Accent Image to accompany hero

Croagunkin Pokémon Crystal Advance Redux

poisonfighting

Pokédex Entry

Toxic Mouth Pokémon

Fluid squeezed from its finger, albeit poisonous, is a significant ingredient in remedies for lower-back pain.

Croagunk in Pokémon Crystal Advance Redux

Croagunk is #453 in the Pokédex for Pokémon Crystal Advance Redux. This page covers its poison/fighting typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 1 encounter location.

Type
PoisonFighting
Dex
#453
Abilities
Dry Skin(Primary)

Heal 1/4 with WTR move, Lose 1/8 in Sun.

Poison Point(Secondary)

30% chance to Poison foe on contact.

Growth Rate
mediumfast
Gender Ratio
50% Male, 50% Female
Egg Groups
humanlike
Hatch Rate
Slowest (40 cycles)
Catch Rate
140
pokeball
Poké Ball12.8%
greatball
Great Ball17.3%
ultraball
Ultra Ball21.3%
Base Exp
83
EV Yield
1 Attack
Wild Held Items
Weak To
ground ×2flying ×2psychic ×4
Resists
grass ×0.5fighting ×0.5poison ×0.5bug ×0.25rock ×0.5dark ×0.5

Evolution Chain

Base form
Level up Croagunk to Lv. 37

How to Obtain

Croagunk can be found in Burnt Tower (very rare). Wild ones range from level 17 to 19.

Wild Encounters (1)

Level Up Moves (19)

VenoshockLevel: 1poison
PWR65ACC100PP10
The foe is soaked by a special acid. Its power doubles if the foe is poisoned.
Mach PunchLevel: 1fighting
PWR40ACC100PP30
A punch thrown at blinding speed. It is certain to strike first.
Bullet PunchLevel: 1steel
PWR40ACC100PP30
The user strikes with a tough punch that is certain to strike first.
AstonishLevel: 1ghost
PWR30ACC100PP15
An attack using a startling shout. It also may make the foe flinch.
Mud-SlapLevel: 3ground
PWR20ACC100PP10
Mud is hurled in the foe's face to inflict damage and lower its accuracy.
TauntLevel: 5dark
PWR0ACC100PP20
The foe is taunted into a rage that allows it to use only attack moves.
Poison StingLevel: 7poison
PWR15ACC100PP35
The foe is stabbed with a toxic barb, etc. It may poison the foe.
PursuitLevel: 10dark
PWR40ACC100PP20
An attack move that works especially well on a foe that is switching out.
Mud BombLevel: 13ground
PWR65ACC85PP10
The foe is struck with a mud ball, that may also lower its accuracy.
Faint AttackLevel: 17dark
PWR60ACC0PP20
The user draws up close to the foe disarmingly, then hits without fail.
RevengeLevel: 20fighting
PWR60ACC100PP10
An attack move that gains in intensity if the target has hurt the user.
SwaggerLevel: 23normal
PWR0ACC90PP15
A move that makes the foe confused, but also sharply raises its Attack.
Drain PunchLevel: 26fighting
PWR75ACC100PP10
A harsh punch that absorbs half the damage it inflicted to restore HP.
Sucker PunchLevel: 31dark
PWR70ACC100PP5
This move allows the user to strike first, if the foe is readying an attack.
Poison JabLevel: 34poison
PWR80ACC100PP20
The foe is stabbed by an arm steeped in poison. It may also poison the foe.
Cross ChopLevel: 38fighting
PWR100ACC80PP5
The foe is hit with double chops. It has a high critical-hit ratio.
Bulk UpLevel: 42fighting
PWR0ACC0PP20
The user bulks up its body to boost both its Attack and Defense stats.
Sludge BombLevel: 46poison
PWR90ACC100PP10
Filthy sludge is hurled at the foe. It may poison the target.
FlatterLevel: 49dark
PWR0ACC100PP15
Flattery is used to confuse the foe, but its Sp. Atk also rises.

