Accent Image to accompany hero

Furretin Pokémon Crystal Advance Redux

normal

Pokédex Entry

Long Body Pokémon

There is no telling where its tail begins. Despite its short legs, it is quick at hunting Rattata.

Furret in Pokémon Crystal Advance Redux

Furret is #162 in the Pokédex for Pokémon Crystal Advance Redux. This page covers its normal typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 8 encounter locations.

Type
Normal
Dex
#162
Abilities
Frisk(Primary)

Reveals the foe's held item.

Keen Eye(Secondary)

Prevents loss of accuracy.

Growth Rate
mediumfast
Gender Ratio
50% Male, 50% Female
Egg Groups
field
Hatch Rate
Slowest (40 cycles)
Catch Rate
90
pokeball
Poké Ball8.9%
greatball
Great Ball12.1%
ultraball
Ultra Ball14.9%
Base Exp
116
EV Yield
2 Speed
Weak To
fighting ×2
Resists
None
Immune To
ghost

Evolution Chain

Base form
Level up Sentret to Lv. 15

How to Obtain

Look for Furret in Lake Of Rage (uncommon), in Route 43 (uncommon), and in Rocket Hideout (rare), among five other areas. Wild ones range from level seven to 43.

Wild Encounters (9)

Evolution Moves (1)

Moves learned upon evolving into Furret.

Thiefdark
PWR60ACC100PP25
An attack that may take the foe's held item if the user isn't holding one.

Level Up Moves (23)

CoilLevel: 1poison
PWR0ACC0PP20
The user coils up to raise its Attack Defense and Accuracy.
Fire PunchLevel: 1fire
PWR75ACC100PP15
The foe is punched with a fiery fist. It may leave the foe with a burn.
ThunderpunchLevel: 1electric
PWR75ACC100PP15
The foe is punched with an electrified fist. It may leave the foe paralyzed.
Ice PunchLevel: 1ice
PWR75ACC100PP15
The foe is punched with an icy fist. It may leave the foe frostbitten.
ForesightLevel: 3normal
PWR0ACC0PP40
Completely negates the foe's efforts to heighten its ability to evade.
Defense CurlLevel: 5normal
PWR0ACC0PP40
The user curls up to conceal weak spots and raise its Defense stat.
RolloutLevel: 5rock
PWR30ACC90PP20
A 5-turn rolling attack that becomes stronger each time it hits.
Quick AttackLevel: 7normal
PWR40ACC100PP30
An almost invisibly fast attack that is certain to strike first.
CovetLevel: 10normal
PWR60ACC100PP40
A cutely executed attack that also steals the foe's hold item.
Fury SwipesLevel: 13normal
PWR18ACC80PP15
The foe is raked with sharp claws or scythes two to five times.
Sand-AttackLevel: 17ground
PWR0ACC100PP15
A lot of sand is hurled in the foe's face, reducing its accuracy.
SwiftLevel: 21normal
PWR60ACC0PP20
Star-shaped rays that never miss are fired at all foes in battle.
Fury CutterLevel: 24bug
PWR20ACC95PP20
An attack that grows stronger on each successive hit.
Body SlamLevel: 27normal
PWR85ACC100PP15
The user drops its full body on the foe. It may leave the foe paralyzed.
RestLevel: 30psychic
PWR0ACC0PP10
The user sleeps for two turns to fully restore HP and heal any status problem.
Sucker PunchLevel: 33dark
PWR70ACC100PP5
This move allows the user to strike first, if the foe is readying an attack.
AmnesiaLevel: 35psychic
PWR0ACC0PP20
Forgets about something and sharply raises Sp. Def.
MoonlightLevel: 38fairy
PWR0ACC0PP5
Restores the user's HP. The amount of HP regained varies with the weather.
Baton PassLevel: 41normal
PWR0ACC0PP40
The user switches out, passing along any stat changes to the new battler.
Me FirstLevel: 44normal
PWR0ACC0PP20
Will try to copy it and attack with 50% more power.
Iron TailLevel: 48steel
PWR100ACC75PP15
An attack with a steel-hard tail. It may lower the foe's Defense stat.
Hyper VoiceLevel: 52normal
PWR90ACC100PP10
The user lets loose a horribly loud shout with the power to damage.
DynamicpunchLevel: 56fighting
PWR100ACC50PP5
The foe is punched with the user's full power. It confuses the foe if it hits.

