Accent Image to accompany hero

Ampharosin Pokémon SoulGold

electric

Pokédex Entry

Light Pokémon

It gives off so much light that it can be seen even from space. People in the old days used its light to send signals back and forth with others far away.

Ampharos in Pokémon SoulGold

Ampharos is #181 in the Pokédex for Pokémon SoulGold. This page covers its electric typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.

Type
Electric
Dex
#181
Abilities
Static(Primary)

Paralyzes on contact.

Minus(Secondary)

Powers up with Plus.

Plus(Hidden)

Powers up with Minus.

Growth Rate
mediumslow
Gender Ratio
50% Male, 50% Female
Egg Groups
monster, field
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
45
pokeball
Poké Ball5.3%
greatball
Great Ball7.5%
ultraball
Ultra Ball8.9%
Base Exp
255
EV Yield
3 SpecialAttack
Wild Held Items
None
Weak To
ground ×2
Resists
electric ×0.5flying ×0.5steel ×0.5

How to Obtain

Ampharos has no wild encounters recorded in this game. Evolve flaaffy or mareep to get one.

Level Up Moves (21)

Thunder PunchLevel: 0electric
PWR75ACC100PP15
An electrified punch that may paralyze the foe.
Fire PunchLevel: 1fire
PWR75ACC100PP15
A fiery punch that may burn the foe.
TackleLevel: 1normal
PWR35ACC0PP35
Charges the foe with a full- body tackle.
GrowlLevel: 1normal
PWR0ACC100PP40
Growls cutely to reduce the foe's Attack.
Thunder ShockLevel: 1electric
PWR40ACC100PP30
An electrical attack that may paralyze the foe.
Thunder WaveLevel: 1electric
PWR0ACC0PP20
A weak jolt of electricity that paralyzes the foe.
Dragon PulseLevel: 1dragon
PWR0ACC100PP10
Generates a shock wave to damage the foe.
Magnetic FluxLevel: 1electric
PWR0ACC0PP20
Boosts the defenses of those with Plus or Minus.
Zap CannonLevel: 1electric
PWR0ACC50PP5
Powerful and sure to cause paralysis, but inaccurate.
Cotton SporeLevel: 11grass
PWR0ACC0PP40
Spores cling to the foes, Spores cling to the foe, sharply reducing Speed.
ChargeLevel: 16electric
PWR0ACC0PP20
Charges power to boost the Electric move used next.
Take DownLevel: 20normal
PWR90ACC85PP20
A reckless charge attack that also hurts the user.
Electro BallLevel: 25electric
PWR1ACC100PP10
Hurls an orb that does more damage to slower foes.
Confuse RayLevel: 29ghost
PWR0ACC100PP10
A sinister ray that confuses the foe.
Power GemLevel: 35rock
PWR0ACC100PP20
Attacks with rays of light that sparkle like diamonds.
DischargeLevel: 40electric
PWR80ACC100PP15
Zaps all other {PKMN} with electricity. May paralyze.
Cotton GuardLevel: 46grass
PWR0ACC0PP10
Wraps its body in cotton. Drastically raises Defense.
Dazzling GleamLevel: 51fairy
PWR80ACC100PP10
Damages foes by emitting a bright flash.
Light ScreenLevel: 57psychic
PWR0ACC0PP30
Wall of light cuts special damage for 5 turns.
ThunderLevel: 62electric
PWR0ACC70PP10
A lightning attack that may cause paralysis.
Tail GlowLevel: 67bug
PWR0ACC0PP20
Flash light that drastically Flashes a light that sharply raises Sp. Atk.

Egg Moves (12)

Take Downnormal
PWR90ACC85PP20
A reckless charge attack that also hurts the user.
Body Slamnormal
PWR85ACC100PP15
A full-body slam that may cause paralysis.
Screechnormal
PWR0ACC85PP40
Emits a screech to sharply reduce the foe's Defense.
Odor Sleuthnormal
PWR0ACC0PP40
Negate evasiveness and Ghost type's immunities.
Chargeelectric
PWR0ACC0PP20
Charges power to boost the Electric move used next.
Flatterdark
PWR0ACC100PP15
Confuses the foe, but raises its Sp. Atk.
Sand Attackground
PWR0ACC100PP15
Reduces the foe's accuracy by hurling sand in its face.
Iron Tailsteel
PWR100ACC75PP15
Attacks with a rock-hard tail. May lower Defense.
After Younormal
PWR0ACC0PP15
Helps out the target, letting it move next.
Agilitypsychic
PWR0ACC0PP30
Relaxes the body to sharply boost Speed.
Eerie Impulseelectric
PWR0ACC100PP15
Exposes the foe to a pulse that sharply cuts Sp. Atk.
Electric Terrainelectric
PWR0ACC0PP10
Electrifies the ground for 5 turns. Prevents sleep.

