Pignitein Pokémon SoulGold
firefighting
Pokédex Entry
Fire Pig Pokémon
The more it eats, the more fuel it has to make the fire in its stomach stronger. When it is angered, the intensity of the flame increases.
Pignite in Pokémon SoulGold
Pignite is #499 in the Pokédex for Pokémon SoulGold. This page covers its fire/fighting typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.
Front
Normal
Shiny
Animated
Shiny Animated
Back
Normal
Shiny
Type
FireFighting
Dex
#499
Growth Rate
mediumslow
Gender Ratio
87.5% Male, 12.5% Female
Egg Groups
field
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
45
Base Exp
146
EV Yield
2 Attack
Wild Held Items
None
Weak To
water ×2ground ×2flying ×2psychic ×2
Resists
fire ×0.5grass ×0.5ice ×0.5bug ×0.25dark ×0.5steel ×0.5
Evolution Chain
How to Obtain
Pignite isn't found in the wild. You'll need to evolve, trade, or breed to get one.
Level Up Moves (16)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Arm ThrustLevel: 0Arm Thrust | fighting | 15 | 100 | 20 | ||
| Straight-arm punches that strike the foe 2 to 5 times. | ||||||
| TackleLevel: 1Tackle | normal | 35 | 0 | 35 | ||
| Charges the foe with a full- body tackle. | ||||||
| Tail WhipLevel: 1Tail Whip | normal | 0 | 100 | 30 | ||
| Wags the tail to lower the foe's Defense. | ||||||
| EmberLevel: 1Ember | fire | 40 | 100 | 25 | ||
| A weak fire attack that may inflict a burn. | ||||||
| EndureLevel: 1Endure | normal | 0 | 0 | 10 | ||
| Endures any attack for 1 turn, leaving at least 1HP. | ||||||
| Defense CurlLevel: 13Defense Curl | normal | 0 | 0 | 40 | ||
| Curls up to conceal weak spots and raise Defense. | ||||||
| Flame ChargeLevel: 15Flame Charge | fire | 50 | 100 | 20 | ||
| Attacks in a cloak of flames. Raises Speed. | ||||||
| SmogLevel: 20Smog | poison | 0 | 70 | 20 | ||
| An exhaust-gas attack that may also poison. | ||||||
| RolloutLevel: 23Rollout | rock | 30 | 90 | 20 | ||
| An attack lasting 5 turns with rising intensity. | ||||||
| Take DownLevel: 28Take Down | normal | 90 | 85 | 20 | ||
| A reckless charge attack that also hurts the user. | ||||||
| Heat CrashLevel: 31Heat Crash | fire | 1 | 100 | 10 | ||
| Does more damage if the user outweighs the foe. | ||||||
| AssuranceLevel: 36Assurance | dark | 0 | 100 | 10 | ||
| An attack that gains power if the foe has been hurt. | ||||||
| FlamethrowerLevel: 39Flamethrower | fire | 0 | 100 | 15 | ||
| A powerful fire attack that may inflict a burn. | ||||||
| Head SmashLevel: 44Head Smash | rock | 150 | 80 | 5 | ||
| A life-risking headbutt that seriously hurts the user. | ||||||
| RoarLevel: 47Roar | normal | 0 | 0 | 20 | ||
| Switches the foe out or ends wild battle. | ||||||
| Flare BlitzLevel: 52Flare Blitz | fire | 120 | 100 | 15 | ||
| A charge that may burn the foe. Also hurts the user. |
Egg Moves (12)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| CovetCovet | fairy | 40 | 100 | 0 | |
| Cutely begs to obtain an item held by the foe. | |||||
| Body SlamBody Slam | normal | 85 | 100 | 15 | |
| A full-body slam that may cause paralysis. | |||||
| ThrashThrash | normal | 0 | 100 | 0 | |
| A rampage of 2 to 3 turns that confuses the user. | |||||
| MagnitudeMagnitude | ground | 1 | 100 | 30 | |
| A ground-shaking attack of random intensity. | |||||
| SuperpowerSuperpower | fighting | 120 | 100 | 5 | |
| Boosts strength sharply, but lowers abilities. | |||||
| CurseCurse | ghost | 0 | 0 | 10 | |
| A move that functions differently for GHOSTS. | |||||
| EndeavorEndeavor | normal | 1 | 100 | 5 | |
