Accent Image to accompany hero

Girafarigin Pokémon Crystal Advance Redux

normalpsychic

Pokédex Entry

Long Neck Pokémon

Its tail, which also contains a small brain, may bite on its own if it notices an alluring smell.

Girafarig in Pokémon Crystal Advance Redux

Girafarig is #203 in the Pokédex for Pokémon Crystal Advance Redux. This page covers its normal/psychic typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 3 encounter locations.

Type
NormalPsychic
Dex
#203
Abilities
Early Bird(Primary)

Awakens quickly from sleep.

Sap Sipper(Secondary)

Absorbs Grass raising Attack.

Growth Rate
mediumfast
Gender Ratio
50% Male, 50% Female
Egg Groups
field
Hatch Rate
Slowest (40 cycles)
Catch Rate
60
pokeball
Poké Ball6.9%
greatball
Great Ball8.9%
ultraball
Ultra Ball11.5%
Base Exp
149
EV Yield
2 SpecialAttack
Wild Held Items
Weak To
bug ×2dark ×2
Resists
psychic ×0.5
Immune To
ghost

Evolution Chain

Base form
Level up Girafarig knowing Doublehit

How to Obtain

You can catch Girafarig in Cinnabar Volcano (rare), in Lake Of Rage (rare), and in Route 43 (very rare). Wild ones range from level 24 to 28.

Wild Encounters (3)

Level Up Moves (22)

Power SwapLevel: 1psychic
PWR0ACC0PP10
The user swaps any changes to its Attack and Sp. Atk with the foe.
Guard SwapLevel: 1psychic
PWR0ACC0PP10
The user swaps any changes to its Defense and Sp. Def with the foe.
AstonishLevel: 1ghost
PWR30ACC100PP15
An attack using a startling shout. It also may make the foe flinch.
TackleLevel: 1normal
PWR40ACC100PP35
A physical attack in which the user charges, full body, into the foe.
GrowlLevel: 3normal
PWR0ACC100PP40
The user growls in a cute way, making the foe lower its Attack stat.
ConfusionLevel: 5psychic
PWR50ACC100PP25
A weak telekinetic attack that may also leave the foe confused.
Odor SleuthLevel: 7normal
PWR0ACC0PP40
Completely negates the foe's efforts to heighten its ability to evade.
StompLevel: 10normal
PWR65ACC100PP20
The foe is stomped with a big foot. It may make the foe flinch.
AgilityLevel: 13psychic
PWR0ACC0PP30
The user relaxes and lightens its body to sharply boost its Speed.
PsybeamLevel: 16psychic
PWR65ACC100PP20
A peculiar ray is shot at the foe. It may leave the foe confused.
AssuranceLevel: 19dark
PWR50ACC100PP10
Does double damage if the foe has already taken damage this turn.
Baton PassLevel: 23normal
PWR0ACC0PP40
The user switches out, passing along any stat changes to the new battler.
Nasty PlotLevel: 27dark
PWR0ACC0PP20
The user thinks bad thoughts. It sharply raises the Sp. Atk stat.
Double HitLevel: 31normal
PWR35ACC100PP15
The user slams the foe twice in a row with a long tail, vines, etc.
Zen HeadbuttLevel: 34psychic
PWR80ACC100PP15
The user focuses and rams the foe. It may also make the foe flinch.
CrunchLevel: 38dark
PWR80ACC100PP15
The foe is crunched with sharp fangs. It may lower the foe's Defense.
WishLevel: 41normal
PWR0ACC0PP10
A self-healing move that restores half the full HP on the next turn.
Energy BallLevel: 45grass
PWR80ACC100PP10
The foe is blasted with natural energy. It may also lower the foe's Sp. Def.
PsychicLevel: 49psychic
PWR90ACC100PP10
A strong telekinetic attack. It may also lower the foe's Sp. Def stat.
Mean LookLevel: 54normal
PWR0ACC0PP5
The foe is fixed with a mean look that prevents it from escaping.
Dazzling GleamLevel: 60fairy
PWR80ACC100PP10
The user damages opposing Pokémon by emitting a powerful flash.
Foul PlayLevel: 67dark
PWR95ACC100PP15
An under-handed attack that uses the foes Attack power against them.

