Accent Image to accompany hero

Manaphyin Pokémon SoulGold

water

Pokédex Entry

Seafaring Pokémon

Water makes up 80% of its body. It starts its life with a wondrous power that permits it to bond with any kind of Pokémon.

Manaphy in Pokémon SoulGold

Manaphy is #490 in the Pokédex for Pokémon SoulGold. This page covers its water typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.

Type
Water
Dex
#490
Abilities

Cures status in rain.

Growth Rate
slow
Gender Ratio
Genderless
Egg Groups
water1, fairy
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
3
pokeball
Poké Ball1.6%
greatball
Great Ball1.6%
ultraball
Ultra Ball1.6%
Base Exp
300
EV Yield
3 Hp
Wild Held Items
None
Weak To
electric ×2grass ×2
Resists
fire ×0.5water ×0.5ice ×0.5steel ×0.5

How to Obtain

Manaphy has no wild encounters recorded in this game. Evolve phione to get one.

Level Up Moves (14)

Water GunLevel: 1water
PWR40ACC100PP25
Squirts water to attack the foe.
Tail GlowLevel: 1bug
PWR0ACC0PP20
Flash light that drastically Flashes a light that sharply raises Sp. Atk.
Heart SwapLevel: 1psychic
PWR0ACC0PP10
Swaps any stat changes with the foe.
CharmLevel: 9fairy
PWR0ACC100PP20
Charms the foe and sharply reduces its Attack.
SupersonicLevel: 16normal
PWR0ACC55PP20
Emits bizarre sound waves that may confuse the foe.
Bubble BeamLevel: 24water
PWR65ACC100PP20
Forcefully sprays bubbles that may lower Speed.
Acid ArmorLevel: 31poison
PWR0ACC0PP0
Liquifies the user's body to sharply raise Defense.
WhirlpoolLevel: 39water
PWR0ACC0PP15
Traps and hurts the foe in a whirlpool for turns.
Water PulseLevel: 46water
PWR60ACC100PP20
Attacks with ultrasonic waves. May confuse the foe.
Aqua RingLevel: 54water
PWR0ACC0PP20
Forms a veil of water that restores HP.
Sparkling AriaLevel: 58water
PWR90ACC100PP10
Sings with bubbles. Cures burns on contact.
DiveLevel: 61water
PWR0ACC100PP10
Dives underwater the first turn and strikes next turn.
Rain DanceLevel: 69water
PWR0ACC0PP5
Boosts the power of Water- type moves for 5 turns.
Take HeartLevel: 76psychic
PWR0ACC0PP10
The user lifts its spirits to heal and strengthen itself.

TM/HM Moves (34)

Blizzardice
PWR0ACC0PP5TM14
Hits the foes with an icy storm. May cause frostbite.storm that may freeze it.
Calm Mindpsychic
PWR0ACC0PP20TM04
Raises Sp. Atk and Sp. Def by focusing the mind.
Dazzling Gleamfairy
PWR80ACC100PP10TM99
Damages foes by emitting a bright flash.
Divewater
PWR0ACC100PP10HM08
Dives underwater the first turn and strikes next turn.
Double Teamnormal
PWR0ACC0PP15TM32
Creates illusory copies to raise evasiveness.
Energy Ballgrass
PWR0ACC100PP10TM53
Draws power from nature to attack. May lower Sp. Def.
Facadenormal
PWR70ACC100PP20TM42
Boosts power when burned, paralyzed, or poisoned.
Flashnormal
PWR0ACC0PP20HM05
Looses a powerful blast of light that cuts accuracy.
Flingdark
PWR1ACC100PP10TM56
The effectiveness varies with the held item.
Frustrationnormal
PWR1ACC100PP20TM21
An attack that is stronger if the Trainer is disliked.
Giga Impactnormal
PWR150ACC90PP5TM68
Leaves the user immobile if target is not KO'd.
Grass Knotgrass
PWR1ACC100PP20TM86
A snare attack that does more damage to heavier foes.
Hailice
PWR0ACC0PP10TM07
Summons a hailstorm that strikes every turn.
Hidden Powernormal
PWR0ACC100PP15TM10
The type varies with the user.The type and effectiveness vary with the user.
Hyper Beamnormal
PWR150ACC90PP5TM15
Leaves the user immobile if target is not KO'd.
Ice Beamice
PWR0ACC100PP10TM13
Blasts the foe with an icy beam. May cause frostbite.beam that may freeze it.
Light Screenpsychic
PWR0ACC0PP30TM16
Wall of light cuts special damage for 5 turns.
Protectnormal
PWR0ACC0PP10TM17
Evades attack, but may fail if used in succession.
Psychicpsychic
PWR90ACC100PP10TM29
A powerful psychic attack that may lower Sp. Def.
Rain Dancewater
PWR0ACC0PP5TM18
Boosts the power of Water- type moves for 5 turns.
Reflectpsychic
PWR0ACC0PP20TM33
Wall of light cuts physical damage for 5 turns.
Restpsychic
PWR0ACC0PP0TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
PWR1ACC100PP20TM27
An attack that increases in power with friendship.
Roundnormal
PWR60ACC100PP15TM48
A song that inflicts damage. Others can join in too.
Safeguardnormal
PWR0ACC0PP25TM20
Protects allies from status problems for 5 turns.
Scaldwater
PWR80ACC100PP15TM55
Shoots boiling water at the foe. May inflict a burn.
Shadow Ballghost
PWR80ACC100PP15TM30
Hurls a black blob that may lower the foe's Sp. Def.
Substitutenormal
PWR0ACC0PP10TM90
Creates a decoy using 1/4 of the user's maximum HP.
Surfwater
PWR0ACC100PP15HM03
Creates a huge wave, then crashes it down on the field.crashes it down on the foes.
Toxicpoison
PWR0ACC0PP10TM06
Poisons the foe with an intensifying toxin.
U Turnbug
PWR70ACC100PP20TM89
Does damage then switches out the user.
Waterfallwater
PWR80ACC100PP15HM07
Charges with speed to climb waterfalls. May flinch.
Water Pulsewater
PWR60ACC100PP20TM88
Attacks with ultrasonic waves. May confuse the foe.
Whirlpoolwater
PWR0ACC0PP15HM10
Traps and hurts the foe in a whirlpool for turns.

Type Summary

2
Weaknesses
4
Resistances
0
Immunities
12
Neutral

Weaknesses

Types that deal increased damage to Manaphy. Use these types to counter it effectively.

Resistances & Immunities

Types that Manaphy resists or is immune to. Avoid using these types against it.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Manaphy differs across the games we cover →

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