PS1in Pokémon Crystal Advance Redux
groundghost
Pokédex Entry
Unknown Pokémon
This is a newly discovered Pokémon. It is currently under investigation. No detailed information is available at this time.
PS1 in Pokémon Crystal Advance Redux
PS1 is #655 in the Pokédex for Pokémon Crystal Advance Redux. This page covers its ground/ghost typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it.
Front
Normal
Shiny
Back
Normal
Shiny
Type
GroundGhost
Dex
#655
Abilities
Ensures that all moves land.
Growth Rate
mediumfast
Gender Ratio
Genderless
Egg Groups
mineral
Hatch Rate
Medium Slow (25 cycles)
Catch Rate
190
Base Exp
61
EV Yield
1 Attack
Wild Held Items
None
Weak To
water ×2grass ×2ice ×2ghost ×2dark ×2
Resists
poison ×0.25bug ×0.5rock ×0.5
Immune To
normalelectricfighting
Evolution Chain
How to Obtain
PS1 has no wild encounters recorded in this game, and no other in-game source is recorded yet.
Level Up Moves (12)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| PoundLevel: 1Pound | normal | PWR40 | ACC100 | PP35 | ||
| A physical attack delivered with a long tail or a foreleg, etc. | ||||||
| Mud-SlapLevel: 5Mud-Slap | ground | PWR20 | ACC100 | PP10 | ||
| Mud is hurled in the foe's face to inflict damage and lower its accuracy. | ||||||
| RolloutLevel: 9Rollout | rock | PWR30 | ACC90 | PP20 | ||
| A 5-turn rolling attack that becomes stronger each time it hits. | ||||||
| Shadow PunchLevel: 13Shadow Punch | ghost | PWR60 | ACC0 | PP20 | ||
| The user throws a punch from the shadows. It cannot be evaded. | ||||||
| Iron DefenseLevel: 17Iron Defense | steel | PWR0 | ACC0 | PP15 | ||
| The user hardens its body's surface to sharply raise its Defense stat. | ||||||
| Mega PunchLevel: 21Mega Punch | normal | PWR80 | ACC85 | PP20 | ||
| The foe is slugged by a punch thrown with muscle-packed power. | ||||||
| MagnitudeLevel: 25Magnitude | ground | PWR1 | ACC100 | PP30 | ||
| A ground-shaking attack against all standing Pokémon. Its power varies. | ||||||
| DynamicpunchLevel: 30Dynamicpunch | fighting | PWR100 | ACC50 | PP5 | ||
| The foe is punched with the user's full power. It confuses the foe if it hits. | ||||||
| Night ShadeLevel: 35Night Shade | ghost | PWR1 | ACC100 | PP15 | ||
| An attack with a mirage that inflicts damage matching the user's level. | ||||||
| EarthquakeLevel: 45Earthquake | ground | PWR100 | ACC100 | PP10 | ||
| An earthquake that strikes all Pokémon in battle excluding the user. | ||||||
| Hammer ArmLevel: 50Hammer Arm | fighting | PWR100 | ACC90 | PP10 | ||
| The user swings its heavy fist. It also lowers the user's Speed. | ||||||
| Focus PunchLevel: 55Focus Punch | fighting | PWR150 | ACC100 | PP20 | ||
| An attack that is executed last. The user flinches if hit beforehand. | ||||||
TM/HM Moves (15)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| ToxicToxic | poison | PWR0 | ACC85 | PP10 | TM06TM06 | |
| A move that badly poisons the foe. Its poison damage worsens every turn. | ||||||
| An attack that varies in type and intensity depending on the user. | ||||||
| ProtectProtect | normal | PWR0 | ACC0 | PP10 | TM17TM17 | |
| Enables the user to evade all attacks. It may fail if used in succession. | ||||||
| Rain DanceRain Dance | water | PWR0 | ACC0 | PP5 | TM18TM18 | |
| A heavy rain falls for five turns, powering up Water- type moves. | ||||||
| Play RoughPlay Rough | fairy | PWR90 | ACC90 | PP10 | TM21TM21 | |
| The foe is roughed up by the user. This may lower the foe's Attack. | ||||||
| EarthquakeEarthquake | ground | PWR100 | ACC100 | PP10 | TM26TM26 | |
| An earthquake that strikes all Pokémon in battle excluding the user. | ||||||