Egg Moves (12)

Bullet Punchsteel
PWR40ACC100PP30
The user strikes with a tough punch that is certain to strike first.
Counterfighting
PWR1ACC100PP20
A retaliation move that counters any physical hit with double the damage.
Cross Chopfighting
PWR100ACC80PP5
The foe is hit with double chops. It has a high critical-hit ratio.
Dynamicpunchfighting
PWR100ACC50PP5
The foe is punched with the user's full power. It confuses the foe if it hits.
Fake Outnormal
PWR40ACC100PP10
An attack that hits first and causes flinching. Usable only on 1st turn.
Feintnormal
PWR50ACC100PP10
An attack that hits a protected target. This also lifts the protection.
Headbuttnormal
PWR70ACC100PP15
The user sticks its head out and rams. It may make the foe flinch.
Me Firstnormal
PWR0ACC0PP20
Will try to copy it and attack with 50% more power.
Meditatepsychic
PWR0ACC0PP40
The user meditates to awaken its power and raise its Attack stat.
Smellingsaltnormal
PWR60ACC100PP10
Doubly effective on a paralyzed foe, but it also cures the foe's paralysis.
Vacuum Wavefighting
PWR40ACC100PP30
The user sends a wave of vacuum at the foe. It will strike first.
Wake-Up Slapfighting
PWR60ACC100PP10
Does double damage to a sleeping foe. It also wakes the foe up, however.

TM/HM Moves (23)

Dynamicpunchfighting
PWR100ACC50PP5TM01
The foe is punched with the user's full power. It confuses the foe if it hits.
Headbuttnormal
PWR70ACC100PP15TM02
The user sticks its head out and rams. It may make the foe flinch.
Curseghost
PWR0ACC0PP10TM03
A move that works differently for the Ghost type and all the other types.
Toxicpoison
PWR0ACC85PP10TM06
A move that badly poisons the foe. Its poison damage worsens every turn.
Rock Sliderock
PWR75ACC90PP10TM08
Large boulders are hurled at the foe. It may make the foe flinch.
Hidden Powertypeless
PWR60ACC100PP15TM10
An attack that varies in type and intensity depending on the user.
Sunny Dayfire
PWR0ACC0PP5TM11
The sun blazes for five turns, powering up Fire-type moves.
Protectnormal
PWR0ACC0PP10TM17
Enables the user to evade all attacks. It may fail if used in succession.
Rain Dancewater
PWR0ACC0PP5TM18
A heavy rain falls for five turns, powering up Water- type moves.
Earthquakeground
PWR100ACC100PP10TM26
An earthquake that strikes all Pokémon in battle excluding the user.
Returnnormal
PWR1ACC100PP20TM27
This attack move grows more powerful the more the user likes its Trainer.
Digground
PWR80ACC100PP10TM28
An attack that hits on the 2nd turn. Can also be used to exit dungeons.
Shadow Ballghost
PWR80ACC100PP15TM30
A shadowy blob is hurled at the foe. May also lower the foe's Sp. Def.
Double Teamnormal
PWR0ACC0PP15TM32
The user creates illusory copies of itself to raise its evasiveness.
Swaggernormal
PWR0ACC90PP15TM34
A move that makes the foe confused, but also sharply raises its Attack.
Drain Punchfighting
PWR75ACC100PP10TM35
A harsh punch that absorbs half the damage it inflicted to restore HP.
Sludge Bombpoison
PWR90ACC100PP10TM36
Filthy sludge is hurled at the foe. It may poison the target.
Detectfighting
PWR0ACC0PP5TM43
Enables the user to evade all attacks. It may fail if used in succession.
Restpsychic
PWR0ACC0PP10TM44
The user sleeps for two turns to fully restore HP and heal any status problem.
Thiefdark
PWR60ACC100PP25TM46
An attack that may take the foe's held item if the user isn't holding one.
Fury Cutterbug
PWR20ACC95PP20TM49
An attack that grows stronger on each successive hit.
Strengthrock
PWR95ACC100PP15HM04
The user throws a large boulder at the foe. Chance to cause flinch.
Rock Smashfighting
PWR55ACC100PP15HM06
An attack that may also cut Defense. It can also smash cracked boulders.