TM/HM Moves (42)

Attractnormal
PWR0ACC100PP15TM45
Makes the opposite gender less likely to attack.
Brick Breakfighting
PWR75ACC100PP15TM31
Destroys barriers such as REFLECT and causes damage.
Brutal Swingdark
PWR60ACC100PP20TM59
Violently swings around to hurt everyone nearby.
Bulldozeground
PWR60ACC100PP20TM78
Stomps down on the ground. Hits all and lowers Speed.
Charge Beamelectric
PWR50ACC90PP10TM57
Fires a beam of electricity. May raise Sp. Atk.
Dazzling Gleamfairy
PWR80ACC100PP10TM99
Damages foes by emitting a bright flash.
Digground
PWR100ACC100PP10TM77
Digs underground the first turn and strikes next turn.
Double Teamnormal
PWR0ACC0PP15TM32
Creates illusory copies to raise evasiveness.
Dragon Taildragon
PWR60ACC90PP10TM82
Knocks foe away to switch it out or end wild battle.
Echoed Voicenormal
PWR40ACC100PP15TM49
Does more damage every turn it is used.
Facadenormal
PWR70ACC100PP20TM42
Boosts power when burned, paralyzed, or poisoned.
Fire Punchfire
PWR75ACC100PP15TM69
A fiery punch that may burn the foe.
Flashnormal
PWR0ACC0PP20HM05
Looses a powerful blast of light that cuts accuracy.
Flash Cannonsteel
PWR80ACC100PP10TM91
Releases a blast of light that may lower Sp. Def.
Flingdark
PWR1ACC100PP10TM56
The effectiveness varies with the held item.
Focus Blastfighting
PWR120ACC70PP5TM52
Attacks at full power. May lower Sp. Def.
Frustrationnormal
PWR1ACC100PP20TM21
An attack that is stronger if the Trainer is disliked.
Giga Impactnormal
PWR150ACC90PP5TM68
Leaves the user immobile if target is not KO'd.
Hidden Powernormal
PWR0ACC100PP15TM10
The type varies with the user.The type and effectiveness vary with the user.
Hyper Beamnormal
PWR150ACC90PP5TM15
Leaves the user immobile if target is not KO'd.
Ice Punchice
PWR75ACC100PP15TM100
An icy punch that may leave the foe with frostbite.freeze the foe.
Light Screenpsychic
PWR0ACC0PP30TM16
Wall of light cuts special damage for 5 turns.
Protectnormal
PWR0ACC0PP10TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
PWR0ACC0PP5TM18
Boosts the power of Water- type moves for 5 turns.
Reflectpsychic
PWR0ACC0PP20TM33
Wall of light cuts physical damage for 5 turns.
Restpsychic
PWR0ACC0PP0TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
PWR1ACC100PP20TM27
An attack that increases in power with friendship.
Rock Climbnormal
PWR90ACC85PP20HM09
A charging attack that may confuse the foe.
Rock Smashfighting
PWR0ACC100PP15HM06
A rock-crushing attack that may lower Defense.
Roundnormal
PWR60ACC100PP15TM48
A song that inflicts damage. Others can join in too.
Safeguardnormal
PWR0ACC0PP25TM20
Protects allies from status problems for 5 turns.
Strengthnormal
PWR80ACC100PP15HM04
Builds enormous power, then slams the foe.
Substitutenormal
PWR0ACC0PP10TM90
Creates a decoy using 1/4 of the user's maximum HP.
Sunny Dayfire
PWR0ACC0PP5TM11
Boosts the power of Fire- type moves for 5 turns.
Thunderelectric
PWR0ACC70PP10TM25
A lightning attack that may cause paralysis.
Thunderboltelectric
PWR0ACC100PP15TM24
A strong electrical attack that may paralyze the foe.
Thunder Punchelectric
PWR75ACC100PP15TM63
An electrified punch that may paralyze the foe.
Thunder Waveelectric
PWR0ACC0PP20TM73
A weak jolt of electricity that paralyzes the foe.
Toxicpoison
PWR0ACC0PP10TM06
Poisons the foe with an intensifying toxin.
Trailblazegrass
PWR50ACC100PP20TM60
The user attacks suddenly, raising its Speed.
Volt Switchelectric
PWR70ACC100PP20TM72
Does damage then switches out the user.
Wild Chargeelectric
PWR90ACC100PP15TM93
An electrical tackle that also hurts the user.

Type Summary

1
Weaknesses
3
Resistances
0
Immunities
14
Neutral

Weaknesses

Types that deal increased damage to Ampharos. Use these types to counter it effectively.

Resistances & Immunities

Types that Ampharos resists or is immune to. Avoid using these types against it.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Ampharos differs across the games we cover →

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