| Cuts foe's HP to equal user's HP. | |||||
| YawnYawn | normal | 0 | 0 | 10 | |
| Lulls the foe into yawning, then sleeping next turn. | |||||
| Sleep TalkSleep Talk | normal | 0 | 0 | 10 | |
| Uses an available move randomly while asleep. | |||||
| Heavy SlamHeavy Slam | steel | 1 | 100 | 10 | |
| Does more damage if the user outweighs the foe. | |||||
| Sucker PunchSucker Punch | dark | 0 | 100 | 5 | |
| Strikes first if the foe is preparing an attack. | |||||
| Burn UpBurn Up | fire | 130 | 100 | 5 | |
| Burns out the user fully removing the Fire type. |
TM/HM Moves (41)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| AttractAttract | normal | 0 | 100 | 15 | TM45TM45 | |
| Makes the opposite gender less likely to attack. | ||||||
| Brick BreakBrick Break | fighting | 75 | 100 | 15 | TM31TM31 | |
| Destroys barriers such as REFLECT and causes damage. | ||||||
| Bulk UpBulk Up | fighting | 0 | 0 | 20 | TM08TM08 | |
| Bulks up the body to boost both Attack and Defense. | ||||||
| BulldozeBulldoze | ground | 60 | 100 | 20 | TM78TM78 | |
| Stomps down on the ground. Hits all and lowers Speed. | ||||||
| DigDig | ground | 100 | 100 | 10 | TM77TM77 | |
| Digs underground the first turn and strikes next turn. | ||||||
| Double TeamDouble Team | normal | 0 | 0 | 15 | TM32TM32 | |
| Creates illusory copies to raise evasiveness. | ||||||
| Drain PunchDrain Punch | fighting | 0 | 100 | 0 | TM85TM85 | |
| An attack that absorbs half the damage inflicted. | ||||||
| Echoed VoiceEchoed Voice | normal | 40 | 100 | 15 | TM49TM49 | |
| Does more damage every turn it is used. | ||||||
| FacadeFacade | normal | 70 | 100 | 20 | TM42TM42 | |
| Boosts power when burned, paralyzed, or poisoned. | ||||||
| Fire BlastFire Blast | fire | 0 | 85 | 5 | TM38TM38 | |
| Incinerates everything it strikes. May cause a burn. | ||||||
| Fire PunchFire Punch | fire | 75 | 100 | 15 | TM69TM69 | |
| A fiery punch that may burn the foe. | ||||||
| FlamethrowerFlamethrower | fire | 0 | 100 | 15 | TM35TM35 | |
| A powerful fire attack that may inflict a burn. | ||||||
| Flame ChargeFlame Charge | fire | 50 | 100 | 20 | TM43TM43 | |
| Attacks in a cloak of flames. Raises Speed. | ||||||
| FlingFling | dark | 1 | 100 | 10 | TM56TM56 | |
| The effectiveness varies with the held item. | ||||||
| Focus BlastFocus Blast | fighting | 120 | 70 | 5 | TM52TM52 | |
| Attacks at full power. May lower Sp. Def. | ||||||
| FrustrationFrustration | normal | 1 | 100 | 20 | TM21TM21 | |
| An attack that is stronger if the Trainer is disliked. | ||||||
| Grass KnotGrass Knot | grass | 1 | 100 | 20 | TM86TM86 | |
| A snare attack that does more damage to heavier foes. | ||||||
| Gyro BallGyro Ball | steel | 1 | 100 | 5 | TM74TM74 | |
| A high-speed spin that does more damage to faster foes. | ||||||
| The type varies with the user.The type and effectiveness vary with the user. | ||||||
| Low SweepLow Sweep | fighting | 0 | 100 | 20 | TM47TM47 | |
| Attacks the foe's legs lowering its Speed. | ||||||
| OverheatOverheat | fire | 0 | 90 | 5 | TM50TM50 | |
| Allows a full-power attack, but sharply lowers Sp. Atk. | ||||||
| Poison JabPoison Jab | poison | 80 | 100 | 20 | TM84TM84 | |
| A stabbing attack that may poison the foe. | ||||||
| ProtectProtect | normal | 0 | 0 | 10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| RestRest | psychic | 0 | 0 | 0 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| ReturnReturn | normal | 1 | 100 | 20 | TM27TM27 | |
| An attack that increases in power with friendship. | ||||||