Move Tutor Moves (22)

Focus Blast(Route 13)fighting
PWR120ACC70PP5Tutor
The user unleashes its power. It may also lower the foe's Sp. Def.
X-Scissor(Route 2)bug
PWR80ACC100PP15Tutor
The user slashes the foe with crossed claws as if they were scissors.
Poison Jab(Safari Zone)poison
PWR80ACC100PP20Tutor
The foe is stabbed by an arm steeped in poison. It may also poison the foe.
Mud-Slap(Violet City)ground
PWR20ACC100PP10Tutor
Mud is hurled in the foe's face to inflict damage and lower its accuracy.
Attract(Goldenrod City)normal
PWR0ACC100PP15Tutor
If it is the other gender, the foe is made infatuated and unlikely to attack.
Sleep Talk(Ecruteak City)normal
PWR0ACC0PP10Tutor
While asleep, the user randomly uses one of the moves it knows.
Bulk Up(Cianwood City)fighting
PWR0ACC0PP20Tutor
The user bulks up its body to boost both its Attack and Defense stats.
Work Up(Underwater Sevii, Viridian City)normal
PWR0ACC0PP30Tutor
The user rouses itself to raise its Attack and Sp. Atk stats.
Gunk Shot(Fuchsia City)poison
PWR120ACC70PP5Tutor
Filthy garbage is shot at the foe. It may also poison the target.
Thunderpunch(Goldenrod City)electric
PWR75ACC100PP15Tutor
The foe is punched with an electrified fist. It may leave the foe paralyzed.
Ice Punch(Goldenrod City)ice
PWR75ACC100PP15Tutor
The foe is punched with an icy fist. It may leave the foe frostbitten.
Baton Pass(Goldenrod Dept.)normal
PWR0ACC0PP40Tutor
The user switches out, passing along any stat changes to the new battler.
Facade(Goldenrod Dept., Ice Path)normal
PWR70ACC100PP20Tutor
An attack that is boosted if user is burned, poisoned, or paralyzed.
Nasty Plot(Goldenrod Dept., Route 10)dark
PWR0ACC0PP20Tutor
The user thinks bad thoughts. It sharply raises the Sp. Atk stat.
Mimic(Goldenrod Dept., Saffron City)normal
PWR0ACC100PP10Tutor
The user copies the move last used by the foe for the rest of the battle.
Bulldoze(Goldenrod Dept., Hollow Tunnel)ground
PWR60ACC100PP20Tutor
The user hits all Pokémon in battle by stomping. Lowers Speed of those hit.
Rock Climb(Battle Tower, Celadon Dept.)normal
PWR90ACC85PP20Tutor
A charging attack that may confuse the foe. May use to reach new areas.
Swords Dance(Battle Tower)normal
PWR0ACC0PP30Tutor
A frenetic dance of fighting. It sharply raises the Attack stat.
Dark Pulse(Battle Tower, Victory Road)dark
PWR80ACC100PP15Tutor
The user releases a horrible aura that may also make the foe flinch.
Faint Attack(Goldenrod Dept.)dark
PWR60ACC0PP20Tutor
The user draws up close to the foe disarmingly, then hits without fail.
Taunt(Battle Tower, Three Island, Underwater Sevii)dark
PWR0ACC100PP20Tutor
The foe is taunted into a rage that allows it to use only attack moves.
Encore(Goldenrod Dept.)normal
PWR0ACC100PP5Tutor
Makes the foe use the move it last used repeatedly for three turns.

Type Summary

3
Weaknesses
6
Resistances
0
Immunities
9
Neutral

Weaknesses

Types that deal increased damage to Croagunk. Use these types to counter it effectively.

Resistances & Immunities

Types that Croagunk resists or is immune to. Avoid using these types against it.

Base Stats

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Croagunk differs across the games we cover →

Related tools
Use ← → arrow keys to navigate