Egg Moves (13)

Amnesiapsychic
PWR0ACC0PP20
Forgets about something and sharply raises Sp. Def.
Beat Updark
PWR20ACC100PP10
All party Pokémon join in the attack. The more allies, the more damage.
Double Kickfighting
PWR30ACC100PP30
Two legs are used to quickly kick the foe twice in one turn.
Foresightnormal
PWR0ACC0PP40
Completely negates the foe's efforts to heighten its ability to evade.
Future Sightpsychic
PWR120ACC100PP10
Two turns after this move is used, the foe is attacked psychically.
Light Screenpsychic
PWR0ACC0PP30
A wall of light cuts damage from Special attacks for five turns.
Magic Coatpsychic
PWR0ACC0PP15
Reflects back the foe's Leech Sseed and any status- damaging move.
Mirror Coatpsychic
PWR1ACC100PP20
A retaliation move that pays back the foe's special attack double.
Psych Upnormal
PWR0ACC0PP10
The user hypnotizes itself into copying any stat change made by the foe.
Razor Windnormal
PWR80ACC100PP10
Blades of wind that hit the foe. it has a high critical-hit ratio.
Reflectpsychic
PWR0ACC0PP20
A wall of light cuts damage from physical attacks for five turns.
Take Downnormal
PWR90ACC85PP20
A reckless, full- body charge attack that also hurts the user a little.
Wishnormal
PWR0ACC0PP10
A self-healing move that restores half the full HP on the next turn.

TM/HM Moves (25)

Headbuttnormal
PWR70ACC100PP15TM02
The user sticks its head out and rams. It may make the foe flinch.
Curseghost
PWR0ACC0PP10TM03
A move that works differently for the Ghost type and all the other types.
Toxicpoison
PWR0ACC85PP10TM06
A move that badly poisons the foe. Its poison damage worsens every turn.
Zap Cannonelectric
PWR120ACC50PP5TM07
An electric blast is fired like a cannon to inflict damage and paralyze.
Calm Mindpsychic
PWR0ACC0PP20TM09
The user focuses its mind to raise the Sp. Atk and Sp. Def stats.
Hidden Powertypeless
PWR60ACC100PP15TM10
An attack that varies in type and intensity depending on the user.
Sunny Dayfire
PWR0ACC0PP5TM11
The sun blazes for five turns, powering up Fire-type moves.
Protectnormal
PWR0ACC0PP10TM17
Enables the user to evade all attacks. It may fail if used in succession.
Rain Dancewater
PWR0ACC0PP5TM18
A heavy rain falls for five turns, powering up Water- type moves.
Iron Tailsteel
PWR100ACC75PP15TM23
An attack with a steel-hard tail. It may lower the foe's Defense stat.
Thunderelectric
PWR120ACC70PP10TM25
A brutal lightning attack that may also leave the foe paralyzed.
Earthquakeground
PWR100ACC100PP10TM26
An earthquake that strikes all Pokémon in battle excluding the user.
Returnnormal
PWR1ACC100PP20TM27
This attack move grows more powerful the more the user likes its Trainer.
Psychicpsychic
PWR90ACC100PP10TM29
A strong telekinetic attack. It may also lower the foe's Sp. Def stat.
Shadow Ballghost
PWR80ACC100PP15TM30
A shadowy blob is hurled at the foe. May also lower the foe's Sp. Def.
Double Teamnormal
PWR0ACC0PP15TM32
The user creates illusory copies of itself to raise its evasiveness.
Swaggernormal
PWR0ACC90PP15TM34
A move that makes the foe confused, but also sharply raises its Attack.
Swiftnormal
PWR60ACC0PP20TM39
Star-shaped rays that never miss are fired at all foes in battle.
Shock Waveelectric
PWR60ACC0PP20TM41
A rapid jolt of electricity strikes the foe. It can't be evaded.
Dream Eaterpsychic
PWR100ACC100PP15TM42
Absorbs half the damage it inflicted on a sleeping foe to restore HP.
Restpsychic
PWR0ACC0PP10TM44
The user sleeps for two turns to fully restore HP and heal any status problem.
Thiefdark
PWR60ACC100PP25TM46
An attack that may take the foe's held item if the user isn't holding one.
Strengthrock
PWR95ACC100PP15HM04
The user throws a large boulder at the foe. Chance to cause flinch.
Flashnormal
PWR0ACC100PP20HM05
A blast of light that cuts the foe's accuracy. It also illuminates caves.
Rock Smashfighting
PWR55ACC100PP15HM06
An attack that may also cut Defense. It can also smash cracked boulders.

