Accent Image to accompany hero

Hoothootin Pokémon Crystal Advance Redux

normalflying

Pokédex Entry

Owl Pokémon

It has a perfect sense of time. Whatever happens, it keeps rhythm by precisely tilting its head in time.

Hoothoot in Pokémon Crystal Advance Redux

Hoothoot is #163 in the Pokédex for Pokémon Crystal Advance Redux. This page covers its normal/flying typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 28 encounter locations.

Type
NormalFlying
Dex
#163
Abilities
Insomnia(Primary)

Unable to be put to Sleep.

Tinted Lens(Secondary)

Boosts not very effective moves.

Growth Rate
mediumfast
Gender Ratio
50% Male, 50% Female
Egg Groups
flying
Hatch Rate
Slowest (40 cycles)
Catch Rate
255
pokeball
Poké Ball19.4%
greatball
Great Ball26.7%
ultraball
Ultra Ball33.0%
Base Exp
58
EV Yield
1 Hp
Weak To
electric ×2ice ×2rock ×2
Resists
grass ×0.5bug ×0.5
Immune To
groundghost

Evolution Chain

Base form
Level up Hoothoot to Lv. 20

How to Obtain

Hoothoot can be found very common in Battle Tower while Rock Smash, very common in Ecruteak City while Rock Smash, and very common in Ilex Forest while walking or Rock Smash, among 25 other areas. Wild ones range from level two to 30.

Wild Encounters (30)

Level Up Moves (18)

TackleLevel: 1normal
PWR40ACC100PP35
A physical attack in which the user charges, full body, into the foe.
ForesightLevel: 1normal
PWR0ACC0PP40
Completely negates the foe's efforts to heighten its ability to evade.
GrowlLevel: 3normal
PWR0ACC100PP40
The user growls in a cute way, making the foe lower its Attack stat.
PeckLevel: 5flying
PWR35ACC100PP35
The foe is jabbed with a sharply pointed beak or horn.
HypnosisLevel: 7psychic
PWR0ACC60PP20
Hypnotic suggestion is used to make the foe fall into a deep sleep.
ConfusionLevel: 10psychic
PWR50ACC100PP25
A weak telekinetic attack that may also leave the foe confused.
ReflectLevel: 13psychic
PWR0ACC0PP20
A wall of light cuts damage from physical attacks for five turns.
Psycho ShiftLevel: 15psychic
PWR0ACC90PP10
The user transfers its status problems to the target using psychic powers.
Aerial AceLevel: 18flying
PWR60ACC0PP20
An extremely fast attack against one target. It can't be evaded.
Steel WingLevel: 21steel
PWR70ACC90PP25
The foe is hit with wings of steel. It may also raise the user's Defense.
ExtrasensoryLevel: 25psychic
PWR80ACC100PP30
The user attacks with an odd power that may make the foe flinch.
Air SlashLevel: 29flying
PWR75ACC95PP20
The foe is sliced by a blade of air. It may also make the foe flinch.
RoostLevel: 33flying
PWR0ACC0PP10
The user lands and rests its body. It restores half of the user's max HP.
Ominous WindLevel: 36ghost
PWR60ACC100PP5
Repulsive wind is used to attack. It may also raise all the user's stats.
Confuse RayLevel: 40ghost
PWR0ACC100PP10
The foe is exposed to a sinister ray that triggers confusion.
PsychicLevel: 44psychic
PWR90ACC100PP10
A strong telekinetic attack. It may also lower the foe's Sp. Def stat.
Dream EaterLevel: 49psychic
PWR100ACC100PP15
Absorbs half the damage it inflicted on a sleeping foe to restore HP.
Calm MindLevel: 49psychic
PWR0ACC0PP20
The user focuses its mind to raise the Sp. Atk and Sp. Def stats.

Egg Moves (10)

Agilitypsychic
PWR0ACC0PP30
The user relaxes and lightens its body to sharply boost its Speed.
Featherdanceflying
PWR0ACC100PP15
The foe is covered with a mass of down that sharply cuts the Attack stat.
Faint Attackdark
PWR60ACC0PP20
The user draws up close to the foe disarmingly, then hits without fail.
Mirror Moveflying
PWR0ACC0PP20
The user counters the move last used by the foe with the same move.
Night Shadeghost
PWR1ACC100PP15
An attack with a mirage that inflicts damage matching the user's level.
Reflectpsychic
PWR0ACC0PP20
A wall of light cuts damage from physical attacks for five turns.
Sky Attackflying
PWR200ACC90PP5
A 2nd-turn attack move with a high critical-hit ratio. The foe may flinch.
Supersonicnormal
PWR0ACC55PP20
The user generates odd sound waves. It may confuse the foe.
Whirlwindnormal
PWR0ACC100PP20
The foe is made to switch out with an ally. In the wild, the battle ends.
Wing Attackflying
PWR60ACC100PP35
The foe is struck with large, imposing wings spread wide.