Pre-evolution-only Moves (2)

These moves must be learned before evolving; Furret cannot learn them through its own level-up, TM/HM, tutor, egg, wild, or evolution moves.

ScratchLevel: 1(Sentret · Level 1)normal
PWR40ACC100PP35
Hard, pointed, and sharp claws rake the foe.
SlamLevel: 25(Sentret · Level 25)normal
PWR80ACC75PP20
The foe is struck with a long tail, vines, etc.

TM/HM Moves (31)

Dynamicpunchfighting
PWR100ACC50PP5TM01
The foe is punched with the user's full power. It confuses the foe if it hits.
Headbuttnormal
PWR70ACC100PP15TM02
The user sticks its head out and rams. It may make the foe flinch.
Curseghost
PWR0ACC0PP10TM03
A move that works differently for the Ghost type and all the other types.
Rolloutrock
PWR30ACC90PP20TM04
A 5-turn rolling attack that becomes stronger each time it hits.
Toxicpoison
PWR0ACC85PP10TM06
A move that badly poisons the foe. Its poison damage worsens every turn.
Hidden Powertypeless
PWR60ACC100PP15TM10
An attack that varies in type and intensity depending on the user.
Sunny Dayfire
PWR0ACC0PP5TM11
The sun blazes for five turns, powering up Fire-type moves.
Blizzardice
PWR120ACC70PP5TM14
The foe is blasted with a blizzard. It may leave the foe frostbitten.
Hyper Beamnormal
PWR150ACC90PP5TM15
A severely damaging attack that makes the user rest on the next turn.
Protectnormal
PWR0ACC0PP10TM17
Enables the user to evade all attacks. It may fail if used in succession.
Rain Dancewater
PWR0ACC0PP5TM18
A heavy rain falls for five turns, powering up Water- type moves.
Solarbeamgrass
PWR120ACC100PP10TM22
A 2-turn move that blasts the foe with absorbed energy in the 2nd turn.
Iron Tailsteel
PWR100ACC75PP15TM23
An attack with a steel-hard tail. It may lower the foe's Defense stat.
Returnnormal
PWR1ACC100PP20TM27
This attack move grows more powerful the more the user likes its Trainer.
Digground
PWR80ACC100PP10TM28
An attack that hits on the 2nd turn. Can also be used to exit dungeons.
Shadow Ballghost
PWR80ACC100PP15TM30
A shadowy blob is hurled at the foe. May also lower the foe's Sp. Def.
Double Teamnormal
PWR0ACC0PP15TM32
The user creates illusory copies of itself to raise its evasiveness.
Water Pulsewater
PWR60ACC100PP20TM33
An attack with a pulsing blast of water. It may also confuse the foe.
Swaggernormal
PWR0ACC90PP15TM34
A move that makes the foe confused, but also sharply raises its Attack.
Swiftnormal
PWR60ACC0PP20TM39
Star-shaped rays that never miss are fired at all foes in battle.
Defense Curlnormal
PWR0ACC0PP40TM40
The user curls up to conceal weak spots and raise its Defense stat.
Shock Waveelectric
PWR60ACC0PP20TM41
A rapid jolt of electricity strikes the foe. It can't be evaded.
Detectfighting
PWR0ACC0PP5TM43
Enables the user to evade all attacks. It may fail if used in succession.
Restpsychic
PWR0ACC0PP10TM44
The user sleeps for two turns to fully restore HP and heal any status problem.
Thiefdark
PWR60ACC100PP25TM46
An attack that may take the foe's held item if the user isn't holding one.
Fury Cutterbug
PWR20ACC95PP20TM49
An attack that grows stronger on each successive hit.
Cutgrass
PWR60ACC95PP30HM01
A basic attack used to cut trees and grass. Chance to raise Attack stat.
Surfwater
PWR95ACC100PP15HM03
A big wave crashes down on the foe. Can also be used for crossing water.
Strengthrock
PWR95ACC100PP15HM04
The user throws a large boulder at the foe. Chance to cause flinch.
Rock Smashfighting
PWR55ACC100PP15HM06
An attack that may also cut Defense. It can also smash cracked boulders.
Whirlpoolwater
PWR35ACC85PP15HM07
The foe is trapped in a fast, vicious whirlpool for two to five turns.

