PSPin Pokémon Crystal Advance Redux
darksteel
Pokédex Entry
Unknown Pokémon
This is a newly discovered Pokémon. It is currently under investigation. No detailed information is available at this time.
PSP in Pokémon Crystal Advance Redux
PSP is #658 in the Pokédex for Pokémon Crystal Advance Redux. This page covers its dark/steel typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it.
Front
Normal
Shiny
Back
Normal
Shiny
Type
DarkSteel
Dex
#658
Abilities
Inner Focus(Primary)
Prevents flinching & Intimidate usage.
Pressure(Secondary)
Foe's PP usage is doubled.
Growth Rate
mediumfast
Gender Ratio
50% Male, 50% Female
Egg Groups
humanlike
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
45
Base Exp
172
EV Yield
2 Attack
Wild Held Items
None
Weak To
fire ×2fighting ×4ground ×2
Resists
normal ×0.5grass ×0.5ice ×0.5flying ×0.5rock ×0.5ghost ×0.5dragon ×0.5dark ×0.5steel ×0.5
Immune To
poisonpsychic
Evolution Chain
How to Obtain
PSP has no wild encounters recorded in this game, and no other in-game source is recorded yet.
Level Up Moves (14)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| ScratchLevel: 1Scratch | normal | PWR40 | ACC100 | PP35 | ||
| Hard, pointed, and sharp claws rake the foe. | ||||||
| LeerLevel: 6Leer | normal | PWR0 | ACC100 | PP30 | ||
| The foe is given an intimidating look that lowers its Defense stat. | ||||||
| Fury CutterLevel: 9Fury Cutter | bug | PWR20 | ACC95 | PP20 | ||
| An attack that grows stronger on each successive hit. | ||||||
| TormentLevel: 14Torment | dark | PWR0 | ACC100 | PP15 | ||
| It enrages the foe, making it incapable of using the same move successively. | ||||||
| Faint AttackLevel: 17Faint Attack | dark | PWR60 | ACC0 | PP20 | ||
| The user draws up close to the foe disarmingly, then hits without fail. | ||||||
| Scary FaceLevel: 22Scary Face | normal | PWR0 | ACC90 | PP10 | ||
| Frightens the foe with a scary face to sharply reduce its Speed. | ||||||
| Metal ClawLevel: 25Metal Claw | steel | PWR50 | ACC95 | PP35 | ||
| The foe is attacked with steel claws. It may also raise the user's Attack. | ||||||
| SlashLevel: 30Slash | normal | PWR70 | ACC100 | PP20 | ||
| The foe is slashed with claws, etc. It has a high critical-hit ratio. | ||||||
| Metal SoundLevel: 38Metal Sound | steel | PWR0 | ACC85 | PP40 | ||
| A horrible metallic screech is used to sharply lower the foe's Sp. Def. | ||||||
| Iron DefenseLevel: 46Iron Defense | steel | PWR0 | ACC0 | PP15 | ||
| The user hardens its body's surface to sharply raise its Defense stat. | ||||||
| Night SlashLevel: 49Night Slash | dark | PWR70 | ACC100 | PP15 | ||
| The user slashes the foe when it can. It has a high critical-hit ratio. | ||||||
| Iron HeadLevel: 57Iron Head | steel | PWR80 | ACC100 | PP15 | ||
| The foe is slammed with its hard head. It may also make the foe flinch. | ||||||
| Swords DanceLevel: 63Swords Dance | normal | PWR0 | ACC0 | PP30 | ||
| A frenetic dance of fighting. It sharply raises the Attack stat. | ||||||
| GuillotineLevel: 71Guillotine | normal | PWR1 | ACC30 | PP5 | ||
| A vicious tearing attack with pincers. The foe will faint if it hits. | ||||||
TM/HM Moves (20)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| HeadbuttHeadbutt | normal | PWR70 | ACC100 | PP15 | TM02TM02 | |
| The user sticks its head out and rams. It may make the foe flinch. | ||||||
| RoarRoar | normal | PWR0 | ACC100 | PP20 | TM05TM05 | |
| The foe is made to switch out with an ally. In the wild, the battle ends. | ||||||
| ToxicToxic | poison | PWR0 | ACC85 | PP10 | TM06TM06 | |
| A move that badly poisons the foe. Its poison damage worsens every turn. | ||||||
| An attack that varies in type and intensity depending on the user. | ||||||
| Hyper BeamHyper Beam | normal | PWR150 | ACC90 | PP5 | TM15TM15 | |
| A severely damaging attack that makes the user rest on the next turn. | ||||||
| ProtectProtect | normal | PWR0 | ACC0 | PP10 | TM17TM17 | |
| Enables the user to evade all attacks. It may fail if used in succession. | ||||||