TM/HM Moves (21)

Curseghost
PWR0ACC0PP10TM03
A move that works differently for the Ghost type and all the other types.
Toxicpoison
PWR0ACC85PP10TM06
A move that badly poisons the foe. Its poison damage worsens every turn.
Calm Mindpsychic
PWR0ACC0PP20TM09
The user focuses its mind to raise the Sp. Atk and Sp. Def stats.
Hidden Powertypeless
PWR60ACC100PP15TM10
An attack that varies in type and intensity depending on the user.
Sunny Dayfire
PWR0ACC0PP5TM11
The sun blazes for five turns, powering up Fire-type moves.
Protectnormal
PWR0ACC0PP10TM17
Enables the user to evade all attacks. It may fail if used in succession.
Rain Dancewater
PWR0ACC0PP5TM18
A heavy rain falls for five turns, powering up Water- type moves.
Returnnormal
PWR1ACC100PP20TM27
This attack move grows more powerful the more the user likes its Trainer.
Psychicpsychic
PWR90ACC100PP10TM29
A strong telekinetic attack. It may also lower the foe's Sp. Def stat.
Shadow Ballghost
PWR80ACC100PP15TM30
A shadowy blob is hurled at the foe. May also lower the foe's Sp. Def.
Roostflying
PWR0ACC0PP10TM31
The user lands and rests its body. It restores half of the user's max HP.
Double Teamnormal
PWR0ACC0PP15TM32
The user creates illusory copies of itself to raise its evasiveness.
Swaggernormal
PWR0ACC90PP15TM34
A move that makes the foe confused, but also sharply raises its Attack.
Swiftnormal
PWR60ACC0PP20TM39
Star-shaped rays that never miss are fired at all foes in battle.
Dream Eaterpsychic
PWR100ACC100PP15TM42
Absorbs half the damage it inflicted on a sleeping foe to restore HP.
Detectfighting
PWR0ACC0PP5TM43
Enables the user to evade all attacks. It may fail if used in succession.
Restpsychic
PWR0ACC0PP10TM44
The user sleeps for two turns to fully restore HP and heal any status problem.
Thiefdark
PWR60ACC100PP25TM46
An attack that may take the foe's held item if the user isn't holding one.
Steel Wingsteel
PWR70ACC90PP25TM47
The foe is hit with wings of steel. It may also raise the user's Defense.
Flyflying
PWR90ACC95PP15HM02
A 2-turn move that hits on the 2nd turn. Use it to fly to any known town.
Flashnormal
PWR0ACC100PP20HM05
A blast of light that cuts the foe's accuracy. It also illuminates caves.

Move Tutor Moves (18)

Heat Wave(Cinnabar Island)fire
PWR100ACC90PP10Tutor
The user exhales a heated breath to attack. It may also inflict a burn.
Aerial Ace(Pallet Town)flying
PWR60ACC0PP20Tutor
An extremely fast attack against one target. It can't be evaded.
Zen Headbutt(Blackthorn City, Route 8)psychic
PWR80ACC100PP15Tutor
The user focuses and rams the foe. It may also make the foe flinch.
Mud-Slap(Violet City)ground
PWR20ACC100PP10Tutor
Mud is hurled in the foe's face to inflict damage and lower its accuracy.
Attract(Goldenrod City)normal
PWR0ACC100PP15Tutor
If it is the other gender, the foe is made infatuated and unlikely to attack.
Sleep Talk(Ecruteak City)normal
PWR0ACC0PP10Tutor
While asleep, the user randomly uses one of the moves it knows.
Work Up(Underwater Sevii, Viridian City)normal
PWR0ACC0PP30Tutor
The user rouses itself to raise its Attack and Sp. Atk stats.
Amnesia(Goldenrod Dept., Underwater Johto)psychic
PWR0ACC0PP20Tutor
Forgets about something and sharply raises Sp. Def.
Facade(Goldenrod Dept., Ice Path)normal
PWR70ACC100PP20Tutor
An attack that is boosted if user is burned, poisoned, or paralyzed.
Nasty Plot(Goldenrod Dept., Route 10)dark
PWR0ACC0PP20Tutor
The user thinks bad thoughts. It sharply raises the Sp. Atk stat.
Mimic(Goldenrod Dept., Saffron City)normal
PWR0ACC100PP10Tutor
The user copies the move last used by the foe for the rest of the battle.
Brave Bird(Celadon Dept., Underwater Kanto)flying
PWR120ACC100PP15Tutor
The user tucks in its wings and charges. It also hurts the user.
Moonblast(Celadon Dept., Underwater Kanto)fairy
PWR95ACC100PP15Tutor
The foe is attacked with the power of the moon, this may lower its Sp. Atk.
Defog(Battle Tower, Slowpoke Well, Underwater Sevii)flying
PWR0ACC0PP20Tutor
Reduces the foe's evasion stat. Also removes Spikes, Barriers etc.
Skill Swap(Goldenrod Dept.)psychic
PWR0ACC100PP10Tutor
The user employs its psychic power to swap abilities with the foe.
Agility(Blackthorn City)psychic
PWR0ACC0PP30Tutor
The user relaxes and lightens its body to sharply boost its Speed.
Faint Attack(Goldenrod Dept.)dark
PWR60ACC0PP20Tutor
The user draws up close to the foe disarmingly, then hits without fail.
Ominous Wind(Burnt Tower, Goldenrod Dept.)ghost
PWR60ACC100PP5Tutor
Repulsive wind is used to attack. It may also raise all the user's stats.

Type Summary

3
Weaknesses
2
Resistances
2
Immunities
11
Neutral

Weaknesses

Types that deal increased damage to Hoothoot. Use these types to counter it effectively.

Resistances & Immunities

Types that Hoothoot resists or is immune to. Avoid using these types against it.

Immunities (0×)

Base Stats

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Hoothoot differs across the games we cover →

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