| Rock SlideRock Slide | rock | 75 | 90 | 10 | TM80TM80 | |
| Hits the foe with an avalanche of rocks. | ||||||
| Rock SmashRock Smash | fighting | 0 | 100 | 15 | HM06HM06 | |
| A rock-crushing attack that may lower Defense. | ||||||
| Rock TombRock Tomb | rock | 0 | 0 | 0 | TM39TM39 | |
| Stops the foe from moving with rocks and cuts Speed. | ||||||
| RoundRound | normal | 60 | 100 | 15 | TM48TM48 | |
| A song that inflicts damage. Others can join in too. | ||||||
| Solar BeamSolar Beam | grass | 120 | 100 | 10 | TM22TM22 | |
| Absorbs light in one turn, then attacks next turn. | ||||||
| Stone EdgeStone Edge | rock | 100 | 80 | 5 | TM71TM71 | |
| Stabs the foe with stones. High critical-hit ratio. | ||||||
| StrengthStrength | normal | 80 | 100 | 15 | HM04HM04 | |
| Builds enormous power, then slams the foe. | ||||||
| SubstituteSubstitute | normal | 0 | 0 | 10 | TM90TM90 | |
| Creates a decoy using 1/4 of the user's maximum HP. | ||||||
| Sunny DaySunny Day | fire | 0 | 0 | 5 | TM11TM11 | |
| Boosts the power of Fire- type moves for 5 turns. | ||||||
| TauntTaunt | dark | 0 | 100 | 20 | TM12TM12 | |
| Taunts the foe into only using attack moves. | ||||||
| Thunder PunchThunder Punch | electric | 75 | 100 | 15 | TM63TM63 | |
| An electrified punch that may paralyze the foe. | ||||||
| ToxicToxic | poison | 0 | 0 | 10 | TM06TM06 | |
| Poisons the foe with an intensifying toxin. | ||||||
| TrailblazeTrailblaze | grass | 50 | 100 | 20 | TM60TM60 | |
| The user attacks suddenly, raising its Speed. | ||||||
| Wild ChargeWild Charge | electric | 90 | 100 | 15 | TM93TM93 | |
| An electrical tackle that also hurts the user. | ||||||
| Will O WispWill O Wisp | fire | 0 | 0 | 15 | TM61TM61 | |
| Inflicts a burn on the foe with intense fire. | ||||||
| Work UpWork Up | normal | 0 | 0 | 30 | TM01TM01 | |
| The user is roused. Ups Attack and Sp. Atk. |
Type Summary
4
Weaknesses
6
Resistances
0
Immunities
8
Neutral
Weaknesses
Types that deal increased damage to Pignite. Use these types to counter it effectively.
Resistances & Immunities
Types that Pignite resists or is immune to. Avoid using these types against it.
Best Counters
Pokémon that have type advantages against Pignite, either offensively or defensively.
Basculegion
waterghost
2× STAB damage • Resists fire
2×Good
Drifloon
ghostflying
2× STAB damage • Immune to fighting
2×Good
Drifblim
ghostflying
2× STAB damage • Immune to fighting
2×Good
Golett
groundghost
2× STAB damage • Immune to fighting
2×Good
Golurk
groundghost
2× STAB damage • Immune to fighting
2×Good
Hoopa
psychicghost
2× STAB damage • Immune to fighting
2×Good
Lunala
psychicghost
2× STAB damage • Immune to fighting
2×Good
Runerigus
groundghost
2× STAB damage • Immune to fighting
2×Good
Charizard
fireflying
2× STAB damage • Resists fire
2×Good
Zubat
poisonflying
2× STAB damage • Resists fighting
2×Good
Golbat
poisonflying
2× STAB damage • Resists fighting
2×Good
Tentacool
waterpoison
2× STAB damage • Resists fire
2×Good
Tentacruel
waterpoison
2× STAB damage • Resists fire
2×Good
Slowpoke
waterpsychic
2× STAB damage • Resists fire
2×Good
Slowbro
waterpsychic
2× STAB damage • Resists fire
2×Good
Starmie
waterpsychic
2× STAB damage • Resists fire
2×Good
Mr. Mime
psychicfairy
2× STAB damage • Resists fighting
2×Good
Gyarados
waterflying
2× STAB damage • Resists fire
2×Good
Moltres
fireflying
2× STAB damage • Resists fire
2×Good
Dragonite
dragonflying
2× STAB damage • Resists fire
2×Good
Related Guides
Base Stats
Also in
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