Swaggernormal
PWR0ACC90PP15TM34
A move that makes the foe confused, but also sharply raises its Attack.
Swiftnormal
PWR60ACC0PP20TM39
Star-shaped rays that never miss are fired at all foes in battle.
Defense Curlnormal
PWR0ACC0PP40TM40
The user curls up to conceal weak spots and raise its Defense stat.
Shock Waveelectric
PWR60ACC0PP20TM41
A rapid jolt of electricity strikes the foe. It can't be evaded.
Dream Eaterpsychic
PWR100ACC100PP15TM42
Absorbs half the damage it inflicted on a sleeping foe to restore HP.
Restpsychic
PWR0ACC0PP10TM44
The user sleeps for two turns to fully restore HP and heal any status problem.
Thiefdark
PWR60ACC100PP25TM46
An attack that may take the foe's held item if the user isn't holding one.
Flashnormal
PWR0ACC100PP20HM05
A blast of light that cuts the foe's accuracy. It also illuminates caves.

Move Tutor Moves (18)

Ice Beam(Celadon City)ice
PWR95ACC100PP10Tutor
The foe is struck with an icy beam. It may leave the foe frostbitten.
Aerial Ace(Pallet Town)flying
PWR60ACC0PP20Tutor
An extremely fast attack against one target. It can't be evaded.
Zen Headbutt(Blackthorn City, Route 8)psychic
PWR80ACC100PP15Tutor
The user focuses and rams the foe. It may also make the foe flinch.
Charge Beam(Saffron City)electric
PWR50ACC90PP10Tutor
The user fires a load of electricity that may raise the user's Sp. Atk.
Thunderbolt(Celadon City)electric
PWR95ACC100PP15Tutor
A strong electrical attack that may also leave the foe paralyzed.
Sleep Talk(Ecruteak City)normal
PWR0ACC0PP10Tutor
While asleep, the user randomly uses one of the moves it knows.
Signal Beam(Saffron City)bug
PWR75ACC100PP15Tutor
The foe is hit with a flashing beam that may also cause confusion.
Pain Split(Sprout Tower)normal
PWR0ACC0PP20Tutor
The user adds its HP to the foe's HP, then equally shares the total HP.
Facade(Goldenrod Dept., Ice Path)normal
PWR70ACC100PP20Tutor
An attack that is boosted if user is burned, poisoned, or paralyzed.
Nasty Plot(Goldenrod Dept., Route 10)dark
PWR0ACC0PP20Tutor
The user thinks bad thoughts. It sharply raises the Sp. Atk stat.
Mimic(Goldenrod Dept., Saffron City)normal
PWR0ACC100PP10Tutor
The user copies the move last used by the foe for the rest of the battle.
Thunder Wave(Goldenrod Dept.)electric
PWR0ACC90PP20Tutor
A weak electric shock that is sure to cause paralysis if it hits.
Dark Pulse(Battle Tower, Victory Road)dark
PWR80ACC100PP15Tutor
The user releases a horrible aura that may also make the foe flinch.
Agility(Blackthorn City)psychic
PWR0ACC0PP30Tutor
The user relaxes and lightens its body to sharply boost its Speed.
Tri Attack(Blackthorn City)normal
PWR80ACC100PP10Tutor
A simultaneous 3-beam attack that may paralyze, burn, or freeze the foe.
Volt Switch(Battle Tower, Power Plant)electric
PWR70ACC100PP20Tutor
After attacking, the user switches places with a party Pokémon.
Ominous Wind(Burnt Tower, Goldenrod Dept.)ghost
PWR60ACC100PP5Tutor
Repulsive wind is used to attack. It may also raise all the user's stats.
Trick Room(Battle Tower, Tin Tower)psychic
PWR0ACC0PP5Tutor
Slower Pokémon move first in the turn for five turns.

Type Summary

1
Weaknesses
0
Resistances
1
Immunities
16
Neutral

Weaknesses

Types that deal increased damage to Porygon. Use these types to counter it effectively.

Resistances & Immunities

Types that Porygon resists or is immune to. Avoid using these types against it.

No type resistances.

Immunities (0×)

Base Stats

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Porygon differs across the games we cover →

Related tools
Use ← → arrow keys to navigate