Accent Image to accompany hero

NESin Pokémon Crystal Advance Redux

electricground

Pokédex Entry

Unknown Pokémon

When its antennae hit each other, it sounds like the music of a xylophone.

NES in Pokémon Crystal Advance Redux

NES is #651 in the Pokédex for Pokémon Crystal Advance Redux. This page covers its electric/ground typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it.

Type
ElectricGround
Dex
#651
Abilities
Static(Primary)

Paralyzes on contact.

Limber(Secondary)

Prevents paralysis.

Growth Rate
mediumfast
Gender Ratio
50% Male, 50% Female
Egg Groups
water1, amorphous
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
75
pokeball
Poké Ball7.5%
greatball
Great Ball10.9%
ultraball
Ultra Ball13.4%
Base Exp
165
EV Yield
2 Hp
Wild Held Items
Weak To
water ×2grass ×2ice ×2ground ×2
Resists
poison ×0.5flying ×0.5rock ×0.5steel ×0.5
Immune To
electric

Evolution Chain

How to Obtain

NES has no wild encounters recorded in this game, and no other in-game source is recorded yet.

Level Up Moves (14)

TackleLevel: 1normal
PWR40ACC100PP35
A physical attack in which the user charges, full body, into the foe.
BideLevel: 5normal
PWR1ACC0PP10
The user endures attacks for two turns, then strikes back double.
ThundershockLevel: 9electric
PWR40ACC100PP30
An electric shock attack that may also leave the foe paralyzed.
Mud ShotLevel: 13ground
PWR55ACC95PP15
The user attacks by hurling mud. It also reduces the foe's Speed.
CamouflageLevel: 17normal
PWR0ACC0PP20
Alters the user's type depending on the location's terrain.
Mud BombLevel: 21ground
PWR65ACC85PP10
The foe is struck with a mud ball, that may also lower its accuracy.
DischargeLevel: 25electric
PWR80ACC100PP15
The user looses an electric flare that hits all Pokémon and may paralyze.
EndureLevel: 30normal
PWR0ACC0PP10
The user endures any hit with 1 HP left. It may fail if used in succession.
BounceLevel: 35flying
PWR85ACC85PP5
The user bounces on the foe on the 2nd turn. It may paralyze the foe.
Muddy WaterLevel: 40water
PWR95ACC85PP10
The user attacks with muddy water. It may also lower the foe's accuracy.
ThunderboltLevel: 45electric
PWR95ACC100PP15
A strong electrical attack that may also leave the foe paralyzed.
RevengeLevel: 50fighting
PWR60ACC100PP10
An attack move that gains in intensity if the target has hurt the user.
FlailLevel: 55normal
PWR1ACC100PP15
A desperate attack that becomes more powerful the less HP the user has.
FissureLevel: 61ground
PWR1ACC30PP5
The foe is dropped into a fissure. The foe faints if it hits.

TM/HM Moves (16)

Toxicpoison
PWR0ACC85PP10TM06
A move that badly poisons the foe. Its poison damage worsens every turn.
Hidden Powertypeless
PWR60ACC100PP15TM10
An attack that varies in type and intensity depending on the user.
Protectnormal
PWR0ACC0PP10TM17
Enables the user to evade all attacks. It may fail if used in succession.
Rain Dancewater
PWR0ACC0PP5TM18
A heavy rain falls for five turns, powering up Water- type moves.
Play Roughfairy
PWR90ACC90PP10TM21
The foe is roughed up by the user. This may lower the foe's Attack.
Thunderelectric
PWR120ACC70PP10TM25
A brutal lightning attack that may also leave the foe paralyzed.
Earthquakeground
PWR100ACC100PP10TM26
An earthquake that strikes all Pokémon in battle excluding the user.
Returnnormal
PWR1ACC100PP20TM27
This attack move grows more powerful the more the user likes its Trainer.
Digground
PWR80ACC100PP10TM28
An attack that hits on the 2nd turn. Can also be used to exit dungeons.
Double Teamnormal
PWR0ACC0PP15TM32
The user creates illusory copies of itself to raise its evasiveness.
Swaggernormal
PWR0ACC90PP15TM34
A move that makes the foe confused, but also sharply raises its Attack.
Drain Punchfighting
PWR75ACC100PP10TM35
A harsh punch that absorbs half the damage it inflicted to restore HP.
Sludge Bombpoison
PWR90ACC100PP10TM36
Filthy sludge is hurled at the foe. It may poison the target.
Restpsychic
PWR0ACC0PP10TM44
The user sleeps for two turns to fully restore HP and heal any status problem.
Draining Kissfairy
PWR50ACC100PP10TM45
A sweet kiss that absorbs half the damage it inflicted to restore HP.
Surfwater
PWR95ACC100PP15HM03
A big wave crashes down on the foe. Can also be used for crossing water.

Move Tutor Moves (2)

Facade(Goldenrod Dept., Ice Path)normal
PWR70ACC100PP20Tutor
An attack that is boosted if user is burned, poisoned, or paralyzed.
Mimic(Goldenrod Dept., Saffron City)normal
PWR0ACC100PP10Tutor
The user copies the move last used by the foe for the rest of the battle.

Type Summary

4
Weaknesses
4
Resistances
1
Immunities
9
Neutral

Weaknesses

Types that deal increased damage to NES. Use these types to counter it effectively.

Resistances & Immunities

Types that NES resists or is immune to. Avoid using these types against it.

Immunities (0×)

Base Stats

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