| ReturnReturn | normal | PWR1 | ACC100 | PP20 | TM27TM27 | |
| This attack move grows more powerful the more the user likes its Trainer. | ||||||
| PsychicPsychic | psychic | PWR90 | ACC100 | PP10 | TM29TM29 | |
| A strong telekinetic attack. It may also lower the foe's Sp. Def stat. | ||||||
| Shadow BallShadow Ball | ghost | PWR80 | ACC100 | PP15 | TM30TM30 | |
| A shadowy blob is hurled at the foe. May also lower the foe's Sp. Def. | ||||||
| Double TeamDouble Team | normal | PWR0 | ACC0 | PP15 | TM32TM32 | |
| The user creates illusory copies of itself to raise its evasiveness. | ||||||
| SwaggerSwagger | normal | PWR0 | ACC90 | PP15 | TM34TM34 | |
| A move that makes the foe confused, but also sharply raises its Attack. | ||||||
| Drain PunchDrain Punch | fighting | PWR75 | ACC100 | PP10 | TM35TM35 | |
| A harsh punch that absorbs half the damage it inflicted to restore HP. | ||||||
| RestRest | psychic | PWR0 | ACC0 | PP10 | TM44TM44 | |
| The user sleeps for two turns to fully restore HP and heal any status problem. | ||||||
| ThiefThief | dark | PWR60 | ACC100 | PP25 | TM46TM46 | |
| An attack that may take the foe's held item if the user isn't holding one. | ||||||
| StrengthStrength | rock | PWR95 | ACC100 | PP15 | HM04HM04 | |
| The user throws a large boulder at the foe. Chance to cause flinch. | ||||||
Move Tutor Moves (3)
| Move | Type | Cat. | Power | Acc. | PP | Location | |
|---|---|---|---|---|---|---|---|
| Ice Beam(Celadon City)Ice Beam | ice | PWR95 | ACC100 | PP10 | TutorTutor | ||
| The foe is struck with an icy beam. It may leave the foe frostbitten. | |||||||
| Facade(Goldenrod Dept., Ice Path)Facade | normal | PWR70 | ACC100 | PP20 | TutorTutor | ||
| An attack that is boosted if user is burned, poisoned, or paralyzed. | |||||||
| Mimic(Goldenrod Dept., Saffron City)Mimic | normal | PWR0 | ACC100 | PP10 | TutorTutor | ||
| The user copies the move last used by the foe for the rest of the battle. | |||||||
Type Summary
5
Weaknesses
3
Resistances
1
Immunities
9
Neutral
Weaknesses
Types that deal increased damage to PS1. Use these types to counter it effectively.
Resistances & Immunities
Types that PS1 resists or is immune to. Avoid using these types against it.
Immunities (0×)
Best Counters
Pokémon that have type advantages against PS1, either offensively or defensively.
Murkrow
darkflying
2× STAB damage • Immune to ground
2×Good
Honchkrow
darkflying
2× STAB damage • Immune to ground
2×Good
Moltres
darkflying
2× STAB damage • Immune to ground
2×Good
Agatha
darkflying
2× STAB damage • Immune to ground
2×Good
Lyra2
darkflying
2× STAB damage • Immune to ground
2×Good
SAWSBUCK
normalgrass
2× STAB damage • Resists ground
2×Good
DEERLING
normalgrass
2× STAB damage • Resists ground
2×Good
Pidgey
normalflying
Immune to ground • Immune to ghost
Good
Pidgeotto
normalflying
Immune to ground • Immune to ghost
Good
Pidgeot
normalflying
Immune to ground • Immune to ghost
Good
Spearow
normalflying
Immune to ground • Immune to ghost
Good
Fearow
normalflying
Immune to ground • Immune to ghost
Good
Farfetch'd
normalflying
Immune to ground • Immune to ghost
Good
Doduo
normalflying
Immune to ground • Immune to ghost
Good
Dodrio
normalflying
Immune to ground • Immune to ghost
Good
Hoothoot
normalflying
Immune to ground • Immune to ghost
Good
Noctowl
normalflying
Immune to ground • Immune to ghost
Good
Taillow
normalflying
Immune to ground • Immune to ghost
Good
Swellow
normalflying
Immune to ground • Immune to ghost
Good
Swablu
normalflying
Immune to ground • Immune to ghost
Good
Base Stats
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