| Rain DanceRain Dance | water | PWR0 | ACC0 | PP5 | TM18TM18 | |
| A heavy rain falls for five turns, powering up Water- type moves. | ||||||
| Play RoughPlay Rough | fairy | PWR90 | ACC90 | PP10 | TM21TM21 | |
| The foe is roughed up by the user. This may lower the foe's Attack. | ||||||
| ReturnReturn | normal | PWR1 | ACC100 | PP20 | TM27TM27 | |
| This attack move grows more powerful the more the user likes its Trainer. | ||||||
| DigDig | ground | PWR80 | ACC100 | PP10 | TM28TM28 | |
| An attack that hits on the 2nd turn. Can also be used to exit dungeons. | ||||||
| Double TeamDouble Team | normal | PWR0 | ACC0 | PP15 | TM32TM32 | |
| The user creates illusory copies of itself to raise its evasiveness. | ||||||
| SwaggerSwagger | normal | PWR0 | ACC90 | PP15 | TM34TM34 | |
| A move that makes the foe confused, but also sharply raises its Attack. | ||||||
| Drain PunchDrain Punch | fighting | PWR75 | ACC100 | PP10 | TM35TM35 | |
| A harsh punch that absorbs half the damage it inflicted to restore HP. | ||||||
| SandstormSandstorm | rock | PWR0 | ACC0 | PP10 | TM37TM37 | |
| A 5-turn sandstorm that damages all types except Rock, Ground, and Steel. | ||||||
| SwiftSwift | normal | PWR60 | ACC0 | PP20 | TM39TM39 | |
| Star-shaped rays that never miss are fired at all foes in battle. | ||||||
| RestRest | psychic | PWR0 | ACC0 | PP10 | TM44TM44 | |
| The user sleeps for two turns to fully restore HP and heal any status problem. | ||||||
| Draining KissDraining Kiss | fairy | PWR50 | ACC100 | PP10 | TM45TM45 | |
| A sweet kiss that absorbs half the damage it inflicted to restore HP. | ||||||
| ThiefThief | dark | PWR60 | ACC100 | PP25 | TM46TM46 | |
| An attack that may take the foe's held item if the user isn't holding one. | ||||||
| Fury CutterFury Cutter | bug | PWR20 | ACC95 | PP20 | TM49TM49 | |
| An attack that grows stronger on each successive hit. | ||||||
| CutCut | grass | PWR60 | ACC95 | PP30 | HM01HM01 | |
| A basic attack used to cut trees and grass. Chance to raise Attack stat. | ||||||
Move Tutor Moves (2)
| Move | Type | Cat. | Power | Acc. | PP | Location | |
|---|---|---|---|---|---|---|---|
| Facade(Goldenrod Dept., Ice Path)Facade | normal | PWR70 | ACC100 | PP20 | TutorTutor | ||
| An attack that is boosted if user is burned, poisoned, or paralyzed. | |||||||
| Mimic(Goldenrod Dept., Saffron City)Mimic | normal | PWR0 | ACC100 | PP10 | TutorTutor | ||
| The user copies the move last used by the foe for the rest of the battle. | |||||||
Type Summary
3
Weaknesses
9
Resistances
2
Immunities
4
Neutral
Weaknesses
Types that deal increased damage to PSP. Use these types to counter it effectively.
Resistances & Immunities
Types that PSP resists or is immune to. Avoid using these types against it.
Best Counters
Pokémon that have type advantages against PSP, either offensively or defensively.
Poliwrath
waterfighting
4× STAB damage • Resists dark
4×Good
Combusken
firefighting
4× STAB damage • Resists dark
4×Good
Blaziken
firefighting
4× STAB damage • Resists dark
4×Good
Monferno
firefighting
4× STAB damage • Resists dark
4×Good
Infernape
firefighting
4× STAB damage • Resists dark
4×Good
Lucario
fightingsteel
4× STAB damage • Resists dark
4×Good
Tauros
fightingwater
4× STAB damage • Resists dark
4×Good
Tauros
fightingfire
4× STAB damage • Resists dark
4×Good
Iron Hands
fightingelectric
4× STAB damage • Resists dark
4×Good
Mankey
fighting
4× STAB damage • Resists dark
4×Good
Primeape
fighting
4× STAB damage • Resists dark
4×Good
Machop
fighting
4× STAB damage • Resists dark
4×Good
Machoke
fighting
4× STAB damage • Resists dark
4×Good
Machamp
fighting
4× STAB damage • Resists dark
4×Good
Hitmonlee
fighting
4× STAB damage • Resists dark
4×Good
Hitmonchan
fighting
4× STAB damage • Resists dark
4×Good
Heracross
bugfighting
4× STAB damage • Resists dark
4×Good
Tyrogue
fighting
4× STAB damage • Resists dark
4×Good
Hitmontop
fighting
4× STAB damage • Resists dark
4×Good
Breloom
grassfighting
4× STAB damage • Resists dark
4×Good
Base Stats
Related tools