Accent Image to accompany hero

PS1in Pokémon Crystal Advance Redux

groundghost

Pokédex Entry

Unknown Pokémon

This is a newly discovered Pokémon. It is currently under investigation. No detailed information is available at this time.

PS1 in Pokémon Crystal Advance Redux

PS1 is #655 in the Pokédex for Pokémon Crystal Advance Redux. This page covers its ground/ghost typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it.

Type
GroundGhost
Dex
#655
Abilities

Ensures that all moves land.

Growth Rate
mediumfast
Gender Ratio
Genderless
Egg Groups
mineral
Hatch Rate
Medium Slow (25 cycles)
Catch Rate
190
pokeball
Poké Ball15.6%
greatball
Great Ball21.3%
ultraball
Ultra Ball26.1%
Base Exp
61
EV Yield
1 Attack
Wild Held Items
None
Weak To
water ×2grass ×2ice ×2ghost ×2dark ×2
Resists
poison ×0.25bug ×0.5rock ×0.5
Immune To
normalelectricfighting

Evolution Chain

How to Obtain

PS1 has no wild encounters recorded in this game, and no other in-game source is recorded yet.

Level Up Moves (12)

PoundLevel: 1normal
PWR40ACC100PP35
A physical attack delivered with a long tail or a foreleg, etc.
Mud-SlapLevel: 5ground
PWR20ACC100PP10
Mud is hurled in the foe's face to inflict damage and lower its accuracy.
RolloutLevel: 9rock
PWR30ACC90PP20
A 5-turn rolling attack that becomes stronger each time it hits.
Shadow PunchLevel: 13ghost
PWR60ACC0PP20
The user throws a punch from the shadows. It cannot be evaded.
Iron DefenseLevel: 17steel
PWR0ACC0PP15
The user hardens its body's surface to sharply raise its Defense stat.
Mega PunchLevel: 21normal
PWR80ACC85PP20
The foe is slugged by a punch thrown with muscle-packed power.
MagnitudeLevel: 25ground
PWR1ACC100PP30
A ground-shaking attack against all standing Pokémon. Its power varies.
DynamicpunchLevel: 30fighting
PWR100ACC50PP5
The foe is punched with the user's full power. It confuses the foe if it hits.
Night ShadeLevel: 35ghost
PWR1ACC100PP15
An attack with a mirage that inflicts damage matching the user's level.
EarthquakeLevel: 45ground
PWR100ACC100PP10
An earthquake that strikes all Pokémon in battle excluding the user.
Hammer ArmLevel: 50fighting
PWR100ACC90PP10
The user swings its heavy fist. It also lowers the user's Speed.
Focus PunchLevel: 55fighting
PWR150ACC100PP20
An attack that is executed last. The user flinches if hit beforehand.

TM/HM Moves (15)

Toxicpoison
PWR0ACC85PP10TM06
A move that badly poisons the foe. Its poison damage worsens every turn.
Hidden Powertypeless
PWR60ACC100PP15TM10
An attack that varies in type and intensity depending on the user.
Protectnormal
PWR0ACC0PP10TM17
Enables the user to evade all attacks. It may fail if used in succession.
Rain Dancewater
PWR0ACC0PP5TM18
A heavy rain falls for five turns, powering up Water- type moves.
Play Roughfairy
PWR90ACC90PP10TM21
The foe is roughed up by the user. This may lower the foe's Attack.
Earthquakeground
PWR100ACC100PP10TM26
An earthquake that strikes all Pokémon in battle excluding the user.
Returnnormal
PWR1ACC100PP20TM27
This attack move grows more powerful the more the user likes its Trainer.
Psychicpsychic
PWR90ACC100PP10TM29
A strong telekinetic attack. It may also lower the foe's Sp. Def stat.
Shadow Ballghost
PWR80ACC100PP15TM30
A shadowy blob is hurled at the foe. May also lower the foe's Sp. Def.
Double Teamnormal
PWR0ACC0PP15TM32
The user creates illusory copies of itself to raise its evasiveness.
Swaggernormal
PWR0ACC90PP15TM34
A move that makes the foe confused, but also sharply raises its Attack.
Drain Punchfighting
PWR75ACC100PP10TM35
A harsh punch that absorbs half the damage it inflicted to restore HP.
Restpsychic
PWR0ACC0PP10TM44
The user sleeps for two turns to fully restore HP and heal any status problem.
Thiefdark
PWR60ACC100PP25TM46
An attack that may take the foe's held item if the user isn't holding one.
Strengthrock
PWR95ACC100PP15HM04
The user throws a large boulder at the foe. Chance to cause flinch.

Move Tutor Moves (3)

Ice Beam(Celadon City)ice
PWR95ACC100PP10Tutor
The foe is struck with an icy beam. It may leave the foe frostbitten.
Facade(Goldenrod Dept., Ice Path)normal
PWR70ACC100PP20Tutor
An attack that is boosted if user is burned, poisoned, or paralyzed.
Mimic(Goldenrod Dept., Saffron City)normal
PWR0ACC100PP10Tutor
The user copies the move last used by the foe for the rest of the battle.

Type Summary

5
Weaknesses
3
Resistances
1
Immunities
9
Neutral

Weaknesses

Types that deal increased damage to PS1. Use these types to counter it effectively.

Resistances & Immunities

Types that PS1 resists or is immune to. Avoid using these types against it.

Immunities (0×)

Base Stats

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