Move Tutor Moves (25)

Grass Knot(National Park, New Bark Town)grass
PWR1ACC100PP20Tutor
Grass snares and trips the foe. It does more damage to heavier foes.
Zen Headbutt(Blackthorn City, Route 8)psychic
PWR80ACC100PP15Tutor
The user focuses and rams the foe. It may also make the foe flinch.
Charge Beam(Saffron City)electric
PWR50ACC90PP10Tutor
The user fires a load of electricity that may raise the user's Sp. Atk.
Thunderbolt(Celadon City)electric
PWR95ACC100PP15Tutor
A strong electrical attack that may also leave the foe paralyzed.
Dazzling Gleam(Route 26)fairy
PWR80ACC100PP10Tutor
The user damages opposing Pokémon by emitting a powerful flash.
Mud-Slap(Violet City)ground
PWR20ACC100PP10Tutor
Mud is hurled in the foe's face to inflict damage and lower its accuracy.
Attract(Goldenrod City)normal
PWR0ACC100PP15Tutor
If it is the other gender, the foe is made infatuated and unlikely to attack.
Sleep Talk(Ecruteak City)normal
PWR0ACC0PP10Tutor
While asleep, the user randomly uses one of the moves it knows.
Work Up(Underwater Sevii, Viridian City)normal
PWR0ACC0PP30Tutor
The user rouses itself to raise its Attack and Sp. Atk stats.
Energy Ball(Celadon City)grass
PWR80ACC100PP10Tutor
The foe is blasted with natural energy. It may also lower the foe's Sp. Def.
Signal Beam(Saffron City)bug
PWR75ACC100PP15Tutor
The foe is hit with a flashing beam that may also cause confusion.
Amnesia(Goldenrod Dept., Underwater Johto)psychic
PWR0ACC0PP20Tutor
Forgets about something and sharply raises Sp. Def.
Baton Pass(Goldenrod Dept.)normal
PWR0ACC0PP40Tutor
The user switches out, passing along any stat changes to the new battler.
Facade(Goldenrod Dept., Ice Path)normal
PWR70ACC100PP20Tutor
An attack that is boosted if user is burned, poisoned, or paralyzed.
Nasty Plot(Goldenrod Dept., Route 10)dark
PWR0ACC0PP20Tutor
The user thinks bad thoughts. It sharply raises the Sp. Atk stat.
Mimic(Goldenrod Dept., Saffron City)normal
PWR0ACC100PP10Tutor
The user copies the move last used by the foe for the rest of the battle.
Body Slam(Battle Tower, Route 25)normal
PWR85ACC100PP15Tutor
The user drops its full body on the foe. It may leave the foe paralyzed.
Bulldoze(Goldenrod Dept., Hollow Tunnel)ground
PWR60ACC100PP20Tutor
The user hits all Pokémon in battle by stomping. Lowers Speed of those hit.
Thunder Wave(Goldenrod Dept.)electric
PWR0ACC90PP20Tutor
A weak electric shock that is sure to cause paralysis if it hits.
Skill Swap(Goldenrod Dept.)psychic
PWR0ACC100PP10Tutor
The user employs its psychic power to swap abilities with the foe.
Crunch(Blackthorn City)dark
PWR80ACC100PP15Tutor
The foe is crunched with sharp fangs. It may lower the foe's Defense.
Agility(Blackthorn City)psychic
PWR0ACC0PP30Tutor
The user relaxes and lightens its body to sharply boost its Speed.
Psychic Fangs(Blackthorn City)psychic
PWR85ACC100PP10Tutor
The user bites the target, breaking any barrier with its psychic capabilities.
Iron Head(Blackthorn City)steel
PWR80ACC100PP15Tutor
The foe is slammed with its hard head. It may also make the foe flinch.
Trick Room(Battle Tower, Tin Tower)psychic
PWR0ACC0PP5Tutor
Slower Pokémon move first in the turn for five turns.

Type Summary

2
Weaknesses
1
Resistances
1
Immunities
14
Neutral

Weaknesses

Types that deal increased damage to Girafarig. Use these types to counter it effectively.

Resistances & Immunities

Types that Girafarig resists or is immune to. Avoid using these types against it.

Immunities (0×)

Base Stats

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Girafarig differs across the games we cover →

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