Electrodein Pokémon SoulGold
Pokédex Entry
Ball Pokémon
They appear in great numbers at electric power plants. Because they feed on electricity, they cause massive and chaotic blackouts in nearby cities.
Electrode in Pokémon SoulGold
Hisuian Electrode is #101 in the Pokédex for Pokémon SoulGold. This page covers its electric/grass typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.
Avoids sound-based moves.
Paralyzes on contact.
Fainting damages the foe.
Evolution Chain
How to Obtain
Level Up Moves (18)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| ChloroblastLevel: 0Chloroblast | grass | 0 | 95 | 5 | ||
| A user-hurting blast of amassed chlorophyll. | ||||||
| ChargeLevel: 1Charge | electric | 0 | 0 | 20 | ||
| Charges power to boost the Electric move used next. | ||||||
| TackleLevel: 1Tackle | normal | 35 | 0 | 35 | ||
| Charges the foe with a full- body tackle. | ||||||
| Thunder ShockLevel: 4Thunder Shock | electric | 40 | 100 | 30 | ||
| An electrical attack that may paralyze the foe. | ||||||
| Stun SporeLevel: 6Stun Spore | grass | 0 | 75 | 30 | ||
| Scatters a powder that may paralyze the foe. | ||||||
| Bullet SeedLevel: 9Bullet Seed | grass | 0 | 100 | 30 | ||
| Shoots 2 to 5 seeds in a row to strike the foe. | ||||||
| RolloutLevel: 11Rollout | rock | 30 | 90 | 20 | ||
| An attack lasting 5 turns with rising intensity. | ||||||
| ScreechLevel: 13Screech | normal | 0 | 85 | 40 | ||
| Emits a screech to sharply reduce the foe's Defense. | ||||||
| Charge BeamLevel: 16Charge Beam | electric | 50 | 90 | 10 | ||
| Fires a beam of electricity. May raise Sp. Atk. | ||||||
| SwiftLevel: 20Swift | normal | 60 | 0 | 20 | ||
| Sprays star-shaped rays that never miss. | ||||||
| Electro BallLevel: 22Electro Ball | electric | 1 | 100 | 10 | ||
| Hurls an orb that does more damage to slower foes. | ||||||
| Self DestructLevel: 26Self Destruct | normal | 0 | 100 | 5 | ||
| Inflicts severe damage but makes the user faint. | ||||||
| Energy BallLevel: 29Energy Ball | grass | 0 | 100 | 10 | ||
| Draws power from nature to attack. May lower Sp. Def. | ||||||
| Seed BombLevel: 34Seed Bomb | grass | 80 | 100 | 15 | ||
| A barrage of hard seeds is fired at the foe. | ||||||
| DischargeLevel: 34Discharge | electric | 80 | 100 | 15 | ||
| Zaps all other {PKMN} with electricity. May paralyze. | ||||||
| ExplosionLevel: 41Explosion | normal | 0 | 100 | 5 | ||
| Inflicts severe damage but makes the user faint. | ||||||
| Gyro BallLevel: 46Gyro Ball | steel | 1 | 100 | 5 | ||
| A high-speed spin that does more damage to faster foes. | ||||||
| Grassy TerrainLevel: 50Grassy Terrain | grass | 0 | 0 | 10 | ||
| The ground turns to grass for 5 turns. Restores HP. |
TM/HM Moves (24)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Charge BeamCharge Beam | electric | 50 | 90 | 10 | TM57TM57 | |
| Fires a beam of electricity. May raise Sp. Atk. | ||||||
| Energy BallEnergy Ball | grass | 0 | 100 | 10 | TM53TM53 | |
| Draws power from nature to attack. May lower Sp. Def. | ||||||
| FacadeFacade | normal | 70 | 100 | 20 | TM42TM42 | |
| Boosts power when burned, paralyzed, or poisoned. | ||||||
| Giga DrainGiga Drain | grass | 0 | 100 | 0 | TM87TM87 | |
| An attack that steals half the damage inflicted. | ||||||
| Giga ImpactGiga Impact | normal | 150 | 90 | 5 | TM68TM68 | |
| Leaves the user immobile if target is not KO'd. | ||||||
| Grass KnotGrass Knot | grass | 1 | 100 | 20 | TM86TM86 | |
| A snare attack that does more damage to heavier foes. | ||||||
| Gyro BallGyro Ball | steel | 1 | 100 | 5 | TM74TM74 | |
| A high-speed spin that does more damage to faster foes. | ||||||
| Hyper BeamHyper Beam | normal | 150 | 90 | 5 | TM15TM15 | |
| Leaves the user immobile if target is not KO'd. | ||||||
| ProtectProtect | normal | 0 | 0 | 10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| Rain DanceRain Dance | water | 0 | 0 | 5 | TM18TM18 | |
| Boosts the power of Water- type moves for 5 turns. | ||||||
| ReflectReflect | psychic | 0 | 0 | 20 | TM33TM33 | |
| Wall of light cuts physical damage for 5 turns. | ||||||
| RestRest | psychic | 0 | 0 | 0 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| Solar BeamSolar Beam | grass | 120 | 100 | 10 | TM22TM22 | |
| Absorbs light in one turn, then attacks next turn. | ||||||
| SubstituteSubstitute | normal | 0 | 0 | 10 | TM90TM90 | |
| Creates a decoy using 1/4 of the user's maximum HP. | ||||||
| TauntTaunt | dark | 0 | 100 | 20 | TM12TM12 | |
| Taunts the foe into only using attack moves. | ||||||
| ThiefThief | dark | 0 | 100 | 0 | TM46TM46 | |
| While attacking, it may steal the foe's held item. | ||||||
| ThunderThunder | electric | 0 | 70 | 10 | TM25TM25 | |
| A lightning attack that may cause paralysis. | ||||||
| ThunderboltThunderbolt | electric | 0 | 100 | 15 | TM24TM24 | |
| A strong electrical attack that may paralyze the foe. | ||||||
| Thunder WaveThunder Wave | electric | 0 | 0 | 20 | TM73TM73 | |
| A weak jolt of electricity that paralyzes the foe. | ||||||
| Volt SwitchVolt Switch | electric | 70 | 100 | 20 | TM72TM72 | |
| Does damage then switches out the user. | ||||||
| Wild ChargeWild Charge | electric | 90 | 100 | 15 | TM93TM93 | |
| An electrical tackle that also hurts the user. | ||||||
| FrustrationFrustration | normal | 1 | 100 | 20 | TM21TM21 | |
| An attack that is stronger if the Trainer is disliked. | ||||||
| The type varies with the user.The type and effectiveness vary with the user. | ||||||
| ReturnReturn | normal | 1 | 100 | 20 | TM27TM27 | |
| An attack that increases in power with friendship. |
Type Summary
Weaknesses
Types that deal increased damage to Electrode. Use these types to counter it effectively.
Resistances & Immunities
Types that Electrode resists or is immune to. Avoid using these types against it.
Best Counters
Pokémon that have type advantages against Electrode, either offensively or defensively.
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.