Move Tutor Moves (24)

Grass Knot(National Park, New Bark Town)grass
PWR1ACC100PP20Tutor
Grass snares and trips the foe. It does more damage to heavier foes.
Ice Beam(Celadon City)ice
PWR95ACC100PP10Tutor
The foe is struck with an icy beam. It may leave the foe frostbitten.
Focus Blast(Route 13)fighting
PWR120ACC70PP5Tutor
The user unleashes its power. It may also lower the foe's Sp. Def.
Charge Beam(Saffron City)electric
PWR50ACC90PP10Tutor
The user fires a load of electricity that may raise the user's Sp. Atk.
Thunderbolt(Celadon City)electric
PWR95ACC100PP15Tutor
A strong electrical attack that may also leave the foe paralyzed.
Flamethrower(Celadon City)fire
PWR95ACC100PP15Tutor
The foe is scorched with intense flames. The foe may suffer a burn.
Aqua Tail(Route 25)water
PWR90ACC90PP10Tutor
The foe is attacked with a swinging tail as vicious as a wave in a storm.
Mud-Slap(Violet City)ground
PWR20ACC100PP10Tutor
Mud is hurled in the foe's face to inflict damage and lower its accuracy.
Attract(Goldenrod City)normal
PWR0ACC100PP15Tutor
If it is the other gender, the foe is made infatuated and unlikely to attack.
Sleep Talk(Ecruteak City)normal
PWR0ACC0PP10Tutor
While asleep, the user randomly uses one of the moves it knows.
Shadow Claw(Soul House)ghost
PWR70ACC100PP15Tutor
Claws made of shadows rake the foe. It has a high critical-hit ratio.
Work Up(Underwater Sevii, Viridian City)normal
PWR0ACC0PP30Tutor
The user rouses itself to raise its Attack and Sp. Atk stats.
Fire Punch(Goldenrod City)fire
PWR75ACC100PP15Tutor
The foe is punched with a fiery fist. It may leave the foe with a burn.
Thunderpunch(Goldenrod City)electric
PWR75ACC100PP15Tutor
The foe is punched with an electrified fist. It may leave the foe paralyzed.
Ice Punch(Goldenrod City)ice
PWR75ACC100PP15Tutor
The foe is punched with an icy fist. It may leave the foe frostbitten.
Amnesia(Goldenrod Dept., Underwater Johto)psychic
PWR0ACC0PP20Tutor
Forgets about something and sharply raises Sp. Def.
Baton Pass(Goldenrod Dept.)normal
PWR0ACC0PP40Tutor
The user switches out, passing along any stat changes to the new battler.
Facade(Goldenrod Dept., Ice Path)normal
PWR70ACC100PP20Tutor
An attack that is boosted if user is burned, poisoned, or paralyzed.
Mimic(Goldenrod Dept., Saffron City)normal
PWR0ACC100PP10Tutor
The user copies the move last used by the foe for the rest of the battle.
Body Slam(Battle Tower, Route 25)normal
PWR85ACC100PP15Tutor
The user drops its full body on the foe. It may leave the foe paralyzed.
Agility(Blackthorn City)psychic
PWR0ACC0PP30Tutor
The user relaxes and lightens its body to sharply boost its Speed.
U-Turn(Battle Tower, Goldenrod City)bug
PWR70ACC100PP20Tutor
After attacking, the user switches places with a party Pokémon.
Charm(Goldenrod Dept.)fairy
PWR0ACC100PP20Tutor
The foe is charmed by the user's cute appeals, sharply cutting its Attack.
Hone Claws(Battle Tower)dark
PWR0ACC0PP15Tutor
The user sharpens its claws to raise its Attack and Accuracy.

Type Summary

1
Weaknesses
0
Resistances
1
Immunities
16
Neutral

Weaknesses

Types that deal increased damage to Furret. Use these types to counter it effectively.

Resistances & Immunities

Types that Furret resists or is immune to. Avoid using these types against it.

No type resistances.

Immunities (0×)

Base Stats

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Furret differs across the games we cover →

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